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Is the EVE dev teams getting smaller?

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Author
raven666wings
Cyber Chaos Crew
#61 - 2013-04-22 10:55:39 UTC  |  Edited by: raven666wings
Naomi Hale wrote:
I'm not trying to troll or cause aggro or whatever other term I'm not currently up on in forum/mmo use. But I am genuinely curious about this. "EVE Online's nineteenth free expansion, Odyssey" but to me EVE only ever had one true expansion and that was Apocrypha. All the others felt like updates (some larger than others) but Apocrypha added new systems, ships, factions, mechanics, even a new version of the boxed game.

My question really is about the development team and if it is getting smaller? I understand that some focus is on or has been shifted to Dust and WoD, but so liitle seems to come from the expansions. Six months for 2 to 5 new ship models, some updated textures and tweaked mechanics. That sounds like the work of a 10-15 man team (and I'm might be being generous there).

I know a lot of people say this but I used to work on Games (not MMOs though so my opinion might not count) and I alone would have to crack out at least 30+ models or a whole UI and effects for a game in 6 months (along side 40+ other artists). If I'd turned out one or two models (going through however many iteration to please lead artists, designers and producers) I'd have been fired.

I just get the feel from the Dev Blogs, videos and past fanfests that the EVE dev team was larger than this.

Any insight would be welcome, thank you.


Sura Sadiva wrote:
I agree with OP.

Afer Apocryphya CCP spreaded their resources over DUST and WOD. Apcryphia is the last true expansion we got.
The recent Cruccible, Inferno and Retrivution fixed and improved a lot of things but are basically patches/mantainance.
But more than resources allocation the main concern here is the lack of a vision. Lack of vision justified by all the CSM in charge that showwed so their mediocrity and unability to give feedback and general vision of the game.

All the ship rebalancing rethoric is good, but cannot be considerated a real work to expand the game universe.
It's good, yes, but is also a mere update on a SQL table, not like they need a team of NASA engeneers to balance spaceships...

The new t2 BC and new destoryers are cool toyes, yes, but weren't really needed; when in Apocryphia they added the new class of modular T3 ships there was to fill a new role. New space type, new resource gathering and industry layer, all linked in a vision.

Now, if they nerf the Hurrican to release after 3 months a new navy version of it that is basically the same as the old hurricane so you can claim "see, we are working hard to improve FIS!" we see the trick, not like here everyone is stupid...


Deborah Bat-Zeev wrote:
This thread isn't about PVE content. No idea why some people feel the need to discuss PVE in here.

This thread is about the perceived and evident discrepancy between expansion output and reputed dev manpower, and why the last expansions were mostly about fixing already existing game mechanics, changing some stats in the database, and some paintjobs, instead of adding new gameplay features increasing the complexity of Eve and giving players new venues to interact with each other, like former expansions did.

Anyone who isn't a deluded fanboy must have come to the conclusion that either CCP put Eve on minimum effort/low maintenance mode or that Eve devs are amazingly unproductive.

Nobody gives a damn about PVE or your obsession with WoW.


Very sharp points of view. To these ladies i take my hat off.

I would like to add something some people who play/develop this game seem to forget: Most people who are attracted to and come play EVE come here for the thrill of a good space sci-fi virtual experience and not to get another cheap social media soap opera/drama excell sheet. The main focus of a science fiction game should be the science fiction itself.
Roime
Mea Culpa.
Shadow Cartel
#62 - 2013-04-22 11:03:30 UTC
raven666wings wrote:

I would like to add that something some people who play/develop this game seem to forget: Most people who are attracted and come play EVE come here for the thrill of a good space sci-fi virtual experience and not to get another cheap social media soap opera/drama excell sheet. The main focus of a science fiction game should be the science fiction itself.


This is an internet spaceship game, and the focus is therefore correctly internet spaceships.

People come to play EVE because they want to fight awesome galactic battles in spaceships, and stay fully satisfied thanks to CCPs improved efforts to create a balanced galactic battlefield.


.

raven666wings
Cyber Chaos Crew
#63 - 2013-04-22 11:26:56 UTC
Roime wrote:
raven666wings wrote:

I would like to add that something some people who play/develop this game seem to forget: Most people who are attracted and come play EVE come here for the thrill of a good space sci-fi virtual experience and not to get another cheap social media soap opera/drama excell sheet. The main focus of a science fiction game should be the science fiction itself.


This is an internet spaceship game, and the focus is therefore correctly internet spaceships.

People come to play EVE because they want to fight awesome galactic battles in spaceships, and stay fully satisfied thanks to CCPs improved efforts to create a balanced galactic battlefield.




Some of the arguments presented in this thread to justify CCP's lack of content creation have been "the game content is player created". Many people in the game are not interested in how many blob fights you had in null recently or who owns the most space, or how much drama is going on in game and real life between these big groups's members. They want more depth in game universe, more spaceships, modules, industry, interaction etc. To which Dust is a great step forward. Would be great to see EVE get the same kind of effort.
Roime
Mea Culpa.
Shadow Cartel
#64 - 2013-04-22 11:31:36 UTC
raven666wings wrote:
Roime wrote:
raven666wings wrote:

I would like to add that something some people who play/develop this game seem to forget: Most people who are attracted and come play EVE come here for the thrill of a good space sci-fi virtual experience and not to get another cheap social media soap opera/drama excell sheet. The main focus of a science fiction game should be the science fiction itself.


This is an internet spaceship game, and the focus is therefore correctly internet spaceships.

People come to play EVE because they want to fight awesome galactic battles in spaceships, and stay fully satisfied thanks to CCPs improved efforts to create a balanced galactic battlefield.




Some of the arguments presented in this thread to justify CCP's lack of content creation have been "the game content is player created". Many people in the game are not interested in how many blob fights you had in null recently or who owns the most space, or how much drama is going on in game and real life between these big groups's members. They want more depth in game universe, more spaceships, modules, industry, interaction etc. To which Dust is a great step forward. Would be great to see EVE get the same kind of effort.


It seems that you don't understand the depth of the game if you are only seeing it as "nullsec".

I'm not interested in null politics at all, but all my game content is created by players, either my team or some others.

.

raven666wings
Cyber Chaos Crew
#65 - 2013-04-22 11:40:49 UTC  |  Edited by: raven666wings
Roime wrote:
It seems that you don't understand the depth of the game if you are only seeing it as "nullsec".

I'm not interested in null politics at all, but all my game content is created by players, either my team or some others.



Im sorry im not interested in hearing about your "personally created content" either. That is not why i pay PLEX and came into the game
raven666wings
Cyber Chaos Crew
#66 - 2013-04-22 11:50:38 UTC  |  Edited by: raven666wings
raven666wings wrote:

They want more depth in game universe, more spaceships, modules, industry, interaction etc. To which Dust is a great step forward. Would be great to see EVE get the same kind of effort.


Edit: we also want a 21st century graphic engine please and a cherry on top

Spent EVE money building Dust with Unreal 3 and sold it to Sony making everyone who wanna play a game they paid for have to buy a ps3, maybe now its time to spend Dust money building EVE a new engine too? just saying
Bad Messenger
Rehabilitation Clinic
#67 - 2013-04-22 12:50:11 UTC
if i remember right CCP planned to bring walking in station, players protested and some CCP people got kicked.

Then players wonder why there is no new great expansions.

Answer is players did not want those expansions.
Roime
Mea Culpa.
Shadow Cartel
#68 - 2013-04-22 12:53:43 UTC
raven666wings wrote:
Roime wrote:
It seems that you don't understand the depth of the game if you are only seeing it as "nullsec".

I'm not interested in null politics at all, but all my game content is created by players, either my team or some others.



Im sorry im not interested in hearing about your "personally created content" either. That is not why i pay PLEX and came into the game


I'm sorry but neither are we interested in hearing how you pay PLEX and don't enjoy the game as it is.

.

March rabbit
Aliastra
Gallente Federation
#69 - 2013-04-22 13:08:41 UTC
Roime wrote:
We have easy access (log in, warp from pos to anomaly) to the highest end PVE in game, sleeper capital escalations, and frankly nobody from our community bothers doing it. PVE by nature is boring.

looks like your community is really small.

Elsewere we won't have huge inflation in the game.

The Mittani: "the inappropriate drunked joke"

Roime
Mea Culpa.
Shadow Cartel
#70 - 2013-04-22 13:35:24 UTC
According to economical statistics and CCP, there isn't a huge inflation happening.

Can't help it if you feel like there is a huge inflation tho

.

raven666wings
Cyber Chaos Crew
#71 - 2013-04-22 13:44:37 UTC  |  Edited by: raven666wings
Roime wrote:


I'm sorry but neither are we interested in hearing how you pay PLEX and don't enjoy the game as it is.



I'm sorry but i'm also not interested in hearing about how u think your cheap social media soap opera/drama is part of the game, and that that other people should listen to your internet rants or pay any attention to your frustrated attention seeking propaganda. Internet spaceships and sci-fi only please. That's what we're here for.
Captain Africa
GRIM MARCH
#72 - 2013-04-22 14:17:42 UTC  |  Edited by: Captain Africa
Roime wrote:
raven666wings wrote:

I would like to add that something some people who play/develop this game seem to forget: Most people who are attracted and come play EVE come here for the thrill of a good space sci-fi virtual experience and not to get another cheap social media soap opera/drama excell sheet. The main focus of a science fiction game should be the science fiction itself.


This is an internet spaceship game, and the focus is therefore correctly internet spaceships.

People come to play EVE because they want to fight awesome galactic battles in spaceships, and stay fully satisfied thanks to CCPs improved efforts to create a balanced galactic battlefield.




I will refrain from insulting you , Its Eve gamers like you that is slowly strangling the life out of Eve. For some reason you and your blobs think you’re entitled to Eve.
The very reason WOW is sitting with 10 mil subs is because they do what they do. Eve doesn't even compete in terms of market share. So don’t come with your stupid EVE IS ABOUT SPACE SHIPS crap. Eve is about a SCIFI universe that includes EVERYTHING RELATED WITH THAT EXPERIENCE.

For Eve and its player base to grow you need a balance of maintenance and new content. If you do the one without the other you’re on the road to failure. CCP has realized this, so why don’t you and your blob friends get with the program or HTFU!
March rabbit
Aliastra
Gallente Federation
#73 - 2013-04-22 14:29:54 UTC  |  Edited by: March rabbit
Roime wrote:
The latest expansions have all expanded the game itself. The "tweaks" done to T1 cruisers for example were in reality dozens of completely new ships, that have changed the way people play the game.


"tweaks for T1 frigates/cruisers"
pvp-people started to use new ships - check
pvp-people started to use new strategies - check

what more? nothing.
Have 0.0 SOV dwellers got something to spent their game time for? - Not
Have high-sec carebears got something? - not
Have WH dwellers got something? - not sure (afaik they use t2/t3 ships)
miners... - not
explorers - not
traders - not
.....

So all this tweak have done is: added something new to some very limited group of people (solo- or small gang pvpers).
Hardly a "changed the way people play the game".

The Mittani: "the inappropriate drunked joke"

March rabbit
Aliastra
Gallente Federation
#74 - 2013-04-22 14:33:33 UTC
Roime wrote:
People come to play EVE because they want to fight awesome galactic battles in spaceships, and stay fully satisfied thanks to CCPs improved efforts to create a balanced galactic battlefield.

again: it's not true "for everyone".
Just for example: for me Eve is like second World. It's something bigger than Counter-Strike in space. And limiting expansion to improving "space battles" isn't enough for me.

The Mittani: "the inappropriate drunked joke"

raven666wings
Cyber Chaos Crew
#75 - 2013-04-22 14:33:35 UTC
lol Captain Africa, March Rabbit +1