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0.0 tactics change with odyssey ?

Author
Krax As
Garoun Investment Bank
Gallente Federation
#21 - 2013-05-07 09:00:04 UTC
LHA Tarawa wrote:
Krax As wrote:
since Ice products and thus fuel costs will get a signifcant kick upwards in prices, do you think tactics and pvp behavior will change ?


That is ONE heck of an assumption. With cycle times of ice harvesters falling 50%, ice harvesting in 0.0 will instantly be more profitable than ore mining, even at current market price.

Why do you assume that there will not simply be much more ice harvested in null, to take advantage of this profitability, dropping prices instead of increasing them.


Besides, CCP was clear in their "the numbers" dev blog that they will be monitoring closely and make adjustments as needed, telling me they are not going to let ice prices skyrocket.

Finally, an increase in ice prices will hit POS prices more than hot drops, and would likely just result in towers coming down.



well, right now not even 1 % of all Ice is mined in 0.0 space.

no matter how profitable it is (0.0 is and was always more profitable) hardcore miners wont simply flock to 0.0 just because it will get them more isk in their pockets, because it just doesnt. not if you can protect yourself. not if you have the "safety" you have right now mining for hours on end and only real risking of that statistically irrelevant highsec gank.

like others said it before: unless those peeveepee professionals unite with their fellow null-"bears" to come out on top of this, prices will just explode.

oh btw: to refine abc ores and basically all that change now rather than after 4th of june is plain dumb.
also it might be worth to stock up on T2 items right now because production chains need to adjust to the new T2 materials.

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#22 - 2013-05-07 09:48:51 UTC  |  Edited by: Aralyn Cormallen
Abrazzar wrote:
Krax As wrote:

funny you mention that as I listened to the TEST indy podcast regarding odyssey changes just yesterday and from what I heard it was industrials pointing out they will need help and support from security and that TEST leadership really wont give a damn.

as one pointed out: they will just throw more money at the problem... and I doubt TEST leadership is so much different from other big alliance leadership

I see nothing has changed on the stance to provide security for industry in 0.0 alliances since I was down there. Really, there needs to be a change in sov mechanics that forces a alliance to secure the systems they claim or lose them.

Hey, I just might have had the right idea for that.
[shameless plug]


The "PVPers should protect miners" arguement, although completely sensible in a real-world theory sense has one major problem in game.

Ultimatly, all the "carebear" activities are completely selfish, geared around making money solely for the person performing it. Now, in isolation, thats completely fine. However, any "security" operation would end up beilng purely philaphropic (is that a word?), in that it involves someone spending their time to make someone else make a profit.

Its hardly surprising that PVPers balk at the idea of sitting around for hours, protecting miners or industrialists, gaining nothing for their time, only to then get screwed by those same guys they are defending when they need to replace their ships and find the industrialists have slapped a fat mark-up on their goods.

The alternative is paying for security, but when you consider the isk/hour of things like mining, is a mining op really going to be willing to slash that in half to split the profit with an equal number of pvpers who are sitting there protecting them? Of course not, mining is badly enough paid as it is, without halving that to pay for protection. So, the mining ops will go on being unprotected.
Danni stark
#23 - 2013-05-07 10:10:41 UTC
Shepard Wong Ogeko wrote:
Danni stark wrote:
business as usual.

i'm sure there are plenty of miners chomping at the bit to get in to 0.0 space to mine more lucrative things than scordite, sensible 0.0 entities might even consider letting them do just that.


The closest this will come to happening is that existing nullsec players move there highsec industry alts into nullsec.

Nullsec alliances will not be inviting anyone in (outside of the usual renter agreements) to do mining and industry because many of them already have highsec alts who will get first dibs on any new wealth to be made in nullsec mining and industry.


while i don't think alliances will be absorbing whole mining corps, i think there will be a hand full of miners joining various corps spread throughout null. there won't be any kind of mass exodus from high sec, that'll never happen and it'd be absurd to even consider it a possibility.

at the end of the day, mining is still a "dull" activity in comparison to other things you could be doing, and it's pretty man hour intensive in terms of supplying minerals in comparison to importing things i'd imagine. i think null sec entities would be foolish to turn away miners without good reason. some of them might even jump in to a cheap ship and occasionally pvp, and they might enjoy it, who knows where that could lead?
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