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The new Tags system: Tag4Sec

First post First post
Author
Abernie
Thoroughly Incompetent
#21 - 2013-04-26 07:08:08 UTC
Grinding isn't removed. You'll just be able to have someone else do it for you.
Vherana
Native Freshfood
Minmatar Republic
#22 - 2013-04-26 07:29:43 UTC
Olf Barrenbur wrote:
I heard something about gates locking people out during that panel. Can someone please clarify? thx

That's a different matter:
As of now, sec status is identical to CONCORD standing. CONCORD does have sov in some systems in HiSec.
If someone with deep red sec status jumps into such a system he is trapped.

With Odyssey, CCP is separating CONCORD standing from sec status. CONCORD standing will be set to 0.0
Marlona Sky
State War Academy
Caldari State
#23 - 2013-04-26 08:20:09 UTC
A step in the right direction to breath life into low sec.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#24 - 2013-04-26 08:28:47 UTC
WOW !
FINALLY I CAN GO BACK TO HIGHSEC !!!
Dave Stark
#25 - 2013-04-26 08:31:46 UTC
Solstice Project wrote:
WOW !
FINALLY I CAN GO BACK TO HIGHSEC !!!


but we don't want you here.
baltec1
Bat Country
Pandemic Horde
#26 - 2013-04-26 08:50:31 UTC
Dave Stark wrote:
Solstice Project wrote:
WOW !
FINALLY I CAN GO BACK TO HIGHSEC !!!


but we don't want you here.


Oh no, you keep him.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#27 - 2013-04-26 09:51:08 UTC  |  Edited by: Solstice Project
Dave Stark wrote:
Solstice Project wrote:
WOW !
FINALLY I CAN GO BACK TO HIGHSEC !!!


but we don't want you here.
This is silly. As if i'd ever leave the place where all the people are and cared about my secstatus.

The so called "-10 hole", as CCP calls it, is purely imaginary anyway ...
... but as you know me, you know that already anyway.


baltec1 wrote:
Dave Stark wrote:
Solstice Project wrote:
WOW !
FINALLY I CAN GO BACK TO HIGHSEC !!!


but we don't want you here.


Oh no, you keep him.
Hahahahaha. xD


edit: Come to think of it, these changes could make the life of highseccers much worse,
if i cared about keeping my secstatus high enough. Imagine me roaming around with
even less hassle than now, in bigger ships with more firepower.
Brooks Puuntai
Solar Nexus.
#28 - 2013-04-26 09:54:17 UTC
So now there will be very little effort required to remove neg sec, which in return would make sec status pointless. Might as well just remove it.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Ronix Aideron
Zymurgy Corp.
#29 - 2013-04-26 12:43:31 UTC
I like the idea. The issue right now is that PvP or aggression in low sec causes a penalty that is way worse than the crime. Not only would a low sec PvP'er get gate guns and a security hit but you would have to kill essentially 10 battleship rats for that transgression. Even is the person who is the victim of the aggression is a cruiser.

Start the day off slow and taper off from there.

http://eveboard.com/pilot/Ronix_Aideron

Gary Goat
XDC-UK
#30 - 2013-04-26 13:11:12 UTC
Its a good change imo.

Instead of having to grind rats to get your sec status up (which a lot of people hate), you now have a choice of grinding your favourite isk making activity instead and then paying somebody else to grind the rats. If your favourite isk making activity is to grind real money in real life for plex then that's fine too.

No grinding is being removed, just more options being provided.
Sipphakta en Gravonere
Aliastra
Gallente Federation
#31 - 2013-04-26 13:47:08 UTC
Vherana wrote:
As of now, sec status is identical to CONCORD standing. CONCORD does have sov in some systems in HiSec.
If someone with deep red sec status jumps into such a system he is trapped.


How are they trapped? The old "Faction Police in CONCORD sov = CONCORD = Instapop Outlaws" was changed, outlaws can freely move in those systems.
Morrow Disca
SniggWaffe
WAFFLES.
#32 - 2013-04-26 13:56:09 UTC
I must be the only pirate with an +sec alt What?
Dave Stark
#33 - 2013-04-26 14:06:50 UTC
Brooks Puuntai wrote:
So now there will be very little effort required to remove neg sec, which in return would make sec status pointless. Might as well just remove it.


gives people an extra source of income, selling the more undesirable members of the community some tags.
Some Rando
University of Caille
Gallente Federation
#34 - 2013-04-26 14:16:24 UTC
I think it's great. I'm not likely to use the tags myself, but it gives more PvP and ISK-making avenues to low-sec, which means more reasons for people to be there.

CCP has no sense of humour.

Singulis Pacifica
Pator Tech School
Minmatar Republic
#35 - 2013-04-27 11:39:44 UTC
I'm against this for a simple reason that this brings another variable into the game that has very little to do with the game itself: personal wealth.

Suppose I am a rich high-sec suicide ganker: all I need to do is: gank, then buy a few plex, buy tags, repair sec status, and gank again. The only variable for me is my personal wealth in real life. Ergo, I pay to circumvent any negative penalties for my actions in high-sec.

This should never happen in a game. Also think about the opportunities for groups like the Goons. They are one of the wealthiest alliances in the game. This would allow them to maintain ganking targets in high-sec for as long as their alliance can financially support them.

The problem with what you created is that this has dire consequences if used by groups such as Goonswarm. A Burn Jita lasts 4 days now, and in that time, they can do a serious amount of damage and they're entitled to the fun they have during that period. However, with this new system in place, the time for a Burn Jita stranglehold could potentially increase from a few days (generally a long weekend) to a week, possibly weeks or even a month? Please bear in mind that if a major trade-hub like Jita is affected for several weeks, the EVE economy which is fueled by systems such as Jita is severely hindered or simply comes to a standstill. And all that because of say 200-250 individuals capable of continuing their gankfest due to a very healthy and wealthy alliance supporting them.

I understand the desire for tags for sec rating to be present, but this only favors the wealthy gamer. As such, the system is flawed and should never be released into the game. But hey, CCP sees that they can make more money with this, so I can guarantee you it will be shipped into Odyssey, no matter what we say.
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#36 - 2013-04-27 11:47:39 UTC  |  Edited by: Darek Castigatus
Singulis Pacifica wrote:
I'm against this for a simple reason that this brings another variable into the game that has very little to do with the game itself: personal wealth.

Suppose I am a rich high-sec suicide ganker: all I need to do is: gank, then buy a few plex, buy tags, repair sec status, and gank again. The only variable for me is my personal wealth in real life. Ergo, I pay to circumvent any negative penalties for my actions in high-sec.

This should never happen in a game. Also think about the opportunities for groups like the Goons. They are one of the wealthiest alliances in the game. This would allow them to maintain ganking targets in high-sec for as long as their alliance can financially support them.

The problem with what you created is that this has dire consequences if used by groups such as Goonswarm. A Burn Jita lasts 4 days now, and in that time, they can do a serious amount of damage and they're entitled to the fun they have during that period. However, with this new system in place, the time for a Burn Jita stranglehold could potentially increase from a few days (generally a long weekend) to a week, possibly weeks or even a month? Please bear in mind that if a major trade-hub like Jita is affected for several weeks, the EVE economy which is fueled by systems such as Jita is severely hindered or simply comes to a standstill. And all that because of say 200-250 individuals capable of continuing their gankfest due to a very healthy and wealthy alliance supporting them.

I understand the desire for tags for sec rating to be present, but this only favors the wealthy gamer. As such, the system is flawed and should never be released into the game. But hey, CCP sees that they can make more money with this, so I can guarantee you it will be shipped into Odyssey, no matter what we say.


You're completely ignoring the flip side of the equasion - people who would pvp in lowsec occasinally but hate the harsh sec status losses and /or dont have the opportunities to grind sec back up. Tags 4 sec means these guys can go get their pvp fix and have a relatively easy way of being able to carry on their normal activities once they've finished sploding dudes. Hence we get more players in lowsec, which is a good thing for everyone who lives there.

Focussing only on the ganking side is also ignoring the fact that nine out of ten gankers dont give two ***** about sec status anyway so CCP may as well cater to those to whom the system actually matters first and foremost.

Pirates - The Invisible Fist of Darwin

you're welcome

Vaju Enki
Secular Wisdom
#37 - 2013-04-27 11:47:55 UTC
This change is amazying, great buff to lowsec belt PvP.
High five.

The Tears Must Flow

Singulis Pacifica
Pator Tech School
Minmatar Republic
#38 - 2013-04-27 12:00:39 UTC  |  Edited by: Singulis Pacifica
Darek Castigatus wrote:


You're completely ignoring the flip side of the equasion - people who would pvp in lowsec occasinally but hate the harsh sec status losses and /or dont have the opportunities to grind sec back up. Tags 4 sec means these guys can go get their pvp fix and have a relatively easy way of being able to carry on their normal activities once they've finished sploding dudes. Hence we get more players in lowsec, which is a good thing for everyone who lives there.

Focussing only on the ganking side is also ignoring the fact that nine out of ten gankers dont give two ***** about sec status anyway so CCP may as well cater to those to whom the system actually matters first and foremost.


Low-sec pirates who roam the hinterland-systems have the option to not engage targets that are unwarranted. They are pirates in with a negative sec rating simply because they engage in warfare of illegal targets, which CONCORD tracks. As such, they should incur the penalty it gives them. If they want to go to high-sec, simply log on an alt, or get the sec status back through sec grinding (how tedious it may be). We used to have missions for CONCORD allowing pirates to regain sec status. CCP removed this option due to the fact that it didn't give these pirates a penalty CCP felt it should give them. In other words, these pirates were capable of gaining sec too quickly. But now that we have the tag system and people can just pay to get their sec rating back up, it's all fine and dandy?

There's only one motive for this to be implemented: Money. Simple as that. This gives CCP an opportunity to sell more Plex and that's all there's to it.
Xia Kairui
Perkone
Caldari State
#39 - 2013-04-27 13:50:35 UTC  |  Edited by: Xia Kairui
It might actually be a good thing that someone is able to shut Jita down for an extended period of time. EVE needs more market diversity, this "everything to Jita" mentality annoys me.

What I dislike about the system is that it removes a major indication from the game. I've been in low sec for a long time and thanks to local could quickly see if a new arrival was a major threat or not. Someone with -10 was probably looking for a gank, so safespot up. Someone with 5.0 is very less likely to be on the prowl for low sec kills. And at least someone who was trying to keep his sec rating in check was at least removed from the gank lanes while he was ratting.

However with the tag system that rather vague indicator is even less useful. Someone with +5 might just have had a ton of ISK lying around (no idea if you can increase your sec past 0 with them).

And as others have said, it removes one more consequence from the game. Gank a Hulk, sell the loot, buy tags, gank next Hulk. Ore is expensive enough right now.

And look at it from the POV of the just-ganked Hulk; no one is offering him tags so he can replace his Hulk, he has to grind the ISK again.
Tippia
Sunshine and Lollipops
#40 - 2013-04-27 13:59:28 UTC  |  Edited by: Tippia
Abernie wrote:
Grinding isn't removed. You'll just be able to have someone else do it for you.

^^ This.

The tag system does not remove any grinding or give people anything for free. All it does is decouple it from a specific time and place. You can now grind before you lose sec, or you can outsource it — the grinding still has to be done to get the sec status back, and they'll probably try to balance it to be the same amount as before.

No amount of money will help you get your sec status back up unless someone has done that grind. Nothing is suddenly being generated out of nowhere.