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Wardecs

Author
Goram Kar
Doomheim
#1 - 2013-05-04 21:29:09 UTC
Is anything being done about highsec war decs in the future? It seems silly that a seasoned pvp corp can pay a measley 50m and just go willy nilly and pop miners or people who have much less fighting capability. My corp has been under war for nearly the past month, each week with a different corp/alliance. Is anything being done to address this? If not, this is game is starting to get really frustrating really quickly.
Salicaz
Verrimus Caelum
#2 - 2013-05-04 21:37:00 UTC
Goram Kar wrote:
Is anything being done about highsec war decs in the future? It seems silly that a seasoned pvp corp can pay a measley 50m and just go willy nilly and pop miners or people who have much less fighting capability. My corp has been under war for nearly the past month, each week with a different corp/alliance. Is anything being done to address this? If not, this is game is starting to get really frustrating really quickly.


Leave corp, join npc corp (immune to wardec), If you like they guys in the wardecced corp just start a private channel.

Other than that, all get in T1 frigs and fight them, have fun, learn tactics and cry less about pvp in a pvp game Big smile
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#3 - 2013-05-04 21:46:01 UTC
You could, you know, try and do something about it and not whine on the forums. Over the last year and a half wars have been changed in such as way that the mechanic is hugely biased in favor of the defender. If you can't figure out how to not get horribly beaten by people when the game itself is biased in your favor then you're doing something wrong.
Rengerel en Distel
#4 - 2013-05-04 21:48:57 UTC
ITT: NPC corp OP asks how to avoid wardecs.

With the increase in shiptoasting, the Report timer needs to be shortened.

ShahFluffers
Ice Fire Warriors
Infinite Pew
#5 - 2013-05-04 22:12:29 UTC
Step 1: Get everyone in corp into cheap, artillery-fit, "suicide" Thrashers...
Step 2: Meet the enemy in glorious combat...
Step 3: Primary the most expensive and squishy thing in range of everyone...
Step 4: Laugh as even though your enemy has killed everyone in your corp you have killed far more in ISK value.

OR

Step 1: Get everyone in Ewar ships (ECM and sensor dampeners preferably)...
Step 2: Meet the enemy in glorious combat...
Step 3: Apply ALL the Ewar on ALL of your enemies...
Step 4: Laugh as they warp away/dock up and rage impotently in local.


No, really... despite the above smacking of troll and humor it is actually serious advice.

Also... a corp in EVE isn't like "guilds" in other games. It's not just a means to collect likeminded people who wish to pool their resources and be social. A corp opens up options in what players can do (ex. establish POSs, share equipment/resources, set up POCOs, etc) at the cost of being "fair game" to the rest of the game.
In a sense... founding a corp is essentially declaring that you are, "ready to play with the big boys."
Goram Kar
Doomheim
#6 - 2013-05-04 22:19:33 UTC
Vimsy Vortis wrote:
You could, you know, try and do something about it and not whine on the forums. Over the last year and a half wars have been changed in such as way that the mechanic is hugely biased in favor of the defender. If you can't figure out how to not get horribly beaten by people when the game itself is biased in your favor then you're doing something wrong.


Oh we've tried. We formed a fleet with logi and some cruisers, only to be chased away by Bhaalghorns and a fleet of t3 and neutral reppers. Thing is, this has been going on for weeks on end now. It is hard to keep an alliance together if were ordered to just stay docked for that long....and its in the end hurting moral. Kind of doubt we can muster up enough guys to even try a fleet similar to that again.
Goram Kar
Doomheim
#7 - 2013-05-04 22:26:36 UTC
ShahFluffers wrote:
Step 1: Get everyone in corp into cheap, artillery-fit, "suicide" Thrashers...
Step 2: Meet the enemy in glorious combat...
Step 3: Primary the most expensive and squishy thing in range of everyone...
Step 4: Laugh as even though your enemy has killed everyone in your corp you have killed far more in ISK value.

OR

Step 1: Get everyone in Ewar ships (ECM and sensor dampeners preferably)...
Step 2: Meet the enemy in glorious combat...
Step 3: Apply ALL the Ewar on ALL of your enemies...
Step 4: Laugh as they warp away/dock up and rage impotently in local.


No, really... despite the above smacking of troll and humor it is actually serious advice.

Also... a corp in EVE isn't like "guilds" in other games. It's not just a means to collect likeminded people who wish to pool their resources and be social. A corp opens up options in what players can do (ex. establish POSs, share equipment/resources, set up POCOs, etc) at the cost of being "fair game" to the rest of the game.
In a sense... founding a corp is essentially declaring that you are, "ready to play with the big boys."


Thanks for the advice, I'll see if I can implement it.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#8 - 2013-05-04 22:28:38 UTC  |  Edited by: Vimsy Vortis
Congratulations, you're losing a war because you're weaker than the aggressor. That's seems pretty much how a war should go to me, I'm not seeing what the problem is.

This is normally the part where you try and negotiate a surrender.
Haulie Berry
#9 - 2013-05-04 22:49:24 UTC
Goram Kar wrote:
Is anything being done about highsec war decs in the future?


If you mean, "Is anything being done to keep you safe from the big bad meanieheads," then, no, probably not.

The fact that bigger corps can pick on yours is not a bug - it's a feature.
Inxentas Ultramar
Ultramar Independent Contracting
#10 - 2013-05-04 22:55:11 UTC
Best advice is to rethink why you are getting wardecced all the time. Possibly your previous wars didn't end very well? You are giving away easy kills? As other posters have pointed out starting a corp is a way of shedding your wardec-immunity in exchance for more gameplay options, options that allow you to make more profit or operate more efficiently in PVP. The reality of the matter is that any corp should be ready for PVP, and they better enjoy it too! Big smile

If all you want to do is carebear and not fight, you could seek mercenaries to help you or look into an Alliance to support you. But nothing in EVE comes for free, mercs will want to see payment and Alliances need to replace combat ship replacements during war. It will be expected that you chip in and do your part in defending what is yours. The best long term solution is to get some people in the corp that actually enjoy PVP, and are willing to lose ships looking into ways to best annihilate the bad guys. Give these people some roles and permissions like a special POS hanger for T2 mods, make life easier for them and make PVP a fun occasion.
Cadicus Killraven
Republic Military School
Minmatar Republic
#11 - 2013-05-04 22:55:15 UTC
I would have to say I agree with most replies here. Your corp is smaller, look into asymmetric warfare situations for inspiration, smaller groups can move about quicker and be more flexible. Plus the defender's side is biased in EVE, if you really wanted to then just drop your corp and reform it. Otherwise, there should be methods for reducing kills on your side, just look them up. Plus you can learn how to fight back, Brave Newbies Inc. became famous for teaching newbies into becoming a force to be reckoned with.
Moonlit Raid
Doomheim
#12 - 2013-05-05 00:03:27 UTC
Did you know?

A war dec used to be 2 million a week. Not [minimum] 50m.

Fight them, or just create a new corp, it's ~2 mil to create a new corp and you can do this much more quickly than they can dec you so you can burn them through hundreds of millions (if they're so inclined to keep dec'ing you).

The game has some pretty solid ways of dicking other people around if you really want to.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

goudaMob
Victory or Whatever
Pen Is Out
#13 - 2013-05-05 00:30:34 UTC
Hire mercs for your corp. If you're a corp in HighSec and don't do any PVP then you're probably an Industrial corp. Get some muscle on your side and keep them supplied. Let them fight the war for you while you continue whatever passive gameplay you're doing lol.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#14 - 2013-05-05 00:48:40 UTC
Goram Kar wrote:
Is anything being done about highsec war decs in the future? It seems silly that a seasoned pvp corp can pay a measley 50m and just go willy nilly and pop miners or people who have much less fighting capability. My corp has been under war for nearly the past month, each week with a different corp/alliance. Is anything being done to address this? If not, this is game is starting to get really frustrating really quickly.



Ok here i'll write you a comprehensive 3 step guide on how to really enjoy Eve

1. Realize that high sec sucks.

2. Leave high sec

3. Never EVER return.




Makes the game a LOT better.

BYDI recruitment closed-ish

Bad Messenger
Rehabilitation Clinic
#15 - 2013-05-05 15:47:31 UTC
Goram Kar wrote:
Is anything being done about highsec war decs in the future? It seems silly that a seasoned pvp corp can pay a measley 50m and just go willy nilly and pop miners or people who have much less fighting capability. My corp has been under war for nearly the past month, each week with a different corp/alliance. Is anything being done to address this? If not, this is game is starting to get really frustrating really quickly.


this is just typical question when player has not managed to win game on way he wants to play this game.

You should change your play style 1st, at least eve has been running 10 years now and wardecs were even cheaper in the past and people still play this game so problem has to be on your way to play game.
Auduin Samson
Sebiestor Tribe
Minmatar Republic
#16 - 2013-05-06 02:28:31 UTC
All things being equal, when facing a superior fighting force, conventional warfare will not end well for you. Fortunately, there are a myriad of ways to make things not be equal.

First and foremost, don't give them worthy kills. If they realize they can farm more than 50mil worth of loot or killmails (Sometimes that's all they're in for) from you per week they will not leave.

Second, not that the next steps are in any order, keep your cards close to the table. If you immediately throw everything you have at them, they will know what to expect. However, it is difficult to discern "Everything they have" from "Spare parts in their hangar" when fighting against an unknown hisec corp that is mostly industry pilots. This makes it easy to build them a false sense of security by throwing a few trash-fit frigates and cruisers at them early on to test the waters. If they think that's all you have, they will be more likely to let their guard down.

Third, if you can, find friends. This might seem like a cop-out, but this can turn the tables in any engagement. There exist many pilots in eve looking for fights, and many corporations that will gladly snatch an opportunity to go kill someone. Ally yourselves with such a group for the duration of the war. This also can help you get combat experience from combat pilots, which is very valuable if such a situation should ever arise again.

Fourth, deception can turn any engagement to your advantage. Lure them out with something like a Battle Iteron. Once again, it's much easier to make someone panic (and subsequently make very poor decisions) when they are sure of an outcome that not only does not happen, but begins to reverse itself very suddenly.

Remember, being wardecced doesn't have to end with you smashing your adversaries into the dirt. You just need to make it less than worth it for whoever you're fighting. You can take this as an opportunity to learn how to effectively fight in packs. Just because you're inexperienced doesn't mean you can't make a dent in their forces. If you loose ten of those frigates taking down one of their battlecruisers, you have dealt at least five times the financial damage to them that they dealt to you. It's also quite embarrassing to perceive yourself as the superior force then get your shiny ship ganked by a bunch of industry pilots in frigates. That alone might make them go away.

In the end, if you really can't manage to make any of this work, negotiate your surrender. This is, however, a last ditch effort, as there is no guarantee they won't wardec you as soon as they get their big payout, and if they blab to their friends that you're soft targets, you will soon have many others trying to shoot you down. Remember, Eve is closer to real life than to other MMOs. Nothing is ever fair, and sometimes life just ***** on you. Fly safe, fly sneaky, and if at all possible, never make it worth their while.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#17 - 2013-05-06 03:29:31 UTC  |  Edited by: Vimsy Vortis
My alliance is currently assisting an alliance in a war that until we joined as allies they we at 8 billion in losses with no kills in their favor. Some of them really wanted to fight back and had no idea how to and others didn't seem to want to do anything because they didn't think they'd be able to win. However after we blew up a bunch of faction battleships that the aggressors had been flying around unscouted because they had grown so complacent due to the passivity of the defender it became apparent to them that their aggressors were not invincible and that if they put in a real dedicated effort they would be able to both outnumber and outgun the aggressors.

So today when the aggressors put together a big old fleet and we weren't around to help out rather than not do a damned thing, our client put together their own big old fleet and engaged the aggressors, off-gird boosts and neutral logistics be damned. They killed a multi-billion isk Bhaalgorn, a Tempest Fleet issue and some regular battleship and all the lost was a couple of falcons.

When you're at war with a group of dedicated highsec griefers or mercenaries you're entirely likely to have either a numbers or average SP advantage if not both. If you're willing to really try and do something about it, and that includes seeking help when necessary, there's no reason you shouldn't come out the victor.

Heck if you're fighting BAW just go kill Tah'ris, he's always doing something dumb.
Ynot Eyob
Safety Set To Red
Train Wreck.
#18 - 2013-05-06 07:12:22 UTC
You got mail :D

Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".

Oska Rus
Free Ice Cream People
#19 - 2013-05-06 11:38:37 UTC
Being in high-sec and in player corp just makes no sense in current game mechanics. Which is imho bad. But it would be silly to stay in a player corp when living in hi-sec.
Ynot Eyob
Safety Set To Red
Train Wreck.
#20 - 2013-05-06 12:36:31 UTC
Oska Rus wrote:
Being in high-sec and in player corp just makes no sense in current game mechanics. Which is imho bad. But it would be silly to stay in a player corp when living in hi-sec.


Sounds nonsens to me, why would you pay 11% tax to a NPC corp?

Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".

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