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Please don't remove Deep Space Probes! - DEV Response requested

Author
Chandaris
Immortalis Inc.
Shadow Cartel
#1 - 2013-05-09 14:26:22 UTC  |  Edited by: Chandaris
These have a use in PVP, and you'll be killing some emergent gameplay mechanics that have been in use, by my alliance at least.

- When conducting highsec ganking, or trying to scan down larger ships running missions, we will often employ deep space probes. Why? People do not realize these can scan down ships, thus, they do not panic when they see them on d-scan. This is a common tactic for scanning down large(er) battleships running lowsec missions, or scanning down miners in highsec for suicide ganking. they will often dock up if they see combat probes, but stay out if we use DSP's.

- they can be used by an advance scout to pop out one, and run a single cycle scan of larger systems to see if any ships are present in the system. this lets an FC quickly decide if a system can be skipped / moved through, or if he would like to have the scout spend a little time warping around or popping out combat probes and doing a more thorough search of the system.

- The Swift and Bitter Deep Space Probe Exploration Guide has helped plex runners speed up the rate at which they can identify and scan down the plexes they want to run for a long time now. this is a common tool used by many people to waste less time scanning down sites and increase their overall isk/hr. Link: http://swiftandbitter.com/eve/dsp/

The above three points, while not 'game changing' are examples of emergent gameplay mechanics established for a long time now, and used by many players. They add to the depth and complexity of this game, and are all useful.

I would ask CCP reconsider their decision to remove DSP's given the above examples of their (unintended?) use.
SmarncaV2
Doomheim
#2 - 2013-05-09 14:42:18 UTC
I agree.

Maximus Aerelius
PROPHET OF ENIGMA
#3 - 2013-05-09 14:44:35 UTC
+1 I agree
Chandaris
Immortalis Inc.
Shadow Cartel
#4 - 2013-05-09 14:52:04 UTC
Yet another example of their usefulness in PVP, sent to me by a friend just now:

"We use them in wormholes . We launch a single DSP and have a guy constantly cycling it looking for new inbound wormhole sigs (deteminerable by the DSP exploration guide I linked earlier), and ship signatures as a defensive measure while we rat sleepers."
Tchulen
Trumpets and Bookmarks
#5 - 2013-05-09 14:53:39 UTC
+1

Makes exploration a lot less tedious as you can at least rule out a bunch of sigs. Agree on the doesn't freak people out as much as seeing combat probes on scan as well. This works on small WH corps sometimes as well as in highsec.
Tchulen
Trumpets and Bookmarks
#6 - 2013-05-09 14:54:32 UTC
Chandaris wrote:
Yet another example of their usefulness in PVP, sent to me by a friend just now:

"We use them in wormholes . We launch a single DSP and have a guy constantly cycling it looking for new inbound wormhole sigs (deteminerable by the DSP exploration guide I linked earlier), and ship signatures as a defensive measure while we rat sleepers."


Thanks! Not thought of that before. Will use (if they don't remove them).
Zan Shiro
Doomheim
#7 - 2013-05-09 15:00:49 UTC
+1


this probe redo...not sure from what trashcan they pulled it out from but it needs to go back there.

Losing these probes, and the skill level needed to run this is not even getting reimbursed. Only needed for this item and covert portal generator. And unless sales have shot up....at one point in time there were more titans than blops on the server.

I would say more skill was good for more probes but ccp said you really didn't want 8 probes, did you?
Chandaris
Immortalis Inc.
Shadow Cartel
#8 - 2013-05-09 15:17:40 UTC
CCP. Forcin us to give up all our stealthy DSP secrets in order to save them

Pirate
Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#9 - 2013-05-09 15:50:55 UTC
+1 multiple times
Till Riedell
Immortalis Inc.
Shadow Cartel
#10 - 2013-05-09 17:42:52 UTC
+1

Please stop trying to ninja nerf things ccp. I want my deep space probes.
Xavier Thorm
Caldari Provisions
Caldari State
#11 - 2013-05-09 17:54:23 UTC
Since when are DSPs being removed?
Domanique Altares
Rifterlings
#12 - 2013-05-09 18:12:58 UTC
Xavier Thorm wrote:
Since when are DSPs being removed?


Since SiSi, where they have already added the Scanning for Dummies system scanner, and converted all of my DSPs into Sisters Core and vanilla Core scan probes respectively.
Jureth22
State War Academy
Caldari State
#13 - 2013-05-09 18:17:50 UTC
14 days wasted on training for deep space :D
Xavier Thorm
Caldari Provisions
Caldari State
#14 - 2013-05-09 18:17:51 UTC
Domanique Altares wrote:
Xavier Thorm wrote:
Since when are DSPs being removed?


Since SiSi, where they have already added the Scanning for Dummies system scanner, and converted all of my DSPs into Sisters Core and vanilla Core scan probes respectively.


I really like the new scanning system, but I'm sad they're removing DSPs, especially without saying anything about that before (unless I just missed that somehow).
Domanique Altares
Rifterlings
#15 - 2013-05-09 18:38:41 UTC
Xavier Thorm wrote:
Domanique Altares wrote:
Xavier Thorm wrote:
Since when are DSPs being removed?


Since SiSi, where they have already added the Scanning for Dummies system scanner, and converted all of my DSPs into Sisters Core and vanilla Core scan probes respectively.


I really like the new scanning system, but I'm sad they're removing DSPs, especially without saying anything about that before (unless I just missed that somehow).


If anything was explicitly stated, then I missed it as well. First thing I noticed about it was when my DSPs were removed from Sisi and replac with vanilla core probes.

I guess the devs, who likely never scan anything outside of internal testing, feel that the new Scanning for Dummies system scanner replaces the functionality of DSPs for the majority of people (who weren't using them creatively) and so they can simply go. I personally haven't noticed this, but then, SiSi k-space is kind of a joke for getting a full range of scanning results anyway, and I didn't have an alt logged off down a WH for the last mirror.
Chandaris
Immortalis Inc.
Shadow Cartel
#16 - 2013-05-09 18:57:42 UTC
Yes. this basically boils down I am sure to the devs not realizing these probes are used for stuff other than just scanning down anoms, but that they actually have a variety of uses outside of PVE scanning.

Please keep bumping this thread until we at least get some acnowledgement that it has been read and considered or DSP's will be gone forever :(
Shegunna Blow
Imperial Shipment
Amarr Empire
#17 - 2013-05-09 19:31:49 UTC
So everyone realizes the "drop a single probe" convenience is a non-issue due to now being able to launch seven at once, right?
Chandaris
Immortalis Inc.
Shadow Cartel
#18 - 2013-05-09 19:57:44 UTC
Shegunna Blow wrote:
So everyone realizes the "drop a single probe" convenience is a non-issue due to now being able to launch seven at once, right?


I suppose. but you're missing the point that they are removing 256 AU probes, which are horribly useful. Not to mention that afaik you can still OPT to drop a single probe, if you want to use the DSP tool I linked above.
Urban Trucker
Pator Tech School
Minmatar Republic
#19 - 2013-05-09 22:04:26 UTC
Lord I remember how much time I spent training up Deep Space Probes. Was in a C4 wormhole at the time, and scanning down anoms in the connecting C3 SUCKED without the Deep Space Probe.

It helps.. especially when there are 25 anom's to scan down. I want to go have fun, not scan down every site...

They have not given a Reason for actually removing the Deep Space Probe. Please do not. You'd just **** off a bunch of people.

I am for sale (Fenrir Freighter Pilot, 1.4 mil skillpoints, cheap)

https://forums.eveonline.com/default.aspx?g=posts&m=2982440#post2982440

Hitman 001
Immortalis Inc.
Shadow Cartel
#20 - 2013-05-09 22:21:26 UTC
+1 i use em for pvp
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