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Gallente L3 PvE Mission Ship Thoughts?

Author
Hakaimono
Native Freshfood
Minmatar Republic
#41 - 2013-05-24 17:45:21 UTC
Wanna make L3s a joke? Shield Ishtar.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#42 - 2013-05-24 19:14:35 UTC
Bael McVaeden wrote:
Robert Caldera wrote:
any mission (below lvl5) in game can be completed perfectly with a tengu.
You trained for wrong ship type.

I agree, everyone tells me that. I wonder if they will ever nerfbat the Tengu...



Why?

You know you can deal over 1K dps with a proteus without OH? -no one says it's op

You know all links+titan boost/slaves/named implants and strong skills you can push about 1M EHP on Proteus? -it's op but no one cry about it neither.

Active tank HAM gank Legion is a pure beast, do you see any one crying about it?

Double web armor Loki is a Tengu eater, Large shield booster loki is a Tengu assassin, do you see anyone around cry about it?

How OP Tengu is?- please be my guest and explain me exactly what's going wrong with Tengu and where did it touch your tràlàlà.

removed inappropriate ASCII art signature - CCP Eterne

Shereza
Center for Advanced Studies
Gallente Federation
#43 - 2013-05-24 20:11:22 UTC  |  Edited by: Shereza
Tsukino Stareine wrote:

Do you actually fly this?


That or a variation of it.

Tsukino Stareine wrote:

Can anyone say gank magnet.....?


Other factors apply, factors ranging from whether or not you purchased the mods through cutouts and whether or not you talk about using the ship/mods with the pilot who actually flies them to whether you do your missions in some out of the way area or at or near a major mission/market hub.

KardelSharpeye wrote:
The whole point of the cap booster is that you can avoid all that X and A type stuff with a single module and instead invest the ISK in damage not making your ship a gank magnet while keeping excellent completion times.


No, the whole point of cap injectors is to keep from capping out on ships with builds where trying to run everything off of onboard regen would require so may modules that you would have minimal DPS and application of it or skills you quite simply haven't trained yet.

KardelSharpeye wrote:
Cap boosters are awesome they free up so much slots.


Unfortunately I can't really see the "so much slots" one would free up on the nightmare I use.

Edit:
Sergeant Acht Scultz wrote:

How OP Tengu is?- please be my guest and explain me exactly what's going wrong with Tengu and where did it touch your tràlàlà.



Ooh, ooh, I can answer this one! By using an XL booster the tengu can get enough tank to handle any L4 mission possible while also doing solid DPS and being able to fit two ECCM's to make probing it down really annoying. That's what makes it OP, right??? Roll
Jester Cap
A better day
#44 - 2013-05-24 22:11:32 UTC  |  Edited by: Jester Cap
Shereza wrote:
Jester Cap wrote:
Also, new spawn with frigs as part of it will kill your drones off in no time.


That's business as usual though.


No its not. Previously my Ogre2s could stay out. They would usually not get all the aggro from new spawns, depending on where my Domi was etc etc. And they could usually live through the aggro of 1 or 2 friggates until they got around to killing them.

It appears much different now. You really gotta manage your (drone) aggro.

Shereza wrote:

Jester Cap wrote:
I think as it woks now, CCP did a good job.


I dunno about that. From what I've seen heavy drones are about useless in missions now while sentry drones really don't get hit all that often. In point of fact I believe I've seen battleships taking shots at heavies while not similarly doing so against sentries. I don't have a problem with limiting the effectiveness of AFK mission running, but the AI seems to treat heavies differently than sentries, and it creates a situation where heavy drones just aren't worth packing along while sentry drones are almost as good as ever.


No. You cannot whip your heavies out any longer as long as friggates or crusiers are on the field. THAT YES. Just as intended you kill frigates with small, cruisers/BC with medium and BS (maybe BCs) with Heavies.

Heavies are not useless. You just cannot use them anymore to kill the whole room. You have to manage your drone aggro, pull drones more often and use the right size drones against frigs and cruisers. Beforehand my ogres chewed up everything in a room. Assault frigs to BS. THAT is now over indeed, but it does not make heavies useless in mission running.

What makes Sentries shine is not that heavies are useless. The MJD allows you to fit minimum tank and more dps. Jump to 120K+ distance and pop stuff without breaking a sweat. You can still do missions with small/meds/heavies, jsut as before but its MORE WORK is all. But it is not much more work than managing turret ships.

And i dont think sentries get hit with less damage than heavies. I use remote reps to keep my sentries up and when a BS gets to its optimal range (does not happane often) i find they do take as much damage as heavies.

Anyone who enjoys watching their swarm of 5 angry bees eating stuff in their missions still can do so almost as good as before. With the equivalent work laod to a turret ship pilot. Sentries shine due to the MJD.
Bael McVaeden
The Scope
Gallente Federation
#45 - 2013-05-24 22:27:24 UTC
Sergeant Acht Scultz wrote:
Bael McVaeden wrote:
Robert Caldera wrote:
any mission (below lvl5) in game can be completed perfectly with a tengu.
You trained for wrong ship type.

I agree, everyone tells me that. I wonder if they will ever nerfbat the Tengu...


How OP Tengu is?- please be my guest and explain me exactly what's going wrong with Tengu and where did it touch your tràlàlà.


The Tengu may not be OP, I was just saying everyone seems to say Tengu is the best. Normally when something is the best the devs look and find out why everyone is fitting one. Hence why I said I wonder IF they will ever nerfbat the Tengu.
Onictus
Federal Navy Academy
Gallente Federation
#46 - 2013-05-24 23:06:45 UTC  |  Edited by: Onictus
Tsukino Stareine wrote:
Vaihto Ehto wrote:
Cap boosted mission fits are terrible. No exceptions (unless you really have to have a 100mn MWD in a level 4 boat, perhaps).


according to whom?

you?


There is no need to booster fix a mission myrm

Dual repper with CCCs and matar turrets to taste will take level 4s all day you just have to have time on your hands because the DPS is pretty terrible.

Bael McVaeden wrote:

The Tengu may not be OP, I was just saying everyone seems to say Tengu is the best. Normally when something is the best the devs look and find out why everyone is fitting one. Hence why I said I wonder IF they will ever nerfbat the Tengu.


Tengu isn't exactly the best, its great in null because you have roamers and whatnot flushing you out of plexes. So a cruiser align time with a tiny sig and a BS tank is golden.

Machariel, THAT is likely the best mission ship, again, cruiser class sig, and speed and 70km range with barrage if needed. The downfall of both being ammo, 10,000 rounds on a mach is about 4-5 good level 4s if you aren't blitzing, and the Tengu is just behind it.
Shereza
Center for Advanced Studies
Gallente Federation
#47 - 2013-05-24 23:07:36 UTC
Jester Cap wrote:
It appears much different now. You really gotta manage your (drone) aggro.


Why? Once the frigates/drones are gone few if any NPCs touch light drones, and once the cruisers are gone few if any NPCs touch mediums. Everything touches heavies, in my experience, and while everything can touch sentries few ship classes do once the period of initial/spawn aggro passes.

The only time you have to really manage drone aggro is when using heavies, and I've gotten so much drone aggro using them in situations where they should shine (i.e. berserkers against mercenary machariels and Angel/Minmatar or other close-in battleships) that I've had to pull them back after each kill and sometimes even in the middle of a kill. I spent so much time managing them the few times I've used them that valkyries were killing things faster.

Jester Cap wrote:
Beforehand my ogres chewed up everything in a room. Assault frigs to BS. THAT is now over indeed, but it does not make heavies useless in mission running.


What makes heavy drones useless, at least to me, is that light drones can eat up frigates and once they're done everything else gets chewed up by sentries. In the case of machariel/Angel/Minmatar ships that are too close for sentries or have high thermal resistances T2 valkyries take care of them just fine.

Jester Cap wrote:
What makes Sentries shine is not that heavies are useless. The MJD allows you to fit minimum tank and more dps. Jump to 120K+ distance and pop stuff without breaking a sweat. You can still do missions with small/meds/heavies, jsut as before but its MORE WORK is all. But it is not much more work than managing turret ships.


It sounds to me that in a situation like that "more DPS" means "more ship weapon based DPS," and when you do that you're going to have to mess around with range mods unless you're using a gila or rattlesnake. Once the cruise missile changes go live it won't be too bad for rattlesnakes, and once the dominix's hybrid damage bonus gets swapped to a drone optimal/tracking bonus you can afford to swap out an omni link or two for TCs, but I don't really see the idea as being all that practical. Fun maybe, but not practical.

To clarify, the reason it sounds like "more ship weapon DPS" is because I routinely fit three DDAs on my drone boats and 2-3 omnis with some smaller/faster ships fitting some nav CPUs too due to not using sentries and having enough tank already to make faster drones a useful investment. As such there's not much to do to significantly augment drone-based damage.
Ginger Barbarella
#48 - 2013-05-24 23:11:21 UTC
Bael McVaeden wrote:
Robert Caldera wrote:
any mission (below lvl5) in game can be completed perfectly with a tengu.
You trained for wrong ship type.

I agree, everyone tells me that. I wonder if they will ever nerfbat the Tengu...


The simple fact that you've trained Cruiser to L5 to get into a Strat Cruiser means you can get a LOT of awesome ships for a LOT less isk that do the same damned thing, sometimes better.

You decide what that means to you. And no, I really don't use a Tengu anymore for L4 missions; only rarely. And no, I don't cap inject any of my fits (because I don't need to).

"Blow it all on Quafe and strippers." --- Sorlac

Jester Cap
A better day
#49 - 2013-05-25 00:39:02 UTC  |  Edited by: Jester Cap
Shereza wrote:
Jester Cap wrote:
It appears much different now. You really gotta manage your (drone) aggro.


Why? Once the frigates/drones are gone few if any NPCs touch light drones, and once the cruisers are gone few if any NPCs touch mediums. Everything touches heavies, in my experience, and while everything can touch sentries few ship classes do once the period of initial/spawn aggro passes..


Ok. Let me repeat myself. You have to manage drone aggro by selecting the right drone class. BEFORHAND, i would NEVER use light or medium drones. Not on frigs (even assault) not on cruisers and certainly not on BC and BS. Also, I NEVER used meds, not on frigs, crusiers BC or BS. I ALWAYS used heavies. for EVERYTHING. Donr navigation computers and my heavies just facestomped everything. Exception: Spider Drones. I would use small drones on the odd spider drone.

You cannot do this any longer. It requires you to mange your drones by first popping frigs with small, then cruisers and BC with meds and then you drop the heavy bumble bees. This is what i mean when i talk about managing drone aggro. It means you cannot drop heavies and elt them clear the room. You drop heavies with frigs and cruisers they will die.

Shereza wrote:
The only time you have to really manage drone aggro is when using heavies, and I've gotten so much drone aggro using them in situations where they should shine (i.e. berserkers against mercenary machariels and Angel/Minmatar or other close-in battleships) that I've had to pull them back after each kill and sometimes even in the middle of a kill. I spent so much time managing them the few times I've used them that valkyries were killing things faster.


I suspect you are too far away from the NPC rats. When you are in blaster range and with drone navi comp your ogres are recalled and depoyed in no time. You cannot manage heavies any longer from 70km away. They get too much damage on their way to you as their transversal is low (flying to you and away from NPC rat) and they are likely for a little while in optimum of that NPC rat. But again, that works as intended.

Shereza wrote:
Jester Cap wrote:
Beforehand my ogres chewed up everything in a room. Assault frigs to BS. THAT is now over indeed, but it does not make heavies useless in mission running.


What makes heavy drones useless, at least to me, is that light drones can eat up frigates and once they're done everything else gets chewed up by sentries. In the case of machariel/Angel/Minmatar ships that are too close for sentries or have high thermal resistances T2 valkyries take care of them just fine.


I hop to 120+ distance to NPC rats and let my Bouncers kill everything. With 2 omnis my warden track frigates up until 10km just fine. So i dont need small drones at all. Cus if i let rats come closer than 10km to me in a sentry mission ship (within 3 minutes of MJD recharge) i have done something wrong. Your tank with sentries is the fact that you are 120+ km away from the (spawning) NPCs and kill them before they come near their damage range. No need for small drones with a sentry drones.

Heavies are not at all useless. You get the same dps to sentries if you so wish. You DON't need omnies in the mid. You dont need a MJD. You can shield tank your (navy) domi. Put drone and gun damage mods in your lows. You use blasters. and you manage your drones in above manner and you are just fine.

It simply is a difference in playstyle. Some like to "fly" their ships. others like to use long range sentries and let them do the work. Some like easy missile press a button fly around. Preference does not make something useless. And i can accept that heavies are useless to you since you do not like to micro manage them and maybe get all close and cuddly with NPCs. First week or 2 after the Drone AI change and MJD introduction i did not directly switch to sentries and MJD setup. And i was doing just fine.

Therefore i feel CCP did a good job. All the turret ship pilots were complaining how easy it was for afk domis to level (while multi boxing). Its different now. Droneboat pilots need to "work" as much as the turret boat pilots, manage aggro, drones, etc.
Bael McVaeden
The Scope
Gallente Federation
#50 - 2013-05-25 04:55:27 UTC
I can't thank you guys enough! I went with this one:


5x 250mm Protoype Gauss Gun

10MN Afterburner I
Drone Navigation Computer I
3x Eutectic Capacitor Charge Array

Medium 'Accommodation' Vestment Reconstructer I
2x Prototype Armor (Mission Damage)
2x Prototype Armor (Mission Damage)
Drone Damage Amplifier I

2x Medium Auxiliary Nano Pump I
Medium Nanobot Accelerator I

5x T2 Drone of Mission Inflict Type



Athough this may not be the best build it works for my skill level and I was able to do 4x L3s and make about 30M in 1.5hr. That is a lot for me.

I can't say how much I appreciate all the input and discussion on this thread! Thanks again!
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#51 - 2013-05-25 07:04:30 UTC
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#52 - 2013-05-25 17:43:38 UTC  |  Edited by: Sergeant Acht Scultz
Shereza wrote:
Sergeant Acht Scultz wrote:

How OP Tengu is?- please be my guest and explain me exactly what's going wrong with Tengu and where did it touch your tràlàlà.



Ooh, ooh, I can answer this one! By using an XL booster the tengu can get enough tank to handle any L4 mission possible while also doing solid DPS and being able to fit two ECCM's to make probing it down really annoying. That's what makes it OP, right??? Roll



If you're using an XL booster on your Tengu you shouldn't fly one, it's a terrible fit for lvl4's for sanctums or whatnot, and no that doesn't makes it OP, it's only you who thinks that but I can prove you everyday you're wrong.

To fit an XL booster on it that means you can barely fit a DCU and no launchers, where did you got that awesome battleclinic terrible fit? -you can't be serious with that one, tell me you're kidding me.



@Bael McVaeden

What people not flying those, fitting those, not doing missions in those, not doing null anomalies in those or PVP'n in those can't realize or understand is the word versatility.

It's not the best at whatever, it's just the BEST OPTION if you consider all the negative points you might have using something else and the strong points you can get by using specific Tengu fits.

A Machariel is hundreds times better to clean sanctums than a full pimp fitted Tengu, why? -while you're limited in dps with Tengu you can win a lot in survivability by adding speed and Tank while the Machariel not only you WILL add both but on top your dps grows exponentially.
Price difference in between both? -a pimpy Tengu is about 4B a pimpy Machariel is more about 7, how many people do you think put that much isk in a mission ship and push skills to the real top (all 5)?

PVP- Tengu was and still is good with 100MN fits but you can't deliver it's supposed pimpy 1K dps with hams on a normal pvp fit, that's just fantasies from people who don't have a single idea what they're talking about. The new Drake or even the Navy Drake yet to come are far, very far better for pvp than Tengu.

Now where does this Tengu hate comes from? -easy

Weapons mechanics makes it so the lower signature radius you have and higher speed is equivalent to TANK, Loki does this too and even better.
Guns firepower, dmg projection and fitting slots to increase dmg is something you need to consider, so in this point too Tengu is not perfect but it's probably one of the best because missile specifics.

Then in PVP, put all together a top skilled pilot and good at pvp in a 4B+ fitted Tengu add pirate implants, add higher value combat boosters and the mandatory boosting T3 with also boosters/implants and fit for several billions.
You have the strongest possible combination of causes to effects. It's intended game mechanic and works too with other ships but Tengu haters being no brainer people for most of them, they immediately claim how op it is when in reality this ship is just exactly what it's meant to be and all other T3 should be in line with.

Now, don't get me wrong, I know perfectly well and completely agree in a single: T3 command subs and the fact Tengu is actually the only T3 which command sub makes it the only possible optimal choice for shield fleets, and this is what is wrong but not only about Tengu, all T3's should never ever be able to use command subs and instead fill another role.

Now on topic, you're getting better with your fit and props to you. Keep the good work going and don't forget to use Evemon for your skill planning or EFT&Pyfa to help you out figure how to better fit your ship accordingly to your skills.

removed inappropriate ASCII art signature - CCP Eterne

Shereza
Center for Advanced Studies
Gallente Federation
#53 - 2013-05-25 21:42:24 UTC
Sergeant Acht Scultz wrote:
If you're using an XL booster on your Tengu you shouldn't fly one, it's a terrible fit for lvl4's for sanctums or whatnot,


Interesting opinion there, but it's still just an opinion.

Sergeant Acht Scultz wrote:
and no that doesn't makes it OP, it's only you who thinks that but I can prove you everyday you're wrong.


Actually I think it was the whole combination of an XL booster and a pair of ECCMs annoying for probers that I suggested made it OP. I also think that you need to finish training Sarcasm Detection to level 3.

Sergeant Acht Scultz wrote:
To fit an XL booster on it that means you can barely fit a DCU and no launchers, where did you got that awesome battleclinic terrible fit? -you can't be serious with that one, tell me you're kidding me.


You know, I just find tweaking the noses of people like you to be just so damn much fun so here you go.
[Tengu, Uber OP Tengu'o'Doom]
Caldari Navy Power Diagnostic System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Republic Fleet 10MN Afterburner
Caldari Navy X-Large Shield Booster
Caldari Navy EM Ward Field
Caldari Navy EM Ward Field
Conjunctive Gravimetric ECCM Scanning Array I
Conjunctive Gravimetric ECCM Scanning Array I

Heavy Assault Missile Launcher II, Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Heavy Assault Missile

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

No damage control, four BCSes, and while I'm sure you'll have a problem with only 5 launchers it's got those 5 launchers when you said "you can barely fit a DCU and no launchers." Of course I'm sure you'll want to lambast me for posting a fit that only had five launchers instead of six, but it's no skin off of my nose so go right ahead. Also go ahead and make cracks about ECCMs instead of painters or something else, though hopefully not tank modules since that thing's already over-tanked for Sansha/Blood missions like that; they're only there for the whole "XL Booster and ECCM" sarcasm thing you missed the first time around. Wait, should I be using [sarcasm] and [/sarcasm] here too? Lol

I swear, some people on this board are just waaay too serious about this stuff. No sense of humor, no sense of the absurd, no joie de vivre, and no balls when it comes to doing things for fun and not because it's cost-effective or is minimal risk.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#54 - 2013-05-25 23:41:29 UTC  |  Edited by: Kitty Bear
forget the 75m3 bandwidth

mixing light, medium & heavy drones is no different to mixing s/m/l turrets on the same hull (imho)

load your dronebay with 5x hobgoblins, and 5x hammerheads
use the hobgoblins on frigate/destroyers
use the hammerheads on cruisers up





EFT might say that mixed drones do more DPS

in reality
your 2 Hvy Drones are too slow for frigates & destroyers ... typical applied DPS vs small targets is close to 0
your 2 medium drones are the most versatile, as they will be able to track & hit all target sizes
your 1 light drone will also track & shoot all target sizes ... but against large targets its dps is insignificant


with the recent changes to NPC ai and how they react to drones
your max effective range for using drones is different for heavies than it is for lights & mediums

Heavy Drones you need to keep within 15-20km for agro management
Lights & mediums can be used at 25km+
due to the different flight speeds of the 3 drone classes, mixing them is bad.
Ch'vonne Skjem-Apol
Hathor Federation
#55 - 2013-06-06 01:28:11 UTC
Tsukino Stareine wrote:
Bael McVaeden wrote:
You guys are awesome, I really appreciate all the build help!

Last night I worked up my specialization drone skills so I can use T2 drones now. I will continue to work on those to IV and eventually V to get more damage out of them.

Keep the fit suggestions coming, I love seeing the different builds. I will be fitting some of these over the weekend so I can hopefully shift to doing L3s all day long.

Thanks again!


If you're interested, here's my sentry fit and it does EXTREMELY well. I can clear most level 4s with it in under 25 minutes, level 3s are a complete joke.

Obviously extremely skill intensive for a BC (I have tech 2 sentries and BC V as well as above average support skills) but if you get bored of a battleship this thing is really nice to test your piloting.

[Myrmidon, armourpve]
Armor Thermic Hardener II
Reactive Armor Hardener
Medium Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor EM Hardener II

Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
10MN Afterburner II
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link II

720mm Howitzer Artillery II, Tremor M
720mm Howitzer Artillery II, Tremor M
720mm Howitzer Artillery II, Tremor M
720mm Howitzer Artillery II, Tremor M
Drone Link Augmentor I

Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I
Medium Ionic Field Projector I


Garde II x4


This fit is amazing. Sentries are basically BS sized turrets and will handle cruisers up to BS. Use light racial drones for frigs based on the space of mission. Many will agree that medium/heavy drones are no longer en vogue.

I just had one question: can blasters or AC be utilized in place of arties as a last line of defense?
Ch'vonne Skjem-Apol
Hathor Federation
#56 - 2013-06-06 01:51:04 UTC  |  Edited by: Ch'vonne Skjem-Apol
Jester Cap wrote:

I hop to 120+ distance to NPC rats and let my Bouncers kill everything. With 2 omnis my warden track frigates up until 10km just fine. So i dont need small drones at all. Cus if i let rats come closer than 10km to me in a sentry mission ship (within 3 minutes of MJD recharge) i have done something wrong. Your tank with sentries is the fact that you are 120+ km away from the (spawning) NPCs and kill them before they come near their damage range. No need for small drones with a sentry drones.



I should have read through the entire post. Jester makes a valid point, but I still like to carry some lights as a security blanket.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#57 - 2013-06-06 02:46:48 UTC
Ch'vonne Skjem-Apol wrote:
Tsukino Stareine wrote:
Bael McVaeden wrote:
You guys are awesome, I really appreciate all the build help!

Last night I worked up my specialization drone skills so I can use T2 drones now. I will continue to work on those to IV and eventually V to get more damage out of them.

Keep the fit suggestions coming, I love seeing the different builds. I will be fitting some of these over the weekend so I can hopefully shift to doing L3s all day long.

Thanks again!


If you're interested, here's my sentry fit and it does EXTREMELY well. I can clear most level 4s with it in under 25 minutes, level 3s are a complete joke.

Obviously extremely skill intensive for a BC (I have tech 2 sentries and BC V as well as above average support skills) but if you get bored of a battleship this thing is really nice to test your piloting.

[Myrmidon, armourpve]
Armor Thermic Hardener II
Reactive Armor Hardener
Medium Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor EM Hardener II

Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
10MN Afterburner II
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link II

720mm Howitzer Artillery II, Tremor M
720mm Howitzer Artillery II, Tremor M
720mm Howitzer Artillery II, Tremor M
720mm Howitzer Artillery II, Tremor M
Drone Link Augmentor I

Medium Nanobot Accelerator I
Medium Auxiliary Nano Pump I
Medium Ionic Field Projector I


Garde II x4


This fit is amazing. Sentries are basically BS sized turrets and will handle cruisers up to BS. Use light racial drones for frigs based on the space of mission. Many will agree that medium/heavy drones are no longer en vogue.

I just had one question: can blasters or AC be utilized in place of arties as a last line of defense?


never tried, with drone interfacing 4 and combat drone op 4 ive never had a frigate live more than 3 volleys from my lights. Large majority will get 1-2hit from range by sentries.
Dato Koppla
Spaghetti Militia
#58 - 2013-06-06 02:53:12 UTC
Bael McVaeden wrote:
I can't thank you guys enough! I went with this one:


5x 250mm Protoype Gauss Gun

10MN Afterburner I
Drone Navigation Computer I
3x Eutectic Capacitor Charge Array

Medium 'Accommodation' Vestment Reconstructer I
2x Prototype Armor (Mission Damage)
2x Prototype Armor (Mission Damage)
Drone Damage Amplifier I

2x Medium Auxiliary Nano Pump I
Medium Nanobot Accelerator I

5x T2 Drone of Mission Inflict Type



Athough this may not be the best build it works for my skill level and I was able to do 4x L3s and make about 30M in 1.5hr. That is a lot for me.

I can't say how much I appreciate all the input and discussion on this thread! Thanks again!


As you get more comfortable with L3s you can drop a hardener or 2 for more drone damage amplifiers. Good luck with your L3s!
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