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Player Features and Ideas Discussion

 
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The mighty Rorqual

Author
Ewersmen
Perkone
Caldari State
#1 - 2013-05-27 13:33:59 UTC
How about giving them the ability to generate a shield like a pos??

So you can deploy in the belt? crush em on the spot lol

Because the devs are talking about how they want people to mine in low and null

Most people don't want to mine in low seriously ...anyone who has played eve for long enough knows how the pirates drool over killing there mining **** in low lol

Mining in null is great ...all the abc ores ....BUT... I need someone to kill the rats ....if they target me first I have to warp out ....neuts come in ..I have to stop mining again

So some sort of shield work around maybe for industrials only ..will improve all aspects of mining in low and null.
Trii Seo
Goonswarm Federation
#2 - 2013-05-27 14:17:19 UTC
ITT: Make mining barges immune to anything short of a dread, so that they can warp out.

I don't know, maybe get an actual combat ship in the belt to blast the rats away/protect from neuts?

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Ewersmen
Perkone
Caldari State
#3 - 2013-05-27 14:30:05 UTC
Most people in null don't have a couple of people to defend them while they mine ....you use your alt = less mining for you ...But hey just an idea ...the rorqual is an awesome looking ship ...but really used so little ...cept for in a pos giving boosts most of the time.....and yes everyone has combat ships in the station ...

npc rocks up to your belt ...??no combat ship on hand, ok i'll dock up get in my combat ship and go kill it then come back and then go mining again ..

nuet in system no mining for you buddy / get in combat ship and hunt.

And if you have never lived in null npc's in belts can quite often be 2xbs 2xcruisers
Rroff
Antagonistic Tendencies
#4 - 2013-05-27 14:33:02 UTC  |  Edited by: Rroff
I dunno could work as a catalyst for more interesting fights than just passing ganks of mining ships and possibly make mining in riskier space more viable but I can also see it getting out of control.

I kind of like it because it has potential to put more balance in but also not sure how many people would want to deploy a 3.5bn odd ship even if it could reinforce like a small POS giving you time to get friends to bail you out or become a target for a more organised fleet later.

i.e. for wormhole space it could be quite game breaking i.e. losing a fight? never mind warp in the rorqual and shield up - the link wormholes will be long gone before the hostiles could destroy it.
Naren Vintas
Some Assembly Required.
#5 - 2013-05-27 14:42:55 UTC  |  Edited by: Naren Vintas
Call me blunt, but that actually sounds like a decent idea to me.

But lo! We're not talking about gigantic PoS-sized bubbles, I hope. Small bubble around Rorqual, perhaps nothing more than 10km in diameter, and much less powerful than PoS ones... perhaps directly linked with the Rorqual's inbuilt shields. Powerful enough to protect the barges from rats, individual pirates or even small gang, for long enough for them to get into safety or until reinforcements arrive.

PS. For obvious reasons, this should not have a reinforced mode, like the PoSes do.

And of course I can't see it move around the belt with the shield, and of course I can't see it have the shield deployed in such a way that it would encompass the asteroids. That could be a potential griefing.

Heck, I would even understand if you couldn't use Strip Miners from within the Shield Bubble. And that makes sense, actually. Mining laser trough a shield bubble doesn't sound cool, and brings new depth to afk-mining. But even then, having such defense would be an interesting idea. Even if you get people to defend you in low-sec, you are still (probably often) a valid target for the roaming player pirates. You could run back to the shield, warp to safety, switch ships and retaliate. If this idea was properly balanced, it wouldn't intrude much.
Syreniac
Garoun Investment Bank
Gallente Federation
#6 - 2013-05-27 14:56:20 UTC
The problem with large-scale mining operations in null is that it's so obvious that they're happening. If you hop into a system and see a large number of people in system it's pretty obvious that something is happening - and considering that most PVE is a solo activity, it is very likely that a large gathering of players is a mining op of some sort. Considering the mentality of most null players, the temptation to 'interfere' with a nullsec mining operation is normally too great for them to resist.

On the other hand, the profit potential for null mining isn't high enough to interest most martially inclined players in guarding a bunch of mining ships. This problem is symptomatic of a variety of problems in nullsec in my opinion - most notably, that a large proportion of alliance level income is essentially passive from moon mining and a large proportion of line member income is solo sourced.

Even if you do have some secret, out of the way system you can mine in and players interested enough in guarding a fleet operation that they stick around, the relative ease of just importing most items from highsec means that you're not making as much more than a highsec semi-afk miner than you'd expect.

I don't think that this is really a problem that can be fixed by tweaking the Rorqual, or indeed other mining ships. It requires a rethink of essentially the entirety of nullsec in general, and perhaps a similar sort of change to ore mining that is now happening to ice. Currently, the fact that most of the minerals that are needed for production come from highsec is a major block to having larger mining wings present in most alliances - of course you're not going to mine in unsafe areas if you can make similar amounts of money and items in a much safer environment.

If CCP changed it so 80% (see the ice changes for the source of the number) of EVE's manufacturing mineral needs could come from highsec *at best*, along with a change to local that made it harder for the casual passerby to find and harrass mining operations, you wouldn't need to change mining ships themselves to make nullsec mining more common.

Another idea that might work well for incentivising combat fit players to guard mining fleets would be to make a similar set up to w-space capital escalations around mining operations. Of course, make them a little less vicious, but somehow balance the numbers so that a reasonable fleet guarding the mining operation can make a personal profit on top of a commission to guard a fleet that comes out vaguely similar to the profit that can be made solo. It's unlikely, of course, but a rorqual could even be useful in belt in that sort of situation because of the capital shield rep bonus that they had (of course, it's hardly massive, and also a big risk in terms of ISK).
Ewersmen
Perkone
Caldari State
#7 - 2013-05-27 22:25:52 UTC
Syreniac you resaid a lot of what I said ....and your wrong about going into a null system and theres lots of people so it must be a mining operation wrong. Many time I have been into a 00 system with people sitting around or ratting and nobody mining


And yes I do think it would help tweaking the rorq ...you have to remember using the Rorqual to its full potential takes a lot of training ALOT

"you wouldn't need to change mining ships themselves to make nullsec mining more common." well
Syreniac I'm afraid you would

And doing to ore what's been done to ice WTF that would be stupid ...Ice belts that appear and then get mined .... null systems that you upgrade ....upgrade a system wtf another stupid idea from ccp....o lets take the ice away and make it a pain in the ass ... WAIT why don't you stop stuffing up what's there and get some new ideas.

So heres what happens now...ice appears....guy with orca and 4 macks rocks up ...and 2 or 5 other guys like that ....They all eat the ice up ....people who don't play as much as them who want to mine ice CANT ......Removing the ice belts is a stupid idea ....is eve going to be a space game ...or friggen super Mario where things appear and disapear



Vajahla
Imperial Shipment
Amarr Empire
#8 - 2013-05-27 23:15:13 UTC
In my opinion not the ships need to be changed, but how mining works need to be changed.

If you run missions u start with lvl 1 missions, pass lvl 2, 3 and end with lvl 4... for sure you got a progress, the mission gets harder, you get bigger ships, all get stronger, the missions are more rewarding...

How about mining ?

You start mining, you gain skills, you get a better ship... but realy in a hulk you still do the same as in a frig... nothing is getting harder, the reward grows with your yield...


supernova ranger
The End of Eternity
#9 - 2013-05-27 23:23:13 UTC
Ewersmen wrote:
Syreniac you resaid a lot of what I said ....and your wrong about going into a null system and theres lots of people so it must be a mining operation wrong. Many time I have been into a 00 system with people sitting around or ratting and nobody mining


And yes I do think it would help tweaking the rorq ...you have to remember using the Rorqual to its full potential takes a lot of training ALOT

"you wouldn't need to change mining ships themselves to make nullsec mining more common." well
Syreniac I'm afraid you would

And doing to ore what's been done to ice WTF that would be stupid ...Ice belts that appear and then get mined .... null systems that you upgrade ....upgrade a system wtf another stupid idea from ccp....o lets take the ice away and make it a pain in the ass ... WAIT why don't you stop stuffing up what's there and get some new ideas.

So heres what happens now...ice appears....guy with orca and 4 macks rocks up ...and 2 or 5 other guys like that ....They all eat the ice up ....people who don't play as much as them who want to mine ice CANT ......Removing the ice belts is a stupid idea ....is eve going to be a space game ...or friggen super Mario where things appear and disapear





Yes you have to move now when mining ice... you can't sit there

the amount of ice available to be mined in highsec is equivalent to about "80%?" of POS needs

It's been balanced on a % required base where most is still available for mining in highsec
Ewersmen
Perkone
Caldari State
#10 - 2013-05-27 23:27:03 UTC
Vajahla I don't understand what you mean ??? make mining harder? ...why is it people want to change mining ...the rocks are there in a belt like space should be ...and they will always be there and the ships change around them.

Mining is what it is don't try and turn it into f-u-c-k-I-n-g missions.

The reason I started this thread was to say hey ccp you want people to mine in low and null do something to help them otherwise there not gonna go there.
supernova ranger
The End of Eternity
#11 - 2013-05-27 23:30:04 UTC
As much as I'd like to see a rorqual have its own mini-pos shield... It's bubble could get shut down rather quickly with enough people but the ship itself then starts to burn strodium as it goes into a structural reinforced mode... it'll never happen because no non-industrial pvper wants to see an industrial with greater defenses cause it makes them harder to kill...

I miss the neuting hulk... It taught soo many pvpers a much needed lesson!
Ewersmen
Perkone
Caldari State
#12 - 2013-05-27 23:32:34 UTC
supernova ranger ...I did read the changes mate and I don't like them ....The reason I don't like them is...WHY WHY change the ice ...there was no reason to change it ....It was not broken ......anyway the reason is ...CCP needs to focus on the real problems in eve like LAG>>>>AKA TIDI fix it :)
Nikk Narrel
Moonlit Bonsai
#13 - 2013-05-27 23:34:17 UTC
Mining, and really all PvE in null for that matter, needs to be less of a given for results.

Neuts show up, and like some magic trick all PvE shipping vanishes.
System is clear, and grind mindlessly for as long as you can.

Player effort right now isn't really involved, unless someone screws up badly. Noone kills a PvE pilot who does everything right.

PvE pilots could use a reason to play in another way, something worth risking their hardware to win, and not just getting safe.

It would at least be more interesting.
Ewersmen
Perkone
Caldari State
#14 - 2013-05-27 23:38:36 UTC
supernova ranger I said nothing about stront ....all it was is an idea to help what ccp wants ...wich is go to low and null and mine.
Ewersmen
Perkone
Caldari State
#15 - 2013-05-27 23:43:20 UTC
Some people like just sitting there relaxing with there mates and mining....why do I have to risk my hardware????

Like you just said I can dock and not a problem

A reason to play in another way ??? what do you mean ??? You want me to risk my orca and my hulks ...get them blowed up ....then mining just became a waste of time cause theres no profit if u get popoed
supernova ranger
The End of Eternity
#16 - 2013-05-27 23:45:40 UTC
Ewersmen wrote:
supernova ranger I said nothing about stront ....all it was is an idea to help what ccp wants ...which is go to low and null and mine.


Oh I know, that was just my idea

Just saying that the players wouldn't want this... In the end most players care more about what their kill mails look like and not the fight that got them it. It's all for the glory.

Thinking like that... The easier the target is to kill and the less likelihood ill loose isk the better

Being a focused industrialist I do not like this mentality and enjoy the strategy of the game more then anything else but do understand it.
Nikk Narrel
Moonlit Bonsai
#17 - 2013-05-27 23:49:22 UTC
Ewersmen wrote:
Some people like just sitting there relaxing with there mates and mining....why do I have to risk my hardware????

Like you just said I can dock and not a problem

A reason to play in another way ??? what do you mean ??? You want me to risk my orca and my hulks ...get them blowed up ....then mining just became a waste of time cause theres no profit if u get popoed

The idea of risk free PvE is a problem to me.

I am a miner.

How exactly am I supposed to compete, especially if I have limits from real life on the amount of hours I can put in.
I can only play smarter, but right now a trained monkey can do mining with this system in null.

Mine mine mine, neut shows in local get safe. Done.

I would love a way to be clever and make more ISK than another miner, and if that means i gotta play smarter, I am all for it. Give me a chance to compete.

Miner is not another name for bear, let us prove it!
supernova ranger
The End of Eternity
#18 - 2013-05-27 23:55:32 UTC
Nikk Narrel wrote:
Ewersmen wrote:
Some people like just sitting there relaxing with there mates and mining....why do I have to risk my hardware????

Like you just said I can dock and not a problem

A reason to play in another way ??? what do you mean ??? You want me to risk my orca and my hulks ...get them blowed up ....then mining just became a waste of time cause theres no profit if u get popoed

The idea of risk free PvE is a problem to me.

I am a miner.

How exactly am I supposed to compete, especially if I have limits from real life on the amount of hours I can put in.
I can only play smarter, but right now a trained monkey can do mining with this system in null.

Mine mine mine, neut shows in local get safe. Done.

I would love a way to be clever and make more ISK than another miner, and if that means i gotta play smarter, I am all for it. Give me a chance to compete.

Miner is not another name for bear, let us prove it!


How are you moving around in null and not drawing attention? If your in your own sov space that's great but otherwise your wide open for a number of dangers and will be spotted by the first person who travels through the system.
Galphii
Caldari Provisions
Caldari State
#19 - 2013-05-28 01:04:33 UTC
If the devs wanted people to mine in lowsec, they wouldn't be making the grav sites into anomalies.

Miners need safety to do their thing, and after the expansion only highsec and nullsec are going to be that secure.

As for mining in null belts and dealing with rats: I suggest using the mighty skiff, that thing is tough as nails and 5 medium drones isn't too shabby. tbh, I'd like to see the procurer get 5 medium drones, and the skiff get a 125m3 drone bay so that its role becomes more obvious - mining in dangerous space at the cost of capacity and yield (compared to the other exhumers). But it should still be adequate in its current incarnation, even if you have to trade a mining laser upgrade for a drone damage amp.

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

Nexus Day
Lustrevik Trade and Travel Bureau
#20 - 2013-05-28 02:07:39 UTC
Ewersmen wrote:
Most people in null don't have a couple of people to defend them while they mine ....you use your alt = less mining for you ...But hey just an idea ...the rorqual is an awesome looking ship ...but really used so little ...cept for in a pos giving boosts most of the time.....and yes everyone has combat ships in the station ...

npc rocks up to your belt ...??no combat ship on hand, ok i'll dock up get in my combat ship and go kill it then come back and then go mining again ..

nuet in system no mining for you buddy / get in combat ship and hunt.

And if you have never lived in null npc's in belts can quite often be 2xbs 2xcruisers

So use an Orca with T3 cruiser inside? Give the Orca an armor and hull repper to boot.
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