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Miner Ganks

Author
RubyPorto
RubysRhymes
#161 - 2013-04-15 06:11:06 UTC  |  Edited by: RubyPorto
DelBoy Trades wrote:
I couldn't care less about gankers ganking miners in hisec, doesn't bother me, but one must pose the question, if someone is so intent on killing people, why not just move to low/null?

inb4 James315 bullshit.


Why not gank in HS?

Why not go where the targets are?

Why not go where you can reliably make money shooting people if you're careful and they're not?


Why do you have an unspoken assumption that shooting people doesn't belong in HS?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

ShahFluffers
Ice Fire Warriors
#162 - 2013-04-15 06:18:40 UTC  |  Edited by: ShahFluffers
Gallamoth Sickle wrote:
im talking about the fact that there is nothing you can do to protect say a retriver from a ganker no matter how much tank you put on it.

Protecting yourself is more than just tanking damage. And even if you do see it as such, you do have options.

You can:
- probe down and mine in gravametric belts. Your average suicide ganker isn't going to spend time probing down one or two barges when there are other systems with other belts with other miners in them.

- mine in missions. There are often asteroids that can be found in missions. Not the best quality of rocks around mind you... but as with gravametric belts, finding you requires probes and effort. And you have the added bonus of seeing them on D-scan well ahead of time if there are acceleration gates they have to navigate.

- if applying effort in the above two isn't to your liking, you can always fall back on the Procurer. With little effort you can make it such that it requires way more suicide gankers to kill you than they have the numbers for. Sure, you lose out on that big ore hold and you won't be mining fast... but that's the price you pay for "safety."

tl;dr... make it harder for gankers and you'll be passed over in favor of targets that are "squishier" and easier to find.

Gallamoth Sickle wrote:
Even a tanked mackinaw can die to only 2 or 3 catalysts.

A well tanked Mackinaw in 0.7 space takes a minimum of 5 or 6... more if the Exhumer has siege warfare links applied... and even more if a logistics ship or Orca is providing remote repairs.

Believe me... I know. I've failed to gank barges because of those things.

Gallamoth Sickle wrote:
My complaint is that ganking is so out of control

Citation please. Because most of the killboard numbers run by people much smarter and more well informed than me suggest ganking of barges is at all time lows.

Gallamoth Sickle wrote:
My point is that maybe if it didnt cost a worthless amount of money to blow up miners flying stuff that is so outragiously more expensive the game would be more friendly to people that dont have the skills to fly a mackinaw or the 150-200 million to buy one. Not everyone can just grab the best tech 2 gear and ships for every situation and fly them. Not everyone can afford to lose 200m in ship and equipment just cause 2 people feel like wasting a worthless 20 mill between the 2 of them.

Oh ffs...

If you can't afford to potentially lose it... don't buy it and don't fly it. You HAVE other options (*cough*the Procurer*cough*).

I have the capacity to fly any Tech 2 sub-capital combat ship I desire... I even have the ISK to do so. But I don't. Because there are other and often cheaper options for me to choose from that can accomplish the same goals, or close to.

The price you pay for Tech 2 ships is in the EDGE they provide within a specialty... not overall better effectiveness.

Gallamoth Sickle wrote:
I dont think thats fair i think if your rational you would not think its fair either. If a mining ship is gunna cost 50 mill i t should have some basic ability to resist the bull crap that is going on in high sec. Im not talking about null sec or other ships im talking about High sec its freaking ******** unless your an already established player you cant do anything to defend your self agianst it and that is stupid to me

Is there an echo in the room?

- A Retriever is designed to hold a large amount of ore at the cost of yield and tank.
- A Coveter is designed for maximum yield at the cost of ore hold and tank.
- A Procurer is designed to tank large amounts of damage at the cost of ore hold and yield.
Noticing a theme here? Choose the ship that bests suits your circumstances rather than whine about why one ship can't do everything you want it to.
March rabbit
Aliastra
Gallente Federation
#163 - 2013-04-15 06:26:23 UTC  |  Edited by: March rabbit
RubyPorto wrote:
DelBoy Trades wrote:
I couldn't care less about gankers ganking miners in hisec, doesn't bother me, but one must pose the question, if someone is so intent on killing people, why not just move to low/null?

inb4 James315 bullshit.


Why not gank in HS?

Why not go where the targets are?

Why not go where you can reliably make money shooting people if you're careful and they're not?


Why do you have an unspoken assumption that shooting people doesn't belong in HS?

Why not gank in HS?
I dunno. Just few ideas:
- it's boring like mission running
- it's repetitive like mission running
- it doesn't give anything thrilling after 10 first ganks (unless you like to do repetitive tasks but then you better run missions for better reward)
- it's doesn't make ganker any more experienced in PvP (because they mostly deal with defenseless targets and invulnerable CONCORD)
- ...

Why not go where the targets are?
- Because targets are everywhere? And the only difference between untanked miners and targets in low/WH/0.0 is: defence and effort? And skills needed?

Why not go where you can reliably make money shooting people if you're careful and they're not?
- Because Eve Online is a game and not first/second job? Spending time in Eve to make ISK is just pity. Game is for fun and not for grinding stuff.

Why do you have an unspoken assumption that shooting people doesn't belong in HS?
- Because this is what forums say about high-sec "carebears": they evade PvP at all cost! Move lvl4s to low, do whatever to move them to low/0.0!

The Mittani: "the inappropriate drunked joke"

RubyPorto
RubysRhymes
#164 - 2013-04-15 06:39:34 UTC  |  Edited by: RubyPorto
March rabbit wrote:

Why not gank in HS?
I dunno. Just few ideas:
- it's boring like mission running
- it's repetitive like mission running
- it doesn't give anything thrilling after 10 first ganks (unless you like to do repetitive tasks but then you better run missions for better reward)
- it's doesn't make ganker any more experienced in PvP (because they mostly deal with defenseless targets and invulnerable CONCORD)


So I shouldn't do something in this game because you don't enjoy it? How does that logic work?

Quote:
Why not go where you can reliably make money shooting people if you're careful and they're not?
- Because Eve Online is a game and not first/second job? Spending time in Eve to make ISK is just pity. Game is for fun and not for grinding stuff.


Right, so you should find a way to make money in EVE that you enjoy doing for its own sake. Gankers tend to enjoy ganking for its own sake.

Quote:
Why do you have an unspoken assumption that shooting people doesn't belong in HS?
- Because this is what forums say about high-sec "carebears": they evade PvP at all cost! Move lvl4s to low, do whatever to move them to low/0.0!


Yes, the carebears have made that assumption. The problem is that that assumption is objectively wrong.
Proof:
1) In a sandbox game, if something is allowed, it will occur.
2) Shooting people in HS is allowed.
3) Therefore, shooting people in HS will occur.
4) A game designer will only allow or continue to allow something to occur if they intend it to occur.
5) The game designers allow and continue to allow shooting people in HS to occur.
6) Therefore, The game designers intend it to occur.

By the way, if they were actually avoiding it "at all costs" they'd be playing on SISI where PvP without specific consent outside of certain areas is not allowed.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Bi-Mi Lansatha
The Scope
Gallente Federation
#165 - 2013-04-15 06:47:18 UTC
Gallamoth Sickle wrote:
... I mean how is ok for someone to fly a ship worth a total of maybe 8-10 million take out somoene flying a ship worth 50m?...
I could be wrong, but in EvE PvP that is not uncommon. My Alliance has a dedicated pirate who hunts in cheaper frigates against larger (more expensive) targets in Highsec. He is very good at it.

Now to your exact issue. If they are flying 10M ISK ships, get a fitted 10M ISK Procurer... they will probably need two to gank you.
March rabbit
Aliastra
Gallente Federation
#166 - 2013-04-15 07:07:29 UTC
RubyPorto wrote:
March rabbit wrote:

Why not gank in HS?
I dunno. Just few ideas:
- it's boring like mission running
- it's repetitive like mission running
- it doesn't give anything thrilling after 10 first ganks (unless you like to do repetitive tasks but then you better run missions for better reward)
- it's doesn't make ganker any more experienced in PvP (because they mostly deal with defenseless targets and invulnerable CONCORD)


So I shouldn't do something in this game because you don't enjoy it? How does that logic work?

there was not word "me" in this quote. Personally i like to do missions but it's common fact: repetitive tasks tend to lead to boredom. Boredom leads to quit.

RubyPorto wrote:
Quote:
Why not go where you can reliably make money shooting people if you're careful and they're not?
- Because Eve Online is a game and not first/second job? Spending time in Eve to make ISK is just pity. Game is for fun and not for grinding stuff.


Right, so you should find a way to make money in EVE that you enjoy doing for its own sake. Gankers tend to enjoy ganking for its own sake.

i'm fine with that. But you haven't mentioned FUN. You only mentioned "reliable making money" which is not fun (well some people say carebears have fun of making money tho)

Quote:
Why do you have an unspoken assumption that shooting people doesn't belong in HS?
- Because this is what forums say about high-sec "carebears": they evade PvP at all cost! Move lvl4s to low, do whatever to move them to low/0.0!


Yes, the carebears have made that assumption.[/quote]
only if you speak about goons and other "l33t pvpers". Because carebears never say they need to move to 0.0 or CCP HAVE TO move lvl4s into low- or 0.0.

The Mittani: "the inappropriate drunked joke"

baltec1
Bat Country
Pandemic Horde
#167 - 2013-04-15 07:56:28 UTC
Gallamoth Sickle wrote:


im talking about the fact that there is nothing you can do to protect say a retriver from a ganker no matter how much tank you put on it.


I have already told you how to protect your retriever.

Quote:
My complaint is that ganking is so out of control that people make accounts just to destroy other people because the cost to do so is worthless.


Barge ganking is at a record low, you have never been as safe as you are today.

Quote:
Not everyone can just grab the best tech 2 gear and ships for every situation and fly them. Not everyone can afford to lose 200m in ship and equipment just cause 2 people feel like wasting a worthless 20 mill between the 2 of them.


The procurer is a little over half as expensive to buy and fit as the retriever you lost.

Quote:
I dont think thats fair i think if your rational you would not think its fair either. If a mining ship is gunna cost 50 mill i t should have some basic ability to resist the bull crap that is going on in high sec. Im not talking about null sec or other ships im talking about High sec its freaking ******** unless your an already established player you cant do anything to defend your self agianst it and that is stupid to me


It does, the problem is you fitted it wrong and took it into an area of space rather dangerous for it to be in. You used the wrong tools for the job.
RubyPorto
RubysRhymes
#168 - 2013-04-15 08:18:19 UTC  |  Edited by: RubyPorto
March rabbit wrote:

there was not word "me" in this quote. Personally i like to do missions but it's common fact: repetitive tasks tend to lead to boredom. Boredom leads to quit.


And ganking is not boring to the people who do it. So "it's boring" isn't a reason not to do it. Well, it is, but only for the people who get bored doing it, but that heads off onto a weird and irrelevant tangent.

Quote:
i'm fine with that. But you haven't mentioned FUN. You only mentioned "reliable making money" which is not fun (well some people say carebears have fun of making money tho)


Where did I claim I was presenting an exhaustive list of the reasons why people gank?

Quote:
Quote:
Yes, the carebears have made that assumption.

only if you speak about goons and other "l33t pvpers". Because carebears never say they need to move to 0.0 or CCP HAVE TO move lvl4s into low- or 0.0.


That doesn't make any sense.
How does calling for a reduction in the income that can be earned in the extraordinary safety of HS mean that you subscribe to the (incorrect) assumption that PvP doesn't belong in HS?

More importantly, how does it relate to this thread?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Morrigan LeSante
Perkone
Caldari State
#169 - 2013-04-15 11:54:25 UTC  |  Edited by: Morrigan LeSante
Perhaps my math fails me and response times have changed, but I was sure that it's pretty easy to fit even a retriever in such a way that a single destroyer can't get it.

Lets assume the catalyst is pushing 700 DPS. Lets assume it takes 20 seconds for them to be neutralized by Concord. That requires .... 14001 EHP to survive. You can get a humble retriever up over 17k ehp WITH an MLU fitted AND the mid slot untanked too.

Are people shooting you with officer fit catalysts? P
Tippia
Sunshine and Lollipops
#170 - 2013-04-15 13:49:11 UTC
Gallamoth Sickle wrote:
im talking about the fact that there is nothing you can do to protect say a retriver from a ganker no matter how much tank you put on it.
…which is pure fiction, not a fact. It's easy to protect yourself against a ganker. It's even reasonably easy to protect yourself against two gankers. Three becomes tricky without help, unless you want to restrict yourself to 1.0 systems, but that's as it should be since 3 > 1.

Quote:
you people act as though all miners put max yeild builds on then complain when they get ganked
Do you know why? Because for as long as I have been in the game, miners have put max yield builds on their barges and exhumers and then complained on the forums when they get ganked. If there are miners who don't do that, they're so few and far inbetween that they fall within the margin of error and we can still quite safely say that all of them do exactly what you describe.

Quote:
My complaint is that ganking is so out of control that people make accounts just to destroy other people because the cost to do so is worthless.
…and you can provide evidence to back these claims up, I suppose? It would be very interesting to see, considering how increasingly rare ganks have become over the years.

Quote:
My point is that maybe if it didnt cost a worthless amount of money to blow up miners flying stuff that is so outragiously more expensive the game would be more friendly to people that dont have the skills to fly a mackinaw or the 150-200 million to buy one.
It already is. They just have to learn to fly and fit intelligently and not try to rely on SP and ISK to protect them. Numbers and location and scouting will help them far more (and teach them far better lessons) than going for the most inefficient — and ultimately counter-productive — way of staying safe.

Quote:
I dont think thats fair i think if your rational you would not think its fair either.
I'm quite rational, yes, which is why I recognise it as horribly unfair if you could simply throw ISK at a problem to make it go away. Fortunately, CCP have largely left the idea of ISK as a balancing factor behind them. These days, ISK buys you marginal improvements in a single are — e.g. the more expensive exhumers are better at mining than the less expensive barges — which is already a bit too much.

Since a mining ship costs 50M, you should take care to protect it, and the game offers a multitude of means of doing so — making it more expensive just happens not to be one of them.
WTFAMILOOKINGAT
Horizon Research Group
#171 - 2013-04-15 13:52:19 UTC
I tank my ships with situational awareness, seems to work most of the time Big smile
baltec1
Bat Country
Pandemic Horde
#172 - 2013-04-15 14:13:02 UTC
WTFAMILOOKINGAT wrote:
I tank my ships with situational awareness, seems to work most of the time Big smile


Someone stole your face while you wern't looking.
Jenn aSide
Worthless Carebears
The Initiative.
#173 - 2013-04-15 14:26:27 UTC
Gallamoth Sickle wrote:
I mean how is ok for someone to fly a ship worth a total of maybe 8-10 million take out somoene flying a ship worth 50m?


Standard high sec thinking: omg how did a COMBAT ship take out my unarmed unprotected industrial ship?
Saiyon
R3X.FW
#174 - 2013-04-15 14:27:03 UTC
be aligned to a station. Watch local (especially for small spikes) use d-scan to look for destroyers, or finally fly with a properly managed mining OP.

If your not prepared to do any of these then mine in higher security space.

The sec system doesn't stop at 0.5.

Abrazzar
Vardaugas Family
#175 - 2013-04-15 14:31:12 UTC
Jenn aSide wrote:
Gallamoth Sickle wrote:
I mean how is ok for someone to fly a ship worth a total of maybe 8-10 million take out somoene flying a ship worth 50m?


Standard high sec thinking: omg how did a COMBAT ship take out my unarmed unprotected industrial ship?

Alright. Now I want a vid and killmail of 100 Ibises alpha'ing a random Marauder with light missiles.

I know it's possible. It would be a piece of art.
Selene Nask
Pator Tech School
Minmatar Republic
#176 - 2013-04-15 14:49:08 UTC
Tippia wrote:
Gallamoth Sickle wrote:


Quote:
you people act as though all miners put max yeild builds on then complain when they get ganked
Do you know why? Because for as long as I have been in the game, miners have put max yield builds on their barges and exhumers and then complained on the forums when they get ganked. If there are miners who don't do that, they're so few and far inbetween that they fall within the margin of error and we can still quite safely say that all of them do exactly what you describe.

Quote:
My complaint is that ganking is so out of control that people make accounts just to destroy other people because the cost to do so is worthless.
…and you can provide evidence to back these claims up, I suppose? It would be very interesting to see, considering how increasingly rare ganks have become over the years.

[quote]My point is that maybe if it didnt cost a worthless amount of money to blow up miners flying stuff that is so outragiously more expensive the game would be more friendly to people that dont have the skills to fly a mackinaw or the 150-200 million to buy one.
It already is. They just have to learn to fly and fit intelligently and not try to rely on SP and ISK to protect them. Numbers and location and scouting will help them far more (and teach them far better lessons) than going for the most inefficient — and ultimately counter-productive — way of staying safe.



A couple of comments from a newbie miner. In high-sec I've had an attempted gank once. I happened to have my retriever tanked so I survived. A corpie also new got ganked and didn't survive. He didn't have a tank. I also have a couple of corpies that have mined for a couple of years and have never been ganked. Even though I have experienced a gank myself I know it's pretty rare and in HS something I barely worry about. So much so that I'm usually tabbed to another character when mining. It's also a known risk and higher where I mine because it's right next a low-sec entrance with several known pirate groups.

I'm now a miner that fits for maximum yield when in HS. Why? It's not because I don't know better. It's because getting ganked happens so rarely that even if it does the cost of getting a new barge is outweighed by the amount of ore I regularly bring in. Its a loss easily absorbed. I knowingly increase risk for yield and chosen to take the consequences of doing so. It's the balance between personal risk and reward that makes EVE interesting to me and the game gives a player oodles of choice in deciding where the balance point is for them.

If I started to be ganked more regularly then I'd be more concerned. I'd either move areas and/or tank my ship. If there are indeed areas where people are getting ganked so much that it seems epidemic (when stats say that overall it's not) and they for whatever reason can't handle the stress and frustration I would suggest moving because in my experience there are a good many areas where a 'gank' rarely if ever happens.


All it took for me to get some perspective of the 'threat level' in HS was to do some mining in LS. After that HS mining, even with the odd ship loss now and then, is easy isk mode.

CCP has already provided ample opportunity for people to choose ways of doing things that match up with how much they're capable of handling to lose. Most of these choices I've learned are about trade-offs. There isn't one thing or way that will give perfect everything. I don't think it should. It would hardly be game otherwise.
Fractal Muse
Sebiestor Tribe
Minmatar Republic
#177 - 2013-04-15 14:55:24 UTC
Gallamoth Sickle wrote:

So i mean what defense is there? when orcas are dropped by a few well organized pilots flying cheap ships? I guess you could tank up your mackinaw but it only means what.... the ganker gets 2 of his friends to take out your 200mil ship by risking 10 mill a pilot?

I am all for ganks in high sec but the the cost to gank somoene is pennies on the dollar compared to what the ganked loses its just not fair at all.


The concept that you are trying to come up with is also known as ISK tanking.

This is the idea that an expensive ship should not be killable by a cheap ship.

By your logic of:

Quote:
Let me say agian im not trying to complain about getting ganked rather i guess im complaining at the huge unfair cost diff of ships.

A frigate should not be able to kill a cruiser or a battleship.

A cruiser shouldn't be able to kill a battleship or a faction cruiser.

A tech 3 cruiser shouldn't be beaten by anything less than a faction battleship or a capital ship.

Personally, this isn't a vision of EVE that I'd want. But, if that's what you want then that is what you want. You may be better off finding another game though since I don't think this will ever happen to EVE.
Jenn aSide
Worthless Carebears
The Initiative.
#178 - 2013-04-15 15:13:54 UTC
Selene Nask wrote:

I'm now a miner that fits for maximum yield when in HS. Why? It's not because I don't know better. It's because getting ganked happens so rarely that even if it does the cost of getting a new barge is outweighed by the amount of ore I regularly bring in. Its a loss easily absorbed. I knowingly increase risk for yield and chosen to take the consequences of doing so. It's the balance between personal risk and reward that makes EVE interesting to me and the game gives a player oodles of choice in deciding where the balance point is for them.


Behold all ye whiners, a REAL eve player. One who knows the risk and accepts it as the cost of doing business rather than cry about it.
Tippia
Sunshine and Lollipops
#179 - 2013-04-15 15:23:43 UTC
Selene Nask wrote:
I'm now a miner that fits for maximum yield when in HS. Why? It's not because I don't know better. It's because getting ganked happens so rarely that even if it does the cost of getting a new barge is outweighed by the amount of ore I regularly bring in. Its a loss easily absorbed. I knowingly increase risk for yield and chosen to take the consequences of doing so. It's the balance between personal risk and reward that makes EVE interesting to me and the game gives a player oodles of choice in deciding where the balance point is for them.
Welcome to EVE. You'll love it here! Big smile
Frostys Virpio
State War Academy
Caldari State
#180 - 2013-04-15 16:15:59 UTC
Can a supporting Orca use warfare link for shield/armor instead of the cap usage and range for laser for example? That would technically help in a fleet right?