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Tomorrow's Dev Blog...? "Nex Abolished..." If only.

Author
Deviana Sevidon
Jades Falcon Guards
#21 - 2011-10-20 09:19:55 UTC
A lot of MMORPG developers look at microtransactions as a payment model. I think "gold-ammo" or "gold-ships" would be very bad for a game like EVE were the player economy is a core gameplay element. Personally I do not think pure vanity things like ship skins or clothes are that bad. As long as they stay pure vanity stuff without giving real advantages.

....as if 10,058 Goon voices cried out and were suddenly silenced.

Rodj Blake
PIE Inc.
Khimi Harar
#22 - 2011-10-20 09:28:24 UTC
Deviana Sevidon wrote:
A lot of MMORPG developers look at microtransactions as a payment model. I think "gold-ammo" or "gold-ships" would be very bad for a game like EVE were the player economy is a core gameplay element. Personally I do not think pure vanity things like ship skins or clothes are that bad. As long as they stay pure vanity stuff without giving real advantages.



The problem with MTs for vanity items is that the beancounters with no understanding of gaming would almost certainly conclude that more money could be made if the items had some effect.

And the world is such that it's always the beancounters who have the final say.

Dolce et decorum est pro Imperium mori

Bischopt
Sebiestor Tribe
Minmatar Republic
#23 - 2011-10-20 10:13:05 UTC  |  Edited by: Bischopt
I'll go ahead and quote myself from another thread here.

Quote:
I pay my sub to have full, unrestricted access to EVE Online.


As long as EVE online is based on subscription payments I wont accept the NeX store. Vanity only or not. The sub should get every EVE player full access.
JitaPriceChecker2
Doomheim
#24 - 2011-10-20 10:17:49 UTC
I say ccp could keep nex until they recover from recent loses and then scrap it and implement it into sandox design when it will be financially viable.
Jade Constantine
Jericho Fraction
The Star Fraction
#25 - 2011-10-20 10:22:11 UTC
Deviana Sevidon wrote:
A lot of MMORPG developers look at microtransactions as a payment model. I think "gold-ammo" or "gold-ships" would be very bad for a game like EVE were the player economy is a core gameplay element. Personally I do not think pure vanity things like ship skins or clothes are that bad. As long as they stay pure vanity stuff without giving real advantages.


I don't actually believe in this "pure vanity" category.

I think any content is content.

People in Eve make pretty girl avatars because they are better at scamming.
Are pretty girl avatars with pretty NeX dresses going to be even better?

Does putting a custom ship skin (from NeX) on a supertanked bait battleship that draws fire where you want it in a fleet fight really give you no gameplay advantage at all?

Does putting corp/alliance logos on your fleet so that passing capsuleers are impressed during hisec wars really not give you a substantial advantage in recruiting over entities that can't afford to do that?

Basically its a hogwash argument. Stuff is stuff and anything ingame can be used to advantage. This "vanity" non-vanity thing is a smokescreen for NeX corruption to get a foot in the door to contaminate the Eve sandbox with MT money-grubbing greed at the cost of tradition player-centric content provision.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Jade Constantine
Jericho Fraction
The Star Fraction
#26 - 2011-10-20 10:24:17 UTC
JitaPriceChecker2 wrote:
I say ccp could keep nex until they recover from recent loses and then scrap it and implement it into sandox design when it will be financially viable.


NeX has almost certainly significantly added to CCP's current financial woes. While it remains a substantial number of players will not resubscribe.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Ciar Meara
PIE Inc.
Khimi Harar
#27 - 2011-10-20 10:53:46 UTC
Jade Constantine wrote:
NeX has to go.

The developers/producers that foisted this concept on Eve online are directly responsible for a lot of the subscription/profit reduction this summer and should take responsibility for this crisis that CCP have gotten themselves into.

NeX has no place in Eve Online.

It is a foreign intrusion into the player led economic sandbox that represents general MMO industry marketing nonsense trying to force its way into a setting where it is not wanted, provides no value, and actually harms the way players see this game.

CCP needs to be courageous and "fearless" enough to get rid of this appalling corrupting influence on our game universe.


You have my ships! (if they weren't all locked in providence stations)

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

JitaPriceChecker2
Doomheim
#28 - 2011-10-20 12:25:46 UTC
Jade Constantine wrote:
[

I don't actually believe in this "pure vanity" category.

I think any content is content.

People in Eve make pretty girl avatars because they are better at scamming.
Are pretty girl avatars with pretty NeX dresses going to be even better?

Does putting a custom ship skin (from NeX) on a supertanked bait battleship that draws fire where you want it in a fleet fight really give you no gameplay advantage at all?

Does putting corp/alliance logos on your fleet so that passing capsuleers are impressed during hisec wars really not give you a substantial advantage in recruiting over entities that can't afford to do that?

Basically its a hogwash argument. Stuff is stuff and anything ingame can be used to advantage. This "vanity" non-vanity thing is a smokescreen for NeX corruption to get a foot in the door to contaminate the Eve sandbox with MT money-grubbing greed at the cost of tradition player-centric content provision.


You sir are pure win.
Hiram Alexander
State Reprisal
#29 - 2011-10-22 02:28:16 UTC
Kyoko Sakoda wrote:
OP is trolling, and Jade is playing bad politics, what's new?

Oh, and the NeX people still have their jobs, by the way.

OP wasn't trolling, thank you for your insight though... The hoped for Dev blog didn't arrive in as clear-cut a fashion as I would have preferred - but the Hilmar Interview did come a close second - and to all intents and purposes, appears to have killed the NeX concept. It's hollow shell will almost certainly continue to limp along, but that's about it.

Well, as stated in the OP, I have re-subbed this and another expired account with cold, hard cash. It's been a long time since I did that... I could continue to play for 'free', as Isk is hardly an issue, but this news coupled with the new Battlecruiser blog, and the Implants-killmail blog has really caught my interest.

Just need to adjust my skill queue... ;)

Good work, CCP. Keep it up, please.
Grukni
Caldari Provisions
Caldari State
#30 - 2011-10-22 02:34:58 UTC  |  Edited by: Grukni
I don't think Nex has to go (as long as no such thing as gold-amo is introduced). Vanity items are just ok for me.

What I do think is that CCP shouldn't be spending art designer hours in this if it's not making enough money to be a self-sufficient unit. In that case, just reallocate those resources elsewhere improving EVE.
Hiram Alexander
State Reprisal
#31 - 2011-10-22 02:42:28 UTC  |  Edited by: Hiram Alexander
Grukni wrote:
I don't think Nex has to go (as long as no such thing as gold-amo is introduced). Vanity items are just ok for me.

What I do think is that CCP shouldn't be spending art designer hours in this if it's not making enough money to be a self-sufficient unit. In that case, just reallocate those resources elsewhere improving EVE.

I don't have a problem with vanity items, as a concept.

If vanity items were handled via multi-run loyalty store bpc's and actually made by the players who were interested in that sort of thing, then I'd be over the moon with it; I'd be happy that (other) people were doing it; and I'd probably buy quite a lot of it --- but as long as it's run by ccp, and with a marketing model that thinks blouses should cost the same as battleships, they can blow me... ;)
Djakku
U Subbed M8
#32 - 2011-10-22 02:49:39 UTC
Hiram Alexander wrote:
Just over 36 hours left on this account, CCP... and another account has just over 20 hours left on it... another would have had even less than that, but following the 're-focusing' blog, I plexed it...

It was a brief ray of hope, and aside from today's culling, which unfortunately included some Community Dev's that I actually had massive respect for, I'd say you're headed pretty-much back on track -- but are you on the 'right' track...?

I'm prepared to stick by you, and part with hard cash - even though my corpie's know that RL issues are keeping me out of game right now, and for at least a month or so probably.

But if you want to secure that cash, and doubtless, the cash of hundreds of other players --- Scrap the Nex.


It's only a game bro...
mkint
#33 - 2011-10-22 02:59:09 UTC
The wh0re st0re is not going anywhere. What should be done, however, is the de-emphasis of it. F*ck no, I'm not gonna spend even "free" space-gold when at the wh0re st0re prices. You could buy REAL clothes at those prices. What needs to change for it to be acceptable as-is, all wh0re st0re stuff needs to be destructible, and everything comes in packs of 100.

But even then, I think CCP has already screwed the pooch. When Dust inevitably fails on PS3 and is released for PC, I won't be buying it because it's obvious CCP's strategic plan with MT is to take value AWAY from EVE, and not add to it. The only way to fix customer perception is to scrap the wh0re st0re, rename it, and start all the way over again in a way that adds to the game.

I guess the real question is if the damage done over the past 2 years is fixable, if the Hilmar noise is just a stalling tactic on EVE's expiration date.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

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