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A Rational Method for Updating Ship Stats

Author
Solstice Project
Sebiestor Tribe
Minmatar Republic
#21 - 2013-04-17 17:35:11 UTC
There are too many people i have to be embarrassed for having to share the planet with them.
War Kitten
Panda McLegion
#22 - 2013-04-17 18:48:28 UTC
Tessla Coil wrote:
Riot Girl wrote:
CCP Ytterbium wrote:

  • Blood Raiders: Bhaalgorn is nice, Ashimmu and Cruor need some iteration. Need to find ways to make them useful at what they do without them competing too much with the Amarr Recon Ships.

  • Sansha's Nation: Nightmare is very good, Phantasm and Succubus also need some love. Probably going to need to have a look at their mobility and EHP. Open to ideas however, so this thread will be watched.

  • Guristas: Rattlesnake and Gila we are happy with, not so much with the Worm.

  • Serpentis: we are quite pleased with all the ships in this line.

  • Angel Cartel: while the Dramiel has been brought back into line, the Cynabal and Machariel need a nerf. Not necessarily a big one mind you, but at the moment they are just too much versatile with their flexible slot layouts, extended drone bays coupled with amazing speed and good damage. Their theoretical weaknesses (lack of EHP, poor damage projection) don't matter as much in the field as they should.


  • So, when would this be coming out? Not for a while, we have a lot of more urgent rebalancing to go through, mainly with Tech1 and 2 hulls, but this definately is on our to-do list.


    So once again, I say do a COMPLETE hull class, before moving onto the next size, instead of jumping sizes.


    Sadly, no one put you in charge. Sorry.


    BTW, are you related to Dinsdale? I think that was his corp you're in - I recognize the extra 'n' in Piranha... kinda like your extra 's' in Tesla.

    I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

    Callic Veratar
    #23 - 2013-04-17 20:15:24 UTC
    Depends on what you view as the foundation of the game. For some reason, you've determined that frigates are the foundation, then cruisers, and so on. CCP is focusing on the foundation of the game as T1, then faction, then T2, and so on.

    The T1 power curve is being established across all levels of ships so the specializations and variants can be based off that foundation rather than fully fleshing out the frigates and then having to rebalance them once the cruisers specializations have had a pass.
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