These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
12Next page
 

Faction War Fix?

Author
Lexiana Del'Amore
Nouvelle Rouvenor
#1 - 2013-04-30 19:37:04 UTC
Hello and thank you or taking the time to read my proposal on how we can go about balancing faction warfare.

There are essentially two main groups of players who are involved in faction warfare...
Those who see faction warfare mechanics as a way to make ISK through plexing, and those who use faction warfare as a means to engage in PVP.

The core group of PVP'ing players for all four factions are at times left rather frustrated as their contribution to warzone control is in reality limited to the defense of home systems mixed with the occasional push into key enemy strongholds. For the most part the warzone is controlled by a legion of mostly alt characters who will plex for whoever's faction holds the highest tier at the time.

My fix to this issue is the creation of a new feature called Warzone HOTSPOTS

Much like how incursions spawn randomly in systems, so too would a HOTSPOT be spawned in a faction warfare system.
They would happen a couple of times a day spread out over all timezones.

ArrowFor the duration of 3 hours the HOTSPOT system would provide a Loyalty Point payout at tier 5 regardless of the tier the two sides contesting that system hold at the time.
ArrowWhoever's side has captured the most plexes during the HOTSPOT will gain a 25% swing towards either capturing or defending the system.
ArrowHOTSPOT systems would have a higher spawn rate of all types of plexes.
ArrowAllied factions would not be able to gain the tier 5 bonus while plexing in a HOTSPOT system.

This would provide a welcome boost to those militias stuck at tier 1 who are unable to attract the players focussed on plexing for ISK. With HOTSPOTS popping up randomly over the warzone it will make previously irrelevent systems become key battlefields. It will provide the Core PVP'ers with a actual goal instead of the at times long and fruitless roams in search of targets. Pirates will be using militia intel on where the HOTSPOTS are in order to set up gatecamps and make things more interesting. It will force those plexers wanting to make use of the tier 5 bonus provided have to engage in actual combat as those plexes will be hotly contested. It also leaves the rest of the warzone as it is so that those who choose to simply use faction warfare as a means of income to keep on doing what they do.

Perhaps over time HOTSPOT systems could be spawned using some kind of interaction with DUST514 players.

Again i wish to thank you for your time and look forward to your views about this possible change to faction war mechanics as i feel we are in desperate need of some kind of fix to the current system

Lexi
Andre Vauban
Federal Defense Union
Gallente Federation
#2 - 2013-04-30 19:49:03 UTC
While I like the enthusiasm, it isn't really a good idea if we want Eve to remain a sandbox game. This will pretty much take things out of the hands of the player and CCP will determine where and when fights should happen. CCP will also determine which side will win and lose based on what the map looks like prior to a hotspot forming. I can just here the complaints when CCP spawns a hotspot on top of one factions home system.

.

Deen Wispa
Sheriff.
United Caldari Space Command.
#3 - 2013-04-30 20:05:50 UTC
Not to rain on anyone's parade but let's make this very clear to all future posters who make suggestions;

CCP is not working on FW anymore. They spent a year on FW and this is what you are stuck with. Accept this as is and wait another 3-4 more years before they come back to this.

High Five. Yeah! C'est La Eve .

Mra Rednu
Vanishing Point.
#4 - 2013-04-30 20:28:02 UTC
Let FW die, it could of been and for a while was the greatest thing in EVE but the last few years have just driven it into the ground.

R.I.P. FW o7
Garr Earthbender
Imperial Shipment
Amarr Empire
#5 - 2013-04-30 23:51:45 UTC
Mra Rednu wrote:
Let FW die, it could of been and for a while was the greatest thing in EVE but the last few years have just driven it into the ground.

R.I.P. FW o7


Can't tell i serious or just really..... bitter.

-Scissors is overpowered, rock is fine. -Paper

Bad Messenger
Rehabilitation Clinic
#6 - 2013-05-01 00:39:12 UTC
Garr Earthbender wrote:
Mra Rednu wrote:
Let FW die, it could of been and for a while was the greatest thing in EVE but the last few years have just driven it into the ground.

R.I.P. FW o7


Can't tell i serious or just really..... bitter.


FW is working fine if you ask CCP, but if you look at it as veteran FW player it has only gone worse, changes did not fix fw problems but made those worse.

FW is good for new players and i think that is how CCP want it to be.

Some people think FW is fine, lot of new players to shoot at but personally i do not find it any challenging.
Taoist Dragon
x Never Regret x
#7 - 2013-05-01 00:48:23 UTC  |  Edited by: Taoist Dragon
Garr Earthbender wrote:
Mra Rednu wrote:
Let FW die, it could of been and for a while was the greatest thing in EVE but the last few years have just driven it into the ground.

R.I.P. FW o7


Can't tell i serious or just really..... bitter.


I'm going for bitter. Lol

FW does not need 'fixing'.......


A militia is a rag tag bunch of individual groups that have a loose affiliation to an overall goal.

If the groups within a militia are all off doing their own thing and generally not giving a rats ass about the other groups they lose ground.

Now if said militia get together with the aim of conquering the world and can convince enough people to fight for it then they can become really really powerful and litterly stomp over their enemies.


Now lets apply this to FW.

The gallente did just this. Got organised and got a lot of people willing to fight over space (i.e sov) and guess what?! it took a bit but they capped the warzone.

The Amarr generally don't care about sov so they let the minnies pretty much cap the warzone.
The minnies have done a good job of getting people to join their 'cause' and fight over the WZ by rewarding said people with high teir LP rewards.
The caldari are pretty much taking a break atm with various groups doing a bit of a regroup before the zone hots up again.
The gallente as also seemingly taking a bit of a breather as there are lots of vuln systems that they are just not flipping.

So basically FW is about 'fighting' over systems. However most of the people not happy with FW seem to think you actually have to fight/kill other people to achieve this.
While this is an idea that a lot of people would like simple number determine that FW cannot be a pvp only mechanic as ther just isn't the quantity of people involved. So FW sov becomes a pve activity that is influenced (in some way quite dramatically) by pvp activity.

Ok now that I have once again explained the basics of this in very simple terms that even my 10 year old daughter understands can we please stop with these shite posts about 'fixing' FW.

GET THE FLOCK OVER IT OR MOVE ON!!



Edit: Can you tell I'm really bored at work?

That is the Way, the Tao.

Balance is everything.

Taoist Dragon
x Never Regret x
#8 - 2013-05-01 00:52:42 UTC
Bad Messenger wrote:
Garr Earthbender wrote:
Mra Rednu wrote:
Let FW die, it could of been and for a while was the greatest thing in EVE but the last few years have just driven it into the ground.

R.I.P. FW o7


Can't tell i serious or just really..... bitter.


FW is working fine if you ask CCP, but if you look at it as veteran FW player it has only gone worse, changes did not fix fw problems but made those worse.

FW is good for new players and i think that is how CCP want it to be.

Some people think FW is fine, lot of new players to shoot at but personally i do not find it any challenging.


BM sounds like you might need a change of scenery mate?

I find if there is no challenge I get bored and have to move on, or I figure out a way of making a challenge that keeps me around.
To me FW is a very big and interesting look into human psychology and behaviours which I find facinating. That I can also fight and make isk while doing this is just icing on the cake so to speak.

That is the Way, the Tao.

Balance is everything.

2manno Asp
Death By Design
#9 - 2013-05-01 02:28:51 UTC
seriously tao, stay off the drugs. at least if you're going to post.
Milton Middleson
Rifterlings
#10 - 2013-05-01 04:19:21 UTC
Taoist Dragon wrote:

The Amarr generally don't care about sov so they let the minnies pretty much cap the warzone.


Is this why they sit in the same 4 systems with POSed up link alts and ***** incessantly about how the warzone isn't magically falling under their control and simultaneously tell anyone who will listen about how they totally don't care about the warzone? Lol
Taoist Dragon
x Never Regret x
#11 - 2013-05-01 04:50:23 UTC
2manno Asp wrote:
seriously tao, stay off the drugs. at least if you're going to post.


LOL too much coffee today I think. Been one of those days at work and all the crying about FW being broken has just hit a nerve today.

I need to go and blow some gallente up. That'll make me feel better Twisted

That is the Way, the Tao.

Balance is everything.

Taoist Dragon
x Never Regret x
#12 - 2013-05-01 04:52:23 UTC
Milton Middleson wrote:
Taoist Dragon wrote:

The Amarr generally don't care about sov so they let the minnies pretty much cap the warzone.


Is this why they sit in the same 4 systems with POSed up link alts and ***** incessantly about how the warzone isn't magically falling under their control and simultaneously tell anyone who will listen about how they totally don't care about the warzone? Lol


Yup.

When I was in amarr and anyone tried to get some plexing done the general responce was 'why? don't care about sov just shoot minnies.'

But yes the whining about FW from some of the factions seems to be tweaking my buttons today....need more coffee!!!!!

That is the Way, the Tao.

Balance is everything.

Colt Blackhawk
Doomheim
#13 - 2013-05-01 06:48:30 UTC
Quote:
Yup.

When I was in amarr and anyone tried to get some plexing done the general responce was 'why? don't care about sov just shoot minnies.'

But yes the whining about FW from some of the factions seems to be tweaking my buttons today....need more coffee!!!!!


I wonder what calmil is doing these days Tao. Surely you have a lack of targets.
Seems 80% of the gals is in Sahtogas.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

mindimoo
Oyonata Gate Defence Force.
The Initiative.
#14 - 2013-05-01 08:20:13 UTC
Taoist Dragon wrote:

BM sounds like you might need a change of scenery mate?

I find if there is no challenge I get bored and have to move on, or I figure out a way of making a challenge that keeps me around.
To me FW is a very big and interesting look into human psychology and behaviours which I find facinating. That I can also fight and make isk while doing this is just icing on the cake so to speak.


You think it is big and interesting because you are a new player to FW, try it from a veteran's point of view, I can tell you that there was lots of small gang pvp every day and people kept reshipping and heading back into the same worthless med plex just for the hell of it and to make the system bloom a little brighter on the starmap, oh and no bloody booster alt's apart from neph's which was shot at more often than not by our own fleets :)
Veshta Yoshida
PIE Inc.
Khimi Harar
#15 - 2013-05-01 08:37:03 UTC
mindimoo wrote:
... oh and no bloody booster alt's apart from neph's which was shot at more often than not by our own fleets :)

Pretty sure Neph did not have a booster alt before anyone else, he did have logistic alts however and it did have a tendency to get shot up quite a bit.
Really miss the rolling plex fights that went on for hours .. even have a ton of ships designed to secure the initial beachhead on plex (twin 1600 plate Guardian for the win!) assault left in hangars Big smile
Tsobai Hashimoto
State War Academy
Caldari State
#16 - 2013-05-01 08:55:34 UTC
Deen Wispa wrote:
Not to rain on anyone's parade but let's make this very clear to all future posters who make suggestions;

CCP is not working on FW anymore. They spent a year on FW and this is what you are stuck with. Accept this as is and wait another 3-4 more years before they come back to this.



Taken from a write up of a guy that went to the FW roundtable....would be nice to see it posted in a Dev blog, but if true, this would go a long ways to making FW perfect

reducing WCS and rollback timers and neuts getting flagged would make plexing 10 times more fun for PVPrs! LOVE IT! Big smile

and better upgrades for system levels would be nice, sometimes i feel im wasting my LP, i dont care about T5 that much really, T4 isk is already crazy insane good

CCP may change the rats to make warp core stabs a poor choice!


Another good thing was button counters slowly resetting so those bouncing from plex to plex whilst being chased would lose their "hard earnt" work to that point.

Large plex spawning is not working as intended. There is a bug that needs to be squashed, but first needs to be found.

CCP want to split militia and allied militia in the overview so you can shoot your allied militia if you want.

The bug where friendly rats shoot you is a bug! Needs fixing.

Talked about giving neuts a suspect flag if they enter a plex. Good idea!

CCP want to iterate further on system control and benefits for having high upgrade levels.

All good stuff but as expected FW is not going to get any significant developer resources for the foreseeable future.
Veshta Yoshida
PIE Inc.
Khimi Harar
#17 - 2013-05-01 09:26:30 UTC
Tsobai Hashimoto wrote:
...All good stuff but as expected FW is not going to get any significant developer resources for the foreseeable future.

Not sure any major work is needed, it can be made a lot better with adjustments/tweaks alone.
Auto-run timers are merely the old bug (rest is pieces you swine!) in a domesticated version Smile
Suspect flag is a tickbox as gated plex grids are for all intents and purposes instances/DED space.
Tiers modifiers can be tweaked on a whim most likely.
Only ones that may require work are upgrade paths depending on what is required and rats responding to stabs (WTF!), the latter of which seems like a knee-jerk reaction to a problem that auto-run timers will take a nicely sized bite out of.

By the by, do you have a link to that roundtable transcript/video? Sounds like they actually did a proper roundtable instead of the heinous "this is what you are gonna get, no discussion!" abomination they had last.
Taoist Dragon
x Never Regret x
#18 - 2013-05-01 11:13:35 UTC
mindimoo wrote:
Taoist Dragon wrote:

BM sounds like you might need a change of scenery mate?

I find if there is no challenge I get bored and have to move on, or I figure out a way of making a challenge that keeps me around.
To me FW is a very big and interesting look into human psychology and behaviours which I find fascinating. That I can also fight and make isk while doing this is just icing on the cake so to speak.


You think it is big and interesting because you are a new player to FW, try it from a veteran's point of view, I can tell you that there was lots of small gang pvp every day and people kept reshipping and heading back into the same worthless med plex just for the hell of it and to make the system bloom a little brighter on the starmap, oh and no bloody booster alt's apart from neph's which was shot at more often than not by our own fleets :)


I've been playing since day of release (with a couple year break about 6 years ago.) I was with calmil before inferno and after as amarr with this toon. I also partook of FW when it first came out with another toon. I was there when there was no 'real' reason to fight other than bragging rights.

The main difference is that I don't keep wishing for the 'good old days'. Sure we had lots of fun then but it was what we made of it because there was no mechanics to push people along. There was also a lot of people complaining that FW had 'no point' and 'why bother' so not everyone thought is was the bets thing ever.
I have adapted to what FW is NOW not a shadow of the past that I'm trying to recreate. FW has changed and if you can't change to enjoy it then tbh the best thing is to find something you do enjoy in your own way.

For all the people wanting FW to something it's not really you need to have a think about what you want out of your game time otherwise you'll just get old, bitter and probably end up quitting. Find something you find fun and go do that. From what I've seen on the forums most of the people complaining about FW would probably be better off leaving to become pirates as FW is not just about getting GF and bragging rights anymore.

That is the Way, the Tao.

Balance is everything.

Crosi Wesdo
War and Order
#19 - 2013-05-01 16:16:51 UTC  |  Edited by: Crosi Wesdo
Bad Messenger wrote:
Garr Earthbender wrote:
Mra Rednu wrote:
Let FW die, it could of been and for a while was the greatest thing in EVE but the last few years have just driven it into the ground.

R.I.P. FW o7


Can't tell i serious or just really..... bitter.


FW is working fine if you ask CCP, but if you look at it as veteran FW player it has only gone worse, changes did not fix fw problems but made those worse.

FW is good for new players and i think that is how CCP want it to be.

Some people think FW is fine, lot of new players to shoot at but personally i do not find it any challenging.


Camping high sec for newbs not the challenge it used to be? lol

For every one of you and damar who have basically quit becuase there is no longer a terrible mechanic to abuse that allows a handful of players to control occupancy, ill show you a dozen more who are still having fun in eve FW.
Irya Boone
The Scope
#20 - 2013-05-01 16:31:18 UTC
Only way to fix FW is to
-Put MORE large plexes , and medium , remove Novice or make them rare as large complexes are now!!

-25 000 LP to every people near ( under 100Km) who shot the ihub and flipped the system ( more money than 30 minutes in a lvl4 mission pocket)

-Increase Amount of LP (20% more) payed when you killed an enemy.

-like there is a High sec system surrounded by Null sec system don't remember where Just try to make a Null sec system right in the middle of FW space , one in Gall/Cal one in min/amarr...

And why not a crazy idea more incidence on the All Game ... CCP to decide

decrease taxes on HUB of the faction which have the most influence in FW.

If gallente > cal so increase market taxes in Jita
if cal > gall increase taxes etc etc on dodixie etc etc

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

12Next page