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Why do EVE players/devs hate sci fi?

Author
Mocam
Aliastra
Gallente Federation
#101 - 2013-05-14 21:42:53 UTC
MrDiao wrote:
Velicitia wrote:



Just for an example of numbers / dates:

Stories - EVE
The Great War - Jan - Oct 2007
m0o - June 2003
Battle of Asakai - Feb 2013
EBANK - Aug 2009
Fall of BOB - Feb 2009
more stories than I care to count



What you saying also reveals the fact that even these biggest in-game events have left no marks inside the game, and people who want to know the story have to open a website to read the novel, which is pretty off to most of the in-game population.

For example, for the battle of Asakai or any large slaughter of super caps, why wouldn't ccp (or automatically by system) create a bacon with many capital/non-capital wrecks saying "A great capital fights between xxx and xxx was happened here, xxx Nyx, xxx Aeon was lost", and such. They can also invite both part to write a short comment and add them to the bacon.

It's the real player created story, rather than the novels looks like what come from a parallel world.


Because they aren't worthy of historic markers.

If you want a historic example - "Attilla the Hun" - He was the ruler of a a large empire but a "nebulous" one and little is actually known of him yet the Hun "empire" provided literally thousands of mercs to the Roman Empire for over 50 years -- as well as stomping the hell out of them when they argued.

What is known and understood of his people are that they were nomadic yet taking and making settlements among the goths. What is known of all the battle and warring is small and often vaguely referenced yet they were "tribal" in nature.

Other such references all come from the actual, long-term, major empires and their writings about the barbarian tribes they collectively referenced as the Huns.

The time frame in this game is only 1 decade so far - not decades, not centuries and across that time... How many "nullsec eimpres" have risen and fallen?

Like the Huns, they have larger less well defined "borders" that brush up against actual empirical holdings and, again, like the Huns, little beyond specific events will be recalled for long.

Yes, even back then, tactics not seen before and weapons not used in such a fashion were seen among the "barbarians" and that's pretty much what nullsec is about -- tribal agreements that divvy up portions of a "world" for their using but none of them with the staying power to do more than cause minor blips in the overall history of the game-world.
Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#102 - 2013-05-14 21:43:42 UTC
Angang Ostus wrote:
A lot of players love building and flying spaceships. Devs clearly love getting payed to geek out and make space stuff. But it's like the fact that this is all taking place in a fictional universe is just the bare bones justification for being able to fly spaceships and form online communities. Where's the storytelling? Where's the innovations in PVE to allow players to immerse themselves, at least to some extent, in the fiction? Where are ANY innovations in PVE to make it more dynamic and alive in order to at least give players a canvass on which their imaginations can fill in the gaps? And don't tell me to go play ****ing SWTOR.

It almost makes me want to go try GW2 instead focusing on a game in which my interest in sci fi immersion and PVE gameplay causes me to be dismissed as a role play carebear by a bunch of leet number crunchers. It annoys me to no end that so many EVE players hate sci fi. There's a sort of middle school-ish peer pressure to treat anything immersive as Santa Claus kid stuff. ****ing goons and other cynical leet "community born" pressure CCP to neglect immersive storytelling and dynamic PVE (and I mean just up to par with other MMOs) because it's not "emergent content" (and not about their stardom) etc. Such a ****ing waste of the world that CCP created.

Don't get me wrong. PVP in EVE is amazing. The sandbox is a thing of beauty. It's extremely awesome that some players have become famous and influential. The communities that have been formed are a unique thing in this world. And I want more people in 0.0 carving out little principalities and creating great dynamic emergent content as much as anyone. If that's where we're going then CCP needs seriously turn on the MWD and get us moving in that direction ASAP. In that case a lesser focus on empire PVE might make more sense.

But even if 0.0 were 10x as dynamic and populated as it is now it would still be great to have an environment in which the professional sci fi storytellers at CCP (who are getting payed for what? Maybe there's only one writer left) are able to tell the ongoing story of this world and give us interesting ways to be part of it. I love science fiction. I want science fiction stories that are woven into immersive gameplay. I don't want it from Mass Effect or Star Wars. i want it from EVE. Can SOMEONE tell me WHY that is so much to ask???!!!

Like banging my ****ing head against a wall.


if you don't see the story in eve then because you don't make one... thats the good part of this, there is no story because we are creating it, that is much better then someone telling us his fiction, personally i would kill PVE and all storytelling in the game and just let the players create the world, if you want to read a story then there are a lot of books, if you want to create your own story then there is EVE
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#103 - 2013-05-15 01:26:49 UTC
Angang Ostus wrote:
(snipped whining)

Like banging my ****ing head against a wall.


OP can i have ur stuff when u are gone? kthxbye
Dyphorus
Inritus Astrum
#104 - 2013-05-15 01:37:37 UTC
EVE is a PvP sandbox, not a linear theme park. If you're looking for a game focused on to PvE/story, you're in the wrong place.

To answer your question more directly, no we don't hate sci fi. In fact, most of us love it. The difference in perspective is that you want someone to tell you a story, most EVE players would rather make up our own, and this is what the game allows us to do.
Angang Ostus
Brutor Tribe
Minmatar Republic
#105 - 2013-05-15 15:22:18 UTC  |  Edited by: Angang Ostus
OP here. I've just gotten into Gallente faction warfare and gotten a bit of hands on experience in the emergent gameplay. There's so much going on between players that it feels like I've discovered a whole new game within the game. It's great to start as a noob in this part of the game (which I am) and not worry about losing clones and frigs/destroyers. It's a nice transition into PVP for the risk/loss averse. I would suggest to anyone who is interested in transitioning from "carebear" lifestyle to something more dynamic and stimulating to enlist in faction warfare. Just start out as a noob flying cheap frigs (one lvl 4 mission will pay for several with fittings) in an unbonused clone. Learn how to tackle in an Atron or whatever and go from there.

Guys....PVP is really, really fun and I think everyone should dive into it and give it a shot. FW gives you a chance to do this basically risk free. The only cost is standings with one faction. I don't care about my Caldari standings. I can send an alt to Jita if I need to. I do care about my Amarr standings though because I want to be able to explore in Amarr low sec. So keep that in mind. Otherwise my advice to all my fellow high sec missioners/solo low sec explorers is to take a faction warfare vacation and try out PVP. You owe it to yourself to experience more of what this amazing game has to offer you, especially since you've already invested so much in it.

Having said that....I still stand by what I said earlier! I love the EVE backstory and lore. I want to be able to take a break from pewpew sometimes and go enjoy a storyline series of missions or more immersive exploration and make some money while I'm at it. I see that as much more a of a side activity now though.
Velicitia
XS Tech
#106 - 2013-05-15 15:30:00 UTC
Angang Ostus wrote:


Having said that....I still stand by what I said earlier! I love the EVE backstory and lore. I want to be able to take a break from pewpew sometimes and go enjoy a storyline series of missions or more immersive exploration and make some money while I'm at it. I see that as much more a of a side activity now though.


Sounds like you're catching on. The story you create isn't necessarily all about fighting, though that's a big part in EVE (and generally the outcome, or start of, a lot of the "I was there" moments.)


Use your new corpies (and enemies) to build your story, and see where things go.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#107 - 2013-05-15 15:49:30 UTC
Angang Ostus wrote:


Having said that....I still stand by what I said earlier! I love the EVE backstory and lore. I want to be able to take a break from pewpew sometimes and go enjoy a storyline series of missions or more immersive exploration and make some money while I'm at it. I see that as much more a of a side activity now though.


Yay, nice to hear you're settling in!