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High Sec War decs. Why do we still have them?

Author
March rabbit
Aliastra
Gallente Federation
#21 - 2013-05-16 09:58:56 UTC
Lexar Mundi wrote:

With ice becoming (maybe) a rarer commodity it would be nice to see a way to try and "own" ice belts though. Not just for the miners, but for merc corps as well. Lets say X corp wants a belt clear of other miners. They could hire a merc corp to clear out the belt. With the system that is now in place. War dec arrives people quit corp and continue to mine. Or they never join a player corp to begin with because for mining there is no tax in NPC corps.

small note: you can fight those ice miners without any wardecs.

just bump him out of the belt.

problem solved

The Mittani: "the inappropriate drunked joke"

Lexar Mundi
Imperial Shipment
Amarr Empire
#22 - 2013-05-19 01:05:55 UTC  |  Edited by: Lexar Mundi
Lady Ayeipsia wrote:
Without war decs, where would RvB be? We enjoy and employ the war decs to their fullest.

As for the ice belt claiming, no way it could be done with war decs. Even if the Dec trailed a person, a new corp could try to mine the belt. The merc corp would have to war Dec every ice miner in eve, which just wouldn't work. Better to gank constantly.

Also, for all the people clamoring about wars following people, you really haven't thought this through. If the war traveled corp to corp when one player switched corps, you would end up with War Dec space disease again. If the deccer doesn't have to pay the costs of the new war Dec for the transfer, you've made all war secs cost the minimum. I war Dec my alt in a 1 person corp. He goes and joins eve uni, RvB, or another large group, I get a free war Dec. If the deccer has to pay the costs, it just becomes a way to grief the deccer by constantly leaving a decced corp and joining RvB.

If the Dec only follows the individual, how do you handle aggression mechanics? Is it just a limited engagement between myself and the deccers meaning my new corp can't help or can my new corp help, but become suspect? Or would they not even go suspect, just gain a limited engagement flag when you attack me too?

Also, if I leave corp A, join B, quit B, join C, what happens? Would A, B, and C now all be at war with the decoders? Only A and C?

These ans many more nuisances are the details you need to work out before just saying transfer wars.

Forgot one... I Dec your corp. You quit and join my corp... Am I now at war with my own corp?

I don't think they are saying the war dec should follow them as in the entire corp or alliance they join becomes deced.

It would be more like this:

Joe, Bob, Jeff and Ben are in EVE Corp 1

EVE Corp 1 gets war deced.

Joe and Bob quit but the war follows them out of corp for the week and only the 1 week

Joe joins EVE Corp 2 but only person in EVE Corp 2 that can be shot is Joe because he is the only one that was at war in the corp

Bob stays in the NPC corp but can be shot on site by war targets as well.

When the week is close to being over the mercs extend the war dec against EVE Corp 1 only Jeff and Ben will have to worry about the second week of the war.
Sean Parisi
Blackrise Vanguard
#23 - 2013-05-19 05:18:55 UTC
I don't know what high sec is, because I never go there. I don't know what PvP is, because I never PvP.
Niikumi Miyu
Black Salmon
#24 - 2013-06-19 19:54:28 UTC
March rabbit wrote:
IbanezLaney wrote:

All war dec avoidance problems solved.

CCP - I will accept cash payments as thanks for solving this.

i hope you ready to pay to CCP for lost subscriptions in this case? Lol

Repeating for 100000th time: if high-sec person DOESN"T WANT to fight you WON"T force him. The last hideaway for carebear you wardecced* is (guess what?) log off. You cannot force him to log in. Thus your all "make them play with me!" won't work anyway.

But once person logged off and doesn't log back he can freeze his account of leave. Thus CCP loses money.

* - looking at your ideas and posts you don't wardec people who would fight back.



Subs are at an all time high. Additionally I couldn't care less if people that don't belong in EVE quit. CCP lose subs? Boo fricken hoo. I haven't heard anything about CCP being at the edge of ruination. I'm not prepared to have a bunch of whiners ruin the game and turn it into some theme park because they sign up for a competetive game then don't want to compete since they are apparently special.

Hey CCP I'm an arr-tard that can't understand that sticking my face into fire is bad so please nerf the fire to cater to my needs. Who cares if people can't cook their meal, I'm a new subscriber and that is more important than an old one.

I'm personally a carebear and my corp has faced a bit over a month of constant wardecs which are hugely detrimental to us. I wouldn't mind a system in which we could get a guaranteed breather after beeing at war for a certain time. (Say if we are at war for three out of four weeks in a month then we get a week with war dec immunity, as a quick example. Something vaguely similar) But I would in no way support any measure that protects me with impunity. I'm not prepared to take away something from someone else just because it doesn't interest me.

TL;DR: CCP needs cash is not a valid argument for anything.

(i sound angry but i'm not Blink)
Max Godsnottlingson
Viziam
Amarr Empire
#25 - 2013-06-19 20:11:35 UTC
ShahFluffers wrote:
OP... your thread here gave me an idea.

https://forums.eveonline.com/default.aspx?g=posts&t=235899&find=unread

It won't stop people from avoiding war decs... but it will put a small "penalty" of sorts for people who just dissolve a corp and start it up again.


Has something changed while I had my last bit of time out from Eve. I was under the impression that what you described was classed as an exploit? Likewise, people leaving a wardecked Corp then rejoining after a wardeck was an exploit also
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#26 - 2013-06-19 20:22:08 UTC
The current war mechanics current work fine (mostly).

The most significant issue in my opinion is the fact that the cost scales with the number of members in a corporation or alliance, but all of the members in the corporation or alliance are able to leave instantly without ever actually being legal war targets. The cost scaling is justified under the notion of "paying for targets" but the reality is that you getting the targets you paid for is contingent on those targets wanting to be targets.

I'm not in favor of characters being trapped in corporations that are at war, but having to pay extra money for people I have no guarantee of being able to shoot at at all is a total shitcake.

It might sound like a trifling complaint but I've seen a 100 man corp drop to 2 members in time it took for a war to go live. When that kind of thing is possible "Paying for targets" does not justify the cost scaling system that currently exists. I wouldn't mind "paying for targets" if I was actually paying for targets.
Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#27 - 2013-06-19 21:52:46 UTC
Decs have never been perfect, but I had a lot more fun before they stopped enforcing the rule about dropping corp to avoid a dec. It may be my natural bias towards the past, but I got some solid 6-12 vs 6-12 action back in the day and it was hella fun.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#28 - 2013-06-20 00:24:46 UTC
No one (well, virtually no one) starts wardecs in hisec to have a good fight. They do it to teabag the membership out of the target corp, farm bling kill mails, collect espresso cups (or magnums) full of tears, and engage in risk-free PVP with booster alts, mass guardian (now Execquror-toting disposable alts) and instalock-fluffing while camping undock in market hubs.

Or they join RvB and run headlong at one another like children.

That's it. There is no honour. There is no massive skill. Yes, you mayy win the time war (ala Ibanez Laney's 30 man hours vs 1) but you still waste your own time doing it. if you play the game to bounce safespots for an hour while making someone else camp you in system, then you've won. But if you do that while trying to make impressively soundtracked youtube propaganda videos about the size of your peach-sack clangers (with fleet window blacked out to hide your alts), then you're wasting your own time.

If you dec corps to make them dissolve, then preventing people from leaving for 24 hours is counter-productive. You want people to leave. Especially for newer members and new corps full of flighty, easily bored, easily cowed noobs, leaving corp means they'll never rejoin, and that's a gank which lasts forever. (and yeah, they join another corp, whee, CCP keeps its income rolling).

Preventing people leaving decs is pointless. If they have half a brain, you won't kill them. My favorite response to Pendulum of Dumb was to move to Aridia or Solitude and make even MORE money than I had been humping the market and missions in Empire. The fact they never followed is an indication of how hisec is all about the booster alts, the neutral RR and the tears, not the good fights. People leaving a corp doesn't stop you getting good fights, it stops you farming idiots for their triple-tanked CNR kill mails.

Cry some more tears into your own espresso cup of grief.
Taoist Dragon
x Never Regret x
#29 - 2013-06-20 01:28:54 UTC
Trinkets friend wrote:


Cry some more tears into your own espresso cup of grief.


LOL

Glad you're back TF o7

That is the Way, the Tao.

Balance is everything.

IbanezLaney
The Church of Awesome
#30 - 2013-06-20 02:57:09 UTC
Trinkets friend wrote:
No one (well, virtually no one) starts wardecs in hisec to have a good fight. They do it to teabag the membership out of the target corp, farm bling kill mails, collect espresso cups (or magnums) full of tears, and engage in risk-free PVP with booster alts, mass guardian (now Execquror-toting disposable alts) and instalock-fluffing while camping undock in market hubs.

Or they join RvB and run headlong at one another like children.

That's it. There is no honour. There is no massive skill. Yes, you mayy win the time war (ala Ibanez Laney's 30 man hours vs 1) but you still waste your own time doing it. if you play the game to bounce safespots for an hour while making someone else camp you in system, then you've won. But if you do that while trying to make impressively soundtracked youtube propaganda videos about the size of your peach-sack clangers (with fleet window blacked out to hide your alts), then you're wasting your own time.

If you dec corps to make them dissolve, then preventing people from leaving for 24 hours is counter-productive. You want people to leave. Especially for newer members and new corps full of flighty, easily bored, easily cowed noobs, leaving corp means they'll never rejoin, and that's a gank which lasts forever. (and yeah, they join another corp, whee, CCP keeps its income rolling).

Preventing people leaving decs is pointless. If they have half a brain, you won't kill them. My favorite response to Pendulum of Dumb was to move to Aridia or Solitude and make even MORE money than I had been humping the market and missions in Empire. The fact they never followed is an indication of how hisec is all about the booster alts, the neutral RR and the tears, not the good fights. People leaving a corp doesn't stop you getting good fights, it stops you farming idiots for their triple-tanked CNR kill mails.

Cry some more tears into your own espresso cup of grief.



Are you saying I need to start making you tube videos now?

Big smile

I'm working on the soundtrack now just in case.
ShahFluffers
Ice Fire Warriors
#31 - 2013-06-20 03:15:17 UTC
Max Godsnottlingson wrote:
ShahFluffers wrote:
OP... your thread here gave me an idea.

https://forums.eveonline.com/default.aspx?g=posts&t=235899&find=unread

It won't stop people from avoiding war decs... but it will put a small "penalty" of sorts for people who just dissolve a corp and start it up again.

Has something changed while I had my last bit of time out from Eve. I was under the impression that what you described was classed as an exploit? Likewise, people leaving a wardecked Corp then rejoining after a wardeck was an exploit also

As far as I know, it's perfectly legal for people to drop out of a corp (or dissolve it) to avoid a wardec and then rejoin it (or make a new one) afterwards.... much the same way it's perfectly legal for corps cycle in and out of an alliance when it gets war decced.

As for when this happened... 1 or 2 years ago? There was a small burst of "unhappiness" about it on the forums but it amounted to nothing.
Bill Saisima
Doomheim
#32 - 2013-06-20 06:51:49 UTC
I was wardecced in 2005 while being in high sec corp and afaik the exploit was to leave and make another corp immediately. Leaving and waiting the war out in npc corp wasn't, as far as I know.

But about making a new corp, I created one a few weeks back and I went through a lot of pain trying to find a ticker that matches with the corp name. It's easier to just not undock for a week... unless that is exploit too :p

Hehe, I even found my old petition about being wardecced. :) Poor Gms, they probably still get those...
Machiavelli's Nemesis
Angry Mustellid
#33 - 2013-06-20 11:00:38 UTC
Ah highsec wars, I remember those.

My old corp got wardecced by some bunch of scrubs who presumably thought we'd be easy prey. Charging at them in horribly fit battlecruisers and wiping the floor with them was wicked fun.

Then in the second week they hired some other bunch of scrubs to be neutral logi for them, so we tried to lure them into lowsec but they just refused to jump after us.

Highsec wardeccers got filed under "terrible" and "cowards" after that experience.
Kagura Nikon
Native Freshfood
Minmatar Republic
#34 - 2013-06-20 11:52:55 UTC
Lexar Mundi wrote:
I use to do the whole high sec war dec thing. It was really pretty fun back in the day, and I got some really good kills too. Now days with the price of war decs up to 50 mil minimum (I have yet to see one under 100 million) and with the newest dev blog stating the 24 hour drop corp wait is gone. War decs seem pointless.

Quote:
As a member of a corporation you can now quit a corporation instantly without waiting the 24 hours after dropping roles. This applies to both DUST and EVE players. When we released DUST leaving a corporation worked the same as in EVE, drop roles, wait 24 hours, leave corporation. When we started getting feedback from the community about how bad this was and we looked into it what we could do abou it, we realized that this was initially done way back in the day for technical reasons. Upon more research we realized those technical restrictions no longer applied. So we removed this requirement from DUST... and EVE. Because why not.


What is the point of a high sec war dec now days? The last few war decs i have done on my dec corp have been nothing but an ISK sink. people quit corp or just didn't log on for a week. Now I know CCP can't help people not logging on for the entire week, but after seeing the dev blog about people not having to wait 24 hours to drop corp just made me face palm. Can our wars start without the 24 hour window now please?????


The only real use for the mechanic now days are for the folowing.
A. To remove high sec POSs
B. To remove low sec POCOs and POSs without losing sec status.


fun.......



how about you check OUR killboards before taking this conclusion. In May we did a bit over 1 TRILLION isk in damage to war targets.


Just because you cannot make war dec works.. that does not mean no one can.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Trinkets friend
Sudden Buggery
Sending Thots And Players
#35 - 2013-06-20 23:10:24 UTC
...yeah, and the guys who decced brave Newbies got 2500 kills in a week. Doing what? Camping Hek undock. Skilled? Only at staying awake for 23.5 hours a day and using T1 laser crystals so they didn't have to dock to reload.
Ginger Barbarella
#36 - 2013-06-20 23:19:57 UTC
Lexar Mundi wrote:
I use to do the whole high sec war dec thing. It was really pretty fun back in the day, and I got some really good kills too. Now days with the price of war decs up to 50 mil minimum (I have yet to see one under 100 million) and with the newest dev blog stating the 24 hour drop corp wait is gone. War decs seem pointless.


Maybe CCP is trying to encourage the uber 'leet high sec wardec'ers to wardec people that will actually shoot back?!??! Dunno, just spitballing here...

"Blow it all on Quafe and strippers." --- Sorlac

Canthan Rogue
KarmaFleet
Goonswarm Federation
#37 - 2013-06-21 02:54:31 UTC
War decs aren't broken because they allow high sp players to grief newbies. War decs are broken because they allow this *while the aggressor receives no standing loss and enjoys the full protection of Concord from other players*.
Kagura Nikon
Native Freshfood
Minmatar Republic
#38 - 2013-06-21 11:20:47 UTC
Canthan Rogue wrote:
War decs aren't broken because they allow high sp players to grief newbies. War decs are broken because they allow this *while the aggressor receives no standing loss and enjoys the full protection of Concord from other players*.



No one prevetns anyone from war deccing US. We pay for our privileges... anyone willing to pay would have them as well.

But you, being in Eve Uni, unsurprisingly have no idea how eve works.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#39 - 2013-06-21 13:26:36 UTC  |  Edited by: Tsukino Stareine
Dying to war targets is almost impossible in high sec anyway unless you actually go looking for the fight. But usually when we go we don't find anything. Most of eve uni who get blown up simply don't know how to play.
I HIV. Z
While I respect the fact WiS are playing the game how they want to, it doesn't stop me from thinking you're all a bunch of douchebags. C
Kagura Nikon
Native Freshfood
Minmatar Republic
#40 - 2013-06-21 14:30:05 UTC
Tsukino Stareine wrote:
Dying to war targets is almost impossible in high sec anyway unless you actually go looking for the fight. But usually when we go we don't find anything. Most of eve uni who get blown up simply don't know how to play.
I HIV. Z
While I respect the fact WiS are playing the game how they want to, it doesn't stop me from thinking you're all a bunch of douchebags. C



LOOOOOL dude.. check how many kills your alliance had suffered from US this year..... if its nearly impossible to die to war targets.. you guys are impressively bad.. borderline God of Fail level.

"If brute force does not solve your problem....  then you are  surely not using enough!"

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