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Wormholes

 
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A newbie's plans for Wspace.

First post
Author
Zenith Huunuras
Deep Core Mining Inc.
Caldari State
#1 - 2013-05-26 17:27:17 UTC
Hello. I'm a new player, and by new i mean i play eve for about three weeks, and my char is about a week old. Did a lot of reading, trying to figure out what suits me the most in eve, and wspace seems the way the game is meant to be played. No local(i find it a stupid cheesy way of getting intel and it's strange it's still around in a 10 year old game), average sized corps and a well rounded set of skills required makes it really attractive to me.

Don't get me wrong, my plans regarding wormholes are 6 months + away, but after training a bit of this and that on my first char on a trial account and not being able to do anything after two weeks i learned that planning ahead goes a long way, especially when you have to "catch up" as much as the game allows you.

As i said, i did read a fair bit on the topic of wormholes, and i think i got a decent understanding of what's required. My plan is to have two "main" chars on different accounts, this one which should be a salvager, scanner and be able to fly small ships, up to cruiser size for skirmishes. Perhaps T2 industrials to take advantage of the cloak skills. The 2nd character, which is the reason i'm making this thread, i plan to train as a pure combat pilot.

I do know there's no "best" ship or race of ships, however i'm limited by training time, and i will have to prioritize a certain race, tank and weapon if i want to be able to do anything at all in wormholes any time soon. I've seen people talk about missile active shield tanked tengus, armor tanked autocannons lokis, pvp oriented proteus, t1/ faction BS or even carriers and dreads.

My question is which of these options would be a good choice to aim for initially, say for anything up to C3-4. My guess it would be a tengu, however i did read that anything higher than C4 is armor tanked and that caldari ships(logistics/BS/capitals) are not so useful. I didn't even see missiles being mentioned, when it came to C5s. So a 2nd option would be to go for armor tank/projectile turrets, however i'm worried it will make my life miserable while doing C1-3s. Then again, it would suck even more to do C3 sites flawlessly then find out i can't transition to anything higher without training from scratch.

So long story short, which would be a good race/weapon/tank line of ships to train to reach as high as possible., as soon as possible(6-8 months of mostly docked training)? It's obvious i will crosstrain multiple ships and systems eventually, but as i said, i feel i have to set myself priorities.
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#2 - 2013-05-26 18:01:24 UTC
Loki is the most flexible T3 of them all. Shield/armor, pve/pvp, dps/support - Loki can do it all.
Kalel Nimrott
Caldari Provisions
#3 - 2013-05-26 18:04:50 UTC
Not without propper officer mods in it.

Bob Artis, you will be missed.

O7

chris elliot
Treasury Department
Plug N Play
#4 - 2013-05-26 18:48:46 UTC  |  Edited by: chris elliot
Zenith Huunuras wrote:
... words

So long story short, which would be a good race/weapon/tank line of ships to train to reach as high as possible., as soon as possible(6-8 months of mostly docked training)? It's obvious i will crosstrain multiple ships and systems eventually, but as i said, i feel i have to set myself priorities.



Short answer is, the one you like.

Only when you start doing silly min/maxing do things like race and best really start to matter. And by that I mean, splitting hairs over doing 3 months of training for a moros or finishing off your month and a half for a rev. ect ect.

Every corp needs scan ships, so the first order of business would be to get yourself some scan skills and a covert ops frigate complete with covert ops cloak. Of the "essentials" for wh space, this one is the most important and all else comes secondary to being able to scan and move without being seen.

The obvious answer to me for any other ships would be to train for a drake and get some missile skills. Then use the Gnosis you were given to fill in the pvp holes for a while. Since the latter can be fit for both armor and shield it can always be fit to match your fleetmates without needing to crosstrain a whole separate race.

The drake will help you put isk in your wallet and can be used in all classes of wh space. Granted in some situations it is not ideal or even usable, but for a very large majority of what you will need it is the shortest train time for the best results.

The Gnosis is not a ship that does much of anything perfectly. In most things when you start comparing it to other niche ships its rather crap. However, you do not have the skillpoints to make proper use of those niche ships and their bonus's just yet. The phrase "just because you can, does not mean you should" comes to mind here. And the eveness of the Gnosis is probably a huge buff to you this early in the game. Even better, it can fit any weapon you want so no matter what you are crossing to or from you will always have a base to work from. So the drake to put isk in your wallet, and the Gnosis to fly in fleet to take isk out of other peoples wallets.


Second on the "importantometer" would be to find a good wh corp/alliance that is active when you are. Wh's suck massive dong to try and struggle through when you are both new and alone given the plethora of bittervets and general morons that prowl the waters looking for people like you to hunt. They can make the learning curve much less steep and take a lot of the mystery out of things for you, which will in turn cut down on "wasted" time and all together make your time in game more enjoyable. They can also point you in the right direction for specialized trainings depending on what you want to do. Since many of them will have already made that trek themselves they can provide you with hints, shortcuts, and other things that will help you get to where you think you want to be, sooner.


So with that your time sitting station spinning and reading has gone down from 6-8 months to about no time at all and two weeks or so for the covert ops deal, given what you may or may not already have trained. In the meantime spend your time learning to scan from empire space as you will be doing a lot of it, even though Odessey will be making it easier it is still wise to get practice in. There is a subthread stickied at the top here, I would recommend looking over it and finding groups that play when you do and dropping into their public channels to have a chat to see if they are for you.



o7 see you in wh space.
Chitsa Jason
Deep Core Mining Inc.
Caldari State
#5 - 2013-05-26 19:54:18 UTC
chris elliot wrote:
Zenith Huunuras wrote:
... words

So long story short, which would be a good race/weapon/tank line of ships to train to reach as high as possible., as soon as possible(6-8 months of mostly docked training)? It's obvious i will crosstrain multiple ships and systems eventually, but as i said, i feel i have to set myself priorities.



Short answer is, the one you like.

Only when you start doing silly min/maxing do things like race and best really start to matter. And by that I mean, splitting hairs over doing 3 months of training for a moros or finishing off your month and a half for a rev. ect ect.

Every corp needs scan ships, so the first order of business would be to get yourself some scan skills and a covert ops frigate complete with covert ops cloak. Of the "essentials" for wh space, this one is the most important and all else comes secondary to being able to scan and move without being seen.

The obvious answer to me for any other ships would be to train for a drake and get some missile skills. Then use the Gnosis you were given to fill in the pvp holes for a while. Since the latter can be fit for both armor and shield it can always be fit to match your fleetmates without needing to crosstrain a whole separate race.

The drake will help you put isk in your wallet and can be used in all classes of wh space. Granted in some situations it is not ideal or even usable, but for a very large majority of what you will need it is the shortest train time for the best results.

The Gnosis is not a ship that does much of anything perfectly. In most things when you start comparing it to other niche ships its rather crap. However, you do not have the skillpoints to make proper use of those niche ships and their bonus's just yet. The phrase "just because you can, does not mean you should" comes to mind here. And the eveness of the Gnosis is probably a huge buff to you this early in the game. Even better, it can fit any weapon you want so no matter what you are crossing to or from you will always have a base to work from. So the drake to put isk in your wallet, and the Gnosis to fly in fleet to take isk out of other peoples wallets.


Second on the "importantometer" would be to find a good wh corp/alliance that is active when you are. Wh's suck massive dong to try and struggle through when you are both new and alone given the plethora of bittervets and general morons that prowl the waters looking for people like you to hunt. They can make the learning curve much less steep and take a lot of the mystery out of things for you, which will in turn cut down on "wasted" time and all together make your time in game more enjoyable. They can also point you in the right direction for specialized trainings depending on what you want to do. Since many of them will have already made that trek themselves they can provide you with hints, shortcuts, and other things that will help you get to where you think you want to be, sooner.


So with that your time sitting station spinning and reading has gone down from 6-8 months to about no time at all and two weeks or so for the covert ops deal, given what you may or may not already have trained. In the meantime spend your time learning to scan from empire space as you will be doing a lot of it, even though Odessey will be making it easier it is still wise to get practice in. There is a subthread stickied at the top here, I would recommend looking over it and finding groups that play when you do and dropping into their public channels to have a chat to see if they are for you.



o7 see you in wh space.


QFT

Burn the land and boil the sea You can't take the sky from me

Zenith Huunuras
Deep Core Mining Inc.
Caldari State
#6 - 2013-05-26 21:05:43 UTC
@Axloth Okiah Did some research on the Loki, and while it seems to be slightly weaker than the tengu for PvE, it is indeed more versatile so is definitely an option for me.

@chris elliot Thanks for the advice man. As i said, i'm going to use my current char as some sort of support for my planned combat pilot. I've already trained my salvaging and scanning skills to decent levels, and will focus on getting the t2 scan frigate next, plus decent fitting skills(cap/cpu/power/shield) and maybe will go for a medium skilled drake so i can test the Wspace waters cheaply. As for the Gnosis, i don't plan to use it for anything but short term Highsec exploration sites with just the basic skills/fittings.
As for my planned combat pilot on a 2nd account, i'm pretty much decided to go for the Loki, as training minmatar ships, guns and shield skills will allow me to train for a Maelstrom or even a Mach relatively easily if i decide so in the future. There's also the Vargur down the line, and i've heard some good things about it, however i don't know how good would a marauder be in Wspace.
Don't worry tho, i don't plan to sit in a station for 6-8 months, i'll still have this pilot to play and i may even try my hand at some c1-2 sites in a drake, i was talking about my plans for a dedicated combat pilot.

Still stalking the forums for info, but at the moment i'm 90% decided to train for a Loki.
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#7 - 2013-05-27 13:42:33 UTC
If you want to do hi-class wh pvp, you can ignore battleships for now. You should know by yourself (or your corp) what to crosstrain into by the time youre done with minmatar cruiser V. You will also need T2 armor tanking skills...

btw if you want to prepare for wh life in hisec then scanning down mission runners and ninja salvaging their wrecks is a terrific practice for beginners (and decent isk as well)
lanyaie
Nocturnal Romance
Cynosural Field Theory.
#8 - 2013-05-27 22:43:48 UTC
Axloth Okiah wrote:
If you want to do hi-class wh pvp, you can ignore battleships for now. You should know by yourself (or your corp) what to crosstrain into by the time youre done with minmatar cruiser V. You will also need T2 armor tanking skills...

btw if you want to prepare for wh life in hisec then scanning down mission runners and ninja salvaging their wrecks is a terrific practice for beginners (and decent isk as well)



Also provides plenty of tears asking CCP to remove valid game mechanics.

All in all: Superb



Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

Rall Mekin
End-of-Line
#9 - 2013-05-28 21:59:19 UTC  |  Edited by: Rall Mekin
Axloth Okiah wrote:


btw if you want to prepare for wh life in hisec then scanning down mission runners and ninja salvaging their wrecks is a terrific practice for beginners (and decent isk as well)



I actually may assign this as homework for some of our newbies. I +1'd for a good idea.
Cosmic Scanner
Overload This
#10 - 2013-05-31 23:36:29 UTC  |  Edited by: Cosmic Scanner
Defo Train for a Covert Ops first :-)

Drake = Ideal Cheapish PVE ship for C1-C3.

Tengu is PVE King in C1-C4. Remote Rep Tengu's can also be used to run C5 and C6 sites, and are good for wormholes with the pulsar effect. They can also be armor tanked for use with ECM.

A basic breakdown of the usual T3 Armor Doctrine seen in C5 / C6, but not limited to:

Tengu:
ECM Tengu - Jam Targets, Counter other ECM Targets.

Loki:
Web Loki - Ranged Webbing (Essential for PVP / PVE fleets using Dreadnought Support, to Alpha Targets).

Proteus:
DPS Proteus - High Short Range DPS.
Black Ops Proteus - Great fun to play with in a fleet with Covert Cyno's.
Probing Proteus - Good T3 Scanning Ship, with ok DPS to Gank Targets - All T3's can be used as scanning ships, but nothing beats the proteus in my opinion.

Legion:
Assault Missile Legion - Resist Specific DPS.
Laser Legion - Decent DPS.
Neut Legion - Neutralizing.

In later wormhole life, all of these are in demand by WH Corps / Alliances should you decide to join one. Great to see you planning ahead.

The way i would do it, is Train your Scanning / Salvaging guy up for a covert ops, and then Cloaky Scan Proteus later on. Train your main combat character for what you think is best, i started off in a drake, then tengu running C3 sites, moved to a C5, then moved to a C6 Pulsar, and now a Magnetar C6, and the tengu has had a use all the way through, but thats just me - theres loads of ways to approach this.

Cosmic Scanner / muu lufragga

Enmesharra
Giggle Inc
#11 - 2013-06-03 15:27:23 UTC
When you say remote rep tengus is there an ideal number? I have been working to have 3 ACCTS in tengus and my fourth spec in logistics and pi I was hoping this would be enough to handle a c4 / c5 solo with a large tower. Am I heading for overkill?
Cosmic Scanner
Overload This
#12 - 2013-06-03 17:49:50 UTC
I've never lived in a c4, so couldn't help you there, but when we do c5's we normally run with a minimum of about 5 RR Tengu's doing Mags and Radars.

I wouldn't recommend multiboxing RR Tengu's tho, might end badly - i would just use one and team up with some friends to be honest. C4's are not that great for isk, one of the reasons why most are empty.

You should aim for C2/C3, C5 or C6:
C2/C3 - Solo to small gang - Ideal starting point with decent isk to be made in small groups.
C5 - Medium to large gang - Join an active well established corp, lots of isk to be made.
C6 - Large+ Gang - Best isk, highest risk.

If your running 4 accounts, 3 Accounts in tengu's is probably a bit overkill. If you plan to team up with friends or join an alliance, i would have each specialize into something e.g:

1. Dedicated Scout / Scanner
2. T3 PVE / PVP
3. Logi (Guardians always in high demand)
4. PI / Salvager / Indy

Or whatever you think will be most useful to what you want to do. Running solo in w-space is a good way to die and lose lots of isk. If running solo is what you want to do, then go for a lower class wh like C2 or C3.

I would highly recommend joining an active well establish corp, who can teach you the ropes in w-space.

Cosmic Scanner / muu lufragga

Enmesharra
Giggle Inc
#13 - 2013-06-03 18:04:14 UTC
Great response! Thank you looks like I be scouting c3/c2s for awhile and maybe look into finding a wh corp.
endi32 adrian
Caldari Provisions
Caldari State
#14 - 2013-06-04 17:37:15 UTC  |  Edited by: endi32 adrian
hello , i started farming c1 wh s when my char was little more than 1 month old . i had only one account at that time so i was flying drake with probes , salvager , cloak and rest missiles in high slots . defense was passive shield tank so i didn t have to worry about cap. most players will say thats wrong way and it should be active coz passive will get you killed easy but if somebody finds you are dead anyway . i would scan for wh s c1 from high sec using heron and when i would find suitable one i would go change in drake and go back to do them. i was only doing c1 anomalies called line and perimeter camp coz they were easyest to me . i tryed to avoid doing anoms in peak hours when there is many players online but still i would get ganked once per week in average and i would loose 100-150 mil with every kill coz i didn t have t2 fittings trained . per week i was doing from 600-800 mil ( without losses ) so i didn t care too much about loosing ships . then i created another account and was using him as eyes on wh and salvager . ofc as my skills improved i was faster and better at doing anoms and learned how to minimize losses ( you can never be 100% sure ) . i was only focused on c1 anoms as they don t have sleeper battleships ( which i couldn t tank ) and they in most cases give more ribbons than c2 anoms .
now ofc i fly tengu in which i invested lots of training so i can solo c3 s . i don t know if tengu is best pve ship in game coz i didn t try anything else than drake and tengu but it worked great for me and still does .
so i would say yes , go for wh s , you ll have lots of fun and isk !and doesn t matter how low your skills are , you can always find something for you , for example , while training for my first drake fit i was scanning in wh s for mining sites , i would activate them and return in 20 mins with caracal and shoot those few sleepers that were there .

P.S if you ll go this way be prepared to scan a LOT
Cosmic Scanner
Overload This
#15 - 2013-06-04 17:58:00 UTC
You did everything right endi32. Should never active tank a drake anyway, passive is defo the way to go for C1-C3.

Active Tanked Tengu makes pretty good iskys in C3's Cool

Cosmic Scanner / muu lufragga