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Eve Online Mobile: The Vita (Really CCP? I mean, really really?)

First post
Author
Damion Rayne
Panoptic
#1 - 2013-04-28 06:53:14 UTC
So first, lets' talk about the prospect of having the ability to interact with Eve Online or even Dust 514 while being offline. For example, say you're out to dinner and you get a text message saying you've finished a skill, you log into your Eve Online Mobile application via your iPhone or Android start up a new skill and go back to enjoying dinner. Sounds great doesn't it? Yeah actually it kinda does...

Now let's take a look at the PS Vita, or the first "mobile" application that CCP plans to put anything on..

Launch Date:

JPN December 17, 2011[1]
NA February 15, 2012 (first edition bundle only)[2]
NA February 22, 2012[3]
EU February 22, 2012[4]
RU February 22, 2012[4]
AU February 23, 2012[5]
CAN October 2, 2012 (3G version)[6]

Units Sold:
2.2 million (as of June 30, 2012) ( http://www.joystiq.com/2012/08/20/vita-sales-august-2012/ )

That's a decent amount of units sold, sure...but is it really?

Let's take a look at the Samsung Galaxy S3 shall we?

Launch Date:
29 May 2012 - available in 145 countries as of June 2012 just one month after it's release.

Units Sold since release:
9 million orders before release; 50 million total (as of 14 March 2013) ( http://online.wsj.com/article/SB10001424127887324077704578358283252725470.html ) ( "But we aim to grow faster than the overall smartphone market this year and expect shipments to be higher than 400 million units this year. We've already sold 50 million units of the Galaxy S III since its launch last year." ) Holy hell that's a lot of smart phones... and that's just android.

Let's look at price points shall we?

Vita: 249.96USD From Wallmart
GalaxyS3: 149.99USD Straight from Sprint

Hrm.... Starting to see something of a point here? The only viable reason CCP would choose Vita over the normal smartphone market, (which they stand to make a massive amount of money in if they choose to charge for applications, even 2.99USD or some such number) is because they are partnered with Sony. (Yes, I'm captain obvious, but I had to point it out.)
So I need to ask CCP directly for a change..

What are you thinking? No one wants a vita, it's got a very very small customer base, a higher price point, oh and specs..let's look at specs and use the GalaxyS4 shall we?

Vita: CPU up to 2 GHz[9][10][11][note 1] Quad-core ARM Cortex-A9 MPCore
Storage capacity PS Vita memory card (4, 8, 16 or 32 GB)
Memory 512 MB RAM, 128 MB VRAM

GalaxyS3:
CPU

1.6 GHz quad-core Cortex-A15 and 1.2 GHz quad-core Cortex-A7 (GT-I9500 version)
1.9 GHz quad-core Krait 300 (GT-I9505 version)
GPU

IT tri-core PowerVR SGX 544 GPU (GT-I9500 version)
Adreno 320 (GT-I9505 version)
Memory 2 GB LPDDR3 RAM
Storage 16, 32 or 64 GB

Wow...a 1.9ghz quad in the phone vs a 2ghz quad in the vita and the vita is a 100 bucks more expensive? Then look at storage and memory and I ask you, is anyone actually leaning back in the chair and going, "Wow, what a bad marketing decision they just made..." Because I am.

Here's hoping this invites intelligent non-flame war orientated conversation, though I've been playing for 7 years and know how these forums operate so my hopes are a little low, but humor me yeah? :)

-DR

ROA

mechtech
Ice Liberation Army
#2 - 2013-04-28 07:19:02 UTC  |  Edited by: mechtech
CCP and Sony are partners in Dust.

Dust 514 was bundled with the PS3 slim, and Sony is helping to promote Dust.

From what I could gather (absolute stonewalling of certain questions), it seems like there is a definite platform lock-in agreement through 2013 and 2014 at least. After that, Dust might be ported to other systems (including non-sony mobile systems), but for the next 2 years, expect everything Dust to have a Sony label next to it.

(this isn't a bad thing, it's an extremely enviable position for a game dev to be in)
Stoogie
Cadre Assault Force
#3 - 2013-04-28 07:19:38 UTC  |  Edited by: Stoogie
Or maybe because most of the stuff currently being offered is for dust and is ps3 technology and weirdly that is what the vita is build around. Its all crest stuff and that is somewhat designed to work with sony products already. You seem to have missed the part where ccp Unifex is basically now creating the mobile part of ccp and if you mail your ideas and wants to his twitter as he asked people to do during fanfest he is their to listen to them.

But yes Vita is coming first due to the fact its already bundled into dust. Think of the vita as just a ps3 extention for dust and the mobile stuff is still to come. Its annoying because I may have to actually join this century and buy a smart phone if they do this.

(edit) Looks like someone beat me to it on the posting
Bad Messenger
Rehabilitation Clinic
#4 - 2013-04-28 07:22:01 UTC
You have to start from something and vita is logical choice to start.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#5 - 2013-04-28 07:30:23 UTC
One thing to note. That S3 from sprint? That'll be on contract, so subsidised. You're going to have to keep paying for it, month on month. If you take the price for an off contract one, the prices are /far/ more similar.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Baby ChuChu
Ice Cream Asylum
#6 - 2013-04-28 08:16:14 UTC  |  Edited by: Baby ChuChu
Thinking about this logically, judging by how cozy CCP and Sony seem to be, I would assume CCP was approached at some point if they could/would do anything with the Vita and Sony would give them something in return. What that something is is anyone's guess. Could just be some cash. Could be some free Vita dev kits to experiment with. Who knows.

Regardless, it was more than likely a low-risk venture that does nothing except benefit both parties at the end of the day. It helps promote Dust and both major Sony products because "here's this cool exclusive PS3 game with this cool app available exclusively for the Vita." If people use it, then great. You've just added value to Dust (and PS3) experience and your Vita. But even if no one uses it, CCP as a whole gains some knowledge about how to tie in mobile applications to their core games. It's a win-win no matter how you look at it.

Dust is kind of a big deal for CCP. They want to get behind it as much as possible so it succeeds. A simple, cool, little Vita app does nothing but help that cause.

Experiment with Dust and the Vita then take what they've learned and apply it to Eve and smartphones somehow. I don't understand why you wouldn't want to it that way. The Vita is a closed platform. You develop for one Vita and you develop for ALL of them. It's very straightforward.

Mobile development for Android is not. Who cares if they made it for the S3? I don't own one and I'm pretty sure most people here don't either. Ask 10000 Eve players what kind of phone they have and you'll probably get 5000 different answers. It's not rocket science by any means obviously, but it would take more time than developing for one OS on one set of hardware...like a Vita. On top of that, Eve is, at the moment, a lot more complicated than Dust. In Dust, you buy some stuff, work on some loadouts, and train some skills. Done. There's like 5 times as many systems in Eve that you could potentially work into a mobile app.

tl:dr: I think I'm going to buy a Vita.
Mara Rinn
Cosmic Goo Convertor
#7 - 2013-04-28 08:27:42 UTC
Stoogie wrote:
Or maybe because most of the stuff currently being offered is for dust and is ps3 technology and weirdly that is what the vita is build around. Its all crest stuff and that is somewhat designed to work with sony products already.


^ This.

DUST 514 already heavily uses the CREST API where EVE Online does not. Thus it is far easier to get a mobile application working using CREST.

Tasks such as skill queue and mail that might seem easy to someone who hasn't worked with the source code of the game are likely to be mired in legacy code. As such the work of simply exposing a CREST API for changing character skills is likely to be hampered by all the code in the game that is triggered when a skill is queued, completed, or removed from the queue.

If you don't trust the developers to give you a fair assessment of the work required to expose a CREST API for a specific portion of the game, the developers will simply stop communicating with you at all.

I would also suggest that EVE Online players need to eat some humble pie, given that DUST has a higher active user count. When it comes to the next PCU record-breaking attempt, don't be surprised when CCP tells us that it will include DUST 514 mercenaries currently logged in, and especially don't be surprised when the PCU consists of about 40% EVE Online characters and 60% DUST 514 characters. I'm expecting a PCU of around 150k on Tranquility when the record attempt is made.
Celeste Taylor
Ruby Dynasty
#8 - 2013-04-28 08:57:46 UTC
Baby ChuChu wrote:

Experiment with Dust and the Vita then take what they've learned and apply it to Eve and smartphones somehow. I don't understand why you wouldn't want to it that way. The Vita is a closed platform. You develop for one Vita and you develop for ALL of them. It's very straightforward.


I have followed the PS tree. One thing that is great about it is the backwards compatibility. I love how games developed for the PSP 1000 from 2005 work smoothly on the PSP 2000 and the PSP 3000/ PSP Go. Granted the architecture was significantly changed last year with the Vita's release, I believe that the Vita will have a stable upgrade path like the classic PSP had for the next several years. Plus almost all of my PSP games (well over 32GB worth, Sony really needs to release a 64GB card) work fine on the Vita.
Vertisce Soritenshi
The Scope
Gallente Federation
#9 - 2013-04-28 09:02:06 UTC
I have a Vita and have been looking for an excuse to use it. Oh wait...

Really though, I am sure they will release it for iPhone/Android later. CCP has an agreement with Sony and both need to make money off this first. Releasing applications on the Vita to support the games use on the PS3 is only logical.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Rain6639
GoonWaffe
Goonswarm Federation
#10 - 2013-04-28 09:09:27 UTC
so it's a good thing I bought a Vita just because I liked how it looked in white?
Solstice Project
Sebiestor Tribe
Minmatar Republic
#11 - 2013-04-28 09:26:21 UTC  |  Edited by: Solstice Project
Comparing a phone to a mobile console, which is not a phone ........................................

edit: I agree, though, there should be an android port.
None for iOS, though, because they don't deserve it. :p
ISD Gallifreyan
ISD Community Communications Liaisons
ISD Alliance
#12 - 2013-04-28 09:36:29 UTC  |  Edited by: ISD Gallifreyan
CCP has stated in their keynote presentations that they are working on various ideas for mobile apps connecting to Eve VIA CREST.

Stoogie wrote:
Or maybe because most of the stuff currently being offered is for dust and is ps3 technology and weirdly that is what the vita is build around. Its all crest stuff and that is somewhat designed to work with sony products already. You seem to have missed the part where ccp Unifex is basically now creating the mobile part of ccp and if you mail your ideas and wants to his twitter as he asked people to do during fanfest he is their to listen to them.

But yes Vita is coming first due to the fact its already bundled into dust. Think of the vita as just a ps3 extention for dust and the mobile stuff is still to come.

^ This is true.

Perhaps instead of complaining that what they have developed for Dust for PS3 and Vita does not meet your Eve requirements, you could look at getting involved in developing your own Android app programming.
There are a few good Android programming books out there.

ISD Gallifreyan

Lt. Commander

Community Communication Liaisons (CCL)

Interstellar Services Department

Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#13 - 2013-04-28 09:51:58 UTC
Prior to last years Fanfest, I hadn't even heard of a Vita, as of this Years Fanfest, I still haven't seen one in person. None of my friends own them, even the ones that own PS3s and even the ones that are complete Sony Fanboys(you know the ones that have a PS1, PS2, PS3 and a number of other Sony products).

If you want to make a mobile app for either game you are more likely to get interaction with it on a phone, and the most common Phone OSs are Android and iOS, so if you developed for both of them, you would cover a huge chunk of the market.
Vera Algaert
Republic University
Minmatar Republic
#14 - 2013-04-28 09:53:40 UTC
ISD Gallifreyan wrote:
Stoogie wrote:
Or maybe because most of the stuff currently being offered is for dust and is ps3 technology and weirdly that is what the vita is build around. Its all crest stuff and that is somewhat designed to work with sony products already. You seem to have missed the part where ccp Unifex is basically now creating the mobile part of ccp and if you mail your ideas and wants to his twitter as he asked people to do during fanfest he is their to listen to them.

But yes Vita is coming first due to the fact its already bundled into dust. Think of the vita as just a ps3 extention for dust and the mobile stuff is still to come.

^ This is true.

Perhaps instead of complaining that what they have developed for Dust for PS3 and Vita does not meet your Eve requirements, you could look at getting involved in developing your own Android app programming.
There are a few good Android programming books out there.

it is not true, it is bullshit.

developing for the PS Vita is nothing like developing for the PS3 - completely different hardware, completely different APIs, completely different dev tools, the only shared feature is the brand name.

.

handige harrie
Vereenigde Handels Compagnie
#15 - 2013-04-28 10:22:27 UTC
why so bitter OP, it was stated at fanfest last year that the VITA will get a Dust companion app.

It's the best handheld gaming device around atm, it would be nice to get something other than Persona and Monster Hunter to do on it, even if it's just flicking skills and watching numbers grow.

Baddest poster ever

Aethlyn
Brutor Tribe
Minmatar Republic
#16 - 2013-04-28 10:39:09 UTC
Maybe someone made a screen grab during the presentation. I don't have time to zip through the recorded stream right now.

What I noticed almost immediately was the fact that this Vita app has been made for Dust (it shows the Dust market for example). Given that connection, I don't really mind it being for Vita only for now.

PC already got tons of tools as well as Android (which they showcased (partially) during that presentation as well).

Plus remember that CREST will allow pretty much any app or website to interact with the game. If it's a website, pretty much any platform will be able to utilize it. You don't need native apps for that, especially with all the HTML5 possibilities.

Looking for more thoughts? Follow me on Twitter.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#17 - 2013-04-28 15:40:15 UTC
All the backend work that's being done for this is /completely/ client agnostic. You'll be able to (if/when CCP decide to open the CREST end points to third party developers) write your own apps, using that work.

And CCP will be able to reuse all the backend stuff on an apple or android device. Or a web front end.

CCP Merovingian (Probably spelt wrong.) appears to want to put EVE on pretty much everything from a toaster on up. He's the guy that's working on the Vita app.


There will, likely, be end points which aren't made available to third party devs though. Which is a good thing. I can trust CCP not to write an app which will completley automate market activity. So they can have that end point. A third party dev, not so much. If it /can/ be automated, /someone/ will do it.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Mara Rinn
Cosmic Goo Convertor
#18 - 2013-04-28 15:52:47 UTC
Note that adjusting the skill queue through CREST is still under debate. Provide some feedback via forums and your CSM to the effect that you would like to see chat channels and skill queue available through CREST.

My thinking is as follows: CCP has long been working on the assumption that keeping skill training management ingame only means you have to log in, so you will end up reading chat channels, and may end up getting suckered into a two hour episode when all you really wanted to do was switch skills quickly before heading off to work.

If skill queue modification and chat were available through CREST, it would still be possible to get suckered into turning on the gaming computer and heading out for a two hour episode even when all you wanted to do was change skills quickly during the ad break in Game of Thrones.

I've also found that having people present in chat channels helps keep other people logged in longer. If there is noone else online, people will log in, see nothing happening, then log out. If there is even one person to chat with, people will hang around for a few more minutes, possibly long enough to catch the next person who was just logging in to see if anything was happening. One person by themselves isn't going to do much but three people is good enough for small fleet!

Jarod Garamonde
Federal Navy Academy
Gallente Federation
#19 - 2013-04-28 15:54:17 UTC  |  Edited by: Jarod Garamonde
There are two kinds of EVE players:

1. Those who b***h about Dustbunnies.

2. Those who support and defend Dustbunnies.


This reminds me of when I was in the Army, and I had to hear POGs (Personnel Other than Grunts) hating on Infantrymen and Forward Observers. I was one of those Forward Observers, and nothing made me angrier than some paper-pusher trying to tell me he was automatically better and smarter than me and my 11B buddies, because he chose a boring support MOS. Bollocks.
Except for hearing Infantry guys say that anyone who isn't Infantry isn't a "real" Soldier.

In this scenario, it seems the Dustbunnies (who, for all intents and purposes, are 11B's) are pretty chill about things, and us Eggbabies tend to get all worked up about dumb crap. Dude.... we fly around in internet spaceships.... and they pound internet ground on fake planets. We have one thing in common.... we like to shoot stuff. Hell, CCP even gave us a way to participate, together, in our favorite spacefaring activity, with the Orbital Bombardments.

As long as the Dustbunnies stay chillaxed, this space-POG is more than willing to shell the ever-loving crap-snot out of your enemies when you get in over your heads. Just bear with my IRL-like Artillery chatter, on the other end of the Vent server, and throw me a bone by saying cool stuff like "Danger Close" and "Fire For Effect", okay?

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Tippia
Sunshine and Lollipops
#20 - 2013-04-28 16:02:52 UTC
Sooo let's see.

PS Vita: $200:ish, inherently connects to PSN and thereby to Dust.
Galaxy S3: $500:ish, is not allowed on PSN.

…so yeah, obviously the latter is the better choice for a Dust companion app. Roll
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