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miners out in null

Author
Lojak 2501
Unitum Investigationis et Progressus
#1 - 2013-05-03 16:50:12 UTC
ok ive been in eve since the last 1/2 of 06 and and i have an odd question that just got shoved to the back burner and never answered. so here it is

ive been in and out of high sec, low sec, and null. but out in null i noticed that there were no mining ops. why is this? major alliences and corps gotta build or import everything from high sec. traders ive seen hell a buddy of mine made LOADS of isk in a blockaded runner and alot of time.
ive kept an eye (at that time) for belt ops but never saw any. and even in recruitment channels when recruiters are out and about for new blood they want combat pilots over the builders and miners anyday.

so my question i guess is really why arent there more miners out there? even before this mineral rebalance stuff i just thought this was odd



Danni stark
#2 - 2013-05-03 16:51:16 UTC
because until this rebalance happens, you make more isk in high sec where you can go afk and not give a damn, or have to bother with tedious logistics etc. basically.
Zifrian
Federal Defense Union
Gallente Federation
#3 - 2013-05-03 16:52:52 UTC
There are plenty of miners in null. Just open the game map and set statistics to industry upgrades. Those level 3-4 and 5 systems didn't get that way on their own.

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Lojak 2501
Unitum Investigationis et Progressus
#4 - 2013-05-03 16:53:46 UTC
so it was more the miners not wanting to go out there. where as i thought it was miners werent wanted out there?

makes sence considering.
Danni stark
#5 - 2013-05-03 17:00:09 UTC
Lojak 2501 wrote:
so it was more the miners not wanting to go out there. where as i thought it was miners werent wanted out there?

makes sence considering.


bit of both really. miners don't contribute anything, and there's nothing there of worth.

corps aren't going to go out of their way to accommodate people who have very little to contribute, and if people aren't given a reason to go there then they won't.

neither factor is to blame on it's own, it is a bit of a combination of both, mainly the lack of reason to be in null to be honest. those miners that are there, are there for more than the mining.
Xessej
Perkone
Caldari State
#6 - 2013-05-03 18:18:39 UTC
Lojak 2501 wrote:
so my question i guess is really why arent there more miners out there? even before this mineral rebalance stuff i just thought this was odd

There are a lot of miners out there those industrial upgrades didn't just appear. Miners in null don't mine in belts since they have those great grav sites. Also they tend to dock up if a nuetral is in system.
Erloas
Sebiestor Tribe
Minmatar Republic
#7 - 2013-05-03 18:43:45 UTC
I haven't been in that many different alliances, but the ones I have been in have all had mining ops at some frequency.
Usually ice mining is specifically for POS fuel and only done when supplies are getting low and regular mining is for ISK and depends mostly on the individual player.

You will *never* see a miner in null sec though unless they are in your alliance (or coalition for those larger then alliance alliances) because you learn quickly that any neutral in space is worth docking for and waiting out or switching ships and hunting down.

Also many alliances or corps won't specifically recruit for industrialists because it makes them an easy target. If you can go to the forums and easily see Corp X is heavily recruiting for industrialists then you figure out what systems they frequent and go hunt them down or war-dec them and try to intercept their hauling operations to high-sec.
Krax As
Garoun Investment Bank
Gallente Federation
#8 - 2013-05-03 18:47:52 UTC
Danni stark wrote:
...snappp

bit of both really. miners don't contribute anything, and there's nothing there of worth.

....snippet.



so miners do not contribute ? to the game or the corp in null ?

or to what ?? don´t get me wrong , I just want to unerstand..

and what about the most precious ores in the game ?? (ABC) ? I always thought those are in null ? I thought those are worth something ??

stupid me
Danni stark
#9 - 2013-05-03 19:23:20 UTC
Krax As wrote:
Danni stark wrote:
...snappp

bit of both really. miners don't contribute anything, and there's nothing there of worth.

....snippet.



so miners do not contribute ? to the game or the corp in null ?

or to what ?? don´t get me wrong , I just want to unerstand..

and what about the most precious ores in the game ?? (ABC) ? I always thought those are in null ? I thought those are worth something ??

stupid me


i was mostly referring to corps. mining isn't a taxable activity. refining is, however it's been a while since i was in null and i *think* refining tax goes to the corp that owns the station, not the corp that you belong to. (feel free to correct me if that isn't the case)
so no, miners aren't really contributing anything to the corp in that respect.

odds are they can't fly a combat ship to join CTAs and the like (if they can, why are they mining? ratting is a superior source of isk (or, so i've been led to believe)).

the problem is there's no real synergy between miners, and corps. neither one really has anything to offer the other. the only way miners end up in corps is if the corp has some thing to offer the miner that isn't mining related (eg, pos for research, or some other kind of benefit.)

i'll wager the people that do mine in 0.0 aren't exclusively miners, like some high sec players are (some being me, although i don't think i'm the only one. at least, i hope not)
Ersahi Kir
Brutor Tribe
Minmatar Republic
#10 - 2013-05-03 20:06:04 UTC
Krax As wrote:
Danni stark wrote:
...snappp

bit of both really. miners don't contribute anything, and there's nothing there of worth.

....snippet.



so miners do not contribute ? to the game or the corp in null ?

or to what ?? don´t get me wrong , I just want to unerstand..

and what about the most precious ores in the game ?? (ABC) ? I always thought those are in null ? I thought those are worth something ??

stupid me


Most miners only want to mine, they don't want to be bothered with call to arms. I think it's ok if you have a few miners and you log them off and only play your main when doing fleet ops, but it's a lot less useful to the corp if you log off all your toons if you don't want to fight at all.

Another issue, that may be getting addressed in June, is that null sec industry is difficult to pull off because of the lack of basic minerals in null sec ores. With just a handful of miners you can pull in the rare ores needed for high end production, and it's much easier to just jump freighter in all the low valued materials needed to produce ships and modules. I know that if we had enough miners to fully seed our local null trade hub it would be terrific, but honestly it's often much more efficient to just blow up some pirates and pay for the things you need to be jumped out.

So I guess my final conclusion is that it's a combination of having access to isk generating activities, the miners not being interested in participating in fleet ops, and the prevalence of mass jumping capability that combine in making null sec miners rare.
Reuben Johnson
Gal-Min Industries
#11 - 2013-05-03 20:58:30 UTC
The nature of miners and PvP'ers dont mix. Miners are not going to make a huge exodus to null to set up the large-scale mining ops that CCP invisions for null without some protection. PvP'ers arent going to sit around all day twitteling thumbs hoping someone might attack the mining op their protecting. There will be some who go and find some success, but most wont go, or quickly turn around and head home to Hi.

As for people suggesting null PvP'ers bring their mining alts back to null, I doubt it. They mine in hi so theycan afk while they PvP their main. They won't be able to do that if they have to babysit their mining alt. The ones that do go, would be dedicated miners, who are awake at the keyboard chatting up while mining. Question is, how long will they stay when they become a primary target with no protection from the crp they mine for?
Ekaterina 'Ghetto' Thurn
Department 10
#12 - 2013-05-03 21:48:00 UTC
Most of the above comments seem to confirm what I thought would happen after the June changes. The spodumain won't get mined to a large extent, the jump freighters will continue to travel to high sec to buy low ends, and the mineral prices will recover.

There was a fair bit of fuss to get these low ends provided in null but not much interest in mining them.

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

Danni stark
#13 - 2013-05-03 21:53:27 UTC
Ekaterina 'Ghetto' Thurn wrote:
Most of the above comments seem to confirm what I thought would happen after the June changes. The spodumain won't get mined to a large extent, the jump freighters will continue to travel to high sec to buy low ends, and the mineral prices will recover.

There was a fair bit of fuss to get these low ends provided in null but not much interest in mining them.


spod will get mined just as much after odyssey as it does now, in proportion to the other ores in null sec.
Zappity
New Eden Tank Testing Services
#14 - 2013-05-04 05:15:38 UTC
I think it will depend on whether the outpost changes have gone far enough. Local production would drive local mining, not just prices.

Zappity's Adventures for a taste of lowsec and nullsec.

Centurion Dorn
Superluminal Industries
#15 - 2013-05-06 21:30:16 UTC
There needs to exist a synergy between the mining toons and PvP toons of null sec corps, but currently there is not.

I think in the grand vision of CCP they see miners toiling away in fields to haul in ore that is then turned into ships that the PvPers use to either defend their space or go on the attack. That just isn't happening because of:

a) the player base - as stated by someone in here, miners "contribute nothing". This is both true and false. True in the case that, a miner brought in to a null sec corp isn't forced to sell the ore he/she brings in to the corp/alliance. So that miner can either just sell it outright at whatever price they can get, or make items to sell at whatever price point works out to be profitable. False in the fact that a miner CAN contribute quite a bit to a null corp, but they are seen as not because of the mentality of "They don't play the way I do, so they're wrong". PvP'ers see miners just sitting around with lasers on rocks and think that that's all they do. But if an industrialist turned their production skills to output strictly for corp purposes, you could see corp coffers filled and hangers full of whatever you need.

b) mechanics - Most miners like it safe, and any miner that heads out to null is going to know that it's not safe, but it needs to be made so within reason. Any null-sec corp can have guard toons on standby, but that's not going to help in alot of situations. One cloaker in system will shut down your operations because they know a blop cannot be far behind. I've said on a few occasions where CCP really needs to make a new destroyer that can hunt down cloaked ships, but that doesn't appear to be happening ever. So it's easier to sit in high-sec, mine, build, sell and let the nullers deal with the logistics.


CCP seems to be moving toward making it more expensive to operate large logistics moves to null while at the same time making industry
Zoairon Dread
Renzler Industries
#16 - 2013-05-08 08:24:54 UTC  |  Edited by: Zoairon Dread
I really don't understand that the same arguments are repeated over & over when they're just completely false.

From the above post there is an agreement that alliances/PvP'ers do not benefit from miners in any way and that nullsec is just to dangerous for the poor little carebears. This is just plainly WRONG.


1. Synergy miners/alliance.

Any alliance will benefit greatly from a good mining/indy corp joining them. Having an industrial base setup in deep blue 0.0 makes it sooo much easier for all the other members of the alliance to procure ship/ammo/equipment/rigs/etc... When JF into highsec will become a lot more expensive in Odyssy why would go through all the trouble & cost of an expensive logistic JF/JB route when you can just make it where you live?

Also many make the argument nobody mines in 0.0 because there are easier ways to make isk. That may be, but miners mine not only for the isk, but simply because they like to mine. Some people get their enjoyment from shooting a rock, refining said rocks and making stuff for a profit. This might as alien to a regular 0.0 PvP'er as PvP for me, but to each his own.

And aside from that, miner/indy corps will just pay a monthly tax to their blue overlords. Since they make a crapton of money from mining/indy in 0.0, just let them pay taxes.


2. Its 0.0...RUUUUUUUUUUN

Highsec is not safe to mine lol. Anytime you can get suicide ganked just for fun or people try to blackmail you (James315 for example) while you're competing over crappy rocks with a fuckton of other miners. Anytime Hulkageddon is held or when the Goonies are bored highsec is just to unsafe for mining.

Compared to deep 0.0, what danger is there? If you don't react to an enemy fleet coming through 15 systems towards you, u deserve to die. Besides that there are only rats???
xCassiopiax
Naari LLC
#17 - 2013-05-08 14:32:35 UTC
Reuben Johnson wrote:
The nature of miners and PvP'ers dont mix. Miners are not going to make a huge exodus to null to set up the large-scale mining ops that CCP invisions for null without some protection. PvP'ers arent going to sit around all day twitteling thumbs hoping someone might attack the mining op their protecting. There will be some who go and find some success, but most wont go, or quickly turn around and head home to Hi.

As for people suggesting null PvP'ers bring their mining alts back to null, I doubt it. They mine in hi so theycan afk while they PvP their main. They won't be able to do that if they have to babysit their mining alt. The ones that do go, would be dedicated miners, who are awake at the keyboard chatting up while mining. Question is, how long will they stay when they become a primary target with no protection from the crp they mine for?


^^ This, this upcoming patch will benefit miners that are already established in null.
Bugsy VanHalen
Society of lost Souls
#18 - 2013-05-09 18:15:54 UTC
Zappity wrote:
I think it will depend on whether the outpost changes have gone far enough. Local production would drive local mining, not just prices.

Not if the risk for miners goes up.

Some simple facts about null sec mining.

Currently less than 1 in 10 null sec roaming ships fits a probe launcher for tracking down targets.

the only way to find a miner in a hidden belt grav site is by using probes to scan them down.

This means only about 1 in 10 or 10% of the roaming PVPers are a threat to the miners, as the rest do not have probe launchers.

With the change from grav sites to anomalies that number goes from 10% to 100%.

That is at a minimum 10 times the threat level or a 1000% increase in risk.

If null sec mining is not so popular now, how is it going to be more popular at 1000% higher risk?

Will a 10-20% increase in reward be enough to offset that increase in risk?

If you think the answer is yes, you must be smoking the same stuff as Fozzie....
Bugsy VanHalen
Society of lost Souls
#19 - 2013-05-09 18:19:34 UTC
xCassiopiax wrote:
Reuben Johnson wrote:
The nature of miners and PvP'ers dont mix. Miners are not going to make a huge exodus to null to set up the large-scale mining ops that CCP invisions for null without some protection. PvP'ers arent going to sit around all day twitteling thumbs hoping someone might attack the mining op their protecting. There will be some who go and find some success, but most wont go, or quickly turn around and head home to Hi.

As for people suggesting null PvP'ers bring their mining alts back to null, I doubt it. They mine in hi so theycan afk while they PvP their main. They won't be able to do that if they have to babysit their mining alt. The ones that do go, would be dedicated miners, who are awake at the keyboard chatting up while mining. Question is, how long will they stay when they become a primary target with no protection from the crp they mine for?


^^ This, this upcoming patch will benefit miners that are already established in null.

how many already established miners in null rely on the safety of hidden belts for protection against roaming gangs?

With this change that protection will be gone.

Fozzie says this protection will need to be replaced by the corp/alliance combat pilots(PVPers) protecting the mining fleets.

That is not going to happen.

Currently established miners in null will see there risk going up 1000% with only a small boost to profits. If anything this will drive a lot of those established miners out of null sec.
Klarion Sythis
Caldari Provisions
Caldari State
#20 - 2013-05-09 19:12:32 UTC  |  Edited by: Klarion Sythis
Bugsy VanHalen wrote:

Fozzie says this protection will need to be replaced by the corp/alliance combat pilots(PVPers) protecting the mining fleets.

Where did Fozzie say that?

Also, will this make miners go to null? Yes. I'm a pvper and I might finally return to Sov null to make some money from this with a mining team.. Also, as a pvper who has lived in null, low, and W-Space, I think the measures needed to mitigate risk and stay safe are laughably easy. This isn't 1000% more risky, you just need to be 1000% less AFK.
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