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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
Jack Miton
School of Applied Knowledge
Caldari State
#1221 - 2013-04-10 13:02:59 UTC
+1 for the new hype/mega changes :)

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Jenn aSide
Soul Machines
The Initiative.
#1222 - 2013-04-10 13:04:12 UTC
Jack Miton wrote:
+1 for the new hype/mega changes :)


+2 for a non-crap hyper and a real drone boat Domi :) .
GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#1223 - 2013-04-10 13:11:39 UTC
+1
Tuxedo Catfish
Aliastra
Gallente Federation
#1224 - 2013-04-10 13:12:27 UTC
I love the revised Megathron changes, and while I'm disappointed to see the Hyperion stuck on active tanking it's still encouraging to see CCP is open to revising these sorts of changes after feedback.
Jenn aSide
Soul Machines
The Initiative.
#1225 - 2013-04-10 13:15:13 UTC
Gaara's sniper wrote:
multibox fleet of logi-dominixes, here i come!


i already been doin that LOL.
Jenn aSide
Soul Machines
The Initiative.
#1226 - 2013-04-10 13:16:52 UTC
CCP Rise wrote:

One last thing to mention: Personally, I really think sentry drones should move some, even if its only to return to bay. We need to talk some more about this internally and look at ways it can actually be implemented, but a change to this effect could have a very positive impact on the Dominix and I don't think its a very unrealistic goal.


I think "Sentry" drones should orbit the parent ship unless the parent ship MWDs away :). realistic I dunno, but would be cool to watch.
luredivino
Infinite Point
Pandemic Horde
#1227 - 2013-04-10 13:19:23 UTC
Sad that the dominix was nerfed, but the changes to the other two should be interesting
Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#1228 - 2013-04-10 13:20:25 UTC
Jenn aSide wrote:
CCP Rise wrote:

One last thing to mention: Personally, I really think sentry drones should move some, even if its only to return to bay. We need to talk some more about this internally and look at ways it can actually be implemented, but a change to this effect could have a very positive impact on the Dominix and I don't think its a very unrealistic goal.


I think "Sentry" drones should orbit the parent ship unless the parent ship MWDs away :). realistic I dunno, but would be cool to watch.


It would also wreck their own tracking. Lol

Keep them stationary when deployed, just give them a few hundred m/s of return-to-drone bay speed.
Afandi
Otbor Chereshka
#1229 - 2013-04-10 13:20:39 UTC  |  Edited by: Afandi
Roime wrote:
Rise,

what was the original reason to change the Mega?

Does it achieve something now that it couldn't before?

What is it supposed to do?

I would say
a) leave the slot layout as it is currently on TQ
b) if you just really really have to change it for undisclosed reasons, please go back to 7+1 - 5 - 6 as it is more Gallente than this Amarr clone without the armor HP or fittings to use rails & tank.



CCP Rise, I'd really like to see an answer to that. Basically you have made it worse. X

I suppose your brains itches to make changes, but can't you simply leave the Megathron intact as the Maelstrom? Or just adjust some mass/velocity/etc, i.e. everything NOT CONNECTED with slot layout? Evil
Suicide Smith
Center for Advanced Studies
Gallente Federation
#1230 - 2013-04-10 13:21:05 UTC
To anyone saying that the Hype is now OP, you're wrong :p

It will be very deadly at 0, but being a blaster boat it's damage projection drops fast, and that will even it out with the other races Battleships imho.

Losing two turrets is sad, but with the increased damage bonus (and the drones) it evens out well, at reduced cap and ammo usage.. Both of which the Hype loves to chew through :)

Nope I am very happy with these changes, and it means we might start to see the Hype in greater use.. The only places I've seen it now is tower bashes, and Incursions. She might become a much more viable fleet ship and mission boat.
Derath Ellecon
University of Caille
Gallente Federation
#1231 - 2013-04-10 13:22:52 UTC
I still think the Dominix needs a larger drone bay to fit with its "drone boat" moniker. Given it is a battleship, so it will generally be fielding large drones, you don't get to bring very much variety with only 375m3
Tennessee Jack
Doomheim
#1232 - 2013-04-10 13:23:15 UTC  |  Edited by: Tennessee Jack
Jenn aSide wrote:
CCP Rise wrote:

One last thing to mention: Personally, I really think sentry drones should move some, even if its only to return to bay. We need to talk some more about this internally and look at ways it can actually be implemented, but a change to this effect could have a very positive impact on the Dominix and I don't think its a very unrealistic goal.


I think "Sentry" drones should orbit the parent ship unless the parent ship MWDs away :). realistic I dunno, but would be cool to watch.


Tether the sentry drones to the Dominix/boat.. yes

Of course if the ships moving, the sentries will have some issues with tracking (transversal, ships moving, sentries moving, etc). Give the sentries 2 options (I believe they already exist...) Orbit, orbits your dominix, tethered to it, where you go, it goes.
Stay. Leaves the sentries where they are while you move your domi (move away etc).
Going to be costly drones to lose, but does give the domi a extra role.

Warp domi in at 80km, launch sentries, set to "stay", MJD domi away 100km, watch opponent decide what to blow up first, your sentries or your domi.

Its a interesting proposition.... and oddly enough something the domi can already do (just that people don't like putting 8 to 10 million on the field to instantly lose/abandon. Small loss I suppose.



Possible drone fixes

Reduce Sentry Drone Bandwidth to 20m3 vs the 25m3 it is currently at. What this does is...
1) Give the Myrmidon the ability to fit a flight of sentries, no other ship can do that "that can already do that"
Ships that have 25m3 bandwidth can still only launch 1 sentry
Ships with 50m3 bandwidth can still only launch 2 sentry's
ships with 75m3 bandwidth can still only launch 3 sentries
Ships with 100m3 badwidth gain the ability to launch 1 extra sentry drone (Vs needing 125m3)

Which gives the Myrmidon and the new Hyperion the ability to field a full flight of sentry drones (thought he Hyperion will most likely use heavy's vs sentries, but it gives it some variety). Yes the Typhoon could do so also, but it could do so anyway.

2) It would have to be looked at, but could the Dominix be given the ability to launch 6 drones, or would its potential DPS become overwhelming (lets throw out server issues atm).
Dani Lizardov
Immortalis Inc.
Shadow Cartel
#1233 - 2013-04-10 13:25:23 UTC
-1 for Mega Changes

I prefer to see a new setup for this ship!

I was confused 1st when I saw the 5 Mid slots idea... Thinking: Shield Mega, will it work?

But now this is just horrible!
8x low slots ? Why? To over brick tank it ?
-1x High slot? Because it was unused ???? Yea maybe by scrubs with poor fitting skills ....

I do not like the new Mega. Looks like Brick with less dmg then the old one.

CCP Rise please stop reading, what this fools are posting here!
A total change and New concepts and Fits, are far more interesting and exiting.
In that note... A shield Mega will defiantly be something FRESH...


Denuo Secus
#1234 - 2013-04-10 13:26:05 UTC
Like the Hyperion changes, it's awesome.

Regarding the Mega, quoting my opinion from a solo/very small gang perspective:


Denuo Secus wrote:
I don't really understand why people dislike the new Mega.

We would get a fast BS with 5 med slots for dual web, dual prop, ECCM, ewar, dual cap booster for neut resilience (new geddon anyone?), ....and so on. A very flexible BS, with tracking bonus, highly capable for very small gang PvP because of flexibility.

All for the cost of what? Maybe ~10k EHP?

Why so much hate? It's perfect! I really hope CCP won't drop the 5 med slots idea.


The newest iteration of the Mega makes it a nice fleet boat now maybe, but it lacks for solo/small gang stuff. Lost a lot flexibility. Unfortunately the Mega is the fast BS of the line at the same time.

So we have an attack BS without much flexibility and a combat BS with alot of flexibility. This seems a bit strange for me since speed is an important factor for small scale skirmish warfare. The Mega should keep its flexibility (med slots + tool slot).
Hulasikaly Wada
DO.IT
I.N.D.E.P.E.N.D.E.N.T
#1235 - 2013-04-10 13:28:01 UTC
Jenn aSide wrote:
Jack Miton wrote:
+1 for the new hype/mega changes :)


+2 for a non-crap hyper and a real drone boat Domi :) .


+2 here too

Hula

Krell Kroenen
The Devil's Shadow
#1236 - 2013-04-10 13:28:48 UTC
+1 for the Mega changes

Thank you most kindly

*Bows*
baltec1
Bat Country
Pandemic Horde
#1237 - 2013-04-10 13:37:19 UTC
Denuo Secus wrote:


The newest iteration of the Mega makes it a nice fleet boat now maybe, but it lacks for solo/small gang stuff. Lost a lot flexibility. Unfortunately the Mega is the fast BS of the line at the same time.

So we have an attack BS without much flexibility and a combat BS with alot of flexibility. This seems a bit strange for me since speed is an important factor for small scale skirmish warfare. The Mega should keep its flexibility (med slots + tool slot).


Sorry but the new mega is a great deal more flexable than the old one. That high slot only ever had one of three mods in it and two of them would be out of range most of the time.

That extra low means you can fit much more usefull things for small gang roams but also gives you the options for large fleets.
Lenier Chenal
Offensive Upholder
#1238 - 2013-04-10 13:37:52 UTC
Dani Lizardov wrote:
-1 for Mega Changes

I prefer to see a new setup for this ship!

I was confused 1st when I saw the 5 Mid slots idea... Thinking: Shield Mega, will it work?

But now this is just horrible!
8x low slots ? Why? To over brick tank it ?
-1x High slot? Because it was unused ???? Yea maybe by scrubs with poor fitting skills ....

I do not like the new Mega. Looks like Brick with less dmg then the old one.

CCP Rise please stop reading, what this fools are posting here!
A total change and New concepts and Fits, are far more interesting and exiting.
In that note... A shield Mega will defiantly be something FRESH...




You're quite dense if you think this mega has less DPS than the old one.
Saelyth Nightwish
The Scope
Gallente Federation
#1239 - 2013-04-10 13:39:04 UTC
Quote:
If anything, I'm worried this is too strong, but it should be an extremely fun ship to use. Hope you guys approve.

Gallente Battleship Skill Bonuses:
+10% Large Hybrid Turret damage
+7.5% Armor Repair amount

Slot layout: 7H(-1), 5M, 7L(+1); 6 turrets , 1 launchers
Fittings: 16000 PWG(+250), 600 CPU
Defense (shields / armor / hull): 7500 / 8000 / 8500
Capacitor (amount / recharge rate / cap per second: 7200 / 1250s / 4.8
Mobility (max velocity / agility / mass / align time): 115 / .1178 / 100200000 / 16.36s
Drones (bandwidth / bay): 125(+25) / 175(+75)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 60km / 110 / 7
Sensor strength: 23 Magnetometric Sensor Strength
Signature radius: 485


Yea, im a bit worried about it being overpowered too. 10% bonus might be a tad much (maybe 7.5)? Also im not sure i like the larger drone bay. I kind of have the feeling that if it isn't a drone focused ship, it shouldn't have any more space than it has bandwidth. Though it IS a Gallente ship, but ive always looked at it as a more gun focus than drone. I dono. I guess i could be ok with it. Would allow abit of versatility.

Tho i do think it would be weird for the ship to have 8 spots on the model, and only be using 6 of them. The Myrm had a similar change and it just looks weird now with the guns on it.
Tennessee Jack
Doomheim
#1240 - 2013-04-10 13:39:20 UTC  |  Edited by: Tennessee Jack
Denuo Secus wrote:
Like the Hyperion changes, it's awesome.

Regarding the Mega, quoting my opinion from a solo/very small gang perspective:


Denuo Secus wrote:
I don't really understand why people dislike the new Mega.

We would get a fast BS with 5 med slots for dual web, dual prop, ECCM, ewar, dual cap booster for neut resilience (new geddon anyone?), ....and so on. A very flexible BS, with tracking bonus, highly capable for very small gang PvP because of flexibility.

All for the cost of what? Maybe ~10k EHP?

Why so much hate? It's perfect! I really hope CCP won't drop the 5 med slots idea.


The newest iteration of the Mega makes it a nice fleet boat now maybe, but it lacks for solo/small gang stuff. Lost a lot flexibility. Unfortunately the Mega is the fast BS of the line at the same time.

So we have an attack BS without much flexibility and a combat BS with alot of flexibility. This seems a bit strange for me since speed is an important factor for small scale skirmish warfare. The Mega should keep its flexibility (med slots + tool slot).


There is no 1 perfect ship.

Saelyth Nightwish wrote:
Quote:
If anything, I'm worried this is too strong, but it should be an extremely fun ship to use. Hope you guys approve.

Gallente Battleship Skill Bonuses:
+10% Large Hybrid Turret damage
+7.5% Armor Repair amount

Slot layout: 7H(-1), 5M, 7L(+1); 6 turrets , 1 launchers
Fittings: 16000 PWG(+250), 600 CPU
Defense (shields / armor / hull): 7500 / 8000 / 8500
Capacitor (amount / recharge rate / cap per second: 7200 / 1250s / 4.8
Mobility (max velocity / agility / mass / align time): 115 / .1178 / 100200000 / 16.36s
Drones (bandwidth / bay): 125(+25) / 175(+75)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 60km / 110 / 7
Sensor strength: 23 Magnetometric Sensor Strength
Signature radius: 485


Yea, im a bit worried about it being overpowered too. 10% bonus might be a tad much (maybe 7.5)? Also im not sure i like the larger drone bay. I kind of have the feeling that if it isn't a drone focused ship, it shouldn't have any more space than it has bandwidth. Though it IS a Gallente ship, but ive always looked at it as a more gun focus than drone. I dono. I guess i could be ok with it. Would allow abit of versatility.

Tho i do think it would be weird for the ship to have 8 spots on the model, and only be using 6 of them. The Myrm had a similar change and it just looks weird now with the guns on it.

I kinda like the dronebay, gives the whole brawler/heavy drones some options.