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The Great Null Sec Push

Author
Kengutsi Akira
Doomheim
#41 - 2011-10-17 16:50:11 UTC  |  Edited by: Kengutsi Akira
Spurty wrote:


How to tell if you're hardcore, hardcore turned casual or just plain casual is to ask yourself why do you log into eve?

- serious business, stress manage towers, keep reactions going, check on ship replacement programmes, counting your trillions
- super cap tackled one jump/bridge/cyno out then back to tanks
- kids are in bed, chill time looking at a spaceship

Which one are you?


-farming missions to put up a High Sec POS in a backwater system with my corp and our alliance so I can finally get into invention/research like Ive been trying to get into for years now

Elise DarkStar wrote:
This is a fundamental issue to the future of this game. The discursive community needs to make a serious effort to keep it from turning into a matter of redvblue, usvthem, hisecvnullsec.

The issue isn't making the gameplay worse for anyone. The issue, rather, is better transitioning people into something that they may derive much more enjoyment from, but which requires the proper incentive structure. I don't begrudge anyone who finds the transition out of hisec too demanding, too scary, too whatever. However, I do strongly disagree with people who don't realize that a steady flow of new players out of hisec is essential for the continuation of this game for everyone who plays it.

If people are having a hard time making the connections or gaining the experience to engage the enormous potential that is beyond hisec, then we need to take a serious look at the newbie experience and together find solutions that allow those who want it a fair shot at carving their own little piece of the Eve universe (not necessarily territorial) beyond the safety of hisec.

Good points here, but itll be interesting to see how this works when 0.0 is owned by one alliance

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Famble
Three's a Crowd
#42 - 2011-10-17 16:51:36 UTC
Princess Coryynn wrote:
I am a long time player who has a few accounts and over the years I've experimented with many aspects of Eve. I enjoyed some parts of Null-Sec, but some other parts of it are a pain in the ass. I have also tried Wormhole space which was interesting for a while. Having said that, all of my accounts are back in Empire space with no plans to move anytime soon.

The reason I stay in empire is I am a casual player at this point. I only get a few hours here and there that I can play. When I log in I really don't want to find that our space has been invaded by xyz corp and there are 200 ships camped outside my station, meaning that I'm not undocking today because 3 people from my corp are online.

If CCP were to nerf empire space to the point that it was no longer enjoyable to play, I would cancel my subs and just move to the next game that I find enjoyable.

In the end, CCP can not force anyone to do what they do not wish to do. They can make Null Sec more attractive, and some people may move there and find it enjoyable. But the people that do not desire to play that style of game simply will not play it. There are hundreds of MMO's to choose from.


This describes me exactly too.

I fail to see how you can be casual and live in nullsec. If I'm wrong then please someone enlighten me. If my life still supported being able to play an MMO 5 hours a night on a regular schedule you can bet your a$$ I'd be in an active nullsec corp looking for constant organized action.

Reading the forums I think it's easy to get a skewed impression of EvE's demographic. You'd think that all of eve online is dominated by hardcore players in active corps and surviving in low/null. In reality the opposite is almost certainly true. The carebear, empire-living, mission running, non-forum posting players surely outnumber the rest by a monstrous margin.

Nerf empire to the ground in the process of fixing low/null if you must but I can't help thinking that'll be throwing the baby out with the bath water. Casuals can walk away from EvE and find something new to spend their money on far easier than the hardcore player can and I can only imagine would do so. I know I could, can and have.

If anyone ever looks at you and says,_ "Hold my beer, watch this,"_  you're probably going to want to pay attention.

Kengutsi Akira
Doomheim
#43 - 2011-10-17 16:56:10 UTC  |  Edited by: Kengutsi Akira
Famble wrote:
Princess Coryynn wrote:
I am a long time player who has a few accounts and over the years I've experimented with many aspects of Eve. I enjoyed some parts of Null-Sec, but some other parts of it are a pain in the ass. I have also tried Wormhole space which was interesting for a while. Having said that, all of my accounts are back in Empire space with no plans to move anytime soon.

The reason I stay in empire is I am a casual player at this point. I only get a few hours here and there that I can play. When I log in I really don't want to find that our space has been invaded by xyz corp and there are 200 ships camped outside my station, meaning that I'm not undocking today because 3 people from my corp are online.

If CCP were to nerf empire space to the point that it was no longer enjoyable to play, I would cancel my subs and just move to the next game that I find enjoyable.

In the end, CCP can not force anyone to do what they do not wish to do. They can make Null Sec more attractive, and some people may move there and find it enjoyable. But the people that do not desire to play that style of game simply will not play it. There are hundreds of MMO's to choose from.


This describes me exactly too.

I fail to see how you can be casual and live in nullsec. If I'm wrong then please someone enlighten me. If my life still supported being able to play an MMO 5 hours a night on a regular schedule you can bet your a$$ I'd be in an active nullsec corp looking for constant organized action.

Reading the forums I think it's easy to get a skewed impression of EvE's demographic. You'd think that all of eve online is dominated by hardcore players in active corps and surviving in low/null. In reality the opposite is almost certainly true. The carebear, empire-living, mission running, non-forum posting players surely outnumber the rest by a monstrous margin.

Nerf empire to the ground in the process of fixing low/null if you must but I can't help thinking that'll be throwing the baby out with the bath water. Casuals can walk away from EvE and find something new to spend their money on far easier than the hardcore player can and I can only imagine would do so. I know I could, can and have.


Im betting there are a LOT more of these out there that dont go to the forums here especially (cause as "bad" as EVE's rep is their forums have to be that much worse) that will just leave the game once their part of the game they like is gone.
And all the whinging on the forums either way will never sway THEM because they "know better" than to go here.

Also, as I said before; how low you think that tide water mark is for the subs before theyd reverse nerfing high sec? You cant be so deluded to think theyd just swallow any losses from the high sec crowd and move on...

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Elise DarkStar
Garoun Investment Bank
Gallente Federation
#44 - 2011-10-17 17:06:46 UTC
Famble wrote:
This describes me exactly too.


You really don't need to play 5 hours a night. The fact that people aren't aware of this and don't know how to find the organizations that complement their playstyle is the problem. Furthermore, getting more casuals like yourself out of hisec will have a snowball effect that will in turn make the transition easier for those who follow.

You have been let down by CCP and those veterans and/or hardcores that have gone before you.

I personally am working right now on a corporation designed specifically for the new, casual, and burntout veteran so almost anyone who wants to can get a piece of what nullsec has to offer.
Ingvar Angst
Nasty Pope Holding Corp
#45 - 2011-10-17 17:36:18 UTC
Elise DarkStar wrote:
Famble wrote:
This describes me exactly too.


You really don't need to play 5 hours a night. The fact that people aren't aware of this and don't know how to find the organizations that complement their playstyle is the problem. Furthermore, getting more casuals like yourself out of hisec will have a snowball effect that will in turn make the transition easier for those who follow.

You have been let down by CCP and those veterans and/or hardcores that have gone before you.

I personally am working right now on a corporation designed specifically for the new, casual, and burntout veteran so almost anyone who wants to can get a piece of what nullsec has to offer.


Please, you can't polish a turd. Wormhole space, to me, is an ideal playstyle in Eve. Dumbass nerfs that push me out of wormholes would likely push me out of the game. Forcing people out of Eve is not the way to attract new customers.

Now... let me be fair... there are those that enjoy null sec and what it has to offer. You know what? They wind up in null sec already, enjoying what it has to offer. Of course... many begin to complain on the forums that null sec is too dangerous, afk cloakers need to be nerfed because they're scared and all that...

You know what would really get more people into null? I guarantee this would work. Put Concord there.

Six months in the hole... it changes a man.

Aidan Brooder
Dynasphere Ltd.
#46 - 2011-10-17 17:46:09 UTC
There is the time factor on the one hand. During the week I don't have much time to put into EVE and even less energy.

Then there is the experience you want to get out of EVE.

And here there are things that CCP can do for more immersion. And things that simply kill aspects of the game because of the current playerbase.

High Sec is not the tutorial systems. Empire is quite large and many enjoy what it has to offer them. Anyone would be a fool to assume Empire is safe. It is not. You can be wardecked, you can be suicide ganked. And that's all good and fine. And I'm not a big fan of the new "chicken out at any time" ideas.

Low Sec is the border of Empire and the feeling it should convey should be akin to the old pirate islands/hideouts. It should be a haven for criminals of all kinds. But I think CCP didn't give us enough to add to that feeling and not much incentive to go there. Usually you have your gatecamps, which means a bunch of guys waiting until someone throws them a bone and jumps into the midst of their trap. That is when they go all cheerio. It's as lucrative as the high school bully robbing some unlucky geek's pocket money. They could easily fix that introducing more criminal activities to do aside from smuggling boosters and camping.

0.0 is the hardest to fix. It is the place for large corps to carve their own empires. This basically currently has resulted in one enormous empire. Realistically at the moment no other force can get a foothold there, except if they rent or if HUGE numbers of High, Low and Wormhole players would unite. As has happened several times before in the past. I have a feeling it will not happen again, soon, though. The worst about it all is, that the main reason why many of the people I know went to 0.0 is they can make more ISK faster. Where is the great playermade Empire idea in that?

Wormholes: Empty, mysterious - the ultimate exploration experience is what I want out of them. Well... Some of them indeed are still kind of empty and yes... I actually like them and would love to see them expended.

Now, I for example play with a bunch of friends and a few people we got to now in EVE. We fly together mostly, no matter what we do. Unless everyone agrees all had a hard day at work, in which case some fly together, some do whatever they want to do or we just TS the evening away. But mostly we do things together and we enjoy being just that: A small group of like-minded persons/friends flying spaceships having fun.

We play in High Sec, make our occasional ventures into Low Sec and sometimes go into a wormhole. Perhaps some day we will claim one for ourselves, who knows? What I do know is that 0.0 holds absolutely no attraction for us. We do not WANT to be part of a large Alliance like Goonswarm. The kind of "camraderie" offered in such Alliances just doesn't fit with why we play EVE. We do not want to rent or join or even bow. I'm pretty sure we are not alone with this view.

So what happens when you nerf Empire and Wormholes to get more people in 0.0 is, more people will leave. Because wherever you are in EVE, you are there because it is a game and you want to have fun.

Instead of nerfing 0.0, Wormholes and Empire, they should add to the distinctiveness of these places. So far you can be many things already in EVE. As said multiple times, if you are creative and think out-of-the-box, so many more options still come to your mind. More criminal activities for Low Sec. Allow people to construct their own pleasure hubs, get into prostitution, more meaningful stuff to smuggle, etc.

It is not a progression like: Tutorials --> High Sec --> Low Sec --> Wormholes --> 0.0... It is a sandbox and allows for many playing styles. Nerf a region to death and the players there will go.

And sometimes 0.0 will spill into High Sec, like right now with Goons vs Ice Miners and then the ice miners better gear up and smarten up and get some ideas... and especially team up! But the fundamental option to be what one wants to be and where should not be artificially destroyed.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Elise DarkStar
Garoun Investment Bank
Gallente Federation
#47 - 2011-10-17 17:49:31 UTC
Ingvar Angst wrote:
Please, you can't polish a turd. Wormhole space, to me, is an ideal playstyle in Eve. Dumbass nerfs that push me out of wormholes would likely push me out of the game. Forcing people out of Eve is not the way to attract new customers.

Now... let me be fair... there are those that enjoy null sec and what it has to offer. You know what? They wind up in null sec already, enjoying what it has to offer. Of course... many begin to complain on the forums that null sec is too dangerous, afk cloakers need to be nerfed because they're scared and all that...

You know what would really get more people into null? I guarantee this would work. Put Concord there.


Dude, where did I say a word against WHs. WHs are a ******* genius move by CCP. More **** like WHs please.
Ingvar Angst
Nasty Pope Holding Corp
#48 - 2011-10-17 18:01:04 UTC
Elise DarkStar wrote:
Ingvar Angst wrote:
Please, you can't polish a turd. Wormhole space, to me, is an ideal playstyle in Eve. Dumbass nerfs that push me out of wormholes would likely push me out of the game. Forcing people out of Eve is not the way to attract new customers.

Now... let me be fair... there are those that enjoy null sec and what it has to offer. You know what? They wind up in null sec already, enjoying what it has to offer. Of course... many begin to complain on the forums that null sec is too dangerous, afk cloakers need to be nerfed because they're scared and all that...

You know what would really get more people into null? I guarantee this would work. Put Concord there.


Dude, where did I say a word against WHs. WHs are a ******* genius move by CCP. More **** like WHs please.


I... I don't know.

You know... I may be confusing this with the "nerf wormholes ABC" threads and the "move ice to null" threads, both of which significantly crap on wormhole life, as do the many moronic threads from people trying to break cloaking. No one thinks outside their little box as to how changes can ripple out and crap on other areas of the game.

My apologies, sincerely.

Six months in the hole... it changes a man.

Elise DarkStar
Garoun Investment Bank
Gallente Federation
#49 - 2011-10-17 18:04:37 UTC
Np at all.

That's the problem with these issues is they devolve so quickly into pointless us v them. I don't blame you for just assuming I was "them".
MeestaPenni
Mercantile and Stuff
#50 - 2011-10-17 18:15:18 UTC
Ingvar Angst wrote:

Please, you can't polish a turd.


No, but you can roll it in glitter.

I am not Prencleeve Grothsmore.

Dbars Grinding
Center for Advanced Studies
Gallente Federation
#51 - 2011-10-17 18:20:19 UTC
There are way too many pineapples in my fruit cup this morning. I dont like pineapples.

I have more space likes than you. 

Infinimo
Native Freshfood
Minmatar Republic
#52 - 2011-10-17 18:20:21 UTC
TriadSte wrote:
Ah yet again we see dedicated 0.0 moaning about high sec and how 0.0 is far greater isk income.

Could it be that actually you can make damn good money in empire and that the dedicated 0.0 dwellers are jealous?

I think so indeed.

hahahaaahahahah
seriously
is this guy for real?
lmao

Theta Squad best squad. Monocle crew represent~

Kengutsi Akira
Doomheim
#53 - 2011-10-17 18:48:44 UTC
Ingvar Angst wrote:


Please, you can't polish a turd.


Mythbusters: Myth busted

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Solstice Project
Sebiestor Tribe
Minmatar Republic
#54 - 2011-10-17 18:50:33 UTC
Quote:
And for the record to fear mongers goons are not illuminati, ther's no secret society hell bent on trying to ruin our game just kids getting rocks off for being a nuisance in online games anyway they can because other kids already kicked their teeth in at the sand box for trying to do the same.


*LOL*

What does "secret society" have to do with this ? O_o

You're just ignoring a valid possibility because of "CONSPIRACY OMG" which is ... just dumb, really.


They are enough ppl.
They have Goons in CCP.
They have Goons at the CSM.

So it definitly is possible that they just try to break the game,
or maybe even take it over, one step at a time, or WHATEVER,
just because of the same reason plenty of people do stuff in EvE.

Because they can.

One can't deny their influence, even if nobody talks about it
or says "they're not goons anymore because they now work for CCP" bla.

To say that there is no bond there is ridiculous too,
considering how many ppl the goons are ... and how many more where they come from.


Ignoring Tinfoil-hattery is one thing,
but ignoring realistic possibilities (long time goals) is a totally different one.


That's why i can't stand CONSPIRACYTHEORY-screamers,
because they ignore pretty much everything that's not total bullshit too. ^^


Also ... learn punctuation. Even bad one makes you look less stupid than none.
Trainwreck McGee
Doomheim
#55 - 2011-10-17 18:52:32 UTC
**** null sec

Where can i go for no local - WH

Where can i go for small gang or solo fights - WH

Where can i go for raids into other peoples space without any bull **** - WH

Where can i go to escape the blob and capital bullshit - WH

SO you can stick your null sec up your psychopathic white ass

CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool

Max Essen
Bison Industrial Inc
Cat Scratch Fevers
#56 - 2011-10-17 18:57:38 UTC
Myself (all three accounts) have been playing for just over 4 years.
Was all about the alarm-clock ops in 0.0 (Dronelands) back when IRON was there.
Moved to the North and joined up with WI> when they were not much more than a start up.

Had a great time and loved it ... moved back to HiSec due to RL commitments and time constraints.
So, I am that HiSec dweller that mines a little, missions a little, invents and builds some stuff, explores from time to time ... basically going where my fancy takes me. Pretty casual as my time is limited.

All that said, this next expansion will be a decision point for me. As much as I love Eve, will it still be worth it anymore?

I am hoping for the magic to return ... fingers crossed.
Lharanai
Fools of the Blue Oyster
#57 - 2011-10-17 19:21:31 UTC
Aidan Brooder wrote:
There is the time factor on the one hand. During the week I don't have much time to put into EVE and even less energy.

Then there is the experience you want to get out of EVE.

And here there are things that CCP can do for more immersion. And things that simply kill aspects of the game because of the current playerbase.

High Sec is not the tutorial systems. Empire is quite large and many enjoy what it has to offer them. Anyone would be a fool to assume Empire is safe. It is not. You can be wardecked, you can be suicide ganked. And that's all good and fine. And I'm not a big fan of the new "chicken out at any time" ideas.

Low Sec is the border of Empire and the feeling it should convey should be akin to the old pirate islands/hideouts. It should be a haven for criminals of all kinds. But I think CCP didn't give us enough to add to that feeling and not much incentive to go there. Usually you have your gatecamps, which means a bunch of guys waiting until someone throws them a bone and jumps into the midst of their trap. That is when they go all cheerio. It's as lucrative as the high school bully robbing some unlucky geek's pocket money. They could easily fix that introducing more criminal activities to do aside from smuggling boosters and camping.

0.0 is the hardest to fix. It is the place for large corps to carve their own empires. This basically currently has resulted in one enormous empire. Realistically at the moment no other force can get a foothold there, except if they rent or if HUGE numbers of High, Low and Wormhole players would unite. As has happened several times before in the past. I have a feeling it will not happen again, soon, though. The worst about it all is, that the main reason why many of the people I know went to 0.0 is they can make more ISK faster. Where is the great playermade Empire idea in that?

Wormholes: Empty, mysterious - the ultimate exploration experience is what I want out of them. Well... Some of them indeed are still kind of empty and yes... I actually like them and would love to see them expended.

Now, I for example play with a bunch of friends and a few people we got to now in EVE. We fly together mostly, no matter what we do. Unless everyone agrees all had a hard day at work, in which case some fly together, some do whatever they want to do or we just TS the evening away. But mostly we do things together and we enjoy being just that: A small group of like-minded persons/friends flying spaceships having fun.

We play in High Sec, make our occasional ventures into Low Sec and sometimes go into a wormhole. Perhaps some day we will claim one for ourselves, who knows? What I do know is that 0.0 holds absolutely no attraction for us. We do not WANT to be part of a large Alliance like Goonswarm. The kind of "camraderie" offered in such Alliances just doesn't fit with why we play EVE. We do not want to rent or join or even bow. I'm pretty sure we are not alone with this view.

So what happens when you nerf Empire and Wormholes to get more people in 0.0 is, more people will leave. Because wherever you are in EVE, you are there because it is a game and you want to have fun.

Instead of nerfing 0.0, Wormholes and Empire, they should add to the distinctiveness of these places. So far you can be many things already in EVE. As said multiple times, if you are creative and think out-of-the-box, so many more options still come to your mind. More criminal activities for Low Sec. Allow people to construct their own pleasure hubs, get into prostitution, more meaningful stuff to smuggle, etc.

It is not a progression like: Tutorials --> High Sec --> Low Sec --> Wormholes --> 0.0... It is a sandbox and allows for many playing styles. Nerf a region to death and the players there will go.

And sometimes 0.0 will spill into High Sec, like right now with Goons vs Ice Miners and then the ice miners better gear up and smarten up and get some ideas... and especially team up! But the fundamental option to be what one wants to be and where should not be artificially destroyed.



All said, thanks, its not 0.0 vs High Sec, its hardcore vs casual, whatever you do one faction will be unhappy

Seriously, don't take me serious, I MEAN IT...seriously

Ingvar Angst
Nasty Pope Holding Corp
#58 - 2011-10-17 19:29:14 UTC
Lharanai wrote:

All said, thanks, its not 0.0 vs High Sec, its hardcore vs casual, whatever you do one faction will be unhappy


What CCP needs to do is figure out how to make a "grass is greener" scenario, realizing that removing the grass from high sec is cheating. Thing is... your carebear types won't be going to null simply because they prefer safer space. It's who they are, and if you make changes to the game that push them too far outside their comfort zones they're more likely to stop playing than they are to go where they're not comfortable, and not happy at being forced to move.

So here's the real problem... to get more people into null space you actually need to make is safer. However, if you make it safer, you're effectively killing null space. It's an unenviable task. However, taking things away from high sec/ wormholes, etc. will not push people into null. It'll just push them to other games.

Six months in the hole... it changes a man.

Sebero Sinak
Doomheim
#59 - 2011-10-17 19:37:56 UTC
baltec1 wrote:
I take it you lack a spine.


Let's take a look at nullsec and what you are asking from someone who has spent say two years in the game, all in highsec.

1. They have spent alot of time and effort gaining mission rep and building thier mission boats. They have spent isk and time for things that wouldn't be real useful in 0.0 .

2. If they have read forums they probably believe they will be a cog in a machine being told what to do.

3. They have heard the stories of CTA's where you supply your own ship, organize for hours and something may or may not happen - including losing your ship in a hopeless fight.

4. Joining a nullsec alliance requires TS or Vent, joining multiple mailing lists and chat channels.

Whenever I hear the lame "you got no balls" I roll my eyes , i think you need to understand not everyone wants a second job playing Eve.
Thomas Orca
Broski is ded
#60 - 2011-10-17 19:40:15 UTC
Solstice Project wrote:
Quote:
And for the record to fear mongers goons are not illuminati, ther's no secret society hell bent on trying to ruin our game just kids getting rocks off for being a nuisance in online games anyway they can because other kids already kicked their teeth in at the sand box for trying to do the same.


*LOL*

What does "secret society" have to do with this ? O_o

You're just ignoring a valid possibility because of "CONSPIRACY OMG" which is ... just dumb, really.


They are enough ppl.
They have Goons in CCP.
They have Goons at the CSM.

So it definitly is possible that they just try to break the game,
or maybe even take it over, one step at a time, or WHATEVER,
just because of the same reason plenty of people do stuff in EvE.

Because they can.

One can't deny their influence, even if nobody talks about it
or says "they're not goons anymore because they now work for CCP" bla.

To say that there is no bond there is ridiculous too,
considering how many ppl the goons are ... and how many more where they come from.


Ignoring Tinfoil-hattery is one thing,
but ignoring realistic possibilities (long time goals) is a totally different one.


That's why i can't stand CONSPIRACYTHEORY-screamers,
because they ignore pretty much everything that's not total bullshit too. ^^


Also ... learn punctuation. Even bad one makes you look less stupid than none.


It's not a conspiracy if I believe it. Really guise, really really reals. Goons are out to destroy a game they have put years into.