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Mass-test feedback - April 11

First post
Author
CCP Habakuk
C C P
C C P Alliance
#1 - 2013-04-11 19:49:13 UTC  |  Edited by: CCP Habakuk
Hi! If you participated in the mass-test on the 11th of April, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version:
  • CPU:
  • GPU:
  • RAM:
  • How many clients were you running at the same time?
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing:
    - Shader Quality:
    - Texture Quality:
    - LOD Quality:

User Experience

  • Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets):
  • Average FPS - Zoomed in (brackets / no brackets):
  • Memory usage of the client (if checked):
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)
  • Did you experience any disconnects or crashes?
  • Describe your experience, make comments, suggestions, etc.:

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Xhao Wei
Relapse Anonymous
Sedition.
#2 - 2013-04-11 19:59:23 UTC
Machine Info and Settings


OS version: Windows 7
CPU: I7-2600k
GPU: AMD Radeon HD 6900
RAM: 16GB DDR3
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high):
- Anti-Aliasing: Disabled
- Shader Quality: Low
- Texture Quality: Low
- LOD Quality: Low


User Experience


Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 10FPS bracketed
Average FPS - Zoomed in (brackets / no brackets): didn't check
Memory usage of the client (if checked): 2GB
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) N/A
Did you experience any disconnects or crashes? Had one graphical crash while changing settings.
Describe your experience, make comments, suggestions, etc.: Had a great time, Client seemed to run well despite expected fps drops and lag.
Liarali
W-Space IT Department
Test Alliance Please Ignore
#3 - 2013-04-11 19:59:53 UTC  |  Edited by: Liarali
Machine Info and Settings


OS version: Windows 8 64bit
CPU: Intel Core i7 930 @ 4.2ghz
GPU: Nvidia GTX670
RAM: 6GB DDR3 1600
How many clients were you running at the same time? 2
Graphic setting of the client (low / medium / high):
- Anti-Aliasing: low
- Shader Quality: low
- Texture Quality: low
- LOD Quality: low


User Experience


Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 15/20
Average FPS - Zoomed in (brackets / no brackets): 10/20
Memory usage of the client (if checked): 1.7gb
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) same
Did you experience any disconnects or crashes? One client crashed due to lack of system memory.
Describe your experience, make comments, suggestions, etc.:
Grievous Black
Eye to Eye
Synergy of Steel
#4 - 2013-04-11 19:59:58 UTC
OS version: Windows 7
CPU: DualCore AMD Athlon 64 X2, 2100 MHz (10.5 x 200) 4000+
GPU: ATI Radeon HD 4300/4500 Series (1024 MB)
RAM: 2560
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): low
- Anti-Aliasing:
- Shader Quality: low
- Texture Quality: low
- LOD Quality: medium

User Experience

Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 1 fps
Average FPS - Zoomed in (brackets / no brackets): 1fps/2fps
Memory usage of the client (if checked):
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 10
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.: it was a really great fight
jolanai
The Scope
Gallente Federation
#5 - 2013-04-11 20:01:49 UTC
CCP Habakuk wrote:
Hi! If you participated in the mass-test on the 11th of April, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version: Windows 7 64 bit
  • CPU: Core 2 Quad Extreme
  • GPU: AMD Radeon HD 4700 series
  • RAM: 4GB
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: Low
    - Shader Quality: Low
    - Texture Quality: Medium
    - LOD Quality: Low

User Experience

  • Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): Forgot to turn on FPS at the start, but with brackets on, about 20 FPS zoomed out and 45 FPS without brackets
  • Average FPS - Zoomed in (brackets / no brackets): about 2 FPS zoomed in with brackets, 15 without
  • Memory usage of the client (if checked): N/A
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) I'd say about an 8
  • Did you experience any disconnects or crashes? No
  • Describe your experience, make comments, suggestions, etc.: Make the fleet voice control more obvious, because we can't join it in the window anymore.

Me ofcourse
KarmaFleet
Goonswarm Federation
#6 - 2013-04-11 20:04:45 UTC
Machine Info and Settings

  • OS version: Windows 7 Pro
  • CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz (8 CPUs), ~2.8GHz
  • GPU: ATI Radeon HD 5770 XFX XXX
  • RAM: 16384 MB RAM (16 GB)
  • How many clients were you running at the same time? = 3
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: high
    - Shader Quality: high
    - Texture Quality: high
    - LOD Quality: high

User Experience

  • Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 7-8 / 10-12
  • Average FPS - Zoomed in (brackets / no brackets): 5-6 / 7-8
  • Memory usage of the client (if checked): (peaked at 2.5 gb)
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) = 9 (during the gate jumps, there was minimal traffic control)
  • Did you experience any disconnects or crashes? no
  • Describe your experience, make comments, suggestions, etc.: n/a
[/quote]
E schouten
Pator Tech School
Minmatar Republic
#7 - 2013-04-11 20:04:55 UTC
Machine Info and Settings


OS version: Windows 7
CPU: I7-3770k
GPU: msi lightning gtx 680
RAM: 16GB DDR3
How many clients were you running at the same time? 2
Graphic setting of the client (low / medium / high):
- Anti-Aliasing: Disabled
- Shader Quality: Low
- Texture Quality: Low
- LOD Quality: Low


User Experience


Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 40FPS bracketed
Average FPS - Zoomed in (brackets / no brackets): 20
Memory usage of the client (if checked): 1.7GB
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) N/A
Did you experience any disconnects or crashes? one client froze then crashed alltogether
Describe your experience, make comments, suggestions, etc.: first nig fleet in ages wayyy better then my last big fight
Me of Course
KarmaFleet
Goonswarm Federation
#8 - 2013-04-11 20:05:14 UTC
Machine Info and Settings

  • OS version: Windows 7 Pro
  • CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz (8 CPUs), ~2.8GHz
  • GPU: ATI Radeon HD 5770 XFX XXX
  • RAM: 16384 MB RAM (16 GB)
  • How many clients were you running at the same time? = 3
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: high
    - Shader Quality: high
    - Texture Quality: high
    - LOD Quality: high

User Experience

  • Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 7-8 / 10-12
  • Average FPS - Zoomed in (brackets / no brackets): 5-6 / 7-8
  • Memory usage of the client (if checked): (peaked at 2.5 gb)
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) = 9 (during the gate jumps, there was minimal traffic control)
  • Did you experience any disconnects or crashes? no
  • Describe your experience, make comments, suggestions, etc.: n/a
[/quote]

https://forums.eveonline.com/default.aspx?g=posts&t=268764&find=unread <<< Skin's for ships COMON, YOU KNOW YOU WANT IT!

Stormera92
Caldari Provisions
Caldari State
#9 - 2013-04-11 20:05:49 UTC
Machine Info and Settings

OS version: Win7 x64
CPU: Core i5 2400@3.1GHz
GPU: HD6870 1GB
RAM: 8GB
How many clients were you running at the same time? only one
Graphic setting of the client (low / medium / high): medium
- Anti-Aliasing: none
- Shader Quality: medium
- Texture Quality: medium
- LOD Quality: low

User Experience

Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 15-20/25-35
Average FPS - Zoomed in (brackets / no brackets): 15/25
Memory usage of the client (if checked):
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? nope
Describe your experience, make comments, suggestions, etc.: everything was fine
Jar ing Loutte
Florida Sand Hermits
#10 - 2013-04-11 20:06:03 UTC
Machine Info and Settings

  • OS version: Windows 7 Pro
  • CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz (8 CPUs), ~2.8GHz
  • GPU: ATI Radeon HD 5770 XFX XXX
  • RAM: 16384 MB RAM (16 GB)
  • How many clients were you running at the same time? = 3
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: high
    - Shader Quality: high
    - Texture Quality: high
    - LOD Quality: high

User Experience

  • Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 7-8 / 10-12
  • Average FPS - Zoomed in (brackets / no brackets): 5-6 / 7-8
  • Memory usage of the client (if checked): (peaked at 2.5 gb)
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) = 9 (during the gate jumps, there was minimal traffic control)
  • Did you experience any disconnects or crashes? no
  • Describe your experience, make comments, suggestions, etc.: n/a
[/quote]
Rembraan
Deep Core Mining Inc.
Caldari State
#11 - 2013-04-11 20:07:47 UTC
Machine Info and Settings

  • OS version: Windows 7 64bit
  • CPU: Intel Core i7-2600k 3,4 Ghz
  • GPU: Gainward Phantom Nvidia GTX 570
  • RAM: 8 GB
  • How many clients were you running at the same time? One (1) client.
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: Medium
    - Shader Quality: High
    - Texture Quality: High
    - LOD Quality: High

User Experience

  • Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets):[/u] Forgot to check. Had brackets on. It felt like 15-30. Not bad, mostly slow because of TiDi and maybe server lag, not because of low FPS.
  • Average FPS - Zoomed in (brackets / no brackets): Forgot to check. Slower than zoomed out, I'd say around 10-15 with brackets on.
  • Memory usage of the client (if checked): Did not check.Oops
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): It's around 7-8. I have not been in fleet fights of this size for a while.
  • Did you experience any disconnects or crashes? No crashes or disconnects.
  • Describe your experience, make comments, suggestions, etc.: Fun mass test. First time I got to jump around in a capital ships. Considering there were lots and lots of titans and other capital ships the performance was satisfactory. I did get doomsdayed though, so I never got to test my local triage rep. Carrier and drone V3 looks nice!

Aggro Devmen
Center for Advanced Studies
Gallente Federation
#12 - 2013-04-11 20:07:48 UTC

Machine Info and Settings

OS version: Windows 7
CPU: AMD Phenom II X6 1035T Processor 2.6 GHz
GPU: ATI Radeon HD 5770
RAM:8 Gigs
How many clients were you running at the same time?
Graphic setting of the client (low / medium / high): 1 High
- Anti-Aliasing: Off
- Shader Quality:Low
- Texture Quality:High
- LOD Quality:High

User Experience

Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 20 fps
Average FPS - Zoomed in (brackets / no brackets): 5-10 fps
Memory usage of the client (if checked):
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: It was Awesome
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#13 - 2013-04-11 20:08:21 UTC
OS version: Windows Vista
CPU: AMD Phenom 4
GPU: Nvidia 9600
RAM: 4Gb
How many clients were you running at the same time? 2
Graphic setting of the client (low / medium / high): low
- Anti-Aliasing: linear
- Shader Quality: low
- Texture Quality: low
- LOD Quality: low

User Experience

Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): /14
Average FPS - Zoomed in (brackets / no brackets): /14
Memory usage of the client (if checked): n/a
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) : n/a - never been in a large fleet
Did you experience any disconnects or crashes? no
Describe your experience, make comments, suggestions, etc.:
Seems reasonable performance given thenumber of messages & polygons

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Kaine Janeway
The Scope
Gallente Federation
#14 - 2013-04-11 20:08:46 UTC  |  Edited by: Kaine Janeway
Machine Info and Settings

OS version: Win 7 64bit
CPU: Q8300 Core2 Guard
GPU: HD6950 1gig
RAM: 6gig 2-2 and 1-1 Dual channel
How many clients were you running at the same time?
Just SiSi
Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: Medium
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 3-5 Zoomed out brackets
Average FPS - Zoomed in (brackets / no brackets): 5-10 zoomed in brackets
Memory usage of the client (if checked): 5 Gig
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)
5
Did you experience any disconnects or crashes? Negative
Describe your experience, make comments, suggestions, etc.:
-New skins are awesome!
-Make drones turn quicker, warriors flying at 90 degree angle on their trajectory is silly
Rhalith
Ekchuah's Shrine Comporium
#15 - 2013-04-11 20:09:58 UTC
Machine Info and Settings

• OS version: Windows 7 X64
• CPU: I7-3820
• GPU: HD 7970
• RAM: 32GB
• How many clients were you running at the same time? 1
• Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: None
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

• Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 15-20fps
• Average FPS - Zoomed in (brackets / no brackets): 10-15fps
• Memory usage of the client (if checked): 1.8GB
• Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 7 - much better
• Did you experience any disconnects or crashes? nope
• Describe your experience, make comments, suggestions, etc.: Server seemed to handle it much better, only saw TD when we were shooting the POS and it dropped to 92% on my screen, game only lagged when opening a linked killmail in fleet
Dukrat
Native Freshfood
Minmatar Republic
#16 - 2013-04-11 20:12:09 UTC
OS version: Windows 7 Enterprise x64
CPU: Intel Core i7-3720QM @ 2.6GHz
GPU: NVIDIA GeForce GT 650M
RAM: 16GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high):
- Anti-Aliasing: Disabled
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High


User Experience


Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 22/24
Average FPS - Zoomed in (brackets / no brackets): 14/16
Memory usage of the client (if checked): 2.2GB
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? No
Bubo Scandinavica
Untied Dysleckticks
#17 - 2013-04-11 20:14:13 UTC
Machine Info and Settings

  • OS version: win7 Home Premium
  • CPU: i7-2600 @ 3.4GHz - 3.7 GHz
  • GPU: AMD Radeon HD 6570 (1 GB vram)
  • RAM: 8 GB
  • How many clients were you running at the same time? 1
  • Graphic setting of the client (low / medium / high): High
  • - Anti-Aliasing: off
    - Shader Quality: high
    - Texture Quality: high
    - LOD Quality: high

User Experience

  • Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 20
  • Average FPS - Zoomed in (brackets / no brackets): 8 / 12
  • Memory usage of the client (if checked): main marginal (ie no exact data) vram pegged at 1010MB
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
  • Did you experience any disconnects or crashes? none
  • Describe your experience, make comments, suggestions, etc.: 40 minutes wait and 30 minutes action/terror
  • But in general it worked quite well, no obvious issues

mac190
Perkone
Caldari State
#18 - 2013-04-11 20:14:40 UTC
OS version: Windows 7
CPU: I5-2500k @ 4.6gHz
GPU: AMD Radeon HD 6870
RAM: 8GB DDR3 1866mHz
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high):
- Anti-Aliasing: Disabled/High (changed in the middle)
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High


User Experience


Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): 20-24FPS bracketed
Average FPS - Zoomed in (brackets / no brackets): ~14FPS
Memory usage of the client (if checked): didn't check
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) N/A
Did you experience any disconnects or crashes? Had a graphical glitch. something like when i had a GPU without 3D accelerator(texture filter problems)... :)
Describe your experience, make comments, suggestions, etc.: First big fight - pretty amazing. :D
Egil Musana
Native Freshfood
Minmatar Republic
#19 - 2013-04-11 20:18:15 UTC


Machine Info and Settings

OS version: Windows 7 Ultimate 64bit
CPU: Intel i7 920 first Generation
GPU: GTS 250 Nvidia with 1GB of Dedicated RAM
RAM: 8GB DDR3 RAM
How many clients were you running at the same time? Just one.
Graphic setting of the client (low / medium / high): Low(due to graphical lag)
- Anti-Aliasing: Off
- Shader Quality: Low
- Texture Quality: Low
- LOD Quality: Low

User Experience

Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): straddling at 60 FPS/ Never turned off brackets
Average FPS - Zoomed in (brackets / no brackets): 10 or so FPS loss, no brackets
Memory usage of the client (if checked): Never checked but I doubt any memory issues arise.
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) probably a 9, though I've never had THAT many titans in front of me before, nor that amount of people.
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: I have no comments. Everything was pretyt much fine to me, a bait graphical issues.
Analog Chaos
Caldari Provisions
Caldari State
#20 - 2013-04-11 20:20:14 UTC
Machine Info and Settings

  • OS version: Win7 x64
  • CPU: Core 2 Quad Q9450
  • GPU: GTX 560 Ti
  • RAM: 8 GB
  • How many clients were you running at the same time? One
  • Graphic setting of the client (low / medium / high):
  • - Anti-Aliasing: Disabled
    - Shader Quality: High
    - Texture Quality: High
    - LOD Quality: High

User Experience

  • Average FPS during the fight at the gate in X-BV98, zoomed out (brackets / no brackets): ~15/15
  • Average FPS - Zoomed in (brackets / no brackets): ~10/10
  • Memory usage of the client (if checked): 2.4/2.7 GB working/commit (resource cache enabled)
  • Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
  • Did you experience any disconnects or crashes? No
  • Describe your experience, make comments, suggestions, etc.:
  • Did experience Neocom issue in which damage warning sounds could be heard for S/A/H about 3-4 seconds between each warning and finally being podded but the Neocom still showed full S/A/H the entire time. NB: Not even the normal all red s/a/h 'pause' before "entering ship" message after dieing.

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