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Warfare & Tactics

 
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The mistake of Enaluri

Author
Crosi Wesdo
War and Order
#41 - 2013-04-18 19:27:47 UTC
Bad Messenger wrote:
Only challenge in current FW is who farms plexes most.


Ummm, but.... nevermind.
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#42 - 2013-04-18 19:29:28 UTC
Bad Messenger wrote:
Deen Wispa wrote:
BM- How much isk does Gallente need to raise and give to you so you can stop talking about farming?

FW is about farming, systems flip because farmers farm, only couple systems are defended by pvp players, rest of systems just flip flop.

No one is really interested about defending because of current tier system. So guy who farms most lp will get systems and it is minmatar farmers who farm most.

So if caldari want to really take systems 1st thing is to stop farmers and keep them away, it is not fancy pvp it is just chasing stabbed cloakky ships mostly. So no one is willing to do that either.

So just tell me how we can make this full scale war fi you know better.


BM- How much isk does Gallente need to raise and give to you so you can stop talking about farming?

High Five. Yeah! C'est La Eve .

GavinGoodrich
Perkone
Caldari State
#43 - 2013-04-18 20:20:58 UTC
Was really hoping and praying for a chance to get everyone into ichoriya for at least a few weeks. *sigh*

Remember when all us squiddies lived in Nourv? Life was good. Ichoriya has all the benefits of nourv with more exit points, only risk being litiura is occasionally camped but can be handled by friends moving your **** easily.

Instead, we have two alliances going one way, and another alliance going the complete opposite direction. The two have picked a station system with a very small undock, the other was/is tethered to an industrial corp of around 10+ characters that are supposedly gonna get everything on market for 'em. I highly doubt that.

Finding myself in a situation where i have 170 prefit t1 cruisers to hand out whenever needed and my friends have mostly gone seperate directions, neither putting themselves in a good situation is...frustrating.

A few years ago the "small tribe" mentality hit caldari, shortly after our derpy exodus to 0.0 (early 2010 i think?) and it hasn't re-centralized since then. Which makes any form of a heavy push in one direction...lacking.

Haaaaaalp my head's on fire

Jonasan Mikio
Must Remove Snow Flakes
#44 - 2013-04-18 20:59:54 UTC
GavinGoodrich wrote:
Was really hoping and praying for a chance to get everyone into ichoriya for at least a few weeks. *sigh*

Remember when all us squiddies lived in Nourv? Life was good. Ichoriya has all the benefits of nourv with more exit points, only risk being litiura is occasionally camped but can be handled by friends moving your **** easily.

Instead, we have two alliances going one way, and another alliance going the complete opposite direction. The two have picked a station system with a very small undock, the other was/is tethered to an industrial corp of around 10+ characters that are supposedly gonna get everything on market for 'em. I highly doubt that.

Finding myself in a situation where i have 170 prefit t1 cruisers to hand out whenever needed and my friends have mostly gone seperate directions, neither putting themselves in a good situation is...frustrating.

A few years ago the "small tribe" mentality hit caldari, shortly after our derpy exodus to 0.0 (early 2010 i think?) and it hasn't re-centralized since then. Which makes any form of a heavy push in one direction...lacking.



Well the issue is everyone wants it done "their way or no way" in cal mil. I can't say I am a "major player" of Cal Mil, but my issue here is that, most of the people with voices are not willing to work with people with other voices.. they say "we need to do this, or we need to do that" and if someone refuses or vocalizes anything other then agreement, they are isolated or isolate themselves.

Any person with half a clue, can look at the map and see that people in Gallente are controlling movement in some major kind of way, they have systems that are tactical "reinforced" vrs just any old system.

They are using real hardware, and tactics where we are not. They are setting up poses to reship from and using carriers to reship as well, which makes them less station dependent then we are. They are moving their pilots and equipment tactically and not just mindlessly. Some times I wonder if Cal Mil, thinks that Eha, Nen, and Nis were taken and strong holded for "no real reason"....

Between those three systems you can reach alot of FW territory in order to reinforce the other system or the ones around it. Deploying next door to one of these places, where they can just funnel pilots from two of their strong holds into one of yours is just a bad idea tactically. You can hope and pray that people will want to go to ich for the "good fights", just like I hope and pray that some of our more vocal members, of the community would pick up the damn map and start looking at it "a different way" vrs just a "where can I get fights way"

It frustrates me that everyone was like "Swarm to Enulari", and then got mad at my corp/alliance for not wanting to go... well lets look at this from a real stand point. Its isolated on either side, by gallente systems. It has no safe path for supplies or our pilots to get to it, short of going through rainbow dash cove or camp city. It has three entrances, all of which have pipes that are controlled by gallente making controlling the system a real *****.

The gallente got to where they are not because they picked a system that was close to us and said "we want that one". Instead they took strong points tactically, had a "master plan" and used it. They spidered supplies and pilots upwards, and were not afraid to put caps and poses at risk to support their fleets and they supplied their pilots with the ability to reship, in a close system.. not at a station that is constantly camped by pirates....

I fail to see how on earth a "small undock" is our biggest problem.

So lets recap...

They have what I feel to be the strongest 3 systems tactically that you can control in our current map, because they spread to all sides of the territory, and there is a pipe to connect all three systems. So moving pilots and goods to defend which ever side needs defended is much easier then us going through 100 camps and pirates to get out there.

They are obviously communicating because you can clearly see it in their movements and map presence, oh and the biggest thing... is they are not all depering in one derping system. They are spread out among three that are tactically sound.

From there, their plexers have easy access to the systems around. Coupled with good supply lines they are able to take surrounding systems fairly harmlessly.....


The point is that no one on our side is establishing themselves in any system, that they can keep control of, and further more they are more concerned about running big fleets then establishing secure high ground and supply lines for their pilots. They run big fleets a pilot gets a cruiser popped, and then that pilot is out of the fight till he freaking gets back to high sec, grabs a new ship and hopefully makes it back some where to where the fleet is.

The size of our ships here is not the problem, it is where we are putting them, and how we have them stationed. Maybe you should talk to Gray about those cruisers, god knows he could use em where WE are stationed.

X Gallentius
Black Eagle1
#45 - 2013-04-18 21:22:41 UTC
Jonasan Mikio wrote:
... lots of stuff..
Every word you typed is true. I will post the Grand Gallente Strategery Map this weekend.
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#46 - 2013-04-18 21:23:32 UTC  |  Edited by: Deen Wispa
It's really not that hard to get coordinated. But I think you have to lower your expectations by quite a bit...that will ease alot of your frustrations.

Don't bother trying to coordinate amongst all the alliances/corps. Just pick 1 or 2 that you connect with and go from there. The odds that all alliances agree is slim to none.

Asking for everyone to flock to Enaluri or whatever system shows a lack of understanding in how friendship and diplomacy is built. You're basically asking a girl to sleep with you on the first date. Instead you need to court her and take her out a few times before you hit the sack. Ease into the space friendship first before you go making a huge commitment to living together in a system.

You guys are being too ambitious and show a lack of understanding in how diplomacy is established. Rookies. I remember Bolster had this ambitious plan to unify the entire militia and he just burned out real quickly.

PS- I resent anyone saying that Gallente is coordinated ;)

High Five. Yeah! C'est La Eve .

Juan Rayo
Justified Chaos
#47 - 2013-04-18 21:32:00 UTC  |  Edited by: Juan Rayo
Deen Wispa wrote:
PS- I resent anyone saying that Gallente is coordinated ;)


While Deen makes many good points here, this is the most important. REALLY, you guys are giving us way too much credit in the "coordination" department.

I think it's more a case of "those guys are our friends we'll go help them on whatever they do" than true master-planning on a strategic level.

Doesn't mean that particular kind of relationship is not important. Building friendship between corps/alliances is not easy, and there are instruments that we do put into use to try and achieve just that.
Jonasan Mikio
Must Remove Snow Flakes
#48 - 2013-04-18 21:49:06 UTC  |  Edited by: Jonasan Mikio
Deen Wispa wrote:
It's really not that hard to get coordinated. But I think you have to lower your expectations by quite a bit...that will ease alot of your frustrations.

Don't bother trying to coordinate amongst all the alliances/corps. Just pick 1 or 2 that you connect with and go from there. The odds that all alliances agree is slim to none.

Asking for everyone to flock to Enaluri or whatever system shows a lack of understanding in how friendship and diplomacy is built. You're basically asking a girl to sleep with you on the first date. Instead you need to court her and take her out a few times before you hit the sack. Ease into the space friendship first before you go making a huge commitment to living together in a system.

You guys are being too ambitious and show a lack of understanding in how diplomacy is established. Rookies. I remember Bolster had this ambitious plan to unify the entire militia and he just burned out real quickly.

PS- I resent anyone saying that Gallente is coordinated ;)



Not /all/ of us don't understand diplomacy. Just most of us, I assure you there are a few of us that understand how to get people into our bed.
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#49 - 2013-04-18 23:50:26 UTC
Jonasan Mikio wrote:
Deen Wispa wrote:
It's really not that hard to get coordinated. But I think you have to lower your expectations by quite a bit...that will ease alot of your frustrations.

Don't bother trying to coordinate amongst all the alliances/corps. Just pick 1 or 2 that you connect with and go from there. The odds that all alliances agree is slim to none.

Asking for everyone to flock to Enaluri or whatever system shows a lack of understanding in how friendship and diplomacy is built. You're basically asking a girl to sleep with you on the first date. Instead you need to court her and take her out a few times before you hit the sack. Ease into the space friendship first before you go making a huge commitment to living together in a system.

You guys are being too ambitious and show a lack of understanding in how diplomacy is established. Rookies. I remember Bolster had this ambitious plan to unify the entire militia and he just burned out real quickly.

PS- I resent anyone saying that Gallente is coordinated ;)



Not /all/ of us don't understand diplomacy. Just most of us, I assure you there are a few of us that understand how to get people into our bed.


Your charm might be getting the ugly fat Brutor chick into bed. Anyone can do that. Whether or not you can score the smoking hot Achura that everyone has been trying to get with is another question.

High Five. Yeah! C'est La Eve .

IbanezLaney
The Church of Awesome
#50 - 2013-04-19 01:09:13 UTC
Deen Wispa wrote:


Whether or not you can score the smoking hot Achura that everyone has been trying to get with is another question.



This toon is Achura. :)

Now that I know you all want me cause I'm smoking hot and stuff, the answer is still 'No'.








Cearain
Plus 10 NV
#51 - 2013-04-19 01:40:57 UTC
Seraph Castillon wrote:
Some of you see FW as a low sec RvB. Some of you see it as an Isk farm. Others want to wage holy war for [insert faction here]. Or anything in between.
.


The problem is the mechanics make the methods of fighting a holy war for your faction, and methods to get pvp, almost diametrically opposed. The two should go hand in hand. Fighting a holy war should naturally lead to more pvp, not less.

Station lockouts are good for null sec because null sec sov owners want safety for their farms and fields. It just doesn't make any sense for those who want allot of pvp.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Jonasan Mikio
Must Remove Snow Flakes
#52 - 2013-04-19 02:26:22 UTC
Cearain wrote:
Seraph Castillon wrote:
Some of you see FW as a low sec RvB. Some of you see it as an Isk farm. Others want to wage holy war for [insert faction here]. Or anything in between.
.


The problem is the mechanics make the methods of fighting a holy war for your faction, and methods to get pvp, almost diametrically opposed. The two should go hand in hand. Fighting a holy war should naturally lead to more pvp, not less.

Station lockouts are good for null sec because null sec sov owners want safety for their farms and fields. It just doesn't make any sense for those who want allot of pvp.



station lock out is perfect :)
X Gallentius
Black Eagle1
#53 - 2013-04-19 02:32:04 UTC
Cearain wrote:
The problem is the...
The 2,000 kills in Enaluri over this past weekend disagree with your assessment.
Crosi Wesdo
War and Order
#54 - 2013-04-19 02:48:33 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:
Seraph Castillon wrote:
Some of you see FW as a low sec RvB. Some of you see it as an Isk farm. Others want to wage holy war for [insert faction here]. Or anything in between.
.


The problem is the mechanics make the methods of fighting a holy war for your faction, and methods to get pvp, almost diametrically opposed. The two should go hand in hand. Fighting a holy war should naturally lead to more pvp, not less.

Station lockouts are good for null sec because null sec sov owners want safety for their farms and fields. It just doesn't make any sense for those who want allot of pvp.


When you see problems EVERYWHERE, you have to examine the common denominator.

I wasnt for station lockouts, but before them, it was kinda easy to just ignore people plexing your space. Now, i get up and see 10 guys plexing my home system and have to kick them out 10v1(+) as per this morning. Though for round 2 it was 4v8 and a glorious victory!

Had there not been lockouts and tedious deplexing i would have likely just ignored them.
Deacon Abox
Black Eagle5
#55 - 2013-04-19 03:02:00 UTC  |  Edited by: Deacon Abox
Glitch Lampshade wrote:
Just like to Point out about Nenna,

I spent most days doing 5-6 hour Deplexing fleets for the Milita, although i didnt deplex i encouraged others too and gave them something to work towards.

EU time zone battered us Stupidly which the US guys havn't an actual clue.

When there are 40 WT in Nenna and Enaluri and you cannot warp to a plex with out Pirates who live in nenna killing you who have links the lot it was impossible Simply put. The issue i had was trying to get people who didnt just want to throw ships to caldari. Essentially US timezone are saying to me " just throw away isk for no reason" that's how bad EU was.

Getting any fight that was deemed winnable was rare. It's that simple . It's not that I / we didn't try but after 5 hours of getting Killed in my home system i thought it would be prudent to do a two hour roam away from my home system. <-- Is fact.

It is not that EU didnt't try but we don't have the people. We can't just form a fleet and when we do if we have the numbers it's

"lemme just get my ship from dodixie"

If you cannot and did not see the EU timezone as how it was I would prefer people do not bash the people who really tried for months. Really was hoping this wouldn't get personal but apparently people have issues with me not staying in my home system and plexing it 24/7.

Just to show the squids some lack of unity -

Sorry, but I am calling bullshit. It's one thing to say you were massively outblobbed in EU and couldn't do anything there. It's another when later in early US TZ you would lead roams to Tama when you could have been leading some squid bashing and dplexing or bunker busts closer to home. Roams to fight Tama pirates don't accomplish much strategericaly.

The Eha defenders were just as blobbed in EU TZ. But I witnessed and even on a few days participated in the best delay, harrass, and divert tactics the EU folks there could do. And they did it. Then when US started logging in we gathered for the boot operation to make evoke **** off for the evening. Conversely no such consistent effort was mounted in Nenna (at least while I was there and cared). So that is the difference.

But really my posts were to address your thesis that somehow kicking squids out of Enaluri was a bad thing to do. It wasn't. They were looking to kick you out of Nenna and thus gave you no choice. And it better be done again and again, or you will be moving your stuffs back to Villore someday soon.

I will agree with you that the ones who really deserve disdain though are the "my ships are in Dodixie (or Villore)" crowd. They are constantly asking if OMS is camped. News flash for tards who can't sever their unbilical cord to high sec, of course it's ******* campedRoll Learn how to find an alternate route. Or get a frickin sacrificial noob alt on a trial account or an actual second character on a permanent second account and scout your own ass into lowsec. Or best of all learn to live in Lowsec and how to supply your own hangar there either through paying for a transport service or having that alt train cov ops cloak for a cov ops frig and blockade runner. Life in this game will actually be better and more fun once you do.

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Wolfsdragoon
V0LTA
WE FORM V0LTA
#56 - 2013-04-19 03:03:07 UTC
Glitch Lampshade wrote:
Why thanks Juan,



Pirates who are boosted and we all know who they are and they seem to favour the caldari to the point of sitting on their plexes guarding them.


I'm curious who those pirates are?
Glitch Lampshade
Desolate Waste
Desolate.
#57 - 2013-04-19 03:09:21 UTC
My response is this.


I FC 90% of my eve time.

Oh which during early and mid eu times i did plexing ...

I am allowed to spend 2 hours when my friends are online to go and do what i want ... simple as that . if you think that is beyond reasonable that i can do that then you have issues.


I hate plexing but ive run fleets doing them all day long as my RL time permits. I have never seen you FC but learn that burning out is dangerous for any fc or player and if 2 hours with my corpies and mates is wrong. meh.

I have no faith in the fact that you have played properly in EU time zone if you had you would see but it's too late now

Rainbowdash, FCON, Snuff, Shadow Cartel, Goons, Test ... etc etc
IbanezLaney
The Church of Awesome
#58 - 2013-04-19 03:11:55 UTC
Wolfsdragoon wrote:
Glitch Lampshade wrote:
Why thanks Juan,



Pirates who are boosted and we all know who they are and they seem to favour the caldari to the point of sitting on their plexes guarding them.


I'm curious who those pirates are?


So are we.
Juan Rayo
Justified Chaos
#59 - 2013-04-19 03:44:58 UTC
Deacon Abox
Black Eagle5
#60 - 2013-04-19 03:50:44 UTC  |  Edited by: Deacon Abox
Glitch Lampshade wrote:
I FC 90% of my eve time.

Then learn to enjoy following (i.e. not FC-ing) more time. Best way to avoid burnout. Or are you too much into trying to control everything?

Glitch Lampshade wrote:
I am allowed to spend 2 hours when my friends are online to go and do what i want ... simple as that . if you think that is beyond reasonable that i can do that then you have issues.

I have no illusions that you give a **** what I say, so you can be happy. The thing is though you doing what you want is having a lot of others do . . what you want. I personally stopped going on your fleets. But many people for whatever reason like your fleets. I guess what I'm asking is think about the war effort some more, as this is afterall FW. Of course see the first sentence again . .

Glitch Lampshade wrote:
I hate plexing but ive run fleets doing them all day long as my RL time permits. I have never seen you FC but learn that burning out is dangerous for any fc or player and if 2 hours with my corpies and mates is wrong. meh.

I have no faith in the fact that you have played properly in EU time zone if you had you would see but it's too late now

Rainbowdash, FCON, Snuff, Shadow Cartel, Goons, Test ... etc etc

You are too busy always FC-ing to even know what others do. 90% holy ****, relax sometime.Lol I have FC'd some on Deacon. I used to FC more before him. But of course you would not know of my occasional FC-ing because it was not larger roaming fleet FC-ing. It was more loose dplexing FC-ing in systems, or pos bashs (poses that mattered as they were squid poses). You would just pass through systems such as Eha sometimes looking for a large fight but not stick around and put in the time to actually keep from getting flipped.

Regardless, your OP thesis is flawed. Enaluri had to fall or Nenna had to fall. It was not our decision to make it that way. I don't recall much of a coordinated effort to take Enaluri before the squids decided to engage in the recent push on Nenna. So how would you have things now? Nenna in Squid hands because you would have refused the minmatar help while squids got gorgon empire help etc.?

Don't cry for me, Enaluri.P

edit - Juan, that publication is dead wrong on only one point. The Maulus is the best ship in eve and totally appropriate everywhere and anytime.P Which is of course why it graces the cover and gives every red-blooded gallente a constant boner.

Juan Rayo wrote:
While Deen makes many good points here, this is the most important. REALLY, you guys are giving us way too much credit in the "coordination" department.

I think it's more a case of "those guys are our friends we'll go help them on whatever they do" than true master-planning on a strategic level.

Doesn't mean that particular kind of relationship is not important. Building friendship between corps/alliances is not easy, and there are instruments that we do put into use to try and achieve just that.

Instruments, tools if you will, like my honed and not at all blunt diplomatic senses and communication skills.Bear

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.