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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
Grendell
Technologies Unlimited
#1561 - 2013-04-11 16:51:26 UTC
Deerin wrote:
Grendell wrote:
For CCP Rise

CCP Rise wrote:
This design should also fit the 'flavor' that the Megathron has spent a decade building much more accurately.

If you want to bring back the Megathron back to what it became famous for, you need to remember what dethroned it in the first place. Over the years there were many indirect nerfs that hit the Megathron such as: Speed nerfs, web nerfs, boosts in other races, etc. all changes that left the mega in worse and worse shape over time. While all these changes were being brought into the game, the Mega was never compensated for all the negative impacts that would affect it's performance. Ideally these compensation would have taken place while all the nerfs took place, but we know that did not happen. So now lucky you, has to deal the mess that you didn't even create. Good luck, keep your chin up.Blink

My version of what I'd like to see.

Megathron:
Gallente Battleship Skill Bonuses:
+5% Large Hybrid Turret rate of fire (replaces large hybrid turret damage)
+7.5% Large Hybrid Turret tracking speed
+10% Stasis Webifier effectiveness per level (Would bring back the old 90% effect at max level. Allowing blasters to actually hit their targets properly)

Slot layout: 7H(-1), 5M(+1), 7L; 7 turrets , 0 launchers(-2)
Fittings: 15500 PWG, 590 CPU(+40)
Defense (shields / armor / hull): 6250(+39) / 6750(+109) / 7350(-150)
Capacitor (amount / recharge rate / cap per second): 5800(+175) / 1087s / 5.02 (+.15)
Mobility (max velocity / agility / mass / align time): 135(+20) / .117(-.0046) / 98400000 / 15.96s (-.63s)
Drones (bandwidth / bay): 100(-25) / 125
Targeting (max targeting range / Scan Resolution / Max Locked targets): 72.5km / 95 / 7
Sensor strength: 21 Magnetometric Sensor Strength
Signature radius: 380(-20)

This version provides the needed speed boost to actually get on target and apply the DPS. The added armor HP boost gives it a buffer to stay alive while it gets there, as well as making it a more viable choice for larger fleet doctrines.

The one thing I'm not certain on is the high and mid slot swap. Given the new ROF bonus it will be draining cap quite fast making a cap injector mandatory. Thus making an extra mid essential for any chance of cap stability, but the 5 mid slots opens the door for some odd shield setups.


That would be a vindicator.

Edit a point range bonus instead of tracking on the other hand.....

Only thing in common with the Vindicator is the Web bonus. Apart from that Vindicator has 8/5/7 slots layout, better, PG, CPU, armour, shield, structure, capacitor, drone bandwidth, etc. To put it simply, the Vindicator is better in just about every way.

Sharing a single bonus does not make it the same ship. It's like saying the Machariel and the Tempest are the same because they share "5% bonus to Large Projectile Turret damage per level" So I'd have to disagree saying that the Megathron would be a vindicator.Blink

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Akirei Scytale
Okami Syndicate
#1562 - 2013-04-11 16:53:31 UTC  |  Edited by: Akirei Scytale
Omnathious Deninard wrote:

Almost seems like the Dominix could use some extra done bay so it it loses some drones it wont be crippled, and some control range so it can use railguns in the high slots rather than a bunch of DLAs.


It is as though fleets only reposition 2-3 times a battle, and sit still at each one!

@Grendell, T1 battleships don't get 3 bonuses.
Omnathious Deninard
University of Caille
Gallente Federation
#1563 - 2013-04-11 16:59:05 UTC
Akirei Scytale wrote:
Omnathious Deninard wrote:

Almost seems like the Dominix could use some extra done bay so it it loses some drones it wont be crippled, and some control range so it can use railguns in the high slots rather than a bunch of DLAs.


It is as though fleets only reposition 2-3 times a battle, and sit still at each one!

@Grendell, T1 battleships don't get 3 bonuses.

It is possible to strategically reposition your self to be close to your drones at the end of the fight, even just to make a BM where you drop them so you can on-grid warp back to them.

If you don't follow the rules, neither will I.

Andski
Science and Trade Institute
Caldari State
#1564 - 2013-04-11 17:08:09 UTC
Omnathious Deninard wrote:
It is possible to strategically reposition your self to be close to your drones at the end of the fight, even just to make a BM where you drop them so you can on-grid warp back to them.


If only you could control sentries at >150km!

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

MeBiatch
GRR GOONS
#1565 - 2013-04-11 17:09:05 UTC
Akirei Scytale wrote:

@Grendell, T1 battleships don't get 3 bonuses.


see the scorp...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Kn1v3s 999
Aliastra
Gallente Federation
#1566 - 2013-04-11 17:09:35 UTC
Grendell wrote:
For CCP Rise

CCP Rise wrote:
This design should also fit the 'flavor' that the Megathron has spent a decade building much more accurately.

If you want to bring back the Megathron back to what it became famous for, you need to remember what dethroned it in the first place. Over the years there were many indirect nerfs that hit the Megathron such as: Speed nerfs, web nerfs, boosts in other races, etc. all changes that left the mega in worse and worse shape over time. While all these changes were being brought into the game, the Mega was never compensated for all the negative impacts that would affect it's performance. Ideally these compensation would have taken place while all the nerfs took place, but we know that did not happen. So now lucky you, has to deal the mess that you didn't even create. Good luck, keep your chin up.Blink

My version of what I'd like to see.

Megathron:
Gallente Battleship Skill Bonuses:
+5% Large Hybrid Turret rate of fire (replaces large hybrid turret damage)
+7.5% Large Hybrid Turret tracking speed
+10% Stasis Webifier effectiveness per level (Would bring back the old 90% effect at max level. Allowing blasters to actually hit their targets properly)

Slot layout: 7H(-1), 5M(+1), 7L; 7 turrets , 0 launchers(-2)
Fittings: 15500 PWG, 590 CPU(+40)
Defense (shields / armor / hull): 6250(+39) / 6750(+109) / 7350(-150)
Capacitor (amount / recharge rate / cap per second): 5800(+175) / 1087s / 5.02 (+.15)
Mobility (max velocity / agility / mass / align time): 135(+20) / .117(-.0046) / 98400000 / 15.96s (-.63s)
Drones (bandwidth / bay): 100(-25) / 125
Targeting (max targeting range / Scan Resolution / Max Locked targets): 72.5km / 95 / 7
Sensor strength: 21 Magnetometric Sensor Strength
Signature radius: 380(-20)

This version provides the needed speed boost to actually get on target and apply the DPS. The added armor HP boost gives it a buffer to stay alive while it gets there, as well as making it a more viable choice for larger fleet doctrines.

The one thing I'm not certain on is the high and mid slot swap. Given the new ROF bonus it will be draining cap quite fast making a cap injector mandatory. Thus making an extra mid essential for any chance of cap stability, but the 5 mid slots opens the door for some odd shield setups.


that s a Vindi dude
Omnathious Deninard
University of Caille
Gallente Federation
#1567 - 2013-04-11 17:11:31 UTC
Andski wrote:
Omnathious Deninard wrote:
It is possible to strategically reposition your self to be close to your drones at the end of the fight, even just to make a BM where you drop them so you can on-grid warp back to them.


If only you could control sentries at >150km!

If only the ship got a bonus to extend its control range.

If you don't follow the rules, neither will I.

Ager Agemo
Rainbow Ponies Incorporated
#1568 - 2013-04-11 17:22:00 UTC
OMG THAT hyperion! ITS SO ******* SEXY! *-*! i hate gallente ships but that thing i want!
Ager Agemo
Rainbow Ponies Incorporated
#1569 - 2013-04-11 17:27:41 UTC
Omnathious Deninard wrote:
Andski wrote:
Omnathious Deninard wrote:
It is possible to strategically reposition your self to be close to your drones at the end of the fight, even just to make a BM where you drop them so you can on-grid warp back to them.


If only you could control sentries at >150km!

If only the ship got a bonus to extend its control range.


Drone control modules? you got high unbonnused slots, just focus very strongly on your drones and tank, and you can use the highs for control, maxing stats by adding turrets or such is a waste.
Grendell
Technologies Unlimited
#1570 - 2013-04-11 17:30:13 UTC  |  Edited by: Grendell
Akirei Scytale wrote:

@Grendell, T1 battleships don't get 3 bonuses.


No reason they can't for the sake of balance.
Also Scorpion does get 3 bonuses.Blink
because of significant changes made to how EW worked, they compensated the Scorp with new bonuses. Something that was not done for the Mgathron when the speed and web nerfs took place.

Kn1v3s 999 wrote:

that s a Vindi dude


Only thing in common with the Vindicator is the Web bonus. Apart from that Vindicator has 8/5/7 slots layout, better, PG, CPU, armour, shield, structure, capacitor, drone bandwidth, etc. To put it simply, the Vindicator is better in just about every way.

◄[♥]►3rd Party Service◄[♥]►

♥ Securing Peace of mind ♥

Phoenix Torp
Almost Absolute
#1571 - 2013-04-11 17:53:05 UTC
I have not tested it on SiSi, but for the love of god... ¡LEAVE THAT 8 LOWS IN THE MEGA! The 4 MID's are OK (AB / Scrambler / 2 free for whatever to give versatility). That lows give the versatility it needs for a blaster boat, either tank (armor) or damage projection depending of the situation.

http://eveboard.com/pilot/Phoenix_Torp

Akirei Scytale
Okami Syndicate
#1572 - 2013-04-11 17:55:12 UTC
Why would you put an AB on a battleship, let alone a short range battleship?
Komen
Aliastra
Gallente Federation
#1573 - 2013-04-11 17:56:35 UTC  |  Edited by: Komen
I am gobsmacked at the megathron changes. 'Often unused utility hi-slot' MY ASS. I have at least three uses for that slot, it never goes empty. Learn to fit your ******* ship.

Empty utility slot. Roll

And then you're going from a damage bonus to a ROF bonus...and a tracking bonus...

I actually lost braincells, is how stupid that idea is. The megathron does not have trouble hitting targets, and a tracking bonus on large guns is almost useless. The ship isn't broken as it sits right now, but you've just about figured how to introduce that problem.

And you're supposed to be some genius ship balancer with a good knowledge of vessels.

Fired. NEXT.
Phoenix Torp
Almost Absolute
#1574 - 2013-04-11 18:02:44 UTC  |  Edited by: Phoenix Torp
Komen wrote:
I am gobsmacked at the megathron changes. 'Often unused utility hi-slot' MY ASS. I have at least three uses for that slot, it never goes empty. Learn to fit your ******* ship.

Empty utility slot. Roll

And then you're going from a damage bonus to a ROF bonus...and a tracking bonus...

I actually lost braincells, is how stupid that idea is. The megathron does not have trouble hitting targets, and a tracking bonus on large guns is almost useless. The ship isn't broken as it sits right now, but you've just about figured how to introduce that problem.

And you're supposed to be some genius ship balancer with a good knowledge of vessels.

Fired. NEXT.


Traduction: change the tracking bonus for a falloff (OR EVEN OPTIMAL) bonus. A BS should not be designed to hit cruisers. It shouldn't...

http://eveboard.com/pilot/Phoenix_Torp

Kagura Nikon
Native Freshfood
Minmatar Republic
#1575 - 2013-04-11 18:04:27 UTC
Phoenix Torp wrote:
Komen wrote:
I am gobsmacked at the megathron changes. 'Often unused utility hi-slot' MY ASS. I have at least three uses for that slot, it never goes empty. Learn to fit your ******* ship.

Empty utility slot. Roll

And then you're going from a damage bonus to a ROF bonus...and a tracking bonus...

I actually lost braincells, is how stupid that idea is. The megathron does not have trouble hitting targets, and a tracking bonus on large guns is almost useless. The ship isn't broken as it sits right now, but you've just about figured how to introduce that problem.

And you're supposed to be some genius ship balancer with a good knowledge of vessels.

Fired. NEXT.


Traduction: change the tracking bonus for a falloff bonus. A BS should not be designed to hit cruisers. It shouldn't...



The WHO is supposed to kil cruisers? its exaclty the opposite. BS > Cruiser > frigates > BS. That is the rock paper scissor the game was designed originally .

"If brute force does not solve your problem....  then you are  surely not using enough!"

Akirei Scytale
Okami Syndicate
#1576 - 2013-04-11 18:06:02 UTC
Komen wrote:
I am gobsmacked at the megathron changes. 'Often unused utility hi-slot' MY ASS. I have at least three uses for that slot, it never goes empty. Learn to fit your ******* ship.

Empty utility slot. Roll

And then you're going from a damage bonus to a ROF bonus...and a tracking bonus...

I actually lost braincells, is how stupid that idea is. The megathron does not have trouble hitting targets, and a tracking bonus on large guns is almost useless. The ship isn't broken as it sits right now, but you've just about figured how to introduce that problem.

And you're supposed to be some genius ship balancer with a good knowledge of vessels.

Fired. NEXT.


Lemme guess. Neut (only matters for brawler fits), Remote Rep (waste of a slot), and cyno.

That slot is empty in the vast majority of Megas I have seen.
Akirei Scytale
Okami Syndicate
#1577 - 2013-04-11 18:07:31 UTC
Kagura Nikon wrote:
Phoenix Torp wrote:
Komen wrote:
I am gobsmacked at the megathron changes. 'Often unused utility hi-slot' MY ASS. I have at least three uses for that slot, it never goes empty. Learn to fit your ******* ship.

Empty utility slot. Roll

And then you're going from a damage bonus to a ROF bonus...and a tracking bonus...

I actually lost braincells, is how stupid that idea is. The megathron does not have trouble hitting targets, and a tracking bonus on large guns is almost useless. The ship isn't broken as it sits right now, but you've just about figured how to introduce that problem.

And you're supposed to be some genius ship balancer with a good knowledge of vessels.

Fired. NEXT.


Traduction: change the tracking bonus for a falloff bonus. A BS should not be designed to hit cruisers. It shouldn't...



The WHO is supposed to kil cruisers? its exaclty the opposite. BS > Cruiser > frigates > BS. That is the rock paper scissor the game was designed originally .


BS > BC > Cruiser > Destroyer > Frigate

Everything on this counters the ship 2 to its left if flown well, and everything else to its left if flown by a monkey.
Phoenix Torp
Almost Absolute
#1578 - 2013-04-11 18:08:21 UTC
Kagura Nikon wrote:
Phoenix Torp wrote:
Komen wrote:
I am gobsmacked at the megathron changes. 'Often unused utility hi-slot' MY ASS. I have at least three uses for that slot, it never goes empty. Learn to fit your ******* ship.

Empty utility slot. Roll

And then you're going from a damage bonus to a ROF bonus...and a tracking bonus...

I actually lost braincells, is how stupid that idea is. The megathron does not have trouble hitting targets, and a tracking bonus on large guns is almost useless. The ship isn't broken as it sits right now, but you've just about figured how to introduce that problem.

And you're supposed to be some genius ship balancer with a good knowledge of vessels.

Fired. NEXT.


Traduction: change the tracking bonus for a falloff bonus. A BS should not be designed to hit cruisers. It shouldn't...



The WHO is supposed to kil cruisers? its exaclty the opposite. BS > Cruiser > frigates > BS. That is the rock paper scissor the game was designed originally .


With the buffed speed of the Mega (only the Typhoon have more speed), that tracking bonus is made for hitting smaller-size vessels. You don't need a tracking bonus in a faster ship, by the way that orbiting the enemy ship works.

http://eveboard.com/pilot/Phoenix_Torp

Askulf Joringer
Sebiestor Tribe
Minmatar Republic
#1579 - 2013-04-11 18:09:17 UTC
Grendell wrote:

Only thing in common with the Vindicator is the Web bonus. Apart from that Vindicator has 8/5/7 slots layout, better, PG, CPU, armour, shield, structure, capacitor, drone bandwidth, etc. To put it simply, the Vindicator is better in just about every way.

Sharing a single bonus does not make it the same ship. It's like saying the Machariel and the Tempest are the same because they share "5% bonus to Large Projectile Turret damage per level" So I'd have to disagree saying that the Megathron would be a vindicator.Blink


Dude, you're bad. If you can't see the similarities between your hilariously overpowered mega suggestion then please just ******* biomass.

What you did is create a slightly worse vindi, and then you rant about how it's not at all similar to the vindi, then rant about "sharing one bonus" yet your stupid suggestion and the vindi share 2 bonuses. Like wtf, you're bad, and you should feel bad. Get out of this thread.
William R Blake
We Did A Thing
Probably Up to No Good
#1580 - 2013-04-11 18:11:21 UTC
if u gonna keep the mega with these bonuses AT LEAST swap/add more HP to it. Make it a combat BS and Hype an attack bs.

the 8th lows is good an all, but it DOES NOT fit the roles of an attack, its more like a combat ship.