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The fight between PvPers and carebears really is the carebears' fault.

First post First post
Author
Lady Areola Fappington
#121 - 2013-05-16 17:22:50 UTC
LHA Tarawa wrote:

:words:



You make a huge, and untrue assumption in this entire argument. People who PVP can quite easily indulge in the industrial aspects of the game. We often do, in order to fund our EVE lifestyle. I personally have a PI toon, and a manufacturing toon.

The pure PVE I don't PVP anywhere anyhow person is a rarity. Even then, a good portion of those know they live in a shark tank, and plan accordingly.

I don't "need" the carebears to make my ships. Other PVPers are more than happy to sell me my needed ships, off their industrial toons.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Jenn aSide
Worthless Carebears
The Initiative.
#122 - 2013-05-16 17:35:24 UTC  |  Edited by: Jenn aSide
Shao Huang wrote:

I am sorry, but this a clusterf*** of reasoning.


The scary thing is that to him, it makes perfect sense lol.

You can damn near see the guys mental and emotional barriers aimed at preventing harm (paranoia is such a defense, he doesn't want to be pvp'd in game or in real life by greedy photographers LOL), and how it comes out in his posting (ie people are trying to kill me and I win because I don't let them) and his game play (hiding in high sec and NPC corps).

Problem is, like any serial killer, he thinks HE's normal and the rest of us are cracked. Damn near everyone in this thread is arguing with him, but it's we who are wrong. This Tarawa guy would be an interesting PET scan Blink .
Shao Huang
University of Caille
Gallente Federation
#123 - 2013-05-16 17:37:21 UTC
OP- thank you for the thoughtful response.

You use two terms a lot (griefing and victim) and they seem to mean something different to me than they do to you. Your arguments seem to rely on your definition of those terms. Perhaps you could say what they mean for you?

I don't know, but it seems to me there is a difference between 'risk averse' and 'responsive'. 'Learning', which usually requires rising above assignations of 'blame' would be a distinguishing factor in this for me. That is, CCP took a risk, which they probably recognized as a risk when they did it, and then responded. CCP 'undocked' a change to the game and the 'lost' it. Since the game is still here and apparently thriving, they presumably followed the first rule of EVE: dont fly what you cant afford to lose. They learned from this and responded accordingly. What if instead, for instance, upon losing their 'undocked' change they had insisted that the source of having 'lost' was some wrongness in their customer base, by which they were victimized. This is another interesting thing about CCP. They do not seem to assume that their customers are stupid. That is also pretty distinctive in gaming, in my experience. They have maintained a unique game and business model for over ten years, in the face of a fairly constant argument that they should change the very things making it distinctive or they would soon be out of business. I would not categorize that as risk averse.

I am happy to say what 'grieifng' and 'victim' mean to me and I would be interested to hear your version. If you look at my post history you could find things I have written about this in the short time I have been playing. If you are so moved, of course.

Private sig. Do not read.

LHA Tarawa
Pator Tech School
Minmatar Republic
#124 - 2013-05-16 17:48:37 UTC
Jenn aSide wrote:
Shao Huang wrote:

I am sorry, but this a clusterf*** of reasoning.


The scary thing is that to him, it makes perfect sense lol.


It does make perfect sense.

The photographer thinks we should all pay out the AZ for their services, simply because they want to make a living at something. The problem is, her desire, does not put an obligation on us. She thought the problem was me not wanting to pay $1500 for a few hours of work, when in reality, the problem was her expecting me to pay that much, simply because that is what she needed me to do for her to have the business that she wanted.


You wanting easy targets, requires someone to willfully be that easy target. However, there are not going to be people that are eager to be easy targets. This is why we carebears do all of those things that make PvPers so angry. We stay in high sec, we won't undock or we leave corp is we get war decced, we hide in NPC corps, we use local for intel and safe up as soon as hostiles appear.

Take away all those things, we're using to stay safe and... what? We'll all be forced to be easy targets? WRONG! We'll just change the way we play, to a new way that keeps us safe. OR, if there is no way to be safe, we'll just stop playing.



On the flip side, me wanting to be relatively safe, does not put obligation on anyone.

You could say that me wanting to fund my accounts on PLEX puts an obligation on someone to buy PLEX. Well, if PLEX got too expensive, I would switch to paying with real. People are not OBLIGATED to trade me PLEX in game, but they choose to.
Helios Aquiness
Perkone
Caldari State
#125 - 2013-05-16 17:54:49 UTC
You know what? I admit it, I dont care for pvp. IF high sec were changed to block any and all pvp it wouldnt bother me in the slightest. But how arogent and selfish would I have to be to want CCP to change the game, a game that thousands of players enjoy as is, just to fit the needs of me? People have diffrent view and I can promise you all this, no matter how passionate our logical your resoning is, you will never change each others views. You will always spend hours talking cirlcles around each other and end up back where you started.
Carebear? Im a brony, motherf***er.
Seraphina Bibbs
Fweddit
Free Range Chikuns
#126 - 2013-05-16 17:54:58 UTC
LHA Tarawa wrote:

ANY attempt to try to get us to accept a higher than "virtually 0" loss is simply going to result in us quitting the game.


KTHXBI

I can haz your stuff??
Jenn aSide
Worthless Carebears
The Initiative.
#127 - 2013-05-16 17:57:18 UTC  |  Edited by: Jenn aSide
LHA Tarawa wrote:
Jenn aSide wrote:
Shao Huang wrote:

I am sorry, but this a clusterf*** of reasoning.


The scary thing is that to him, it makes perfect sense lol.


It does make perfect sense.

The photographer thinks we should all pay out the AZ for their services, simply because they want to make a living at something. The problem is, her desire, does not put an obligation on us. She thought the problem was me not wanting to pay $1500 for a few hours of work, when in reality, the problem was her expecting me to pay that much, simply because that is what she needed me to do for her to have the business that she wanted.


You wanting easy targets, requires someone to willfully be that easy target. However, there are not going to be people that are eager to be easy targets. This is why we carebears do all of those things that make PvPers so angry. We stay in high sec, we won't undock or we leave corp is we get war decced, we hide in NPC corps, we use local for intel and safe up as soon as hostiles appear.

Take away all those things, we're using to stay safe and... what? We'll all be forced to be easy targets? WRONG! We'll just change the way we play, to a new way that keeps us safe. OR, if there is no way to be safe, we'll just stop playing.



On the flip side, me wanting to be relatively safe, does not put obligation on anyone.

You could say that me wanting to fund my accounts on PLEX puts an obligation on someone to buy PLEX. Well, if PLEX got too expensive, I would switch to paying with real. People are not OBLIGATED to trade me PLEX in game, but they choose to.

The reason your reasoning is wrong is because it's insane bro. Can't you read what you write and see what the rest of the world sees ie "this guy is bonkers".

You act as if the photog was trying to rip you off, when she was just doing what people do, trying to make money and if people want to pay it, great. PVP players are jsut trying to do what they do, blow up ships in a video game without guns.

And with all this crazy stuff you are posting, you are then trying to fit it into a game situation. It's not more than the self serving "you just want me to play a certain way so you can kill me" fallacy.

It's because you are the center of your universe and you can't imagine a situation where you are just another unimportant cog in the worlds machine. No one cares how you play or whether or not you are an easy target. No one thinks you OWE them your "sacrifice" (killmail) and your beliefs are simply delusional attempts to salve your own ego.

You keep trying to understand other people but only through YOUR own limited perspective, that's one of your problems. Just like you think I want NPC corps nerfed because I want to shoot people like You. I DO NOT, my dislike of veterans in npc corps is philosophical, not greedy.

Again, don't you have any understanding of how crazy you seem?
LHA Tarawa
Pator Tech School
Minmatar Republic
#128 - 2013-05-16 17:58:36 UTC
Shao Huang wrote:
OP- thank you for the thoughtful response.

You use two terms a lot (griefing and victim) and they seem to mean something different to me than they do to you. Your arguments seem to rely on your definition of those terms. Perhaps you could say what they mean for you?


Griefing is someone that plays in a style where their enjoyment comes from causing pain to others. They are not fighting to gain something of value or to protect some resource or control a system. They are not fighting with people, becuase those people enjoy fighting back, as in faction warfare or RvB where both sides are enjoying themselves.

A griefer is someone playing in a way that gets then nothing of value beyond the jollies from hurting others.

So, killing a freighter loaded with valuable cargo, is not griefing.

Throwing away 100 million ISK worth of ships, to suicide gank an exhumer, in hopes of getting 10 million ISK in loot salvage, just because you enjoy the tears of the miners, is griefing.

Same 100 million ISK ships suicided to kill an exhumer that is mining ore in a system that you mine in, to get them to stop mining that ore that you will mine, not griefing.


Victim is pretty straight up. The loser in a fight. If I short cycle my lasers on a rock you were shooting, so I get ore and you do not, you are my victim. I run a market manipulation and scam you out of ISK, you are my victim. We both want to fight, and I win the fight, you are my victim.


LHA Tarawa
Pator Tech School
Minmatar Republic
#129 - 2013-05-16 18:07:38 UTC
Jenn aSide wrote:

The reason your reasoning is wrong is because it's insane bro. Can't you read what you write and see what the rest of the world sees ie "this guy is bonkers".


Ad hominem attack. Proof you've lost the argument.




Jenn aSide wrote:

You act as if the photog was trying to rip you off


She thought I should have to pay $1500 for a few hours work, because that is what she needed to make her business plan work.

I simply demonstrated how her wants put no obligation on me to comply.

Jenn aSide wrote:

PVP players are jsut trying to do what they do, blow up ships in a video game without guns.


And that puts no obligation on me, to comply with their desires.


Jenn aSide wrote:

And with all this crazy stuff you are posting, you are then trying to fit it into a game situation. It's not more than the self serving "you just want me to play a certain way so you can kill me" fallacy.


It is not fallacy. I'm not the one arguing for change (in most cases). I'm the one arguing AGAINST change.

There is thread after thread after thread of "do this" or "do that" so that I can more easily kill. The illogical position is the one that assumes people will continue to do the same things they do now, if the rules are changed to make them easier to kill while doing those things. The reality is, people will stop doing those things, if the rules are change in a way that will make them easier to kill while doing it.


Jenn aSide wrote:

Again, don't you have any understanding of how crazy you seem?


I'm the sane one.


What is crazy is to think that there will be thousands of players hanging around, just waiting to be easy kills, if only CCP would change the rules to make it easier to kill them.

Lady Areola Fappington
#130 - 2013-05-16 18:10:26 UTC
LHA Tarawa wrote:


Griefing is someone that plays in a style where their enjoyment comes from causing pain to others. They are not fighting to gain something of value or to protect some resource or control a system. They are not fighting with people, becuase those people enjoy fighting back, as in faction warfare or RvB where both sides are enjoying themselves.

A griefer is someone playing in a way that gets then nothing of value beyond the jollies from hurting others.

So, killing a freighter loaded with valuable cargo, is not griefing.

Throwing away 100 million ISK worth of ships, to suicide gank an exhumer, in hopes of getting 10 million ISK in loot salvage, just because you enjoy the tears of the miners, is griefing.

Same 100 million ISK ships suicided to kill an exhumer that is mining ore in a system that you mine in, to get them to stop mining that ore that you will mine, not griefing.


Victim is pretty straight up. The loser in a fight. If I short cycle my lasers on a rock you were shooting, so I get ore and you do not, you are my victim. I run a market manipulation and scam you out of ISK, you are my victim. We both want to fight, and I win the fight, you are my victim.




Some of us just want to explode spaceships, in the game that's all about exploding spaceships.

"Because I want to" has always been a valid and legit reason to do anything in EVE. No other justification needed.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

LHA Tarawa
Pator Tech School
Minmatar Republic
#131 - 2013-05-16 18:13:04 UTC
Helios Aquiness wrote:
You know what? I admit it, I dont care for pvp. IF high sec were changed to block any and all pvp it wouldnt bother me in the slightest. But how arogent and selfish would I have to be to want CCP to change the game, a game that thousands of players enjoy as is, just to fit the needs of me? People have diffrent view and I can promise you all this, no matter how passionate our logical your resoning is, you will never change each others views. You will always spend hours talking cirlcles around each other and end up back where you started.


Yes, the arrogance of all those people calling for change!!!!

Calling for changes, like nerfing CONCORD, removing local, eliminating NPC corps or making NPC corps war dec-able, removing L4 missions from high sec, making it more profitable to suicide gank, making it impossible to avoid war decs, etc. etc. etc.



It simply AMAZES me how many people see me say "KEEP high sec nice and safe" and assume I want to change high sec to remove suicide ganks and war decs.



The one change I do strongly argue for, is a change to cloaky mechanics to make a cloaked ship LESS safe. Because now, the ONLY ship in space that is perfectly safe, is the cloaky camper that doesn't want to be found... and that is just WRONG!
LHA Tarawa
Pator Tech School
Minmatar Republic
#132 - 2013-05-16 18:14:39 UTC
Lady Areola Fappington wrote:

Some of us just want to explode spaceships, in the game that's all about exploding spaceships.

"Because I want to" has always been a valid and legit reason to do anything in EVE. No other justification needed.


FAIL!!!!

EVE is NOT all about exploding space ships!


Veng3ance
Imperial Academy
Amarr Empire
#133 - 2013-05-16 18:18:18 UTC
May I ask what all this isk grinding is for if you are never going to use it?

Mining and missions are incredibly boring aspects of the game. I PVP daily and have so much isk it would take me years to lose flying regular un-pimped ships.

I bet if you carebears actually TRIED pvp with an organized group you would be throwing 50mil isk ships away weekly in the search for ACTUAL FUN.
Lady Areola Fappington
#134 - 2013-05-16 18:20:42 UTC
LHA Tarawa wrote:


FAIL!!!!

EVE is NOT all about exploding space ships!




I would ask you to go through the EVE Online trailers, and find the one that expounds on the awesomeness of mining, manufacture, and/or running missions.

Compare those to the ones involving exploding spaceships.

Without ship loss, industry would have no reason to exist. We could replace player industry, and still have fun exploding things.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

LHA Tarawa
Pator Tech School
Minmatar Republic
#135 - 2013-05-16 18:27:43 UTC
Veng3ance wrote:
May I ask what all this isk grinding is for if you are never going to use it?


I do use it. I buy PLEX, I hand out ISK to newer players and to friends, I buy BPOs. I run a POS and buy fuel. I work with freinds to help them achieve goals they have.


Veng3ance wrote:

Mining and missions are incredibly boring aspects of the game.


Again, we see the true arrogance, and which side of this debate that arrogance lives on.

Boring TO YOU. PvP is an unprofitable, unfun, total waste of time... TO ME!



Veng3ance wrote:

I bet if you carebears actually TRIED pvp with an organized group you would be throwing 50mil isk ships away weekly in the search for ACTUAL FUN.


Again with the blind arrogance! To assume that YOU know what I enjoy better then I know what I enjoy? My gawd the arrogance is strong with this one!

Next thing you know, you'll be arguing that we should put Christianity in school, because if I were just exposed to it, I'd see that ancient mythology really is TRUTH.
Jenn aSide
Worthless Carebears
The Initiative.
#136 - 2013-05-16 18:27:44 UTC  |  Edited by: Jenn aSide
LHA Tarawa wrote:
Jenn aSide wrote:

The reason your reasoning is wrong is because it's insane bro. Can't you read what you write and see what the rest of the world sees ie "this guy is bonkers".


Ad hominem attack. Proof you've lost the argument.


What attack, im trying to help you understand something. I'm asking, can you not see outside of your own narrow and incorrect perspective?

And do you see this discussion as a game where there are winners and losers? That's even more insane.

Quote:

She thought I should have to pay $1500 for a few hours work, because that is what she needed to make her business plan work.

I simply demonstrated how her wants put no obligation on me to comply.



You remind me so much of a relative of mine, he actually though an outrageous price as something personal, when ti was just someone else trying to squeeze out a living the best way they could. He's suffers from schizophrenia (controlled by medicine).

Why do you think people who don't know yo or care about your existence are trying to obligate you to do anything? I wouldn't pay 1500 bucks for that either, but I wouldn't think someone was trying to compel me or rip me off.


Quote:

It is not fallacy. I'm not the one arguing for change (in most cases). I'm the one arguing AGAINST change.


There is thread after thread after thread of "do this" or "do that" so that I can more easily kill. The illogical position is the one that assumes people will continue to do the same things they do now, if the rules are changed to make them easier to kill while doing those things. The reality is, people will stop doing those things, if the rules are change in a way that will make them easier to kill while doing it.



My God you are dense. The fallacious part is the MOTIVATION you attach to everything. You think that people can ONLY want a change because it leads to easier targets and such, but that's not true. The fact is almost no one cares what high sec folks do, some of us just think it's kind of unfair for some veteran EVE online community members to hide from consequences that others have to face.

Why is it so hard for you to understand?

Quote:

I'm the sane one.


What is crazy is to think that there will be thousands of players hanging around, just waiting to be easy kills, if only CCP would change the rules to make it easier to kill them.



Like I said, bonkers.
LHA Tarawa
Pator Tech School
Minmatar Republic
#137 - 2013-05-16 18:30:19 UTC
Lady Areola Fappington wrote:
LHA Tarawa wrote:


FAIL!!!!

EVE is NOT all about exploding space ships!




I would ask you to go through the EVE Online trailers, and find the one that expounds on the awesomeness of mining, manufacture, and/or running missions.

Compare those to the ones involving exploding spaceships.

Without ship loss, industry would have no reason to exist. We could replace player industry, and still have fun exploding things.



Proof that ships shooting at each other makes more entertaining visuals than mining. Not proof that EVE is all about exploding space ships.

Sure, you could remove industry from the game.... and lose a HUGE chunk of CCP's income stream, and probably bankrupt them in the process.

Truth is, we don't need to remove either. Ship explosions AND industry can co-exist within the same game.

silens vesica
Corsair Cartel
#138 - 2013-05-16 18:35:37 UTC
Nerf HiSec thread #4576.

Will be just as productive as all the others.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Veng3ance
Imperial Academy
Amarr Empire
#139 - 2013-05-16 18:36:07 UTC  |  Edited by: Veng3ance
Kid you call me arrogant and then bring religion into it and assume what my beliefs are.
Lady Areola Fappington
#140 - 2013-05-16 18:39:34 UTC
LHA Tarawa wrote:


Proof that ships shooting at each other makes more entertaining visuals than mining. Not proof that EVE is all about exploding space ships.

Sure, you could remove industry from the game.... and lose a HUGE chunk of CCP's income stream, and probably bankrupt them in the process.

Truth is, we don't need to remove either. Ship explosions AND industry can co-exist within the same game.



Very smooth talking, but you used the wrong word. It's no "co-exist", it's "co-dependent". Without ship exploding, industry would be useless. Without industry, it would be difficult to have ships in the current EVE setup. The game is EVE, not "EVE:Shiptoasting" and "EVE:Shipbuilding".

Your fatal flaw in reasoning through all of this, is performing one does not limit you from performing the other. I both PVP and PVE. Jenn does the same. I'd say the vast majority of industrials are alts that people use to fund PVP.

For some reason, there's a tiny chunk of people who are mentally incapable of PVP. They tend to be the loudest on the forums.

Everyone who PVPs can PVE in EVE. It just takes skill time. Apparently, not everyone who PVE's can PVP.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide