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New EVE Launcher in testing on Singularity

First post
Author
Sentinel Eeex
Perkone
Caldari State
#141 - 2013-06-04 15:14:18 UTC
I really don't know what's the hiring process at CCP, but when you manage to hire a monkey (or multiple monkeys) who manages to break something that worked for 7+ years - maybe you should take a better look at the process.

Or find better monkeys.
Marsan
#142 - 2013-06-04 18:42:54 UTC
Zsola wrote:
uh-oh
i had 2 days of joy, but now the new launcher is doing the error -7 thingie again Cry
Is it still randomly working for everybody else?


It's still hit, and miss for most people. Clearing the cache works for a lot of people. For me it tends to work once after patching then never work again. Running EVE\bin\ExeFile.exe seems to work everyone with the occasional need to run repair.exe to fix patching issues.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Woo Mi
Federal Navy Academy
Gallente Federation
#143 - 2013-06-06 15:34:04 UTC
For the error-7 thingie the awesomium patch should fix this. See:
https://forums.eveonline.com/default.aspx?g=posts&t=240026&find=unread
Roesjka
The Last Solution Inc
#144 - 2013-06-06 23:05:49 UTC
Launcher and Eve playing fine, Debian Jessie, with the deb packages from http://dev.carbon-project.org/debian/wine-unstable/.
Sofar no issues with launcher or the game just used the standard tweak for ExeFile.exe in Wine configuration. WoW also runs fine, just added Agent.exe with dnsapi (builtin) override. Both do the update fine.
wine --version wine-1.5.5.

Cheers,

Retired UNIX/Linux IT Specialist.

AsRock 990FX Extreme4, FX-8320, 16GB mem, GTX 1070

y50-70, i7, 16GB mem, GTX 860M

Both running Debian stretch 64bit

Roesjka
The Last Solution Inc
#145 - 2013-06-06 23:06:53 UTC
Forgot to mention I am running Deb Jessie x86

Cheers,

Retired UNIX/Linux IT Specialist.

AsRock 990FX Extreme4, FX-8320, 16GB mem, GTX 1070

y50-70, i7, 16GB mem, GTX 860M

Both running Debian stretch 64bit

Eleriien Krhaagh
Ministry of War
Amarr Empire
#146 - 2013-06-07 13:08:01 UTC  |  Edited by: Eleriien Krhaagh
Launcher is most time missing login/password input fields.
Rarely they show up, but only after rebooting the computer for about 10+ times.

This is very anoying!

Launcher wiithout login input/password fields

also some times looking like this:

variation of Launcher without login/password input fields
COMM4NDER
Legendary Umbrellas
#147 - 2013-06-13 19:29:42 UTC  |  Edited by: COMM4NDER
Eleriien Krhaagh wrote:
Launcher is most time missing login/password input fields.
Rarely they show up, but only after rebooting the computer for about 10+ times.

This is very anoying!

Launcher wiithout login input/password fields

also some times looking like this:

variation of Launcher without login/password input fields


You dont need to reboot.

Anyhow i created two bugreports in the bugtracker for wine and if you got more information it would be apriciated or even commenting that you also have this. Please note if you tried without any infecting overrides because winedevs frown on that.

[WINE] EVE Online (Rendering Issues) - Bug 33783
[WINE] EVE Online (High CPU Usage) - Bug 33784

Also a note, because of this launcher business Im thinking about dropping the test rating for EVE - Online. New users or new subscribers may be felt that they bought more months when in fact this game may loose its (Working on Linux) badge pretty hard when you soon no longer can login from the client itself.

[url=https://github.com/CommanderAlchemy/.bin/blob/master/eve] EVE - Online Launcher [Linux] [/url] Installs, launches character prefixes (both SISI & Tranquility). Simplescreenrecorder shm inject

Torgeir Hekard
I MYSELF AND ME
#148 - 2013-06-14 03:37:04 UTC
COMM4NDER wrote:
[quote=Eleriien Krhaagh]Anyhow i created two bugreports in the bugtracker for wine and if you got more information it would be apriciated or even commenting that you also have this. Please note if you tried without any infecting overrides because winedevs frown on that.

Are you sure that rendering problem is not actually SSL problem?
I've got no rendering problems since patching SSL.

As for CPU usage - this is no longer an issue for me since one of the updates. MAYBE it's related to updating wine, but not likely, since it was a launcher problem (that is, present on windows too), not wine problem, and should have been fixed as per patchnotes.
Frazier
Isaziwa Industrial Resource and Service
#149 - 2013-06-14 11:08:01 UTC
Eve and the launcher run just fine if wine is patched with the awesomium SSL patch. Besides this and disabling d3d11 not other tweaks are needed. No winetricks (corefonts, vcruntime and so on) and no overrides are needed.
I would rather increase the rating than lower it, the setup is more hassle free then before.

There are even 2 player made launchers available for those that really can't get the EVE Launcher to work. So I don't see a problem anymore if the client login gets removed.
Miao Sajuuk
Deep Core Mining Inc.
Caldari State
#150 - 2013-06-14 11:31:08 UTC  |  Edited by: Miao Sajuuk
Looks Launcher can working on WINE git version. Smile

EDIT:
Not always work, if occur ERROR -7, need clear launcher cache.
COMM4NDER
Legendary Umbrellas
#151 - 2013-06-14 13:02:09 UTC  |  Edited by: COMM4NDER
Torgeir Hekard wrote:
COMM4NDER wrote:
Anyhow i created two bugreports in the bugtracker for wine and if you got more information it would be apriciated or even commenting that you also have this. Please note if you tried without any infecting overrides because winedevs frown on that.

Are you sure that rendering problem is not actually SSL problem?
I've got no rendering problems since patching SSL.

As for CPU usage - this is no longer an issue for me since one of the updates. MAYBE it's related to updating wine, but not likely, since it was a launcher problem (that is, present on windows too), not wine problem, and should have been fixed as per patchnotes.


Hm will try it out a bit more, i was also thinking maybe the SSL issue is related here.
As for the CPU usage its still there with wine 1.6rc1

Frazier wrote:
Eve and the launcher run just fine if wine is patched with the awesomium SSL patch. Besides this and disabling d3d11 not other tweaks are needed. No winetricks (corefonts, vcruntime and so on) and no overrides are needed.
I would rather increase the rating than lower it, the setup is more hassle free then before.

There are even 2 player made launchers available for those that really can't get the EVE Launcher to work. So I don't see a problem anymore if the client login gets removed.

You dont need the override to disable dx11 anymore.

[url=https://github.com/CommanderAlchemy/.bin/blob/master/eve] EVE - Online Launcher [Linux] [/url] Installs, launches character prefixes (both SISI & Tranquility). Simplescreenrecorder shm inject

Torgeir Hekard
I MYSELF AND ME
#152 - 2013-06-14 14:09:54 UTC  |  Edited by: Torgeir Hekard
COMM4NDER wrote:
[quote=Torgeir Hekard][quote=COMM4NDER]
As for the CPU usage its still there with wine 1.6rc1
.

2 suggestions.

1) Run repair.exe. For me it reinstalled the launcher and apparently did something to it.
2) In launcher settings, set number of download threads to 1, then exit launcher, wait till the threads run out, then run it again.
COMM4NDER
Legendary Umbrellas
#153 - 2013-06-14 15:25:17 UTC
Torgeir Hekard wrote:
COMM4NDER wrote:
[quote=Torgeir Hekard][quote=COMM4NDER]
As for the CPU usage its still there with wine 1.6rc1
.

2 suggestions.

1) Run repair.exe. For me it reinstalled the launcher and apparently did something to it.
2) In launcher settings, set number of download threads to 1, then exit launcher, wait till the threads run out, then run it again.


I can now confirm that after playing with patches both rendering issues and cpu usage is gone.
All in all i tried wine-multimedia from AUR with awesomium.patch & use_glBufferSubDataARB_dbuffer.patch the PKGBUILD that I used is posted in comments.

The root cause for this is indeed the SSL issue, though im still having the bugs on since it maybe triggers something in Wine that it should not do.

Summa summarum
With awesomium.patch Launcher is working as intended. A side note patching is a different story from what i remember but will have to wait until a new patch is out for EVE to see if it needs overrides to work or not.

[url=https://github.com/CommanderAlchemy/.bin/blob/master/eve] EVE - Online Launcher [Linux] [/url] Installs, launches character prefixes (both SISI & Tranquility). Simplescreenrecorder shm inject

Ezra
Lazy Tax Evaders
#154 - 2013-07-03 20:25:52 UTC
Frazier wrote:
Eve and the launcher run just fine if wine is patched with the awesomium SSL patch. Besides this and disabling d3d11 not other tweaks are needed. No winetricks (corefonts, vcruntime and so on) and no overrides are needed.
I would rather increase the rating than lower it, the setup is more hassle free then before.

There are even 2 player made launchers available for those that really can't get the EVE Launcher to work. So I don't see a problem anymore if the client login gets removed.

The launcher was working great for me with the SSL patch applied to WINE - however, as of the Odyssey 1.0.12 patch on July 2, the launcher is no longer capable of any connection whatsoever.
Woo Mi
Federal Navy Academy
Gallente Federation
#155 - 2013-07-04 17:22:37 UTC
Ezra wrote:

The launcher was working great for me with the SSL patch applied to WINE - however, as of the Odyssey 1.0.12 patch on July 2, the launcher is no longer capable of any connection whatsoever.


Yup and ditto.
The login part of the launcher is now black for me.
Running the client directly still works.
Will try repair.exe later tonight.
Woo Mi
Federal Navy Academy
Gallente Federation
#156 - 2013-07-04 17:39:06 UTC
Hmm, strange.
After using the client directly and then logging in on the forum for my previous post the launcher seems to work again correctly. This looks like some SSL or password validation shenanigans.