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CCP, when eve is getting real PvP?

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Author
Domanique Altares
Rifterlings
#181 - 2013-05-23 01:34:33 UTC
ITT: OP suffers the debilitating effects of Toxic Shock Syndrome. You got to change that thing out regular, OP.
Amielle Ozran
Imperial Shipment
Amarr Empire
#182 - 2013-05-23 02:12:19 UTC
OP:

You do realize that that big ships have trouble hitting small ships right

like here u are zipping around in a dinky frigate at a jillion miles an hour blappin away and sure it's not hitting hard but they cant even touch you because that's just how much faster you're going.
ShahFluffers
Ice Fire Warriors
#183 - 2013-05-23 02:33:26 UTC  |  Edited by: ShahFluffers
Copy pasting my standard Skillpoint rant:

- All skills cap at level 5. No matter how many years you have played the game, you cannot exceed that limit. And lower level skills (ex. [Racial] Frigate) are very quick to train relative to more advanced skills.

- (*this is the important one*) Only a limited number of skills affect any one ship, module, weapon system, and specialty at any given time.
Ex1: You are a newbie facing someone with about 20 million SP... but how much of that overall SP is actually combat related? He/she could be a HUGE industrial player with limited combat skills.
Ex2: A veteran player has just trained up the skill Large Hybrid Turret to level 5. That skill in no way affects the skill Small Hybrid Turret and thus the veteran will be no better or worse than before at the frigate level.

- Getting a skill from level 4 to level 5 only adds on an extra 2% here, 5% there (exceptions apply). If you simply train up all the skills within a specialty to level 4 (which takes a fraction of the amount of time it takes to get those skills to level 5), you will find yourself flying at about 80 to 90% of the effectiveness of a multi-year veteran with those same skills in that specific specialty at level 5.

- Getting a skill to level 5 is supposed to be a painful train. Many players (yes, even veteran ones) opt to avoid doing it and instead train up other skills to level 4 (again, because it's faster).

- Ships and weapons have been balanced against one another.
Ex: A battleship can potentially instapop a frigate... but the frigate can fly very fast, making it difficult for the battleship's weapons to track, especially at very close range... then again, the battleship can deploy drones to deal with the frigate... and the frigate can shoot the drones down... however the battleship might have a Large Energy Neutralizer fitted to nuke the frigate's capacitor power every 24 second... in which case the frigate could use a Small Nosferatu that sucks out capacitor from the battleship every 3 seconds... etc. etc.

- High tech equipment (ex. T2, Faction, Officer, etc) will not give a player "I WIN" abilities. It simply gives a player a linear edge at an exponentially higher cost.
Ex: A group of two or three T1-fit frigates that cost about 500 thousand to 1 million ISK CAN kill a faction frigate worth about 50 to 100 million ISK... provided they are using the right mods in the right configuration and know what they are doing.


tl;dr...

- skillpoints are not indicative of a pilot's ability. It just means that the pilot has more options in what he/she can do.

- Having more skillpoints is not the "end all, be all" point of the game and there is more to PvP than just "enter battle, F1- F9." With good player skills (not character skills) even a Velator can kill a Tornado. Skillpoints can't teach/give you this.
(NOTE: granted, the Velator was piloted by a veteran player... but the Tornado pilot wasn't a [complete] scrub either. The fact that THIS is possible means that a newbie with enough experience (player-wise... not SP-wise) can pull off something amazing (the guy pulled off the same thing against an Oracle later on)).

- once you have your "universal" core and support skills near or at maximum (which takes about 3 or 4 months of focused training) the gap between you and an older player begins to narrow quite significantly.
Ranger 1
Ranger Corp
Vae. Victis.
#184 - 2013-05-23 02:40:19 UTC
Basil Pupkin wrote:
bbb2020 wrote:
Basil Pupkin wrote:
Leper ofBacon wrote:
When your character gets to that age and you are still getting ganked you will realise how bad you are.

The real decider is numbers.


Numbers = more SP = win. Not an exception.
And I were not the gankee, I were the ganker.
It's just eve has no PvP beyond SPvsSP formula is too annoying.

Also, when I get that age, everyone would still get their SP, and my relative age would be still as low as it is now. Eve "PvP" is locked out forever for newer accounts.

First: Nice trolling.

Still, this (the highlighted part) is where you're wrong as nobody can train a skill higher than lv5.
If a 5 year old player has trained Minmatar frigate to lv5 and you do the same, you are both (SP wice) eaqually good at flying that ship.
Granted, he will have have a lot of other skills that help him fit his ship better but he can still only train those skills to lv5, so eventually you will catch up. In the mean time, you might still be able to beat him as pvp in Eve has little to do with SP. It has all to do with knowledge. The Knowledge of how to pvp in Eve style.

This mean knowing how to use the tool (ship) you have at your disposal to hit your opponent at his weakest point. Knowing about fall off, transversal, kitting and a bunch of other stuff. Knowing when to fight and when to run and most importent - how to manually pilot your ship in relation to your apponent.

Think most players that come to the forums and complain about, not being able to pilot the ships personally (from the bridge) and want Eve to be a game where you do "dogfighting" type of pvp, has the same hole in their knowledge about what makes Eve pvp tick.

Sure thing, he might have better skills than you and have better modules on his ship but rest assure, that do NOT mean he knows how to fit his new ship or how to use it in a pvp situation.

Don't give up. Try and try again and everytime - learn from your experience.
Learning in a personal matter (not SP wice) is what makes a good Eve player.


That is obviously wrong, since SP allows better ships for enough years to call them EVER.
Knowing when to fight and when to run is very simple. Compare SP.
I know about falloff, traversal, kiting, and a bunch of other stuff. It doesn't help against severe SP deficit, which was proven over, and over, and over. The best you can do with all that stuff is to escape the higher SP opponent, and that is hardly a win, because he has to do nothing and you got to be universally better prepared to simply avoid loss.

Interesting, so what constitutes a "better ship"?

Is a battleship better than a frigate? According to you yes, as it takes more skill points to fly it.

And yet frigates kill BS all the time... solo. It's particularly fun in a Stealth Bomber, but even a damage oriented T1 frigate will do.

Is a HAC better than it's T1 counter part? Again, according to you, absolutely.

And yet we see the HAC lose in these situations on a regular basis, often to pilots that have less skill points (but superior personal skills).

There are many corporations in EvE that specialize in taking vastly inferior numbers (both in terms of number of participants and in terms of total number of skill points involved on either side) against much larger forces and ripping them to shreds... often while flying what are considered "inferior" ships.

You have somehow managed to claim knowledge of basic EvE combat mechanics, and in the same post make it painfully apparent that you don't have the personal skills to use them to your advantage.



View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tarryn Nightstorm
Hellstar Towing and Recovery
#185 - 2013-05-23 02:41:51 UTC
Troll thread, obvious attempt to incite flame-war.

Come on, OP, did you even try?

3/10.

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

James Amril-Kesh
Viziam
Amarr Empire
#186 - 2013-05-23 02:54:06 UTC
Biomass seems to be your only option, OP.

Enjoying the rain today? ;)

Ernok en Brauhn
MotsuFleet Logistics
#187 - 2013-05-23 03:02:43 UTC
OP, if it pisses you off so bad, uninstall EvE and go back to WoWland.

in the meantime.....just go away

thank you


dark heartt
#188 - 2013-05-23 03:37:42 UTC
Basil Pupkin wrote:
It saddens me that I wasted so much time on a game which pretends to be a PvP game, while having no PvP side whatsoever.

Eve "PvP" formula is simple as wood - more SP wins. You have an account created later than 2007-2008? Automatic defeat at every attempt of pvping.

So, my question is, when eve is getting PvP which depends on something other than pure blob of bigger SP?


What? I've seen characters made in 2011 winning solo in RvB. Your argument is yet another stealth let me buy SP for plex.
Nexus Day
Lustrevik Trade and Travel Bureau
#189 - 2013-05-23 03:55:47 UTC
Wow, just wow.

It seems like some players supposition is that SP doesn't mean that much. So false.

It is based on the false assumption that you are going against a bad. However two players of equal RL combat skill meet, one with 20 Mill combat SP and one with 1 Mill combat focused SP, who wins? Especially when those SP mean he has double the tank and four times the dps.

The training durations make EvE very unique for PvP games. Yes I can fully train into ONE ship and be at all 5's for all systems in tens to hundred's of days. While in other PvP games I can be proficient at ALL skills in tens of days, if that.

To the guy saying people don't train to 5 in skills, what are you smokin'? Some equipment or ships cannot be flown without 5's.

Like any game you can be successful in EvE right away. Unlike other games you have to rely on people being really, really bad to do so. Meanwhile there will be many good players with much more SP ready to hand you your ass while you spend years skilling up.
SmilingVagrant
Doomheim
#190 - 2013-05-23 04:09:58 UTC
Basil Pupkin wrote:
It saddens me that I wasted so much time on a game which pretends to be a PvP game, while having no PvP side whatsoever.

Eve "PvP" formula is simple as wood - more SP wins. You have an account created later than 2007-2008? Automatic defeat at every attempt of pvping.

So, my question is, when eve is getting PvP which depends on something other than pure blob of bigger SP?


Stop being bad at Eve. I have newbies contributing to my fleet daily, and some of them in roles that have been downright pivotal to our success. Just because you are utter garbage doesn't mean everyone is.

Oh and my 2010 character has dumpstered many an eve-vet.
Cannibal Kane
Viziam
Amarr Empire
#191 - 2013-05-23 04:27:11 UTC  |  Edited by: Cannibal Kane
Basil Pupkin wrote:
It saddens me that I wasted so much time on a game which pretends to be a PvP game, while having no PvP side whatsoever.

Eve "PvP" formula is simple as wood - more SP wins. You have an account created later than 2007-2008? Automatic defeat at every attempt of pvping.

So, my question is, when eve is getting PvP which depends on something other than pure blob of bigger SP?


If the "more SP, Older Player" arguiment was true.

i would have a lot more losses. Don't be a moron.

"Kane is the End Boss of Highsec." -Psychotic Monk

Rordan D'Kherr
Imperial Academy
Amarr Empire
#192 - 2013-05-23 04:29:46 UTC
Basil Pupkin wrote:
It saddens me that I wasted so much time on a game which pretends to be a PvP game, while having no PvP side whatsoever.

Eve "PvP" formula is simple as wood - more SP wins. You have an account created later than 2007-2008? Automatic defeat at every attempt of pvping.

So, my question is, when eve is getting PvP which depends on something other than pure blob of bigger SP?


You must be new to EVE. Welcome and have fun with this game.

Don't be scared, because being afk is not a crime.

Arcelian
0nus
#193 - 2013-05-23 04:37:44 UTC
-5/10

How did this idiotic post not get deleted for trolling?
Charles Barkley II
Republic Military School
Minmatar Republic
#194 - 2013-05-23 04:37:59 UTC
IF YOU CAN'T SLAM WITH THE BEST THEN JAM WITH THE REST

If you can't Slam with the best, then Jam with the rest

http://www.youtube.com/watch?v=lWKQiZVBtu4

SmilingVagrant
Doomheim
#195 - 2013-05-23 05:00:13 UTC
Charles Barkley II wrote:
IF YOU CAN'T SLAM WITH THE BEST THEN JAM WITH THE REST


SHUT UP AND JAM GAIDEN
Eugene Kerner
TunDraGon
Goonswarm Federation
#196 - 2013-05-23 05:45:49 UTC
Basil Pupkin wrote:
Captain Tardbar wrote:
Basil Pupkin wrote:
Captain Tardbar wrote:
It has nothing to do with SP, but rather who has the most and best ships.

That and FC's who aren't incompetent.


Need SP for best ships.
More pilots = more SP = naturally, win.


Well if we are talking about collective numbers then yeah, but what the OP was saying is that pilots with the most SP win all the time.

100 day old characters in frigs can beat a 5 year old character in a battleship.


Bring enough of them to outmass his SP, and sure, why not?

Eugene Kerner wrote:
You are just very VERY bad in this game. This is all.

Of course I am. No SP = bad. It's just hard to do anything about it.


Man you got more than 50 mill...thats a lot more than I do.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Andski
Science and Trade Institute
Caldari State
#197 - 2013-05-23 06:07:59 UTC
The only engagement where combat-relevant SP is the chief determinant of the outcome is where you have a 1v1 in identically fit ships of the same type, without implants or boosters and using the exact same ammo. Oh, and both ships have to use the same ammo and may not move.

Since this sort of engagement doesn't happen, you're wrong

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Alexila Quant
Versatility Production Corporation' LLC
#198 - 2013-05-23 06:18:20 UTC
It appears I'm late to the QQ party.
Nariya Kentaya
Ministry of War
Amarr Empire
#199 - 2013-05-23 06:32:10 UTC  |  Edited by: Nariya Kentaya
Basil Pupkin wrote:
Jonah Gravenstein wrote:
Basil Pupkin wrote:
Destiny Corrupted wrote:
You're wrong.

No.
Yes you are, more SP != win in PvP, it = more choice of ships to PvP in, for example player x has 100 million SP spread all over the place but only 5 million in frigates, player Y has only 5 million SP in frigates , if they're both in identical ships with identical fits then there is a 50/50 chance that player Y can beat player X, because 95 million of player Xs SP are completely irrelevant to the ship he's flying.
HTFU


More SP = better ships = win. They won't be in identical ships. Never.

right, because battleships can kill frigates so easily, assuming the frigate is ebing piloted by somoene half-competent.


but your right, if your figthing someone who put the EFFORT and TIME into skilling all of the appropriate items to competently fly a ship, then yes, he will and SHOULD win, the fact being, if you prepare yourself with ships fitted appropriately for the targets you want to engage, you cna and usually WILL win.

that means if your in a frigate, and want to kill cruisers, you dont fit for "lawl DPS" you fit for speed, so you can outmaneuver there guns and :pop: there goes the ship fo someone with a few million SP more than you. of couse, if they planned on ebing attacked by frigates and fitted 2 webs or something, then that is a legitamate counter to your setup.


More SP, does not mean more power, it means you have a wider variety of scenarios you are capable of fitting a ship for, i could have MILLIONS of SP in ECM but only some in gunnery, but if i'm flying in a scenario without ECM, i may as well not even bother shooting back against someone who chose to put points into guns.

in toher words, EVE isnt about numbers and which is higher (barring blob warfare in null), its about the most complicated game of rock-paper-scissors-dynamite-hacksaw-master chief-ninja you have ever played.
Alex Grison
Grison Universal
#200 - 2013-05-23 06:33:33 UTC
One time I did a pvp

yes