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Interceptors need some love

First post
Author
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#41 - 2013-05-24 02:16:42 UTC  |  Edited by: Garviel Tarrant
Ares has 37.5 pg.. Thats pathetic (Atron has 46,25)

The combat inties need to be completely reworked to be good. They are that terrible


The tackling ones are better but they still need a major target range buff, major fitting buff and it would be cool if they warped considerably faster than other ships making them good at catching ships that warp away.

BYDI recruitment closed-ish

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#42 - 2013-05-24 06:50:41 UTC
Garviel Tarrant wrote:
Ares has 37.5 pg.. Thats pathetic (Atron has 46,25)

The combat inties need to be completely reworked to be good. They are that terrible


The tackling ones are better but they still need a major target range buff, major fitting buff and it would be cool if they warped considerably faster than other ships making them good at catching ships that warp away.


Why do you need more pg?

I can fit everything I want on my ares.
Liang Nuren
No Salvation
Divine Damnation
#43 - 2013-05-24 08:06:02 UTC
Tsukino Stareine wrote:

Why do you need more pg?

I can fit everything I want on my ares.


Why are you always such a terrible ship toaster?

-Liang

I'm an idiot, don't mind me.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#44 - 2013-05-24 08:17:45 UTC
Liang Nuren wrote:
Tsukino Stareine wrote:

Why do you need more pg?

I can fit everything I want on my ares.


Why are you always such a terrible ship toaster?

-Liang


Why can't you ever post something useful?

Your age making you cynical?
Liang Nuren
No Salvation
Divine Damnation
#45 - 2013-05-24 08:52:37 UTC
Tsukino Stareine wrote:
Liang Nuren wrote:
Tsukino Stareine wrote:

Why do you need more pg?

I can fit everything I want on my ares.


Why are you always such a terrible ship toaster?

-Liang


Why can't you ever post something useful?

Your age making you cynical?


I'll stop calling you out for ship toasting when you stop ship toasting. As it stands, humor is probably the best way to try and break through all the completely incorrect wrong bullshit that Ivy League has shoveled down your throat.

-Liang

I'm an idiot, don't mind me.

Janna Windforce
Deep Core Mining Inc.
Caldari State
#46 - 2013-05-24 09:18:04 UTC
cRaptor is hell of a silly ship, it lacks PG to fit bonused guns (don't get me started on "no guns on interceptors") without faction power core... Crow is, well I like it because it's fast as hell, but everything else that Raptor and Crow can do is overshadowed by Condor. Might by funny to have Raptor bonused for small neut/nos or ECM burst :>

And let's not forget that every single one of the ceptors needs new model.
Meditril
Hoplite Brigade
Ushra'Khan
#47 - 2013-05-24 09:57:42 UTC
GreenSeed wrote:
ceptors need to lose all turret and launcher slots, then get balanced around their job.

maybe a bonus to small smartbombs range and damage and lower fitting reqs, paired with immunity to ecm.

oh and, killmails. please. killmails need to show first point.


DEFINATELLY NO!!!

The biggest fun in interceptors is if you solo ships in them which people never expected you to do. It usually takes time to do so with their pathetic damage, and naturally your own blob has to be far away for whatever reason otherwise they come to whore on your killmail Big smile
Vervz
Pator Tech School
Minmatar Republic
#48 - 2013-05-24 10:01:01 UTC
The problem is that in 0.0 there a great ship for catching people (When theres anyone about :/) and getting point. I find them a lot more difficult to fly in low-sec due to chasing targets to gates and then not being able to tank gate guns. And I would of thought that was the the whole point of an inti, to hold people at gates so your fleet can catch up..

Could be lack luster skills, but most people i've spoken to tell me to steer well clear of gate guns.


Lloyd Roses
Artificial Memories
#49 - 2013-05-24 10:13:13 UTC
Don't get how those two even compare - in any gang upwards situation, a long and agile point with a tiny sig that can even survive quite some time with tailing drones is a completely unique thing. They sure need some tweaking, but the fleet ceptors are (all) pretty good at their job. The first design flaw to come to mind would be the lockrange though.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#50 - 2013-05-24 10:43:44 UTC
Also a big part of the uselessness (totally a real word) of the inties is the fact that linky recons can point things from the other side of the galaxy.

BYDI recruitment closed-ish

Major Killz
inglorious bastards.
#51 - 2013-05-24 10:58:30 UTC
They are indeed garbage. However, like in the past the missile interceptors are very viable in fleets of 2 or more. Fleets of 30 or more Crows can near ins-ta pop and have Vagabonds. A fleet of Raptors using rail-guns can do something similar, in terms of DPS with a medium shield extender.

Otherwise. Tech 1 frigates can do all the things interceptors can do but at lower cost.


- killz

[u]Ich bin ein Pirat ![/u]

Deryn Angrard
Lightning Squad
Snuffed Out
#52 - 2013-05-24 12:04:58 UTC
I have only flown Stiletto in fleets, and in fleets interceptors are awesome. Only time i have problems with my stiletto is when i get drones from 5+ carriers to chase me
Fleet interceptors are not designed to be solo ships, they are designed to be flown in fleets and your fleet mates should be able to kill stuff that tries to kill you.
Guns on fleet interceptors are for shooting down drones, not killing other ships. I won't say anything about situation of combat interceptors, because i have never flown them.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#53 - 2013-05-24 12:40:40 UTC  |  Edited by: Tsukino Stareine
Liang Nuren wrote:
Tsukino Stareine wrote:
Liang Nuren wrote:
Tsukino Stareine wrote:

Why do you need more pg?

I can fit everything I want on my ares.


Why are you always such a terrible ship toaster?

-Liang


Why can't you ever post something useful?

Your age making you cynical?


I'll stop calling you out for ship toasting when you stop ship toasting. As it stands, humor is probably the best way to try and break through all the completely incorrect wrong bullshit that Ivy League has shoveled down your throat.

-Liang


Then I'll stop calling you out for posting useless crap when you stop posting useless crap.

As it stands, humour is probably the best way to break through all your criticism and lack of any constructive input yourself.

I deliberately did not mimic your signature sign off "-Liang" because it's utterly redundant since we already know who posted.
mama guru
Yazatas.
#54 - 2013-05-24 13:18:32 UTC
Intys were the first T2 ships introduced to EVE. Their role has remained unchanged since their introduction. The role they fill as a super fast tackler is completely necessary but has been obsoleted by numerous factors.


#1 Speed. Peak velocity is fine but long range web and warp scramblers have made them unreliable unless piloted by very skilled pilots. Besides that most frigates can match them in speed. The difference between 5000m/s and 3500m/s at a station or gate is irrelevant since the distances are typically too short for it to matter.

#2 Surviability. They don't need much more EHP, atleast not the raptor or stiletto. An immunity to the MWD cancelling effects of warp scramblers would be nice. Buffs to EHP/powergrid are needed to the ares and malediction.

#3 "Combat" Interceptors are completely obsolete. The Taranis can preform decently but it's overshadowed by assault frigs and the navy comet. Some T1 frigs can give it a run for its money at a fraction of the cost.

#4 Tackle - Proteus, Loki, Lachesis, Huginn, Dictors and Hictors all do a better job of tackling in a fleet and even in smaller gangs.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

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