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Ice Mining

Author
Jonah Gravenstein
Machiavellian Space Bastards
#41 - 2013-04-28 15:45:19 UTC
baltec1 wrote:
Dilbert HighSeed wrote:
baltec1 wrote:
Yet more evidence towards showing miners as being the most useless group of pilots in EVE.


Next of course, to the goons who think killing ships in the Amarr high sec chokepoints is "emergent gameplay".


Nah, just a reliable way to make lots of isk.

Dinsdale alt, I wouldn't even bother, the tinfoil in that one is epic.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Doc Fury
Furious Enterprises
#42 - 2013-04-28 15:50:19 UTC
Monotaru Terrakin wrote:
I am going to quit because of the Ice mining changes, and no you CAN'T have my stuff.


Short, to the point, and no threat to cancel eleventy-eleventy alt accounts. Well done!

However...Should you be open to changing your mind regarding your possessions, please consider sending them to me


There's a million angry citizens looking down their tubes..at me.

Felicity Love
Doomheim
#43 - 2013-04-28 16:44:14 UTC
Monotaru Terrakin wrote:
I am going to quit because of the Ice mining changes, and no you CAN'T have my stuff.


... but will be back when ice hits 450K per block, at least, like it did a year ago. Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Umar Umarhabib
Doomheim
#44 - 2013-04-28 16:46:22 UTC
teh penguins wrote:
http://pastebin.com/LWy4kvNN
obvious alt. he's not going to quit eve.
he was offering people isk to start posts with this subject.. but we all knew that. 1 sentance lol.


lol that's just pathetic. using alts and paying people to complain about ice changes Roll
Doc Fury
Furious Enterprises
#45 - 2013-04-28 17:05:34 UTC
Umar Umarhabib wrote:
teh penguins wrote:
http://pastebin.com/LWy4kvNN
obvious alt. he's not going to quit eve.
he was offering people isk to start posts with this subject.. but we all knew that. 1 sentance lol.


lol that's just pathetic. using alts and paying people to complain about ice changes Roll


Just as pathetic as CSM candidates (or their backers) paying for votes right?






There's a million angry citizens looking down their tubes..at me.

Blaze Stigma
Remix Industries
#46 - 2013-04-28 21:53:18 UTC
no one cares about rage quit . but the changes to the ore and ice does worry me
Mr Epeen
It's All About Me
#47 - 2013-04-28 22:06:54 UTC
Monotaru Terrakin wrote:
I am going to quit because of the Ice mining changes, and no you CAN'T have my stuff.


I'm going to pick up the slack from all you quitters.

I will buy all your ice miners for a song, form a massive alliance with them and win EVE.

Stick that in your pipe and smoke it, sparky.

Mr Epeen Cool
Ckra Trald
Ckra Trald Corporation
#48 - 2013-04-28 23:05:14 UTC
bot spotted

launch CCP guard

http://www.rusemen.com/ Join Tengoo xd

SpoonRECKLESS
Beach Boys
The Minions.
#49 - 2013-04-29 01:19:46 UTC
Good leave more ice for me to mine, I knew i trained for the t2 mining barges for a good reason beyond stealing them from mining corps back when I lived in high sec.

Let the isk flow in a cup of ice.

Blue

Rachel Starchaser
Perkone
Caldari State
#50 - 2013-04-29 02:58:30 UTC
Can I have you stuff?
TheGunslinger42
All Web Investigations
#51 - 2013-04-29 09:07:41 UTC
Ice prices set to double after change
ice miners angry and threatening to quit/eve will die

lmao

nah but seriously we all know the people who have an issue with these changes are people who run bots
Dave stark
#52 - 2013-04-29 09:41:42 UTC
TheGunslinger42 wrote:
Ice prices set to double after change
ice miners angry and threatening to quit/eve will die

lmao

nah but seriously we all know the people who have an issue with these changes are people who run bots


yep becase every other miner in eve stands to profit massively from these changes.
Malcanis
Vanishing Point.
The Initiative.
#53 - 2013-04-29 10:44:00 UTC
TheGunslinger42 wrote:
Ice prices set to double after change
ice miners angry and threatening to quit/eve will die

lmao

nah but seriously we all know the people who have an issue with these changes are people who run bots



Everyone else is thinking it, but you said it.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#54 - 2013-04-29 10:46:37 UTC
Monotaru Terrakin wrote:
I am going to quit because of the Ice mining changes, and no you CAN'T have my stuff.


Well your bots were going to get banned soon anyway.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kblackjack54
Deep Core Mining Inc.
Caldari State
#55 - 2013-04-29 11:20:00 UTC
Took a couple of days to read over this thread and wait for my face to face info source to return from Fanfest.

After discussions on changes to mining, and notes on talks with CCP Dev's about the changes on the face of it revealed two important aspects to there thinking.

One being that they have every intention of using these changes as a control gate to mineral and ice product prices on the open market by altering the component levels in the roid and ice belts, no problem with that from my position, probably a good way of achieving quick reaction results.

Point two however is one that has come up a number times in this thread, and in talking with others in the Alliance, that of security in Lo and 0.0 for mining fleets.

It would appear that CCP's intentions were that in making belts able to be scanned down using ship scanners this would somehow make them more accessible to the miners, and in there words to 'those that prey on them', but I do find it odd that they have never really noted the behavior of miners to the presence of hostile forces in there area of operations, why they take this stance and how patient they can be at times either logging or waiting out the threat.

I for one am not going to allow some low skill toon the chance to rock up in a frigate, bubble my fleet and then blow the **** out of years of skill training and billions of ISK just because some Dev has a hard on for PvP. And I am certainly not going to go jumping around systems chasing belts for exactly the same reasons, doubtful any serious miner would do it, they don't do it now and nothing in these changes will induce them to change there mode of operations in my view, they will simply mine out what is there and log off.

And there is the key as to why this type of poorly thought out change will never achieve what they want in EVE, as to date every attempt CCP have made to force players to do something, short of making it impossible to play the game, has not worked, all players do is turtle down and compress into smaller and smaller areas to protect there assets against any threat leaving the current situation we find now in Retribution, huge areas of 0.0 utterly empty of anything but the odd PoS and roving gangs of players looking for someone to blow up.

I doubt this was there intention but CCP's constant failure to understand what makes players tick has generated this sorry state were 0.0 space more represents an FPS game than anything else and is a sad reflection on the parlous state of there thought process.
TheGunslinger42
All Web Investigations
#56 - 2013-04-29 12:40:01 UTC
Kblackjack54 wrote:
Took a couple of days to read over this thread and wait for my face to face info source to return from Fanfest.

After discussions on changes to mining, and notes on talks with CCP Dev's about the changes on the face of it revealed two important aspects to there thinking.

One being that they have every intention of using these changes as a control gate to mineral and ice product prices on the open market by altering the component levels in the roid and ice belts, no problem with that from my position, probably a good way of achieving quick reaction results.

Point two however is one that has come up a number times in this thread, and in talking with others in the Alliance, that of security in Lo and 0.0 for mining fleets.

It would appear that CCP's intentions were that in making belts able to be scanned down using ship scanners this would somehow make them more accessible to the miners, and in there words to 'those that prey on them', but I do find it odd that they have never really noted the behavior of miners to the presence of hostile forces in there area of operations, why they take this stance and how patient they can be at times either logging or waiting out the threat.

I for one am not going to allow some low skill toon the chance to rock up in a frigate, bubble my fleet and then blow the **** out of years of skill training and billions of ISK just because some Dev has a hard on for PvP. And I am certainly not going to go jumping around systems chasing belts for exactly the same reasons, doubtful any serious miner would do it, they don't do it now and nothing in these changes will induce them to change there mode of operations in my view, they will simply mine out what is there and log off.

And there is the key as to why this type of poorly thought out change will never achieve what they want in EVE, as to date every attempt CCP have made to force players to do something, short of making it impossible to play the game, has not worked, all players do is turtle down and compress into smaller and smaller areas to protect there assets against any threat leaving the current situation we find now in Retribution, huge areas of 0.0 utterly empty of anything but the odd PoS and roving gangs of players looking for someone to blow up.

I doubt this was there intention but CCP's constant failure to understand what makes players tick has generated this sorry state were 0.0 space more represents an FPS game than anything else and is a sad reflection on the parlous state of there thought process.


"just because some dev has a hard on for PVP" lol you realise this is a pvp game, mate?

If you've spent years of training and playing this game, and billions of isk on your ships and modules, and don't know how to defend yourself against even, in your own words, a "low skill toon ... in a frigate" then thats your own horrible incompetence.

Also CCP are not attempting to force anyone into 0.0, they're simply balancing really poor mechanics. No one in their right mind would, for example, say the current ice belt mechanics are good. No one. Well except people who run bots to exploit them, maybe.
Pepper Solette
Doomheim
#57 - 2013-04-29 12:49:07 UTC
Monotaru Terrakin wrote:
I am going to quit because of the Ice mining changes, and no you CAN'T have my stuff.



Don't let the door hit you where the good Lord split you!

Hasta Luego! o7

** Miko Sunji:  "There is no better way to find out if you can swim, than swimming for your life."**

baltec1
Bat Country
Pandemic Horde
#58 - 2013-04-29 12:50:30 UTC
Kblackjack54 wrote:


I for one am not going to allow some low skill toon the chance to rock up in a frigate, bubble my fleet and then blow the **** out of years of skill training and billions of ISK just because some Dev has a hard on for PvP.


EVE is a pvp game. Go figure.
Danni stark
#59 - 2013-04-29 12:55:41 UTC
baltec1 wrote:
Kblackjack54 wrote:


I for one am not going to allow some low skill toon the chance to rock up in a frigate, bubble my fleet and then blow the **** out of years of skill training and billions of ISK just because some Dev has a hard on for PvP.


EVE is a pvp game. Go figure.


don't ruin his argument with logic and facts.
Steijn
Quay Industries
#60 - 2013-04-29 12:55:45 UTC
The main problem I see with these ice changes is that your going to push up the cost of running a POS. This will undoubtably lead to accounts been unsubbed due to the numerous research alts who will be pushed inactive. I know its not possible to say with any conviction what prices will settle at, but it doesnt look healthy to me and i can see the amount of subs suffering because of it. I know 1 of my accounts will be left to expire if it does become too costly tro run the slots. This doesnt mean im against the changes, I just feel that this initial change has gone a wee bit too far.