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Missions & Complexes

 
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DED complexes (3/10 4/10) nerfs coming

Author
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#41 - 2013-05-20 07:46:06 UTC
Omnathious Deninard wrote:
Tsukino Stareine wrote:
It means you will have to scan using a scanning ship and then get a combat ship or have an alt to do the scanning or have a friend to do the scanning.

It closes the gap between people who can fly/afford T3s and people who can't so there's actual incentive to attempt exploration in high sec by newer players.

The new scanning system makes any ship with a probe launcher on it able to scan down any PVE site, so no it has nothing to do with the scanning gap.


it has everything to do with the combat ability gap though, sorry i didn't make that clear.
Tauranon
Weeesearch
CAStabouts
#42 - 2013-05-20 08:22:23 UTC
Tsukino Stareine wrote:
It means you will have to scan using a scanning ship and then get a combat ship or have an alt to do the scanning or have a friend to do the scanning.

It closes the gap between people who can fly/afford T3s and people who can't so there's actual incentive to attempt exploration in high sec by newer players.


I don't think it matters much.

The old farmers will just fly hacs, and since hacs can racially tank with minimal resist modules due to base resists, should see the hac with an extra weapon, an extra damage module, and one of the new scan rangefinding array IIs, and the player will of course have extra skills. Should always have 50% more dps, and should still be fine to AB straight to the objective in the last pocket.

I'm mostly exploring lowsec now, but will be even more tempting to use my alt to scan and a brutix for making troub^h^h^h^h ahem sorry "making emergent content".
Tauranon
Weeesearch
CAStabouts
#43 - 2013-05-20 08:48:20 UTC
Lucas Irvam wrote:


The actual issue is 500mil modules dropping in hisec, and until that gets resolved (either by moving the module, or by CCP taking a hard look at why the market regards it that highly), the hisec competition circus won't really change. What if CCP had changed the loot tables so that the priciest 4/10 mods only dropped in the lowsec version of the plex? More $$ for exclusive lowsec dwellers, more hisec bears taking risks for loot (the prices would certainly rise as they got more rare, tempting even the most risk-adverse explorers), and more targets for pirates. Couldn't that be a win for everyone all around?

The T3 restriction treats the symptom, not the problem.


I did 2 ded 5s on the weekend, i enjoy doing them, but it is a very different experience. Loot table in the serp one is about same value as the gso, but the 40mil+ OPE always drops - ie its probably net more valuable per run. There seems to be compensation in the faction loot table as well (ie drops more often to make up for it being a single entity).

However it took 1hr10 for one and 1hr45 for the other, such is the effects of other players on operational freedom. A lot of the time, was time spent cloaked. I like all that stuff, but its going to be a long hard road to redefine the game that way. Amongst other things, lowsec is too small for a signfiicant influx, and that is a far harder problem than one imagines to solve.
l0rd carlos
New Order Outreach Division
CODE.
#44 - 2013-05-20 10:19:59 UTC
^ you can do an 5/10 in under 40 minutes in an 110mio ship. Shoot everything, never cloak ;-)

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Tauranon
Weeesearch
CAStabouts
#45 - 2013-05-20 13:09:08 UTC
l0rd carlos wrote:
^ you can do an 5/10 in under 40 minutes in an 110mio ship. Shoot everything, never cloak ;-)


if they move ded 4 running to lowsec more, then they take 10 minutes or so, bit easier to find the window of opportunity for that.
Destination SkillQueue
Doomheim
#46 - 2013-05-20 17:32:34 UTC
Seems that I move from a non-combat scanner + do-it-all-lazy-ass T3 combo to anti-frigate scanner + BC combo. From an initial viewing the time doing 3/10s might increase slightly, while time needed to do 4/10s actually decreases. I'll have to see, if I can make a fast AB fitted prober for the 3/10s. Even if I can't, the difference seems to be minor overall. So the main affect this has for me is ship change, a reduced cost of potential ship loss and a opportunity to fly other ships types in PvE again. Doesn't seem like a particularly good or bad change and certainly nothing to get excited about. Just the same old in new(old) ships.
Graplok
RandomJive Corp
#47 - 2013-05-21 14:32:51 UTC
I do some HiSec exploration in a Brutix hunting DED 4/10s or Radar sites with a core probe scanner (ok i'm a noob). But whenever I do find the sites I rarely get beaten to the loot dropper and have no trouble running the Serpentis site. Also I do the whole site not just cherry picking the rat with the loot.

As a low SP character this is likely a good change as hopefully there will be a lot more sites, especially coupled with the deep core probe removal in Odyssey.
KardelSharpeye
The Watchtower.
#48 - 2013-05-21 16:14:57 UTC
Graplok wrote:
I do some HiSec exploration in a Brutix hunting DED 4/10s or Radar sites with a core probe scanner (ok i'm a noob). But whenever I do find the sites I rarely get beaten to the loot dropper and have no trouble running the Serpentis site. Also I do the whole site not just cherry picking the rat with the loot.

As a low SP character this is likely a good change as hopefully there will be a lot more sites, especially coupled with the deep core probe removal in Odyssey.


Everyone will have DSP's now and scanning seems a lot easier so if anything there will be more competition.
Graplok
RandomJive Corp
#49 - 2013-05-21 16:33:07 UTC
KardelSharpeye wrote:
Everyone will have DSP's now and scanning seems a lot easier so if anything there will be more competition.

Ok so I must be really mistaken, I thought the DSPs were to be removed entirely and would become Core Probes on Odyssey?
SFM Hobb3s
Perkone
Caldari State
#50 - 2013-05-21 18:56:54 UTC
Basically he's saying that now everytime you go into a system, you'll know if there are any sigs in the system or not. This means we don't even have to drop our initial DSP probe. The new system scan is essentially our dsp.

And if you think this will stop cherry picking, nada. I used to do this even with just regular probes. You just had to pay extra attention if it was a large system (ie more than 64au).

dexington
Caldari Provisions
Caldari State
#51 - 2013-05-22 09:32:42 UTC
Maggeridon Thoraz wrote:
see the this post https://forums.eveonline.com/default.aspx?g=posts&m=3049605#post3049605 for the coming nerf not yet mentioned to us players...


It just means that faction and T2 cruiser are going to replace the T3 cruisers, i don't think the change is going to have any major impact on the game, you can probably still blow up the GSO telescope before you reach looting distance.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

XXSketchxx
Sniggerdly
Pandemic Legion
#52 - 2013-05-23 06:48:16 UTC
HEH
XXSketchxx
Sniggerdly
Pandemic Legion
#53 - 2013-05-23 06:48:27 UTC
LOL
XXSketchxx
Sniggerdly
Pandemic Legion
#54 - 2013-05-23 06:48:34 UTC
CCP
XXSketchxx
Sniggerdly
Pandemic Legion
#55 - 2013-05-23 06:48:45 UTC
This expansion is hilarious.
XXSketchxx
Sniggerdly
Pandemic Legion
#56 - 2013-05-23 06:49:11 UTC
I'm so damn excited right now.
Destination SkillQueue
Doomheim
#57 - 2013-05-23 11:02:14 UTC
dexington wrote:
Maggeridon Thoraz wrote:
see the this post https://forums.eveonline.com/default.aspx?g=posts&m=3049605#post3049605 for the coming nerf not yet mentioned to us players...


It just means that faction and T2 cruiser are going to replace the T3 cruisers, i don't think the change is going to have any major impact on the game, you can probably still blow up the GSO telescope before you reach looting distance.


That is the most likely outcome of all this for pure highsec explorers. I think the more significant change is the new hacking/archeology site mechanic. You now have a realistic option of pimping a pure travel fitted hacking ship with no real combat ability and go solo in any area of space for good loot and low risk. Depending on the minigame difficulty it could also mean, that non-specialized ships start to increasingly abandon doing those sites, since the failure rate gets too high, which means loads of wasted time for little to no loot. We might end up in a situation where do-it-all exploration ships will be the minority and exploration gets divided into more clear specializations each with their own FOTM ships.
dexington
Caldari Provisions
Caldari State
#58 - 2013-05-23 12:12:46 UTC
Destination SkillQueue wrote:
We might end up in a situation where do-it-all exploration ships will be the minority and exploration gets divided into more clear specializations each with their own FOTM ships.


I have my doubts, while the new hacking mechanic does seem pretty cool, it's going to take some reward re-balancing to make it a worthwhile profession on it's own. More people are probably just going to be flying around with analyzers and code breakers in the cargohold, at least in high and low-sec where there is not shortage of stations for refitting.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Minmatar Citizen160812
The LGBT Last Supper
#59 - 2013-05-23 13:23:36 UTC  |  Edited by: Minmatar Citizen160812
What does this accomplish? They aren't needed for these plexes now they are just shineys people like to use. You could restrict these sites to T1 (no faction) hulls only and it's still a race where you will loose to the better equipped and experienced guy.

Just another step towards making high sec explo sites "private" once someone warps to it.


Destination SkillQueue wrote:
. You now have a realistic option of pimping a pure travel fitted hacking ship with no real combat ability and go solo in any area of space for good loot and low risk.


The sites still spawn rats if you fail the mini-game.
Sir Livingston
Doomheim
#60 - 2013-05-23 23:08:01 UTC
Well it's a good thing most eve players have the innate ability to adapt Blink
I can hear the complaints now... "gah! i hate dem *insert HAC/Faction Cruiser here* ! they steal all ma loots!" ...or something like that

...but to be honest I live in low-sec so...yeah...

Sci-fi games as played by an earthbound human in the 21st century http://www.youtube.com/JonnyPew