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WH Carrier´s

Author
Malcorath Sacerdos
Coalition of Brutality
Warped Intentions
#1 - 2011-10-17 09:43:01 UTC  |  Edited by: Malcorath Sacerdos
how would you fit a multi purpose carrier in a c4 ( no way for a carrier to leave system and no chance of having enemy caps jump in on you


this is my thinking

[Thanatos, WH thanatos 1]
Damage Control II
Energized Adaptive Nano Membrane II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor Explosive Hardener II
Capital Armor Repairer I

Sensor Booster II
Cap Recharger II
Omnidirectional Tracking Link I
Cap Recharger II
Cap Recharger II

Capital Remote Shield Repair System I
Capital Remote Armor Repair System I
Capital Energy Transfer Array I
Heavy Unstable Energy Neutralizer I
Heavy Unstable Energy Neutralizer I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

working in a pair or more this set up shuld be hard to kill

the general idea is to make a carrier fit that with as little modifications as possible will ( when paired with a near idetical carrier ) do the following roles

Pos repairs
guard duty on Mining ops
Sleeper sites
home system defence against raiding parties

question can a carrier swap mods without the need for a maintinence array ?
Aamrr
#2 - 2011-10-17 09:54:31 UTC
It looks like something out of 2005. I can't help but think that an Archon would do the job better. That said, this should be using meta-4 energy neutralizers, not storyline. But people already told you that here.
Mart Allini
Lead Farmers
#3 - 2011-10-17 09:57:27 UTC
As a general rule in Eve, trying a fit a ship to do everything will make it do everything poorly so I wouldn't recommend it. Out of the list of things you want to do it, only the first and the last are a remotely good use for it.
A carrier makes a terrible mining fleet guard and there are much better options for site running.

As for your last question, a carrier by itself can't refit without an SMA, however two carriers can use eachothers fitting services.
Malcorath Sacerdos
Coalition of Brutality
Warped Intentions
#4 - 2011-10-17 10:28:10 UTC  |  Edited by: Malcorath Sacerdos
Aamrr wrote:
It looks like something out of 2005. I can't help but think that an Archon would do the job better. That said, this should be using meta-4 energy neutralizers, not storyline. But people already told you that here.



just notised . updating acordingly

edit why would an arcon be better ?
Malcorath Sacerdos
Coalition of Brutality
Warped Intentions
#5 - 2011-10-17 10:33:07 UTC
Mart Allini wrote:
As a general rule in Eve, trying a fit a ship to do everything will make it do everything poorly so I wouldn't recommend it. Out of the list of things you want to do it, only the first and the last are a remotely good use for it.
A carrier makes a terrible mining fleet guard and there are much better options for site running.

As for your last question, a carrier by itself can't refit without an SMA, however two carriers can use eachothers fitting services.



if im not mistaken c4 will allow capital escalation .

and the defence and pos reps are a given ..
abouy mining guard if u have it and ur not fighting off invation or repping a pos and there is no sites to escalate why not hover in it close to the miners :)

shure a hauler or another hulk would make the mining much more effective.




thanks about the answer to my question :)
Mart Allini
Lead Farmers
#6 - 2011-10-17 10:50:54 UTC
Malcorath Sacerdos wrote:
Mart Allini wrote:
As a general rule in Eve, trying a fit a ship to do everything will make it do everything poorly so I wouldn't recommend it. Out of the list of things you want to do it, only the first and the last are a remotely good use for it.
A carrier makes a terrible mining fleet guard and there are much better options for site running.

As for your last question, a carrier by itself can't refit without an SMA, however two carriers can use eachothers fitting services.



if im not mistaken c4 will allow capital escalation .

and the defence and pos reps are a given ..
abouy mining guard if u have it and ur not fighting off invation or repping a pos and there is no sites to escalate why not hover in it close to the miners :)

shure a hauler or another hulk would make the mining much more effective.




thanks about the answer to my question :)


You are mistaken. Capital escalations only happen in c5/c6.

As for the mining guard idea, if I found a lone carrier in a mining site, I'd call in the rest of the corp and kill your carrier as well as your mining fleet. It might scare off a lone stealth bomber, but I'm not even sure of that.
Malcorath Sacerdos
Coalition of Brutality
Warped Intentions
#7 - 2011-10-17 11:10:24 UTC
Mart Allini wrote:
Malcorath Sacerdos wrote:
Mart Allini wrote:
As a general rule in Eve, trying a fit a ship to do everything will make it do everything poorly so I wouldn't recommend it. Out of the list of things you want to do it, only the first and the last are a remotely good use for it.
A carrier makes a terrible mining fleet guard and there are much better options for site running.

As for your last question, a carrier by itself can't refit without an SMA, however two carriers can use eachothers fitting services.



if im not mistaken c4 will allow capital escalation .

and the defence and pos reps are a given ..
abouy mining guard if u have it and ur not fighting off invation or repping a pos and there is no sites to escalate why not hover in it close to the miners :)

shure a hauler or another hulk would make the mining much more effective.




thanks about the answer to my question :)


You are mistaken. Capital escalations only happen in c5/c6.

As for the mining guard idea, if I found a lone carrier in a mining site, I'd call in the rest of the corp and kill your carrier as well as your mining fleet. It might scare off a lone stealth bomber, but I'm not even sure of that.



indeed a lone carrier will die . there fore it is stupid to be a lone carrier . never did say that i would be completly alone with the carrier tho ;)


about escalations thank you



Mocam
Aliastra
Gallente Federation
#8 - 2011-10-17 11:24:31 UTC  |  Edited by: Mocam
Malcorath Sacerdos wrote:
[quote=Aamrr]It looks like something out of 2005. I can't help but think that an Archon would do the job better. That said, this should be using meta-4 energy neutralizers, not storyline. But people already told you that.


just notised . updating acordingly

edit why would an arcon be better ?


Archon is seen as better due to a ship bonus: 5% bonus to all armor resistances per level.

In Escalations you want a capital capable of tanking and the armor resists make a nice difference.

As for worrying about it - if a group has the capital/carrier pilots, they'll probably do the task. If they don't, I seriously doubt they'd reject a carrier for use simply due to the ship that can be flown by someone.

It's the old living with what options are available part of the game.
Aamrr
#9 - 2011-10-17 11:25:37 UTC
Malcorath Sacerdos wrote:
edit why would an arcon be better ?


A couple reasons. In no particular order...

  • Better slot layout. An Archon gets an extra CPR2 instead of a CR2. This correlates to about a 5.2% more cap/sec.
  • Larger capacitor reservoir. Though an Archon regenerates the same base cap/sec as a Thanatos does, its capacitor buffer is larger. This makes you moderately more resistant to energy neutralization.
  • Somewhat more reasonable resists. Gallente T1 armor gets a 50-35-35-10 layout, leaving an explosive hole to plug. Amarr gets 50-35-25-20, which I find easier to omni-tank. Minor point, but I mention it all the same.
  • More armor hit points. When you get an armor resist bonus and fit loads of armor hardeners, losing a bit of structure hp for more armor is a good deal.
  • Better ship bonus. A carrier is first-and-foremost a logistics platform. Giving one a 25% fighter bonus is like giving a Guardian a 25% bonus to its light drone damage. It's utterly inconsequential. A 5% resist bonus, on the other hand, gives you a 33% stronger tank. Definitely worth it.
  • Better module range bonuses. If you're armor tanking, everyone else should be too -- so you don't need shield transporter range. On the other hand, energy transfer range is always helpful for running cap chains and the like.


But then, I'm admittedly rather biased.
Malcorath Sacerdos
Coalition of Brutality
Warped Intentions
#10 - 2011-10-17 17:12:00 UTC
Capital escalation is caused when you warp certain types of capital ships into a site. Capital escalation appears to be tied to two, and only two, classes of capitals (it should be obvious which two), with each having their own escalation chain. For each class, the first capital will spawn 6 Sleepless Guardians, the 2nd capital will spawn 8 Sleepless Guardians, additional capitals will not trigger any further escalation. This form of escalation was put in place to provide an additional challenge when bringing capital ships into a site. Capital escalation only happens on combat sites (i.e. Anomalies, Magnetometric, Radar) and does not occur at gas or asteroid belts (i.e. Ladar and Gravimetric).


from http://eve-survival.org/wikka.php?wakka=WormholeSpace


so c4 will spawn a capital escalations acording to this.

Aamrr
#11 - 2011-10-17 17:13:37 UTC
That was changed in a patch. Incursions, perhaps? That guide is out of date.
Malcorath Sacerdos
Coalition of Brutality
Warped Intentions
#12 - 2011-10-17 17:18:50 UTC
is there a non out of date guide. ?

any hard fact about it ?

would like to verify the info ( no insult intended )
Aamrr
#13 - 2011-10-17 18:18:25 UTC
Well, other than the fact that sleepers actually DO have energy neutralization now (it was bugged) and that escalations only occur in C5 and C6 wormholes, I don't think anything significant has changed.
Windorian
Aliastra
Gallente Federation
#14 - 2011-10-18 01:01:26 UTC
I actually use a Thanatos in a C4, so i can give some real-life (eve-life) advice, not just forums quotes.

My thanatos:

High: 2 Cap armor transfer, 1 cap energy transfer, 1 adv drone link (extra fighter) and 2 faction smartbombs
Medium: sensor booster with scan res script, rest are cap rechargers
Low: 2 faction/deadspace EANM, 1 centum a-type Exp energized, 2 Cap armor reps, 1 damage control T2
Rigs: 2 Cap control circuit T2, 1 CCC T1

This ship can easily tank anything a C4 can throw at it. I have done solo ops with it, but i normally wont since the fighters are costly to lose.

C4 sites DO NOT ESCALATE, believe me, i've done tons of them, and i would have noticed.

With the 2 cap rr's, none of my fleet mates need active reps, they just rely on the RR and fit extra DMG. Watch your overwatch and you shouldn't have issues.

I've never even come close to bein nueted out by the sleepers.

The smartbombs sync up with my systems bonus (magnetar), and with it my fleet never has to target frigates. Smartbombs take them out in 2 cycles. Without the system bonus it'd be much less effective (not just DMG but range). I would reccommend swapping for more drones, or for whatever floats your boat (i know alot who use heavy faction nuets "just in case".
Jovan Geldon
The Scope
Gallente Federation
#15 - 2011-10-18 01:56:38 UTC
Malcorath Sacerdos wrote:
Capital escalation is caused when you warp certain types of capital ships into a site. Capital escalation appears to be tied to two, and only two, classes of capitals (it should be obvious which two), with each having their own escalation chain. For each class, the first capital will spawn 6 Sleepless Guardians, the 2nd capital will spawn 8 Sleepless Guardians, additional capitals will not trigger any further escalation. This form of escalation was put in place to provide an additional challenge when bringing capital ships into a site. Capital escalation only happens on combat sites (i.e. Anomalies, Magnetometric, Radar) and does not occur at gas or asteroid belts (i.e. Ladar and Gravimetric).


from http://eve-survival.org/wikka.php?wakka=WormholeSpace


so c4 will spawn a capital escalations acording to this.



That's not what it says at all. That quote you picked out mentions literally NOTHING about which classes of wormholes spawn capital escalations.

Here, see for yourself:

C4 combat site - Note the lack of capital escalation listings
C5 combat site - Note that the capital escalation waves *are* listed
Malcorath Sacerdos
Coalition of Brutality
Warped Intentions
#16 - 2011-10-18 05:18:52 UTC
Windorian wrote:
I actually use a Thanatos in a C4, so i can give some real-life (eve-life) advice, not just forums quotes.

My thanatos:

High: 2 Cap armor transfer, 1 cap energy transfer, 1 adv drone link (extra fighter) and 2 faction smartbombs
Medium: sensor booster with scan res script, rest are cap rechargers
Low: 2 faction/deadspace EANM, 1 centum a-type Exp energized, 2 Cap armor reps, 1 damage control T2
Rigs: 2 Cap control circuit T2, 1 CCC T1

This ship can easily tank anything a C4 can throw at it. I have done solo ops with it, but i normally wont since the fighters are costly to lose.

C4 sites DO NOT ESCALATE, believe me, i've done tons of them, and i would have noticed.

With the 2 cap rr's, none of my fleet mates need active reps, they just rely on the RR and fit extra DMG. Watch your overwatch and you shouldn't have issues.

I've never even come close to bein nueted out by the sleepers.

The smartbombs sync up with my systems bonus (magnetar), and with it my fleet never has to target frigates. Smartbombs take them out in 2 cycles. Without the system bonus it'd be much less effective (not just DMG but range). I would reccommend swapping for more drones, or for whatever floats your boat (i know alot who use heavy faction nuets "just in case".


thanks for your input!

in your opinion is it worth having a carrier in a c4 ?

Malcorath Sacerdos
Coalition of Brutality
Warped Intentions
#17 - 2011-10-18 05:19:22 UTC
Jovan Geldon wrote:
Malcorath Sacerdos wrote:
Capital escalation is caused when you warp certain types of capital ships into a site. Capital escalation appears to be tied to two, and only two, classes of capitals (it should be obvious which two), with each having their own escalation chain. For each class, the first capital will spawn 6 Sleepless Guardians, the 2nd capital will spawn 8 Sleepless Guardians, additional capitals will not trigger any further escalation. This form of escalation was put in place to provide an additional challenge when bringing capital ships into a site. Capital escalation only happens on combat sites (i.e. Anomalies, Magnetometric, Radar) and does not occur at gas or asteroid belts (i.e. Ladar and Gravimetric).


from http://eve-survival.org/wikka.php?wakka=WormholeSpace


so c4 will spawn a capital escalations acording to this.



That's not what it says at all. That quote you picked out mentions literally NOTHING about which classes of wormholes spawn capital escalations.

Here, see for yourself:

C4 combat site - Note the lack of capital escalation listings
C5 combat site - Note that the capital escalation waves *are* listed



thank you!
Headerman
Native Freshfood
Minmatar Republic
#18 - 2011-10-18 05:23:25 UTC
Windorian wrote:
I actually use a Thanatos in a C4, so i can give some real-life (eve-life) advice, not just forums quotes.

My thanatos:

High: 2 Cap armor transfer, 1 cap energy transfer, 1 adv drone link (extra fighter) and 2 faction smartbombs
Medium: sensor booster with scan res script, rest are cap rechargers
Low: 2 faction/deadspace EANM, 1 centum a-type Exp energized, 2 Cap armor reps, 1 damage control T2
Rigs: 2 Cap control circuit T2, 1 CCC T1

This ship can easily tank anything a C4 can throw at it. I have done solo ops with it, but i normally wont since the fighters are costly to lose.

C4 sites DO NOT ESCALATE, believe me, i've done tons of them, and i would have noticed.

With the 2 cap rr's, none of my fleet mates need active reps, they just rely on the RR and fit extra DMG. Watch your overwatch and you shouldn't have issues.

I've never even come close to bein nueted out by the sleepers.

The smartbombs sync up with my systems bonus (magnetar), and with it my fleet never has to target frigates. Smartbombs take them out in 2 cycles. Without the system bonus it'd be much less effective (not just DMG but range). I would reccommend swapping for more drones, or for whatever floats your boat (i know alot who use heavy faction nuets "just in case".


That Thanny fit looks really solid. Do you use faction EM SBs for the 7500m radius?

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Aamrr
#19 - 2011-10-18 10:16:43 UTC
Since you're not using fighters due to budgetary concerns, why did you choose a Thanatos in the first place? Again, it seems like an Archon could do the job better.

Is it simply a matter of where your skillpoints were allocated, or is there a more complicated reason?
Haniblecter Teg
The Scope
Gallente Federation
#20 - 2011-10-19 04:09:10 UTC
Well if you're going to solo some crap, then you're going to need some target painters in mid. Find they're very useful for some small crap (if its just you and your salvager)
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