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Deeply concerned about scanning changes

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Author
James Amril-Kesh
Viziam
Amarr Empire
#1 - 2013-05-28 06:41:05 UTC
CCP removes Deep Space Scan Probes
CCP promises that this will be okay because the scan overlay and discovery scanner are a good replacement for how DSP find cosmic signatures (and how people can differentiate between them by signal strength)
CCP then, a week before the expansion, removes the signal strength display in the scanner and the overlay based on some perceived issue that nobody had complained about, significantly reducing the scanning functionality once again.

Giving players no options to find this information represents a pretty significant nerf to scanning. I'm at a loss for words just how terrible this change is.

Enjoying the rain today? ;)

Destination SkillQueue
Doomheim
#2 - 2013-05-28 06:42:41 UTC
Ok.
Xercodo
Cruor Angelicus
#3 - 2013-05-28 06:43:07 UTC
And there's only a handful of you that care really.

The Drake is a Lie

James Amril-Kesh
Viziam
Amarr Empire
#4 - 2013-05-28 06:47:18 UTC
Xercodo wrote:
And there's only a handful of you that care really.

So you think just removing a function from the game that a lot of people find really useful (and no, not a handful) for almost no reason is fine?
Get out.

Enjoying the rain today? ;)

RubyPorto
RubysRhymes
#5 - 2013-05-28 06:50:03 UTC
Xercodo wrote:
And there's only a handful of you that care really.


Just like POSes.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Moneta Curran
Federal Defense Union
Gallente Federation
#6 - 2013-05-28 06:55:10 UTC  |  Edited by: Moneta Curran
+1

There is an overzealousnouss at work here to make things more accessible, ruining the finer art of probing in the process.

I am also concerned about the new modules that will be required (from what I've gathered) to match the current performance of our probes: are these active modules? Does it mean that I *have* to uncloak to get a good reading?

That in itself would be another nerf to combat probing.

edit: Just checked SiSi, relieved to note that the new modules appear to be passive.
Destination SkillQueue
Doomheim
#7 - 2013-05-28 07:01:30 UTC
James Amril-Kesh wrote:
Xercodo wrote:
And there's only a handful of you that care really.

So you think just removing a function from the game that a lot of people find really useful (and no, not a handful) for almost no reason is fine?
Get out.

Seems to me it's a nerf to site farming. I'm going to be honest here. It was very handy and I'm certainly going to try to reproduce that functionality through whatever means available, but I'm not going to shed any tears even if that ability gets permanently removed from the game.
Lexmana
#8 - 2013-05-28 07:03:52 UTC  |  Edited by: Lexmana
Without DSPs there is not much use of exact signal strength display. So it all comes down to wether DSPs were useful enough to be considered OP in areas of space where players should be able to sneak in and hide. Where they?
James Amril-Kesh
Viziam
Amarr Empire
#9 - 2013-05-28 07:07:48 UTC
Lexmana wrote:
Without DSPs there is not much use of exact signal strength.

Uh, what? DSPs were used to find signal strength in the first place.

Lexmana wrote:
So it all comes down to wether DSPs were useful enough to be considered OP in areas of space where players should be able to sneak in and hide. Where they?

Perhaps, but that has nothing to do with this discussion because the scan overlay and the discovery scanner only produce this information for cosmic signatures.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#10 - 2013-05-28 07:10:05 UTC
Destination SkillQueue wrote:
James Amril-Kesh wrote:
Xercodo wrote:
And there's only a handful of you that care really.

So you think just removing a function from the game that a lot of people find really useful (and no, not a handful) for almost no reason is fine?
Get out.

Seems to me it's a nerf to site farming. I'm going to be honest here. It was very handy and I'm certainly going to try to reproduce that functionality through whatever means available, but I'm not going to shed any tears even if that ability gets permanently removed from the game.

It's also a nerf to pretty much anybody who lives or does exploration in wormholes, because it makes it that much more difficult to find a specific type of site or a wormhole. It'll also make that wormhole you forgot to bookmark a lot harder to find, too.

Enjoying the rain today? ;)

poppeteer
Pator Tech School
Minmatar Republic
#11 - 2013-05-28 07:41:31 UTC  |  Edited by: poppeteer
Hmm? Just checked and signal strength is there (3.3mb patch since yesterday) for me.
Could you explain further?

Edit: What I mean is that I can't see any 'week before' change that I haven't seen already.
James Amril-Kesh
Viziam
Amarr Empire
#12 - 2013-05-28 07:46:46 UTC
Because it hasn't been removed yet. They're going to remove it, however.
This and the next post.

Enjoying the rain today? ;)

March rabbit
Aliastra
Gallente Federation
#13 - 2013-05-28 07:47:12 UTC
James Amril-Kesh wrote:
Xercodo wrote:
And there's only a handful of you that care really.

So you think just removing a function from the game that a lot of people find really useful (and no, not a handful) for almost no reason is fine?
Get out.

mandatory HTFU/STFU/Adapt or die?

It's not any different from any other thread "CCP broke XXX or YYY".

The Mittani: "the inappropriate drunked joke"

poppeteer
Pator Tech School
Minmatar Republic
#14 - 2013-05-28 07:51:43 UTC
James Amril-Kesh wrote:
Because it hasn't been removed yet. They're going to remove it, however.
This and the next post.

Oh. Bugger.
James Amril-Kesh
Viziam
Amarr Empire
#15 - 2013-05-28 07:52:44 UTC
March rabbit wrote:
James Amril-Kesh wrote:
Xercodo wrote:
And there's only a handful of you that care really.

So you think just removing a function from the game that a lot of people find really useful (and no, not a handful) for almost no reason is fine?
Get out.

mandatory HTFU/STFU/Adapt or die?

It's not any different from any other thread "CCP broke XXX or YYY".

Yes, yes it is.
Go get a ******* clue.

Enjoying the rain today? ;)

Kyra Quinn
Garoun Investment Bank
Gallente Federation
#16 - 2013-05-28 08:51:32 UTC
I'm quite worried about the changes to exploration, apart from what the OP has mentioned (and other stuff as well) it just doesn't feel like exploration anymore; there's no "hidden riches" feeling and it's just all very mundane and boring even. It sure has pretty colours but it's lacking in depth in my opinion.
Shaden Nightwalker
Tryblium Sanguinis
#17 - 2013-05-28 08:57:49 UTC
I consider this change a move in the wrong direction.

I do like that they remove T3s from 3/10s and 4/10s, however making any kind of site harder to distinguish from others is just plainly baffling.


This makes it necessary to have a ship absolutely dedicated to scanning, analyzing and codebreaking, which rules out most shield tanking ships because of the additional need for the new modules in the mid slots.

Everything else would be inefficient, since scanning, ruling out, scanning, ruling out, scanning, doing the type of site you're out for, scanning, ruling out, etc...takes way too much time.

I am eagerly waiting to see how this will work out.
Destination SkillQueue
Doomheim
#18 - 2013-05-28 09:03:02 UTC
Kyra Quinn wrote:
I'm quite worried about the changes to exploration, apart from what the OP has mentioned (and other stuff as well) it just doesn't feel like exploration anymore; there's no "hidden riches" feeling and it's just all very mundane and boring even. It sure has pretty colours but it's lacking in depth in my opinion.

Sounds exactly like current exploration. A few usability issues aside and ignoring the questionable loot spewing mechanic, it sounds like a significant improvement over what we have now. People seem to have a strange nostalgia about the current system and make it out to be some skill intensive deep system, when it actually is just a shallow treasure farming system, where the important player skill is to have the common sense to use a DSP to severely filter out unwanted sites.
J'Poll
School of Applied Knowledge
Caldari State
#19 - 2013-05-28 09:09:34 UTC
Tears of site farmers now that they actually have to put effort into scanning....I like

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J3ssica Alba
Federal Navy Academy
Gallente Federation
#20 - 2013-05-28 09:10:40 UTC
inb4 the cherry picker's tears ... oh wait op already filling the bucket Big smile
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