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3 Months of Low Sec Expl. Some Stats

Author
l0rd carlos
the king asked me to guard the mountain
#21 - 2013-05-12 12:22:12 UTC
He claims to be a fulltime explorer, so it would be strange if you would mix up rated and unrated.
Baybe he knows something we don't know?

I like the escalations who end up in 0.0 after after 5 sites, up i have no idea how to escalate them further :0

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Keenky
Royal Amarr Expeditions
#22 - 2013-05-14 10:22:04 UTC
SidtheKid100 wrote:
Zhilia Mann wrote:
Jenn aSide wrote:
Jonas Staal wrote:


I have read about DED sites "triggering" new stuff, but that was one post by Jenn Aside (I think). Other than that no info at all.. So unless there is info to be found about this, people will blitz sites because they don't know any better..


The only "DED" that results in multiple escalations (that I know of) is Fleet Staging Point (9/10), and that's only found in null sec. It only does what it does because rather than put a real 9/10 in the game, CCP elected to slightly revise FSP from an unrated plex to a DED.

Now (unlike in the past), Fleet Staging Point 1 always escalates to Fleet staging point 2, and Fleet Staging point 3 always escalates to Fleet Staging point 3. FSP 3 is open/non-gated deadspace, making it the only null sec DED site that you can use a capital ship in (I sometimes use a Dread to pop the station).


This. 9/10s are pseudo-DEDs that always escalate. Same for Serpentis and Angel 6/10s. Beyond that, actual DED sites do not escalate. Not sure where that particular confusion comes from.



Think it occurred when Keenky mixed up rated sites with unrated sites. Saw him using "DED 4/10" and "Watch" and "Sigil" in roughly the same context. I could be wrong, I couldn't understand his/her post completely. xD


Considering a X/XX rating as a possibility to compare the grade of difficulty to expect form a site, or what ship is recommended to use. Nothing is mixed up, but misread. The only stuff that is definitely mixed up here, is EXPEDITION and ESCALATION. Triggering an EXPEDITION has nothing at all to do with ESCALATION.

The DED rating is often not more than an information about what size of ships are allowed. I personally dont care much about a DED rating, except in sites where you can trigger expeditions which could lead to an escalation. Triggering expeditions in a DED 1/10 means that the expedition is meant for a frigate-sized ship, while a possible escalation does not have any gates and therefor no restrictions of ship size by itself. While e.g. "Sansha Vigil" (limited to BC size) triggers the expedition "True Power Ship Yards" which can be followed down 4 or 5 sites and easily be solved with BC size ships, the appearing Battlefleet (escalation trigger) is on sites 1-3 easily to solo with a BC, but on 4 or 5 (both lowsec) might lead into heavy troubles for some and truly is not meant for BCs. Even Battleship sizes can get into troubles quickly. Following down "Tracking down the Source" escalation will bring most players with BCs into heavy troubles.

How to measure the difficulty and tell a fellow explorer if not a comparison to something he knows the grade of difficulty of? Allthough you might find Vigil easy, the expedition is as easy, too. The escalation trigger is completely different. I dont remember any Elite Battleship in Vigil at all. So when asked how difficult it is to solve my adequate answer is and will be "You ever solved an L5 or DED 5/10 solo? About that hard."
Keenky
Royal Amarr Expeditions
#23 - 2013-05-14 10:55:50 UTC
l0rd carlos wrote:
He claims to be a fulltime explorer, so it would be strange if you would mix up rated and unrated.
Baybe he knows something we don't know?

I like the escalations who end up in 0.0 after after 5 sites, up i have no idea how to escalate them further :0


I only know a few, too. What makes it difficult, is that some random situations and triggers are out of your control. the "how to trigger" is less something in your control, but more something you have to follow down in the correct way.

I think that the Vigil is the best way to learn about expeditions and escalations. Before i found all that out i wasnt paying any attention to the messages in local at all while i was following down my "True Power Ship Yards" as described in several spoilers. I solved all according to spoiler. I skipped the last site #5 of the expedition in lowsec and brought my Orca with the salvaging equipment to the last site, where i was floating in space with my other toon and a buddy of my corp. We didnt have much to do but tractor and salvage while chatting in TS.

Then hell break lose. Out of nothing a fleet warped in and opened fire. My other toon in the HAC went boom in less than 10 secs - too few time to warp out. The Orca made it out in Hull. My buddy exploded in his Battleship, while scrambled and pinned down by 8 Elite Frigs. Only thing we could do was watching the fleet as it warped off. Of course we were like "WTF was THAT?"

We started to analyze the chit chat in local and messages from the expedition. And heck, there it was: On the first site of the expedition in local was a warning message, that the tower sent an emergency signal and a nearby fleet responded and that we should better leave before hell breaks lose. I thought this was just blabla, but in fact, it wasnt.

Of course we were burning for revenge. It took us like 6 days to get another Vigil, that triggered True Power expedition. This time we were prepared. But bad luck, the expedition ended in site 2. It took us about 3 weeks further to get an expedition that lead to site 5 - we followed into lowsec with 3 battleships and we were absolutely sure to win. Not worth mentioning, we didnt win. In lowsec something bigger was in the fleet. We had no chance at all. My Abby was worth 2 salvos, the other toons the same. The little action took less than 30 secs and left us back in 3 capsules. We were foaming of rage.

Another 3 weeks later the next shot. We had worked out a strategy, and we took the fleet out - but .. another windows popped up and we were like "what is this?". No information in web. Asking other explorers we knew and only one gave us an answer, but it was very vaguely and nothing precise. We decided to give it a go. It took us about 3 days to solve it and we got some nice loot.

And on later expedition and escalations we found out it goes MUCH deeper than just this level. Amazing, that it all started with a boom and reading the messages in local. I found several more sites with expeditions and triggers for escalations. But those are damn rare, you need to have luck that everything triggers and you interpret correctly what to do when. We shared our knowledge in forums, but only were offended and told "what isnt on wiki, doesnt exist".

About those sites in nullsec with high ratings i can not tell you. Other explorers probably can tell you, if they are willing. I see it very simple: Doing Vigil gives you 1 chance. TPSY gives you another 1-5 chances for loot. TDTS gives you another 1-5 chances for loot. And when at the end with the named you get another 1-5 chances for loot. But in this case some support is really good.

Exploration is barely done in fleets where im exploring (borders high/low sec). The chances to get all this stuff triggered are few. But ONCE you have it - you dont need to probe for about a week (with my online time, that is). You have a target, an expedition and some escalations and a lot of fun and adventure. It just occurs to seldom.
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