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Player Features and Ideas Discussion

 
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We do not need Tech 3 ships ... we need Tech 3 ships

Author
Extraterra
Deep Core Mining Inc.
Caldari State
#1 - 2013-04-12 21:26:55 UTC  |  Edited by: Extraterra
There are enough ships in Eve and enough ship classes.

I have a suggestion ...

Each existing ship in eve you can safely graphically and functionally separated into 5 parts.
From each tech1 and tech2 blueprint can be made 5 ​​standart blueprints.
The 5 standart blueprints can assemble further than standart hull sold in the market.
The current ship bonis are linked to the individual parts.
The ship bonis are on the engine or the electronics unit or attack, or defensive unit depending on what it is for a bonus.

When done, you can begin creating additional replaceable modules, which can be found in worm holes or mission or the new excursions.
This allows players to replace the standart module and assign new bonis whith new modules.
This opens up endless new possibilities for all players.
And many new strategies.

And after some time, there are always more opportunities to adapt the ships.

So it would be a certain kind of evolution in eve. CCP could take it slow and can work very balanced.
There are also a few quickly learnable skills. Many new graphic work.
But the result would surely be great and varied for all of us.

Big smile
Extraterra
Deep Core Mining Inc.
Caldari State
#2 - 2013-04-12 21:44:43 UTC
So we have new optical gimmics.
We could use a lot of possibilities.
And each ship would be always good for a surprise.