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[Video] Drunk 'n' Disorderly & Friends vs. Suddenly Spaceships & Goonswarm

Author
LT Alter
Ryba.
White Squall.
#21 - 2013-05-26 05:03:03 UTC  |  Edited by: LT Alter
W0lf Crendraven wrote:
You need more then 5 seconds to apporach a target to oudamage null anyways.


If that's your only argument then I'm going to assume you agree with all my other statements.

Also your logic is slightly flawed. If I were to, for example, start with null loaded. Now I'll be doing about 550 dps at 10-15km, this is the range we are worried about because this is what is involved in this fight in particular. With cn antimatter, at 10km you will be doing 400 dps, at 15km you will be doing about 250.

Now with that said, if a target is at 10km for each second I shoot him with cn antimatter vs shooting it will null I am doing 150 less damage that I would have potentially had with null. So over the course of the proposed 5 seconds it takes me to out damage I will gain some dps as I get closer. So lets go for an estimation and say in the 5 seconds it takes me to approach and out dps null I lose about 500 dmg. But now that I'm moving at 1km/s and approaching my target I'll be in max dps range in under 3 seconds and then I'll be doing 700 dps and my lost dmg is made up for in 2.5 seconds. This is versus the 4k dmg lost over 5 seconds to change my ammo. Applying the same math if I had null loaded I would for each second I'm using null in max cnantimater range I'm losing 200 potential dmg, over the course of a 15man tech 3 fleet killing a ship which takes longer than the 7.5 seconds to beat null dmg I will in the end apply more total dmg by using cn antimatter.

However if I was in a fleet with 30-40 legions and things died really fast and usually at ranges of +20km then your statements would hold more merit.
Teron Radec
Fairlight Corp
Rooks and Kings
#22 - 2013-05-26 11:50:01 UTC
Nice fight...

BP stop hijacking threads! ;)

Wey'oun
Snuffed Out
#23 - 2013-06-06 15:51:34 UTC
LT Alter wrote:
The enemy dreads and subcapitals killed one of our triage fairly quickly


**** you dude i tanked in structure for atleast a min.:P
took them nearly the whole siege cycle to kill me i was like 10 seconds from outta siege when i popped. and that was only because i burnt out a repper when i got distracted trying to whore on BP's moros with my main!
Wey'oun
Snuffed Out
#24 - 2013-06-06 15:52:37 UTC
Wey'oun wrote:
LT Alter wrote:
The enemy dreads and subcapitals killed one of our triage fairly quickly


**** you dude i tanked in structure for atleast a min.:P
took them nearly the whole siege cycle to kill me i was like 10 seconds from outta siege when i popped. and that was only because i burnt out a repper when i got distracted trying to ***** on BP's moros with my main!


Really? they sensor those 2 words out? **** **** ******** ****** ********** ***** CCP
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