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Question about Odyssey

Author
Gnoshia
Caldari Provisions
Caldari State
#1 - 2013-04-27 03:49:33 UTC  |  Edited by: Gnoshia
Are we getting any content other than the Navy Battlecruisers or is it just making already existing stuff more functional and prettier and better balanced. Seems like a prettied up balancing patch rather than an expansion with content.

For example: What's the point of the Discovery Scanner other than pretty scan effect in space is uber cool guise. I mean it could atleast serve a purpose.
Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#2 - 2013-04-27 03:51:03 UTC
I think Odyssey is more providing a base from which the next three expansions can build. :x But yes-- here's hoping for more...

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

Felicity Love
Doomheim
#3 - 2013-04-27 03:59:02 UTC
I am reasonably happy with the EVE Keynote's list of "goodies".

Ships, exploration, industry, some new stuff and, yes, alot of buffing and tweaking.

And, if you play DUST, the way in which people will increasingly play with TWO games -- in one universe.

Good times. Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Krixtal Icefluxor
INLAND EMPIRE Galactic
#4 - 2013-04-27 03:59:50 UTC
The last time content was added, it didn't go over too well.

Careful what you ask for Lol

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Gnoshia
Caldari Provisions
Caldari State
#5 - 2013-04-27 04:01:55 UTC
Krixtal Icefluxor wrote:
The last time content was added, it didn't go over too well.

Careful what you ask for Lol


I thought Tyrannis was pretty darn good (though I'd like to see PI be a little more relevant.) I agree Incarna sucked but Incarna didn't really serve any purpose other than satisfy peoples urges to play space-barbie-dress-up-time.
George Wilkes Hill
Liam Neeson Never Dies
#6 - 2013-04-27 04:53:06 UTC  |  Edited by: George Wilkes Hill
What about all the new hacking gameplay etc... we saw features at fanfest? where the wrecked ship jettisoned items etc, New scanning modules, capital rigs, navy bcs, im sure there is stuff im forgetting plus all the ship balancing passes (20 ships) and minor tweaks on others and like you said functionality and usability. Also, new apoc model, redesigned sound effects for ships and modules, new music for WH space and nullsec, new stargates as well as jump animation, undocking animation, new death transitions from ship to pod and pod to ship. The discovery scanner, ore redistribution, ice in anomalies as well as tweaks to ice harvester cycle times and the way ice respawns, cruise missile balance, large energy turret balance, tags for sec status. Preset probe formations for scanning. Radial flight menu. V3d capitals, v3d and changed station interiors. Also Gnosis not quite odyssey but still something cool to look forward to.

Please forgive the horrible structure of that post it was basically an exercise in stream of consciousness haha. But, yeah other than all that stuff and the stuff I may have forgotten no content at all. Roll

ETA: Also this being a sandbox the rebalancing and tiericide of 20+ ships plus the addition of 4 ships is a massive amount of content. It will enable players to have more of a choice in what to fly thus unlocking new avenues of gameplay.
Gnoshia
Caldari Provisions
Caldari State
#7 - 2013-04-27 05:23:26 UTC  |  Edited by: Gnoshia
George Wilkes Hill wrote:
What about all the new hacking gameplay etc... we saw features at fanfest? where the wrecked ship jettisoned items etc, New scanning modules, capital rigs, navy bcs, im sure there is stuff im forgetting plus all the ship balancing passes (20 ships) and minor tweaks on others and like you said functionality and usability. Also, new apoc model, redesigned sound effects for ships and modules, new music for WH space and nullsec, new stargates as well as jump animation, undocking animation, new death transitions from ship to pod and pod to ship. The discovery scanner, ore redistribution, ice in anomalies as well as tweaks to ice harvester cycle times and the way ice respawns, cruise missile balance, large energy turret balance, tags for sec status. Preset probe formations for scanning. Radial flight menu. V3d capitals, v3d and changed station interiors. Also Gnosis not quite odyssey but still something cool to look forward to.

Please forgive the horrible structure of that post it was basically an exercise in stream of consciousness haha. But, yeah other than all that stuff and the stuff I may have forgotten no content at all. Roll

ETA: Also this being a sandbox the rebalancing and tiericide of 20+ ships plus the addition of 4 ships is a massive amount of content. It will enable players to have more of a choice in what to fly thus unlocking new avenues of gameplay.


But it's just alot of small stuff and nothing big like Worm Holes or Planetary Interaction. I mean it's like if CCP renames the Scorpion to King Scorpion you'll call it content. That's not content. Half the stuff you mentioned isn't content. It's rebalancing and fixing with some "Look we've made this prettier now!" stuff thrown in.

Sure there's *some* content in like the Navy Battlecruisers but does navy ships twice a year justify a monthly subscription?

Also, what purpose does the discovery scanner serve?

Look, I'm as much of an EVE fanboy as the next guy, but let's be honest here, there's very little content that's in this "Expansion" or "Patch."
George Wilkes Hill
Liam Neeson Never Dies
#8 - 2013-04-27 05:36:44 UTC
Gnoshia wrote:
George Wilkes Hill wrote:
What about all the new hacking gameplay etc... we saw features at fanfest? where the wrecked ship jettisoned items etc, New scanning modules, capital rigs, navy bcs, im sure there is stuff im forgetting plus all the ship balancing passes (20 ships) and minor tweaks on others and like you said functionality and usability. Also, new apoc model, redesigned sound effects for ships and modules, new music for WH space and nullsec, new stargates as well as jump animation, undocking animation, new death transitions from ship to pod and pod to ship. The discovery scanner, ore redistribution, ice in anomalies as well as tweaks to ice harvester cycle times and the way ice respawns, cruise missile balance, large energy turret balance, tags for sec status. Preset probe formations for scanning. Radial flight menu. V3d capitals, v3d and changed station interiors. Also Gnosis not quite odyssey but still something cool to look forward to.

Please forgive the horrible structure of that post it was basically an exercise in stream of consciousness haha. But, yeah other than all that stuff and the stuff I may have forgotten no content at all. Roll

ETA: Also this being a sandbox the rebalancing and tiericide of 20+ ships plus the addition of 4 ships is a massive amount of content. It will enable players to have more of a choice in what to fly thus unlocking new avenues of gameplay.


But it's just alot of small stuff and nothing big like Worm Holes or Planetary Interaction. I mean it's like if CCP renames the Scorpion to King Scorpion you'll call it content. That's not content. Half the stuff you mentioned isn't content. It's rebalancing and fixing with some "Look we've made this prettier now!" stuff thrown in.

Sure there's *some* content in like the Navy Battlecruisers but does navy ships twice a year justify a monthly subscription?

Also, what purpose does the discovery scanner serve?

Look, I'm as much of an EVE fanboy as the next guy, but let's be honest here, there's very little content that's in this "Expansion" or "Patch."


Re naming a ship and completely changing a ships roles and how it will be used is two totally different things. Wow I can't even believe you actually posted that... Also this isn't a theme park it's not WoW where every expansion unlocks a new continent with zones. Like I said about the 20 ships rebalancing plus the addition of 4 to this game is a massive amount of content for many players. You choosing to ignore it before it's even out is probably why you're losing interest in the game. Perhaps expanding your current method of gameplay? I don't know but hey no point in arguing with you no matter what anyone says you're just going to respond with something as ridiculous as you did with saying I would call the changing of a ship name content.
Nariya Kentaya
Ministry of War
Amarr Empire
#9 - 2013-04-27 05:37:12 UTC
Gnoshia wrote:
George Wilkes Hill wrote:
What about all the new hacking gameplay etc... we saw features at fanfest? where the wrecked ship jettisoned items etc, New scanning modules, capital rigs, navy bcs, im sure there is stuff im forgetting plus all the ship balancing passes (20 ships) and minor tweaks on others and like you said functionality and usability. Also, new apoc model, redesigned sound effects for ships and modules, new music for WH space and nullsec, new stargates as well as jump animation, undocking animation, new death transitions from ship to pod and pod to ship. The discovery scanner, ore redistribution, ice in anomalies as well as tweaks to ice harvester cycle times and the way ice respawns, cruise missile balance, large energy turret balance, tags for sec status. Preset probe formations for scanning. Radial flight menu. V3d capitals, v3d and changed station interiors. Also Gnosis not quite odyssey but still something cool to look forward to.

Please forgive the horrible structure of that post it was basically an exercise in stream of consciousness haha. But, yeah other than all that stuff and the stuff I may have forgotten no content at all. Roll

ETA: Also this being a sandbox the rebalancing and tiericide of 20+ ships plus the addition of 4 ships is a massive amount of content. It will enable players to have more of a choice in what to fly thus unlocking new avenues of gameplay.


But it's just alot of small stuff and nothing big like Worm Holes or Planetary Interaction. I mean it's like if CCP renames the Scorpion to King Scorpion you'll call it content. That's not content. Half the stuff you mentioned isn't content. It's rebalancing and fixing with some "Look we've made this prettier now!" stuff thrown in.

Sure there's *some* content in like the Navy Battlecruisers but does navy ships twice a year justify a monthly subscription?

Also, what purpose does the discovery scanner serve?

Look, I'm as much of an EVE fanboy as the next guy, but let's be honest here, there's very little content that's in this "Expansion" or "Patch."

Personally not a fan of the discovery scanner, i liked my list, having to flip my camera around and hover over stuff to see what it is would take forever compared to the 10-seconds, scroll list alphabetically, warp
George Wilkes Hill
Liam Neeson Never Dies
#10 - 2013-04-27 05:38:32 UTC
Nariya Kentaya wrote:
Gnoshia wrote:
George Wilkes Hill wrote:
What about all the new hacking gameplay etc... we saw features at fanfest? where the wrecked ship jettisoned items etc, New scanning modules, capital rigs, navy bcs, im sure there is stuff im forgetting plus all the ship balancing passes (20 ships) and minor tweaks on others and like you said functionality and usability. Also, new apoc model, redesigned sound effects for ships and modules, new music for WH space and nullsec, new stargates as well as jump animation, undocking animation, new death transitions from ship to pod and pod to ship. The discovery scanner, ore redistribution, ice in anomalies as well as tweaks to ice harvester cycle times and the way ice respawns, cruise missile balance, large energy turret balance, tags for sec status. Preset probe formations for scanning. Radial flight menu. V3d capitals, v3d and changed station interiors. Also Gnosis not quite odyssey but still something cool to look forward to.

Please forgive the horrible structure of that post it was basically an exercise in stream of consciousness haha. But, yeah other than all that stuff and the stuff I may have forgotten no content at all. Roll

ETA: Also this being a sandbox the rebalancing and tiericide of 20+ ships plus the addition of 4 ships is a massive amount of content. It will enable players to have more of a choice in what to fly thus unlocking new avenues of gameplay.


But it's just alot of small stuff and nothing big like Worm Holes or Planetary Interaction. I mean it's like if CCP renames the Scorpion to King Scorpion you'll call it content. That's not content. Half the stuff you mentioned isn't content. It's rebalancing and fixing with some "Look we've made this prettier now!" stuff thrown in.

Sure there's *some* content in like the Navy Battlecruisers but does navy ships twice a year justify a monthly subscription?

Also, what purpose does the discovery scanner serve?

Look, I'm as much of an EVE fanboy as the next guy, but let's be honest here, there's very little content that's in this "Expansion" or "Patch."

Personally not a fan of the discovery scanner, i liked my list, having to flip my camera around and hover over stuff to see what it is would take forever compared to the 10-seconds, scroll list alphabetically, warp

And you can still do that. They didn't take that option away from you at all.
Nariya Kentaya
Ministry of War
Amarr Empire
#11 - 2013-04-27 05:59:16 UTC
George Wilkes Hill wrote:
Nariya Kentaya wrote:
Gnoshia wrote:
George Wilkes Hill wrote:
What about all the new hacking gameplay etc... we saw features at fanfest? where the wrecked ship jettisoned items etc, New scanning modules, capital rigs, navy bcs, im sure there is stuff im forgetting plus all the ship balancing passes (20 ships) and minor tweaks on others and like you said functionality and usability. Also, new apoc model, redesigned sound effects for ships and modules, new music for WH space and nullsec, new stargates as well as jump animation, undocking animation, new death transitions from ship to pod and pod to ship. The discovery scanner, ore redistribution, ice in anomalies as well as tweaks to ice harvester cycle times and the way ice respawns, cruise missile balance, large energy turret balance, tags for sec status. Preset probe formations for scanning. Radial flight menu. V3d capitals, v3d and changed station interiors. Also Gnosis not quite odyssey but still something cool to look forward to.

Please forgive the horrible structure of that post it was basically an exercise in stream of consciousness haha. But, yeah other than all that stuff and the stuff I may have forgotten no content at all. Roll

ETA: Also this being a sandbox the rebalancing and tiericide of 20+ ships plus the addition of 4 ships is a massive amount of content. It will enable players to have more of a choice in what to fly thus unlocking new avenues of gameplay.


But it's just alot of small stuff and nothing big like Worm Holes or Planetary Interaction. I mean it's like if CCP renames the Scorpion to King Scorpion you'll call it content. That's not content. Half the stuff you mentioned isn't content. It's rebalancing and fixing with some "Look we've made this prettier now!" stuff thrown in.

Sure there's *some* content in like the Navy Battlecruisers but does navy ships twice a year justify a monthly subscription?

Also, what purpose does the discovery scanner serve?

Look, I'm as much of an EVE fanboy as the next guy, but let's be honest here, there's very little content that's in this "Expansion" or "Patch."

Personally not a fan of the discovery scanner, i liked my list, having to flip my camera around and hover over stuff to see what it is would take forever compared to the 10-seconds, scroll list alphabetically, warp

And you can still do that. They didn't take that option away from you at all.

Ah, well, i was watching it with a friend, coudlnt see all of his computer screen, just saw him use the scanner, adn say how he wa wanting to move away from lists and whatnot, bad on me for assuming the worst out of development, but hey, between being bitter about the incarna letdown, and armageddon being put down like a dog, im assuming the worst of almost everything
Gnoshia
Caldari Provisions
Caldari State
#12 - 2013-04-27 06:06:38 UTC
George Wilkes Hill wrote:
Gnoshia wrote:
George Wilkes Hill wrote:
What about all the new hacking gameplay etc... we saw features at fanfest? where the wrecked ship jettisoned items etc, New scanning modules, capital rigs, navy bcs, im sure there is stuff im forgetting plus all the ship balancing passes (20 ships) and minor tweaks on others and like you said functionality and usability. Also, new apoc model, redesigned sound effects for ships and modules, new music for WH space and nullsec, new stargates as well as jump animation, undocking animation, new death transitions from ship to pod and pod to ship. The discovery scanner, ore redistribution, ice in anomalies as well as tweaks to ice harvester cycle times and the way ice respawns, cruise missile balance, large energy turret balance, tags for sec status. Preset probe formations for scanning. Radial flight menu. V3d capitals, v3d and changed station interiors. Also Gnosis not quite odyssey but still something cool to look forward to.

Please forgive the horrible structure of that post it was basically an exercise in stream of consciousness haha. But, yeah other than all that stuff and the stuff I may have forgotten no content at all. Roll

ETA: Also this being a sandbox the rebalancing and tiericide of 20+ ships plus the addition of 4 ships is a massive amount of content. It will enable players to have more of a choice in what to fly thus unlocking new avenues of gameplay.


But it's just alot of small stuff and nothing big like Worm Holes or Planetary Interaction. I mean it's like if CCP renames the Scorpion to King Scorpion you'll call it content. That's not content. Half the stuff you mentioned isn't content. It's rebalancing and fixing with some "Look we've made this prettier now!" stuff thrown in.

Sure there's *some* content in like the Navy Battlecruisers but does navy ships twice a year justify a monthly subscription?

Also, what purpose does the discovery scanner serve?

Look, I'm as much of an EVE fanboy as the next guy, but let's be honest here, there's very little content that's in this "Expansion" or "Patch."


Re naming a ship and completely changing a ships roles and how it will be used is two totally different things. Wow I can't even believe you actually posted that... Also this isn't a theme park it's not WoW where every expansion unlocks a new continent with zones. Like I said about the 20 ships rebalancing plus the addition of 4 to this game is a massive amount of content for many players. You choosing to ignore it before it's even out is probably why you're losing interest in the game. Perhaps expanding your current method of gameplay? I don't know but hey no point in arguing with you no matter what anyone says you're just going to respond with something as ridiculous as you did with saying I would call the changing of a ship name content.


Unfortunately changing a ships roles isn't "New Content."

That's re-balancing and fixing broken things. You can try to spin it all you like and label balance fixes as content, but ultimately it's not content. It's balance fixes...which makes up about 75% of the so called "Content" in Odyssey.

I think the issue here is *your* definition of content is much more broader than mine. To me, content is Tyrannis(planetary interaction) or Apocrypha(wormholes.)

Also no need to get angry. I'm not insulting your love child...just being critical of it.
Drunken Bum
#13 - 2013-04-27 06:20:09 UTC
This game has enough content. They dont need to add much more, just tweak what existst to make it better. This is a player driven game. We have all the tools we need to build our sandcastles. Its just that some of the tools suck ass and need to be fixed. Adding new crap to the equation isnt always needed.

These new battlecruisers for instance. Useless. Stepping on the toes of t1 battleships. They're completely unnecessary. What are they going to to this ship balance they're trying to achieve? Adding content for the sake of adding content just shouldnt be done imo. Theres enough in this game needs to be reworked. Sov mechanics and pos's as an example.

After the patch we're giving the market some gentle supply restriction, like tying one wrist to the bedpost loosely with soft silk rope. Just enough to make things a bit more exciting for the market, not enough to make a safeword necessary.  -Fozzie

Gnoshia
Caldari Provisions
Caldari State
#14 - 2013-04-27 06:26:53 UTC  |  Edited by: Gnoshia
Drunken Bum wrote:
This game has enough content. They dont need to add much more, just tweak what existst to make it better. This is a player driven game. We have all the tools we need to build our sandcastles. Its just that some of the tools suck ass and need to be fixed. Adding new crap to the equation isnt always needed.

These new battlecruisers for instance. Useless. Stepping on the toes of t1 battleships. They're completely unnecessary. What are they going to to this ship balance they're trying to achieve? Adding content for the sake of adding content just shouldnt be done imo. Theres enough in this game needs to be reworked. Sov mechanics and pos's as an example.


I'll agree that the game is in desperate need to have all of it's existing mechanics updated and brought in line.

Quote:
This game has enough content. They dont need to add much more


So building your own stargates and all that awesome stuff that CCP Seagull talked about today is un-needed? We don't need any of that?

That's silly. There's always room for new content. Always.
violator2k5
Crescent Nova
#15 - 2013-04-27 07:29:42 UTC  |  Edited by: violator2k5
Gnoshia wrote:
Unfortunately changing a ships roles isn't "New Content."

That's re-balancing and fixing broken things. You can try to spin it all you like and label balance fixes as content, but ultimately it's not content. It's balance fixes...which makes up about 75% of the so called "Content" in Odyssey.

I think the issue here is *your* definition of content is much more broader than mine. To me, content is Tyrannis(planetary interaction) or Apocrypha(wormholes.)

Also no need to get angry. I'm not insulting your love child...just being critical of it.


the changes to the mining system
pre-set probing setups
faction bc's
new jump gate animations
new exploration dungeons
new tech 2 component materials (which I have my doubts about atm depending on which space those moons are seeded)
a smexy custom bc ship we'll be getting for free with nice bonus's

those are just some of the things they've actually let us know about so far and you have to remember they wont roll everything out in one go plus there may be other things they wish to add.

personally, for me im looking forward to playing that space shoot em up like r-type xD
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#16 - 2013-04-27 07:31:39 UTC
Krixtal Icefluxor wrote:
The last time content was added, it didn't go over too well.

Careful what you ask for Lol

Those damn t3 BCs broke the game!

Now, more than ever, we need a dislike button.

Gnoshia
Caldari Provisions
Caldari State
#17 - 2013-04-27 09:11:09 UTC  |  Edited by: Gnoshia
violator2k5 wrote:

the changes to the mining system
pre-set probing setups
faction bc's
new jump gate animations
new exploration dungeons
new tech 2 component materials (which I have my doubts about atm depending on which space those moons are seeded)
a smexy custom bc ship we'll be getting for free with nice bonus's

those are just some of the things they've actually let us know about so far and you have to remember they wont roll everything out in one go plus there may be other things they wish to add.


1) Rebalance (all they did was change numbers and move stuff around, not new content)
2) Quality of Life Improvement
3) New content
4) Aesthetic Improvement
5) New content
6) Rebalance (the vast majority of people don't even mine moons so this point is almost entirely irrelevant)
7) New content, but it's very limited in supply. Meh.

Just from the features you listed only 33% of them are new content. The other 66% are improvements and fixes.

I hope you're right and that this is just the tip of the ice berg, but being that the EVE Keynote was already presented (which is where they show the bulk of expansion content) I won't hold my breath.

Bleh. w/e

Maybe the winter expansion will be decent.
iskflakes
#18 - 2013-04-27 11:43:53 UTC  |  Edited by: iskflakes
I'm in agreement with the OP. We have seen the bulk of the content for odyssey now, and unfortunately very little of it affects me or my style of play.

* Ship balancing
Don't care, I don't fly any of the ships that got balanced

* Four new ships
Don't care about reskinned drakes/canes, I don't fly BCs anyway

* Capital rigs
No more T2 CCC archons, I'm not sure this is good

* Resource rebalancing
I don't mine or live in nullsec, I'm not sensitive to the price of ice or T2 items

* Tags for sec
I don't go to highsec with my outlaw characters

* Exploration
I don't explore, and I won't be doing some random minigame for 2m ISK. If the minigame exists in wormhole radar/mag sites then I might end up doing it, but usually only the talocan battleship wrecks are worth the time of taking.

* Probe formations
Ok, good feature, but not much of an expansion here. Unless I'm mistaken I can't save my own formations, just use the preset ones.

* Effects, models, textures, lack of loading bars
I turn off all effects, because it's necessary to play the game competitively.

* Music
Music is muted because it doesn't work with multiboxing

* Gnosis
I won't fly this

* Fancy scanner
I want a database dump instead

* POS changes
Mostly benefits wormhole corps, no major revamp. SMA range is nice, if it applies to the SMA.

* DUST
Give me a break..

* But, new players...
I don't care about new players

There are some things I would have liked to see such as some faster public access to CREST, rewriting of the EULA to be more friendly to the community, more highend ships (new capitals or faction BS). New modules that aren't useless. Second BLOPS buff, rebalance of faction battleships (this one might actually make it in time for the expansion, but fozzie didn't commit to it). More NEX gear would be great for trolling too, and a lot of it is already made and waiting for release.

There's usually one or two small features that are saved for the "CCP Presents" keynote too, so we need to wait and see what surprise arrives.

Edit: Nothing was announced after all.

-

James Amril-Kesh
Viziam
Amarr Empire
#19 - 2013-04-27 11:46:45 UTC
Because every feature of every expansion has to be applicable to everyone who plays a game where you have hundreds of "career" options and many different ways to go about each of them.

Enjoying the rain today? ;)

Rengerel en Distel
#20 - 2013-04-27 12:11:01 UTC
Perhaps if they changed to a pay for expansion model, you'd get more "content".

With the increase in shiptoasting, the Report timer needs to be shortened.

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