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The cloak warp trick: yes, no, maybe?

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Author
Rune Scorpio
Federal Navy Academy
Gallente Federation
#21 - 2013-08-29 17:08:09 UTC
Antony E Stark wrote:
Gingar Bread wrote:
In Low Security space, having to watch capital ships (!!!) getting through gates unharmed is plain broken.
Not only is the player using the MWD mechanic to get into warp faster, but he couples it with a cloak, and thus won't be caught really.

If it's all about "clever use of mechanics", then why in heaven's name aren't people who set-up a camp allowed to drop drones, cans or whatnot. And don't start with "LAG", that's just absurd!

While 0.0 relies on bubbles to catch people when a camp is set-up, low-sec players must resort to much more ingenuous and clever tactics and set-ups in order to catch almost all of their prey. They get a negative security status, HAVE TO spend on additional toons in order to resupply due to not being able to go hisec, and they rely on catching their prey in order to make a living (pillage ships or ransom).

For the most part there is no more Risk vs. Reward. Full rack of stabs, cloak + MWD, you do the math.

There are a lot of double standards here, on which game mechanics are allowed to be used outside of the primary intended use, and play with them like in a sand-box, and which aren't because, oh-noes, you could kill players, god forbid.

My 2c...


You could go to 0.0 and deploy bubbles and hunt prey there maybe, being a sandbox and all?


And it should be the only area of the sandbox amirite?
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