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T3 rebalance: what has been proposed so far?

Author
Jojo Jackson
Dead Red Eye
#121 - 2013-06-05 23:45:58 UTC
Baren wrote:

If you read carefully I said..My point being there should be a great gap between t1 t2 and t3.... each one should have quit abit more power that the one before and require quite a bit more training... t3s should be more powerful(not always DPS wise) than any t2 cruiser and same goes for t2 vs t1.. or whats the point. nerfing isnt the way to go or pretty soon in even they will nerf soo much every ship is pretty much equally.

I read what you wrote and I understand it.

But what you not undrestad is: CCP does not want them to be more powerfull but to be more flexible. And this is fine!

You invest the time (SP) and money (ISK) to be flexible ;).

Your missbelive is, that you have ANY right or deserve ANYTHINK at all just becouse you invested more time! This is NOT and should NEVER be true!

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Riot Girl
You'll Cowards Don't Even Smoke Crack
#122 - 2013-06-05 23:58:18 UTC
Baren wrote:
SO your saying me playing since 2004 and having trainned all this time I do not deserve to be able to fly ship that are more skill intensive that newbs can't?

Sure, CCP should introduce a skill intensive, but essentially useless ship which requires 12 months of pure training just for bitter vets who want to be special snowflakes. Maybe a CONCORD shuttle or something.
Soon Shin
Scarlet Weather Rhapsody
#123 - 2013-06-06 05:37:13 UTC  |  Edited by: Soon Shin
ITT:

Player who complains about losing to a high ship class in a 1 vs 1 and feels entitled that he should be able to win easily.


Waaahhh I lost my t1 bc to a t3. Its OP.

Imagine if he gets killed by a Commandship:


Waaah I lost my t1 to a cs. Its OP.


Lets make all the ships equal regardless of skill and isk costs. Such a great idea.
Jojo Jackson
Dead Red Eye
#124 - 2013-06-06 10:01:23 UTC
Soon Shin wrote:
ITT:
Player who complains about losing to a high ship class in a 1 vs 1 and feels entitled that he should be able to win easily.
Waaahhh I lost my t1 bc to a t3. Its OP.
Imagine if he gets killed by a Commandship:
Waaah I lost my t1 to a cs. Its OP.
Lets make all the ships equal regardless of skill and isk costs. Such a great idea.


That's not the problem here. The problem with Tech3 is, that the performance of them is to different!
From OP Tengu over OK Loki+Proteus to UP Legion.

Mix with some absolut useless moduls for each one.

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Riot Girl
You'll Cowards Don't Even Smoke Crack
#125 - 2013-06-06 11:06:23 UTC
Personally, I think all T2 cruisers need to be rebalanced first and then T3 cruisers should be balanced to be equal to all the T2 cruisers in each role. This also means CCP should invent a stealthy T2 scanning cruiser for each race Bear
Baren
Sebiestor Tribe
Minmatar Republic
#126 - 2013-06-06 15:37:18 UTC  |  Edited by: Baren
Soon Shin wrote:
ITT:

Player who complains about losing to a high ship class in a 1 vs 1 and feels entitled that he should be able to win easily.


Waaahhh I lost my t1 bc to a t3. Its OP.

Imagine if he gets killed by a Commandship:


Waaah I lost my t1 to a cs. Its OP.


Lets make all the ships equal regardless of skill and isk costs. Such a great idea.


TOTALLY AGREE WITH YOU SIR

Like I dont understand why people call them OVERPOWERED.

If someone pays 1.5bil+ to fit a t3(F**KING EXPENSIVE SHIPS) and train for 2 years to fly( more if you wanna fly it well) why shouldnt the ship have all that power. Thats just like people saying a Pirate BS like the Vindi is OP. Thats stupid. the ship itself is over 1 bil and people trainned and paid alot for that power.

Lets look at the VERSITILITY of T3s right now. A T3 should be able to be configured to be a better HAC than the T2 verson or a better Recon that its T2 count part. If they buff T2s They better Buff t3s... And how about those EWAR and LOgistics subsytems. Most of them are CRAP. sure(the loki for webs and prot for point but the rest is complete garbage)

Please tell me more about how they are more Versitle when they can only do a few things well At the moment.

With the buffs to t1 and navy ships in odyssey coupled with nerfs to many tech 2 variants, I feel eve is dangerously close to becoming `vannilla` its scarcley worth flying ships like the absolution when for example navy harbinger can do the job with virtualy the same ehp/dps and a tracking bonus to boot.. just 1 example.. it seems to be the case for pretty much all hac`s, logistics and field command ships.. in my opinion considering the huge difference in skills needed and cost the performance should reflect this! more so than slightly better resists.. and even those are being gradualy whittled away..
The point of eve when I started playing is that its a HARD game (thats what i liked about it).. by allowing relative noobys to have access to ships wich out perform their tech 2 variants not only irritates the long term players but makes for a less challenging experience for the new players.. will they still be here in 10 years time?
Barrogh Habalu
Imperial Shipment
Amarr Empire
#127 - 2013-06-06 17:49:50 UTC  |  Edited by: Barrogh Habalu
That's because versatility that is only achieved by extensive refitting is something noone cares for in the world of effective min-maxing. There are some uses for it, but they mostly involve CovOps sub. Versatility that is achieved within one fit (given that you don't achieve effectiveness of specialist ships). on the other hand...

T3s are basically ships that combine combat ability with recon-like utility plus some beef on top. That causes them to obsolete HACs oftentimes (if fitted for combat exclusively) or be real "combat recons" when fitted for utility, but not without tradeoffs when compared to real recons. Unless their utility sub isn't really good and their combat system isn't stellar ofc.

Aside from T3 vs HAC issue and virtually useless subs T3s don't seem to be that much broken, but maybe I'm overlooking something.
Baren
Sebiestor Tribe
Minmatar Republic
#128 - 2013-06-06 18:35:04 UTC  |  Edited by: Baren
Barrogh Habalu wrote:
That's because versatility that is only achieved by extensive refitting is something noone cares for in the world of effective min-maxing. There are some uses for it, but they mostly involve CovOps sub. Versatility that is achieved within one fit (given that you don't achieve effectiveness of specialist ships). on the other hand...

T3s are basically ships that combine combat ability with recon-like utility plus some beef on top. That causes them to obsolete HACs oftentimes (if fitted for combat exclusively) or be real "combat recons" when fitted for utility, but not without tradeoffs when compared to real recons. Unless their utility sub isn't really good and their combat system isn't stellar ofc.

Aside from T3 vs HAC issue and virtually useless subs T3s don't seem to be that much broken, but maybe I'm overlooking something.



You bring up a very good point.

People get confused thinking T3s are OP when really its just because you can do more with them.. Like there are cruisers that can have as much dps or tank as tengu but the tengu can also fit a 100mn ab and what not... that is not OP that is called a T3, that is called having trainned skills to have that ability and Virsitility. I dont feel there is anything wrong with that.

T3s should be the kings of cruisers.. Be OP compared to a HAC when fitted for that role, or OP compaired to a Recon, Or eve OP compared to a Logi. Hell this ships cost over a Bil isk more fully fitted compared to a T2 and are alot more skill intensive.. What are people mad about. They should be powerful ships... Noobs or people with low sp need to stop complaining
Lloyd Roses
Artificial Memories
#129 - 2013-06-06 21:20:05 UTC  |  Edited by: Lloyd Roses
SMT008 wrote:
How to fix T3s :

(lots of good stuff)

- WH balancing special change : Find a way to cut Battleship mass by 50/60/70% while changing other values so that their ingame behavior doesn't change. Or add a hidden bonus like -50/-60/-70% mass when jumping in wormholes.

T3s are overused in wormholes because of their mass. No other sub-BS platform can compete with them, and rightly so. If you allow battleships to be used effectively in wormholes, you'll make Battleship-based doctrines possible. Yes, that's a big change, and that WILL yield great results for WHs as a whole.

I'm sure that battleships' overuse in wormholes won't ever be a problem. T3s are still superior to battleships in every way. But at least it will bring some diversity.

[...]



A thousand times this!

I'd also suscribe that (example loki) I should have better defenses than a recon, but less of whatever the recon does best, and be way more useful than a HAC, but have webs, even though weaker in comparison. So a bad rapier with way more tank/gank, or a HAC, lacking tank/gank and having webs. Being - in the end - delivered such a product would be sweet!
Riot Girl
You'll Cowards Don't Even Smoke Crack
#130 - 2013-06-06 21:35:57 UTC
Baren wrote:
there are cruisers that can out dps or tank a tengu

Yeah? Which ones?
Baren
Sebiestor Tribe
Minmatar Republic
#131 - 2013-06-06 21:54:21 UTC
Riot Girl wrote:
Baren wrote:
there are cruisers that can out dps or tank a tengu

Yeah? Which ones?


Sorry needed to clairify
Meaning have more DPS......or Can have more if not the same Tank than a tengu. Go head to head with tank and dps.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#132 - 2013-06-06 21:57:08 UTC
Okay. Which cruisers can beat a Tengu in either tank or DPS?
Lloyd Roses
Artificial Memories
#133 - 2013-06-06 22:05:58 UTC  |  Edited by: Lloyd Roses
Riot Girl wrote:
Okay. Which cruisers can beat a Tengu in either tank or DPS?


Can't follow that either. Either the tengu has more dps or more tank than any comparable cruiser. (should be using missiles)
On a sidenote, if that tengu were to have more tank, it surely still had more dps. And more mobility. And better sensors and lockrange. And way better caplife. It also had a similiar sig and can overheat longer.

Comparing it to any similiar working t1/t2/faction/pirate cruiser that shoots missiles. Navy osprey aside.

Edit: Ohohohohoh! HAM-Legion! Potentially more damage due to selectable HAM damage. And most likely comparable tank!
Riot Girl
You'll Cowards Don't Even Smoke Crack
#134 - 2013-06-06 22:20:58 UTC
Well HAM legion has comparable tank but the DPS is vastly inferior as it lacks the range of a Tengu and has no damage bonus to counter Tengu's kinetic bonus.
Derath Ellecon
University of Caille
Gallente Federation
#135 - 2013-06-06 22:25:33 UTC
Riot Girl wrote:
Personally, I think all T2 cruisers need to be rebalanced first and then T3 cruisers should be balanced to be equal to all the T2 cruisers in each role. This also means CCP should invent a stealthy T2 scanning cruiser for each race Bear



Holy **** I actually almost agree with this entire statement.

Baren
Sebiestor Tribe
Minmatar Republic
#136 - 2013-06-06 22:52:15 UTC  |  Edited by: Baren
Derath Ellecon wrote:
Riot Girl wrote:
Personally, I think all T2 cruisers need to be rebalanced first and then T3 cruisers should be balanced to be equal to all the T2 cruisers in each role. This also means CCP should invent a stealthy T2 scanning cruiser for each race Bear



Holy **** I actually almost agree with this entire statement.



they should be about 5-15% better than T2s at their role
Jojo Jackson
Dead Red Eye
#137 - 2013-06-06 23:26:43 UTC
Derath Ellecon wrote:
Riot Girl wrote:
Personally, I think all T2 cruisers need to be rebalanced first and then T3 cruisers should be balanced to be equal to all the T2 cruisers in each role. This also means CCP should invent a stealthy T2 scanning cruiser for each race Bear

Holy **** I actually almost agree with this entire statement.

Hell NO! They should never be equal!
The MUST be a tiny bit wors. Like 15% to 25%!

You get more slots, more util, more options as tradeoff for doing a job wors then a spezialist!
want T3-HAC -> offer some gank for util
want T3-recon -> offer some mobility (or whatever) for util
want T3-command -> offer some boost bonus for util

That's the only way they can be balanced! Don't like it? Don't fly them!

Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship!

Ripblade Falconpunch
Deep Core Mining Inc.
Caldari State
#138 - 2013-06-07 03:56:03 UTC  |  Edited by: Ripblade Falconpunch
This is one of the dumbest threads I've had the displeasure of reading.

All you spacepoor people crying that T3's should be "equal" to T2's need to HTFU and deal a few simple facts.....

1 - That T3 cruiser cost a poopload more than your crappy T2 HAC or whatever. The hull price is a bit higher, then
add in a full set of subsystems, and a T3 cruiser with JUST the subsystems and no fitting / rigs at all probably cost
more than your entire shitfit HAC. And people who can / are willing to fly them generally bling them out pretty good,
which adds to the total price tag.... generally significantly.

2 - The subsystem skills don't take long to train, this is true. You also lose a skill level every time you die in one.
You can cry that's "not enough" all you want, and for risk averse pubbies it's not really much of a concern. But for
people who actually fly and lose them in PVP, that adds up in the form of time that could be spent training
other things.... significantly.

Seriously, since when have T1 items ever been better than T2 items? Is your Rifter better than your Wolf? Is your
Merlin better than a Hawk or a Harpy? No..... not sure where the idea that T3's shouldn't be better than T2's came
from, but it's pretty dumb. We should go ahead and balance all the T2 ships so that they're equal to the T1 ships
while we're at it to, right?

Don't like it? Don't fly one.... it's pretty simple.

Can't fly one / don't want to risk that much ISK? HTFU princess.

Don't want to fight one? Run away..... or die, then come to the forums and cry for nerfs like a little WoW kiddie.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#139 - 2013-06-07 05:15:40 UTC  |  Edited by: Riot Girl
Ripblade Falconpunch wrote:
1 - That T3 cruiser cost a poopload more than your crappy T2 HAC or whatever.

A Tengu fitted for fleet fights will cost about 400-500m, which isn't massively expensive when compared with the BSes they are going up against. If you want to fit blingy modules, that's your decision. It has nothing to do with the cost of the ship, I can put blingy modules on any ship and demand it should be more powerful due to cost.

Quote:
You also lose a skill level every time you die in one.

That's true, and I agree it adds up but what does it have to do with balance? How is that relevant to the way a Tengu performs in a fight? It doesn't affect other players at all and it's a pretty stupid mechanic. I think CCP should get rid of it when the T3s are rebalanced.

Quote:
Seriously, since when have T1 items ever been better than T2 items?

Not sure if serious.
Wander Prian
Nosferatu Security Foundation
#140 - 2013-06-07 05:48:39 UTC  |  Edited by: Wander Prian
It's been said many times that after tiericide the power difference between tech1 and tech 2 will be smaller. You get a linear increase in power for a expotential increase in cost. That will apply for tech 3's as well.

It's also been said many times that T2 will be the strongest ship in their specialization. For example a curse will be a better neuting ship than a legion but the legion will be good at more things (not the best but good). For example the curse has low ehp sen the legion would have a better tank while still being a good neuter.

Wormholer for life.