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Bridges and Swamp Land for Sale

Author
Adunh Slavy
#41 - 2013-05-26 18:21:13 UTC
Caleb Ayrania wrote:

Was merely pointing out where things might trend.



That's cool. Crafting and theory is fun. Just watch the scope creep :)

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Caleb Ayrania
TarNec
Invisible Exchequer
#42 - 2013-05-26 18:53:25 UTC
The whole thing is about how these types of features have inherent emergent properties..

The best example atm is that little concept of player billings via wallet function, similar to what we get via npcs.

Something like that will have a whole range of potential usages, everything from null rental bills, to corp member salaries, and even metagame confirmed services.

CCP should spend a lot more dev time on features with inherent emergent properties, because these give so much more gamplay bang for the bucks. The more they can hand over to a lateral integrated system and nerf npcs the more they can lean back and only occasionally tweak a few imbalances.

Back when I did a lot of pen and paper I called this kind of method "Easy Mode Gamemastering".. You dont prepare much, you just let the players come up with the content and follow their lead. The only thing needed is strong realism, consistency and a well defined cosmology / Lore. I believe ccp should put something like that as a high priority in their development ideology.

Adunh Slavy
#43 - 2013-05-26 22:11:51 UTC
Caleb Ayrania wrote:

CCP should spend a lot more dev time on features with inherent emergent properties, because these give so much more gamplay bang for the bucks. The more they can hand over to a lateral integrated system and nerf npcs the more they can lean back and only occasionally tweak a few imbalances.


Yep, I agree with that. Create tools, and players will figure out what to do with them.

I'll let an older post of mine express, https://forums.eveonline.com/default.aspx?g=posts&m=3057252#post3057252

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Markus Navarro
Osmon Integrated Robotics
#44 - 2013-05-27 02:48:02 UTC
I tought for a while how fun it could be to buy stocks in the corporations themselves, and possibly receive monthly dividends proportionnal to share prices. Dividends would come from the different station revenue, like office rental, refining fees, research fee and loyalty store. Put a cap so that the npc corp stays NPC controled, and it could be rather fun.

I sell drones and drones accessories.

Adunh Slavy
#45 - 2013-05-27 04:41:51 UTC  |  Edited by: Adunh Slavy
Caleb's basic suggestion, if I understand was, 50% of the income of fees (rent/broker), would be used to pay these dividends.

Some reasons not to have dividends based on share price:


  • Paying dividends proportial to the share price would be inflationary.
  • Proportinal dividends would not represnt actual player activity, as it pertains to usage of the NPC corp's services.
  • If dividends were proportinal to share price, the system would be too easily manipulated by players.
  • Price to Earnings ratio would be relativly fixed. This would not encourage players to find better investments when a stock becomes relatively over priced.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Markus Navarro
Osmon Integrated Robotics
#46 - 2013-05-27 05:31:14 UTC  |  Edited by: Markus Navarro
Badly worded my stuff, ratio would be like real life, based on % of shares possessed. Possess 10% of shares, receive 10% of the whole dividend payout for the month


Price per share could start at approximate value of a full year dividend (and so make profitting form shares a more long term affair)

I sell drones and drones accessories.

Adunh Slavy
#47 - 2013-05-27 06:04:36 UTC  |  Edited by: Adunh Slavy
Markus Navarro wrote:
Badly worded my stuff, ratio would be like real life, based on % of shares possessed. Possess 10% of shares, receive 10% of the whole dividend payout for the month


Price per share could start at approximate value of a full year dividend (and so make profitting form shares a more long term affair)



No problem on the wording, such things happen. And yes, each share gets the same exact dividend, thus a shareholder receives a dividend in proportion to their shareholding.

As for starting price ... anyone's guess is as a good as mine. Caldari Navy has 100,000,000 shares. If they should be 10 or 1 million each ... who knows. My guess is it'll be closer to 1 million with only 100 million shares. So perhaps Cal Navy should have 10 billion shares instead of 100 million. The price should be something that allows the shares to be widely held.

One suggestion was, when this conversation started in a chat channel, that the initial offering be sold at the LP store. A player would purchase shares for LP. Then players can buy/sell on the market as they wished at prices determined by the market. New offerings from the NPC corp, as described in post five of this thread, would also be released at the LP stores. An LP store might sell out, until the next offering period, if that is weekly, monthly who knows.

Very popular corps, like Cal Navy, Sisters, Brutor tribe, Federal Navy would likely sell out rather quickly on the periodic and initial offering. Surely this would cause some whines in some corners. To mitigate, perhaps the stock price, in LP at the NPC stores, floats based on demand on new offerings beyond the initial offering.

Perhaps one share costs 10 LP at the initial offering. This remains until the entire initial offer is completed. Then at the next periodic offering, the LP cost doubles to 20 LP. If the periodic offer sells out, the next offering will have an LP cost of 40 per share, 80, 160, 320, so on and so forth. If a periodic offering does not sell out, the next offering will be reduced 50%, so if it was 80 LP and not sold out, the next would be 40 LP, so on and so forth till a measly 1 LP per share.

This sort of exponential curve would provide a simple and effective governor on stock price and stock hoarding. It would also provide an additional anchor with regards to relative pricing in the market.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Jacob Holland
Weyland-Vulcan Industries
#48 - 2013-05-27 07:39:00 UTC
Adunh Slavy wrote:
Renting an office will require shares be held by the renting corp. This number will be dynamic and use the same mechanism used now, but instead will be expressed in shares instead of ISK, and instead of being the rent, it is instead the 'Equity Value Required'. The monthly rental fee of any and all offices will be reduced to a measly 50,000 ISK a month, even for Jita.

What happens when the cost af renting an office in Jita 4-4 requires an equity in excess of 51% of the total shares of Caldari Navy? What about when it hits >100%?
Obviously these situations can only arise within the space of a single billing cycle but let's hear the answer anyway...

More likely, what happens when the equity cost of an office in Jita 4-4 hits (total shares/# of offices)?
Caleb Ayrania
TarNec
Invisible Exchequer
#49 - 2013-05-27 08:04:13 UTC
Jacob Holland wrote:
Adunh Slavy wrote:
Renting an office will require shares be held by the renting corp. This number will be dynamic and use the same mechanism used now, but instead will be expressed in shares instead of ISK, and instead of being the rent, it is instead the 'Equity Value Required'. The monthly rental fee of any and all offices will be reduced to a measly 50,000 ISK a month, even for Jita.

What happens when the cost af renting an office in Jita 4-4 requires an equity in excess of 51% of the total shares of Caldari Navy? What about when it hits >100%?
Obviously these situations can only arise within the space of a single billing cycle but let's hear the answer anyway...

More likely, what happens when the equity cost of an office in Jita 4-4 hits (total shares/# of offices)?


Not sure I understand how this could ever arise with the suggested mechanics?

To get the next office slot in line you have to get more shares then the current highest share holder on the station.

So the problem would be when the number of shares available on market would not meet that demand. In which case the prices will go up and eventually you will be able to buy more shares.

If Jita 4-4 ends up holding practically all the shares, which is highly likely, then they can theoretically corner and lock that market, but at rather crazy loss and at a value that would certainly not be worth it. There are more than one station in Jita. Since the rent will keep going up based on value increase of shares the cost to rent alone, and the resulting dividend payout to the remaining shareholders will be quite costly..

So I do not think the cornering / monopolizing would be an actual option.

Especially not if the IPO of shares offered was based on current standing and a traditional bid round.

Also as mentioned there would always be the option to introduce emissions.

A last little suggestion would be that 2.5% or above share holders would be visible publicly.

Adunh Slavy
#50 - 2013-05-27 15:01:04 UTC
Jacob Holland wrote:
Adunh Slavy wrote:
Renting an office will require shares be held by the renting corp. This number will be dynamic and use the same mechanism used now, but instead will be expressed in shares instead of ISK, and instead of being the rent, it is instead the 'Equity Value Required'. The monthly rental fee of any and all offices will be reduced to a measly 50,000 ISK a month, even for Jita.

What happens when the cost af renting an office in Jita 4-4 requires an equity in excess of 51% of the total shares of Caldari Navy? What about when it hits >100%?
Obviously these situations can only arise within the space of a single billing cycle but let's hear the answer anyway...

More likely, what happens when the equity cost of an office in Jita 4-4 hits (total shares/# of offices)?



It's an interesting question. I suppose the cases where this could happen are a dramatic rise in rent, or a dramatic drop in stock price.

Let's see what happens in the extreme cases of high rent changes:

Office rent is calculated in the following manner: 5% will be added each DT if there are less than two offices available, it will go down 5% if there are more than 2 offices available, and if two are available, the price does not change. This gives us a maximum increase in price, in the space of a month, of ~450 percent. In Jita's case, that would be 8.6 billion ISK worth of equity for one office.

Now let's suppose that happens, those who want to keep their office are going to have to start buying up shares, and a lot of them, this is going to create a lot of demand for shares, the price of the shares should also increase rather dramatically. This should create an incentive to sell shares as well. As the share price goes up, the number needed will decrease.

If we add in Caleb's suggestion of Corps also having a rental fee of 50% of Equity Required, then this extreme Jita case would not only require 8.6 billion of equity, but also 4.3 billion in rent. Then, 50% of that rent would be paid in dividends, but only to shares which are not being used to maintain the Equity Required. Stock prices are going to go up with those sorts of dividends. As the stock price goes up, the number of shares required, by a renter, is going to decrease.

A downward adjustment could be made to that 5% number, the additional rent fee of 50%, as per Cal's suggestion could be increased, dividend percentage could be increased. These changes would mitigate run away situations, and could be used as dynamic valves them selves.

Five percent formula discovered and explained here, http://oldforums.eveonline.com/?a=topic&threadID=1228425

Now what about the case of a dramatic drop in share price.

In the case of Cal Navy, where dividends are being paid as per Cal's suggestion, this simply will not happen. Players would have every incentive to purchase shares that are paying dividends, so we have to look at the extreme opposite of Cal Navy. I don't know what corp that would be, but let's call it Foobar Industries.

Minimum Office rent as things are now is 10,000 ISK. Let's suppose Foo has a stock price of 0.01 ISK. We can't go any lower. That would require 1 million shares of Foo. An easy way to mitigate this is, all NPC corps, have a permanent buy back of shares for the value of 1,000 ISK per share. Now to rent an office at Foo requires 10 shares. There's no need to have any more. Granted there are some odd behaviors on Eve, but I doubt most people would hold on to something for too long that is never going to go up in value, so what incentive is there to purchase all of Foo? Add this buy back idea with ideas from post 47, and share availability will not be an issue in cases of very cheap stocks.

The danger in a dramatic share price drop is likely the middle of the road NPC corps. Again dividends, as per Cal's suggestions, would create a significant incentive to buy the shares on the cheap. This will increase the price of shares as players scramble to get in on a good P/E ratio.

To conclude, my former ambivalence with regards to an additional 50% of Equity Required monthly rental Fee, and 50% dividend pay out to outstanding shares that are not being used to maintain Equity Required, is no longer ambivalence, but instead now endorsed.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Caleb Ayrania
TarNec
Invisible Exchequer
#51 - 2013-05-27 15:54:50 UTC
Still a bit to "complicated" in the description. To recap how a simple system could work, and still have all the mentioned benefits.

The initial rent is 10.000 isk. The needed shares to access a station with no renters is 100.000 isk value of shares. The nominal value default for npc shares would be 1000 isk. So you would need 100 shares to rent one office with that npc corp at this rather virgin station.

The next person wanting to rent assuming there have been no trade of shares changing the price would need to hold the same value of shares as the former renter plus an additional 5% increase in value. Rounded up. So he would need to buy 105 shares.

Now there are two renters paying 10.000 isk per month. Thus 10.000 of this is paid back as dividends. The income for these two player will be hardly anything, since its divided out to all total number of shares.

As more players buy shares eventually the market will "dry up" and there will only be the shares available that players are offering for sale. As mentioned the IPO would mean that players already hold some shares and can sell these on market. The npc corps will put up some set number of shares equal to the number ordered by players in the IPO, and at a 5% markup.

The rent on offices will now be linked into the shares price changes. So rent will go up by a factor of 1% for each slot above 20 that is filled, and multiplied by the increased percentage of the 20d moving avg. Rent in stations with offices below 20 will drop by 0.5% cumulative until they reach original rental.

The needed shares rule still apply you always need to hold 5% more shares then that highest shareholder on the station. This can be station based, or it can actually be considered as being globally true. The latter would need some consideration, since it makes monopolizing an actual option. First the simple method of "forcing" players to become an investor, and thus help develop the value and cost of these things.

The dividends would ofc later include all revenues, but still only be 50% of the profit maximum. Also the possible scenario of an npc corp having negative bottomline would be worthwhile, since that would mean a natural lowering in its shares value, and thus promote players to move to those low cost stations, and as they promote those markets the shares potentially become profitable again. The result is exchanging current ceiling and floors of isk, with a bouncing walls system, with many knobs to make soft and dynamic isk sinks.

qoga
Society of Conscientious Thought
#52 - 2013-06-07 22:01:35 UTC
I don't like removing a major money sink from the game.
Adunh Slavy
#53 - 2013-06-07 23:59:45 UTC
qoga wrote:
I don't like removing a major money sink from the game.



It's rather minor. Sale activity in increased broker fees and taxes would likely cover much of it.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Joan Greywind
The Lazy Crabs
#54 - 2013-06-10 07:01:00 UTC
I like the idea (adding content, especially something that adds to the eve economy ) but why the complication.

Why not just make it so players can own non-voting shares in npc corps and dividends is paid from the rental income. This system is simpler and will have all the benefits without the complications (I might be wrong so correct me if I am). That way people that want to dabble in this market will and nothing will change for people that actually rent these offices. The only problem I can see right now is that a sink will be eliminated, but I think relative to the eve economy is it very small and could be countered rather easily.
Adunh Slavy
#55 - 2013-06-20 19:12:28 UTC
Ok, Odyssey is released, we have more breathing room. So ...

Joan Greywind wrote:
I like the idea (adding content, especially something that adds to the eve economy ) but why the complication.



There should be, or needs to be, a reason for stock prices to go down as well. With the shares tied into the rent, there is a price point where holding more shares is less attractive. What has been proposed so far may not in it self give enough incentive for a downward trend, the 50% dividend from this thread might be too much.

If it is just giving dividends straight out, then the only thing that would ever control the share price is the P/E ratio. There is so much idle ISK in Eve that we could see ratios that are so outside reasonable that very few new players would ever be able to get into the market. It would be nice to hand a newbie a share of stock in the newbie corp with out also handing the newbie 1 billion ISK. Is that a silly number? Who knows, maybe not.

Just for fun, for a moment let's forget the entire Equity Required idea and see what in Eve we could use to govern how much dividends are paid.

What about jumps? Each system in empire space is under the control (aka settled systems) of some NPC corp. Now let's pretend that all the NPCs that work in jump gates have to be paid and fed. The more jumps there are, the more it costs these corporations to operate the jump gates, so the less they can pay in dividends.

What if NPC corps paid no dividends at all? Ok .. why buy them? Perhaps remove POS charters and instead Player Corps need to own a certain amount of shares to anchor a POS, 10,000 for 1.0 space, 9,000 for 0.9 space and so on. The only way to get shares is purchase them with LP as per post 47 of this thread or purchase them from the market.

Make the share objects something that can be exported from the wallet, to be something that could be placed in the POS. they would not be consumed but just sit there. Then perhaps only shares that were not exported, but were held in wallets, would pay a dividend?

The short answer for why so complex - they have to have some kind of value and need. If there are just shares out there and they pay dividends, then it is 100% risk free with very little market fluctuation. If they are just shares that are not tied into anything, then why have them at all.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

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