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[Odyssey] Nullsec Ice belts

First post
Author
xttz
GSF Logistics and Posting Reserves
Goonswarm Federation
#21 - 2013-05-10 14:24:18 UTC
Sinq Arnolles wrote:
Raxlaa wrote:
xttz wrote:
Honest Blob wrote:

I have no problem moving but you cant expect a group of 40+ ice miners along with the support ships to move from system to system every hour becuase they raped the ice belts in each one.


If only there were some form of 'industrial capital' ship capable of carrying mining barges and compressing + moving large quantities of ice via a jump drive...


that could also fit clone bays, so once it jumps somewhere with your ship you can clone jump to it.

That would be p.good.

(though I havent actually done this and I just thought; would you end up with bunches of alpha clone miners in 0.0 ?? :P )


It uses jump clones rather than death clones.


It's also pretty terrible because you can't move an existing jump clone into it, which means needing to **** around destroying and recreating them once you hit your limit.
Urban Trucker
Pator Tech School
Minmatar Republic
#22 - 2013-05-10 14:25:19 UTC  |  Edited by: Urban Trucker
Ya Huei wrote:
Please consider spawning ice anomalies in w-space.

At present C5 and C6 residents, who are already fat cats just haul this stuff in by the freighter load so its only a minor annoyance to them. The small fish (C4-C1) are stuck with having to haul this crap in regular haulers which is painful.

Mining this locally would provide better content, and it will also create interesting targets for people to shoot at since this often a group activity and blowing up a bunch of mackinaw's is much more enjoyable than popping a single hauler.



This is almost solely a hauler issue. Ice in Wormholes would be awesome.

Till then though, they have to revamp the industrials to have the ability to haul more (basically, make a micro-freighter that can fit in a c1, and haul over 100,000m3 but under 200,000m3. That would alleviate allot of issues.

There has been some talk about revamp of the Deep-Space Transport to turn into the Micro-freighter, with a split M3 holds that, in total, can hold between 120 to 150,000m3, but can't fit in repackaged battleships (split m3 holds), or scoop/jetisson stuff (old freighter mechanic).

I am for sale (Fenrir Freighter Pilot, 1.4 mil skillpoints, cheap)

https://forums.eveonline.com/default.aspx?g=posts&m=2982440#post2982440

Honest Blob
Doomheim
#23 - 2013-05-10 15:36:45 UTC
Raxlaa wrote:
xttz wrote:
Honest Blob wrote:

I have no problem moving but you cant expect a group of 40+ ice miners along with the support ships to move from system to system every hour becuase they raped the ice belts in each one.


If only there were some form of 'industrial capital' ship capable of carrying mining barges and compressing + moving large quantities of ice via a jump drive...


that could also fit clone bays, so once it jumps somewhere with your ship you can clone jump to it.

That would be p.good.

(though I havent actually done this and I just thought; would you end up with bunches of alpha clone miners in 0.0 ?? :P )



The clone vat bay is one of the most useless and wastefull capital mods as it just makes blank clones, and no miner worth his salt mines in a blank clone.

Quote:
CCP Fozzie


These numbers are massivly low since you want nullsec to do 20% of the ice mining in eve. You need to factor in the size of ice which is very much larger than ore, the fact that it takes days to compress any real amount of ice blocks, and the fact that alot of ice systems dont have refining stations, and your going to find your bottleneck, the respawn on these either needs to be nuked or we need to get 2x/3x the amount in the ice anoms or your going to see a very LARGE rise in ozone and heavy water to the point of tripling if not more.
Crazy KSK
Tsunami Cartel
#24 - 2013-05-10 16:30:11 UTC
reading this as a non miner makes me think that the roqual is in dire need of some improvements What?

Quote CCP Fozzie: ... The days of balance and forget are over.

Sinq Arnolles
Center for Advanced Studies
Gallente Federation
#25 - 2013-05-10 17:44:13 UTC  |  Edited by: Sinq Arnolles
Crazy KSK wrote:
reading this as a non miner makes me think that the roqual is in dire need of some improvements What?

Yeah it isn't to useful, the clone bay is a bit sub par.. and the compression will struggle to keep up and the compression was already a bit lame for ore mining since you can just use 425mm railguns and refine them in null.

Although the later is used more in high to null logistics rather than for mining ops.
Draconus Lofwyr
The Scope
Gallente Federation
#26 - 2013-05-10 18:45:15 UTC
perhaps we can get a modified jump portal generator like the titan and black ops have that will only allow industrial ships to jump though to a cyno or beacon instead of the ridiculous clone vat bay. if they can figure out how to shoehorn one into a BS hull for black ops, how hard is it to fit one in a massive rorqual?
Honest Blob
Doomheim
#27 - 2013-05-10 19:07:02 UTC
Draconus Lofwyr wrote:
perhaps we can get a modified jump portal generator like the titan and black ops have that will only allow industrial ships to jump though to a cyno or beacon instead of the ridiculous clone vat bay. if they can figure out how to shoehorn one into a BS hull for black ops, how hard is it to fit one in a massive rorqual?



or a mobile refinery that doesnt suck ass like the pos ones do?
Scrapyard Bob
EVE University
Ivy League
#28 - 2013-05-10 20:20:45 UTC
LHA Tarawa wrote:

The rorq can hold... what is it? 3 or 4 exhumers?


Something like that. They should have changed the Rorqual's ore bay so that it could hold something like 400-500k m3 of ore and boosted the Orca up to 200k back when they changed the mining vessels.

Then the Rorqual / Orcas would be viable for hauling raw ore around and providing meaningful support of mining ops.

Instead, you'll just have to take a freighter to those belts.
Honest Blob
Doomheim
#29 - 2013-05-12 10:42:07 UTC
CCP Habakuk wrote:
I am afraid that the latest change to nullsec ice belts is not on Singularity - but I am at home and I don't have the numbers at hand. Best to check again after the next update (probably after the weekend).


So when are we going to see the latest changes?
Abrazzar
Vardaugas Family
#30 - 2013-05-12 22:32:37 UTC
If liquid ozone is a problem, they could always add a alchemy reaction to produce it out of oxygen. I mean it's not far fetched, is it?

And if ice product supply is a more general problem, how about adding Solar Mining instead of more ice or refining rates?Bear
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