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Warfare & Tactics

 
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The mistake of Enaluri

Author
Super Chair
Project Cerberus
Templis CALSF
#121 - 2013-04-24 05:25:09 UTC
Clearly we squids cannot afford dreads, my payment was the dread to reinforce the smile and wave tower to make it look like there was "epic" fighting going on. We may be breaking the NDA at this point in time but we have our isk already, so...
Bad Messenger
Rehabilitation Clinic
#122 - 2013-04-24 10:29:36 UTC
X Gallentius wrote:
Quote:
I expect the concern about fw sov to continue to drop. 1-2 big fights/front a year as the interest in the sov war game continues to wane.
People often lose interest in a feature when they lose. What'cha gonna do?


maybe CCP should finally fix FW problems not to create more?
Crosi Wesdo
War and Order
#123 - 2013-04-24 17:06:52 UTC
Super Chair wrote:
Clearly we squids cannot afford dreads, my payment was the dread to reinforce the smile and wave tower to make it look like there was "epic" fighting going on. We may be breaking the NDA at this point in time but we have our isk already, so...


I think there was a misunderstanding. We gave your broke-asses isk to keep fighting since we dont want cal mil to go the way of amarr mil. Doesnt look like that can be avoided now :{ You were supposed to buy hundeds or hb's and corms, not caps to move your stuff out with lol.
Dan Carter Murray
#124 - 2013-04-24 18:41:34 UTC
Crosi Wesdo wrote:
Super Chair wrote:
Clearly we squids cannot afford dreads, my payment was the dread to reinforce the smile and wave tower to make it look like there was "epic" fighting going on. We may be breaking the NDA at this point in time but we have our isk already, so...


I think there was a misunderstanding. We gave your broke-asses isk to keep fighting since we dont want cal mil to go the way of amarr mil. Doesnt look like that can be avoided now :{ You were supposed to buy hundeds or hb's and corms, not caps to move your stuff out with lol.


wtf. send me some isk. me and hotpocket will welp ships into the orange sea blob of minmatar in sahtogas all day.

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Feffri
Dead's Prostitutes
The Initiative.
#125 - 2013-04-26 18:21:24 UTC  |  Edited by: Feffri
I took a break from fw and eve for a couple months and when I cam back at the beginning of this month we were in enaluri and there were tons of fights. It was fun as hell and this month even away from enaluri is the most fun I've had in fw. That said I wish we were still in enaluri getting lots of fights, but it's eve if you can't protect whats yours then you'll lose it. I think it's kind of lame the minnies came in but its not like gallente can't do it themselves. They took rakapas in 3 days (which to someones earlier point of we should move to rakapas) we will not move back to the main systems until we are stronger.

Currently, in case any gals didnt' know. We are in hykanima (hopefully far enough away you wont kick us out of there) so feel free to make the 6 jumps from nenn for fights :) There are a couple corps up here and i feel we have anywhere from 15-30 active pilots in most tzs.

I would just like to make two thought that i'm sure have been said but that I would like to say myself.

2 main fixes I think need to happen immediately! That would be easy and make fw better

1. Roll back timers to neutral and imo i would get more aggressive and say 2x the speed if you stay in a dplex to neutral. neutral to 0 normal time, obviously.

2. Dont allow alliance fw players to receive lp for plexing in the other wz..

These two things would cut back significantly on farming alts and if anything make remaining farming alts lives more difficult.

Also I like one npc in a plex but they need to be stronger or a second needs to spawn faster.. or both.

example - A ******* 5 day old incursus alt should not be able to kill the medium rat solo.. in fact no frigate outside max dps frigs like enyo,dardevil should. I think it should be made like this

Novice - frigate that reps 100dps and another frigate spawns every 2minutes once you enter the plex until all are dead

small- destroyer reps 200dps and another spawns every 2minutes once you enter the plex until all are dead

medium - cruser reps 300dps and another spawns every 2 minutes once you enter plex until all are dead

large bc- reps 500dps and another spawns every 2 minutes once you enter plex. until all are dead.. also way more large plex spawns

*note i repeated the format above to make it easy for someone to re post with changes to any of them to their liking.

Also on a less convicted and more exploratory idea I think the rats should to dps along the lines of 50,100,150,200 (open for discussion and not sure) The idea of this is give the defender advantage but not like the advantage of before where 20 ships were at your back. maybe less dps?

Those are my thoughts if they matter or count for anything :) also please note that once npc is dead like now they stop spawning. Idea is you need similar ship to take the plex and need to do it in a timely fashion. Would like to hear others thoughts specifically on the plex changes as i'm sureing everyone agrees with my 2 mains points for the most part.

0/ see you guys out in eve sorry for long post. I've had 2 months stocked up. :)
Mehashi 'Kho
New Eden Motion Pictures
#126 - 2013-04-26 20:57:40 UTC
IbanezLaney wrote:
So you need to work out who you trust at the moment that you shouldn't trust.
Or for 6 Billion isk - I will tell you.

There are at least 3 people within gallente I am certain are spying. I fly with all 3 of them fairly regularly. I know it's supposed to be otherwise, but generally the attitude within galmil is that we don't give a f**k and will continue doing what we do.

Or for 6 Billion isk - I will pretend to care :)
Cearain
Plus 10 NV
#127 - 2013-04-26 21:51:48 UTC
feffri

Why give defenders an advantage from npc buffs?

I see more defensive plexing alts running when I enter a plex than offensive plexing alts.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Feffri
Dead's Prostitutes
The Initiative.
#128 - 2013-04-27 03:16:52 UTC
Cearain wrote:
feffri

Why give defenders an advantage from npc buffs?

I see more defensive plexing alts running when I enter a plex than offensive plexing alts.


the defensive npcs are more a deterrent for plexers and merely and idea for people to discuss.