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Secondary weapons and the Eve lore

Author
YuuKnow
The Scope
#1 - 2013-05-16 02:39:16 UTC  |  Edited by: YuuKnow
Wouldn't it make more sense if the 2nd weapons of each race fit with the primary weapon of its main ally? Since alley's share weapons most of the time.

Wouldn't it make more sense if things were like this:

Amarr Primary: Lasers, Secondary: Missiles
Gallante: Primary: Drones, Seconday: Hybrids
Caldari: Primary: Missiles, Secondary: Hybrids
Minmatar: Primary: Projectiles, Seoncdary: Drones

Think its too late to get the devs to swap things around?

yk
Eija-Riitta Veitonen
State War Academy
Caldari State
#2 - 2013-05-16 03:43:18 UTC  |  Edited by: Eija-Riitta Veitonen
Actually i think you got the Gallente wrong, their primary system is Hybrids, and drones are secondary, because they have more blaster boats than droneboats. And then you completely forgot amarrian droneboat line =] And for the Minmatar, their secondary is definitely missiles.
Kirjava
Lothian Enterprises
#3 - 2013-05-16 05:54:16 UTC
Don't forget that the Caldari were the most powerful member state of the Gallente Federation originally, so they have cross weapons platforms with railguns due to joint development.

We would expect the Minmatar to have lasers as a secondary for the same reason to be honest.

[center]Haruhiists - Overloading Out of Pod discussions since 2007. /人◕‿‿◕人\ Unban Saede![/center]

Axel Kurki
Aseyakone
#4 - 2013-05-16 09:04:07 UTC
Amarr are kind of complicated. When I first started, they were all lasers and armour, with a single drone ship (Arbitrator) and a single missile ship (Inquisitor), though the Armageddon also had a sizeable drone bay. Khanid were split lasers/missiles, and also kind of split tank with strong shields and armor tanking bonuses. (I'm still holding the opinion that it'd fit the lore better to make Khanid Mk. 2 lasers/shields and the Sansha missiles/armor, but oh well.)

As of now, the tech one line of Amarr is clearly having lasers as the main weapon, with a line using drones (possibly accompanied by missiles). Tech two branches into lasers, drones/energy warfare and missiles.

Caldari tech one is divided into three lines: Hybrids, missiles and electronic warfare (no preference to weapon system). The hybrid line has traditionally had missiles as a secondary weapon, with range bonuses to the turrets (which technically makes them better for railguns, as this would allow to use higher-damage ammunition at the same range - though railguns have been seen as somewhat underpowered until recently) and a shield resistance bonus.

Gallente are having usually a combination of hybrids and drones, with a line of ships where drones are more of a primary weapon and another where hybrids are the primary weapon. Megathron used to be a prime ship-of-the-line, though traditionally, the hybrid bonuses are towards bonuses efficient while using blasters.

I am not very well versed with Minmatar, but I understand they they were originally more or less using all split weapons between projectiles and missiles, with later rebalancing clearing things up into projectile ships and missile ships. Also, it has been somewhat clarified or retconned that the Minmatar were never completely conquered, though the Amarrian pressure on them probably explains why they have historically been limited to archaic fission reactors and chemical-propelled weapons. (Interestingly, one might argue that their LADAR scanners are possibly more high tech than Amarrian RADAR.)

For reference, very old ship bonuses are mentioned in EVE History wiki: http://eve-history.net/wiki/index.php/Gemini_Ship_Bonuses
Eija-Riitta Veitonen
State War Academy
Caldari State
#5 - 2013-05-16 22:51:40 UTC
I've always wondered the same about LADAR/RADAR sendor mix-up. It would make much more sense to have them reversed from what we have now :)
YuuKnow
The Scope
#6 - 2013-05-16 23:05:08 UTC
What I'm referring to is what would make more sense, not how things are now. The way things are now is kindof weird canon-wise.

yk
Eija-Riitta Veitonen
State War Academy
Caldari State
#7 - 2013-05-17 16:23:58 UTC
Regarding Khanid ships: all of the Khanid hulls are modified base Amarr hulls, and it's easier to modify weapons systems (i assume they all have some kind of standardized interface subsystems, because at least the turret types are easily interchangeable with each other) than it is to change the slot layout and armor plating/shield generators. Not to mention that shield modules require significantly more CPU processing power than their armor counterparts. Whereas Sansha run their own ships, designed from ground-up with the shield tanking and laser subsystems in mind. I know previously Sansha ships were armor tankers with minmatar-like split weapon systems between lasers and missiles and bonuses accordingly.