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Player Features and Ideas Discussion

 
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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
Kyo Avanta
Legendary Asset Management
#721 - 2013-04-09 14:21:02 UTC
Bouh Revetoile wrote:
Red Teufel wrote:
hyp is so bad ccp. drop the active rep for a falloff bonus or something.

Yeah, turn the Hyperion into a minmatar ship, cool idea...


Yeah, its kind of like turning the Armageddon into a Gallente ship...... Oh wait.
Roime
Mea Culpa.
Shadow Cartel
#722 - 2013-04-09 14:21:52 UTC
Guess the Domi and Mega changes are ok after all. Unnecessary, but whatever.

Hype doesn't work, but that would be easy to fix by actually finishing armor tanking 2.0

.

Sinzor Aumer
Planetary Harvesting and Processing LLC
#723 - 2013-04-09 14:21:55 UTC  |  Edited by: Sinzor Aumer
Marxzo Andoun wrote:
Sinzor Aumer wrote:
Dominix...
Try EWAR. I've heard it helps.


Because when we are sniping with the new drone range bonus, EWAR modules will be in range too right? I must have missed that EWAR range bonus...

If you're at your sniping range, you dont need to worry of anything. Just watch your enemy burn. Or you can fit SeBo. You didnt need those mids anyway, right?

In fact I must admit that versatility is not completely gone. It reduced, and... shifted. From highs to mids.
But my other point stands just right. Sentry drones are really strong now. And making a sentry-bonused ship means making overpowed ship. Which is bad.
Grendell
Technologies Unlimited
#724 - 2013-04-09 14:27:11 UTC
CCP Rise wrote:
Hi again Gallente friends!

We've just had a meeting with the balance team to weigh all your feedback and go over our options for this ship line. We have come up with some new solutions which I think you will be happy about.

Look for an update with the new versions in the next day or two, we are going to spend some time tuning them so that we are less likely to have to make even more changes afterwards.

Thanks again for the input!


Could you be a bit less vague regarding what your intended changes are going to include. As it stands right now your initial proposal was less than stellar. So I'm basically looking to find out what you took from this thread exactly and what you are intending to correct. I'm not looking for slots and stats, just a goal and direction you intend to take.

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Suicide Smith
Center for Advanced Studies
Gallente Federation
#725 - 2013-04-09 14:27:31 UTC
CCP Rise wrote:
Hi again Gallente friends!

We've just had a meeting with the balance team to weigh all your feedback and go over our options for this ship line. We have come up with some new solutions which I think you will be happy about.

Look for an update with the new versions in the next day or two, we are going to spend some time tuning them so that we are less likely to have to make even more changes afterwards.

Thanks again for the input!

I like the fact that you are looking to address our concerns. That said, it would be nice if you gave us an idea as to what you have in mind. We don't need hard numbers of X more PG, Y more DPS, but a general idea..

We can give you the feedback now so you can then use that to work with.. rather than you making a proposal, then us giving you feedback, then you making a new one. I think it would speed up the process, and leave everyone with a better end result.

That said, if the worst case is I need to wait 2 days to find out the new proposed changes, so be it. The fact that they are getting reviewed is a step in the right direction..
Sinzor Aumer
Planetary Harvesting and Processing LLC
#726 - 2013-04-09 14:27:52 UTC
Sentry Dominix doesnt need any help, it's fine.
Heavy-drones Dominix need some help desperately.
Just put drone MWD bonus on it, and call it a day.
Burseg Sardaukar
Free State Project
#727 - 2013-04-09 14:28:04 UTC  |  Edited by: Burseg Sardaukar
Prometheus Exenthal wrote:
Askulf Joringer wrote:
As for your comment about only seeing a Domi once fit with guns since 2006, you are either lying or again going full ******.

Please start linking me fits people use, outside of gank setups, that effectively utilize the large gun bonus on the Dominix Roll
The new drone bonus is not only better for PVE+PVP, but you aren't losing the turret hardpoints. So you can have your cake and eat it too.


When flying a Battleship for the last 5 years or so, I have exclusively used a blaster Dominix setup, to great success. On small occasions I rock a neut Domi, but 9/10 it's blaster fit.

It's usually rocking:

Electron Blaster Cannon II x 5
Solace RR x1 (spidertank w/mah boys)

Microwarp, web, disruptor, cap booster, and a sebo/eccm/damp depending on its utilization

4x 1600 plates, 2x eanm, 1x dc

3x trimarks

Can't wait to dual box my Dust toon and EVE toon on the same machine!

Suicide Smith
Center for Advanced Studies
Gallente Federation
#728 - 2013-04-09 14:29:12 UTC
Bouh Revetoile wrote:
Red Teufel wrote:
hyp is so bad ccp. drop the active rep for a falloff bonus or something.

Yeah, turn the Hyperion into a minmatar ship, cool idea...

Well it's a blaster boat.. so give it optimal range.. Not as good as the Rokh, but every little bit helps with Blasters.
Dez Affinity
Caldari Provisions
Caldari State
#729 - 2013-04-09 14:30:16 UTC
Burseg Sardaukar wrote:
Prometheus Exenthal wrote:
Askulf Joringer wrote:
As for your comment about only seeing a Domi once fit with guns since 2006, you are either lying or again going full ******.

Please start linking me fits people use, outside of gank setups, that effectively utilize the large gun bonus on the Dominix Roll
The new drone bonus is not only better for PVE+PVP, but you aren't losing the turret hardpoints. So you can have your cake and eat it too.


When flying a Battleship for the last 5 years or so, I have exclusively used a blaster Dominix setup, to great success. On small occasions I rock a neut Domi, but 9/10 it's blaster fit.

It's usually rocking:

Electron Blaster Cannon II x 5
Solace RR x1 (spidertank w/mah boys)

Microwarp, web, disruptor, cap booster, and a sebo/eccm/damp depending on its utilization

4x 1600 plates, 2x eanm, 1x dc

3x trimarks



Cool
Kagura Nikon
Native Freshfood
Minmatar Republic
#730 - 2013-04-09 14:31:33 UTC
Kyo Avanta wrote:
Bouh Revetoile wrote:
Red Teufel wrote:
hyp is so bad ccp. drop the active rep for a falloff bonus or something.

Yeah, turn the Hyperion into a minmatar ship, cool idea...


Yeah, its kind of like turning the Armageddon into a Gallente ship...... Oh wait.



or kind of makign the tempest into an amarr tanking brwler.. ..... Oh wait!!!

"If brute force does not solve your problem....  then you are  surely not using enough!"

Marxzo Andoun
Aliastra
Gallente Federation
#731 - 2013-04-09 14:32:37 UTC  |  Edited by: Marxzo Andoun
Marxzo Andoun wrote:
The Domi has gained: Freeing up mid-slots from OTLs we used to use for this role because....
we needed the midslots for tackle as a sniper... no wait.
we needed the midslots for more shield tank as a sniper... hmm, that's not right.
Sinzor Aumer wrote:
Dominix...
Try EWAR. I've heard it helps.

Marxzo Andoun wrote:

Because when we are sniping with the new drone range bonus, EWAR modules will be in range too right? I must have missed that EWAR range bonus...

Sinzor Aumer wrote:

If you're at your sniping range, you dont need to worry of anything. Just watch your enemy burn. Or you can fit SeBo. You didnt need those mids anyway, right?

In fact I must admit that versatility is not completely gone. It reduced, and... shifted. From highs to mids.
But my other point stands just right. Sentry drones are really strong now. And making a sentry-bonused ship means making overpowed ship. Which is bad.


It really depends on one's definition of versatile. To me, it means being able to fill different roles depending on the fit. This is where the idea of the unpredictable nature of the Domi came from.

Versatile to me does not mean being able to fit a SeBo at will (which is a good idea for a sniper by the way) as module switching is a standard among all Eve ships, and your opponent will still know exactly what role you are filling and what your strengths and weaknesses are.

The previously mentioned idea of allowing an increase in bandwidth per level, while perhaps radical, alleviates a lot of the concern people have with Gallente ships right now: racial identity, a niche role for the Domi, versatility (drones in themselves are a versatile weapon - damage types, utility drones, range variance) - and gives the Domi the defined role of capable droneboat that CCP is trying to accomplish.
Sentamon
Imperial Academy
Amarr Empire
#732 - 2013-04-09 14:33:37 UTC
I'm digging the proposed Domi. Cool

~ Professional Forum Alt  ~

Red Teufel
Calamitous-Intent
#733 - 2013-04-09 14:43:59 UTC
I approve domi changes
I approve Mega changes

hyp i hate it.
Sinzor Aumer
Planetary Harvesting and Processing LLC
#734 - 2013-04-09 14:44:19 UTC
Sentamon wrote:
I'm digging the proposed Domi. Cool

Idea Looks like I did as well. Idea
But heavy drones are still inferior.
Prometheus Exenthal
Aliastra
Gallente Federation
#735 - 2013-04-09 14:44:48 UTC
Burseg Sardaukar wrote:
Prometheus Exenthal wrote:
Askulf Joringer wrote:
As for your comment about only seeing a Domi once fit with guns since 2006, you are either lying or again going full ******.

Please start linking me fits people use, outside of gank setups, that effectively utilize the large gun bonus on the Dominix Roll
The new drone bonus is not only better for PVE+PVP, but you aren't losing the turret hardpoints. So you can have your cake and eat it too.


When flying a Battleship for the last 5 years or so, I have exclusively used a blaster Dominix setup, to great success. On small occasions I rock a neut Domi, but 9/10 it's blaster fit.

It's usually rocking:

Electron Blaster Cannon II x 5
Solace RR x1 (spidertank w/mah boys)

Microwarp, web, disruptor, cap booster, and a sebo/eccm/damp depending on its utilization

4x 1600 plates, 2x eanm, 1x dc

3x trimarks


So... you lost 100 turret dps for an additional 20k ehp on your setup, and better drone damage application.
Why is this a bad thing again?

https://www.youtube.com/user/promsrage

DO YOUR JOBS, CCP DEVS. FIX THE GAME INSTEAD OF FKING IT

BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#736 - 2013-04-09 14:44:50 UTC
Pinky Denmark wrote:
CCP Rise wrote:
Hi again Gallente friends!

We've just had a meeting with the balance team to weigh all your feedback and go over our options for this ship line. We have come up with some new solutions which I think you will be happy about.

Look for an update with the new versions in the next day or two, we are going to spend some time tuning them so that we are less likely to have to make even more changes afterwards.

Thanks again for the input!


I really, really liked your first iteration of the Mega and Hype so I hope you're not mistaking "affectionate hysteria" with "possible gamebreaking"? Will be looking forward to see what you've come up with...
And about the other threads you really should look at the scorpion and the Rokh and take a serious look at the attack battlecruisers again ;-)


This. They're pretty close to good, just a few minor tweaks and the 3 Gallente BS's should be pretty sweet.
Orion Wolff
Fukushima Industries
#737 - 2013-04-09 14:50:25 UTC
I'm comfortable with the Domis changes. It can still field close to 1000 dps for my wspace shield fit and the change in bonuses make it a righteous sniper that can rep its sentries. I use a navy mega for a deep tank and probably won't use t1mega ever. But I really don't think it needed to be nerfed, based purely on how often it is used. But the Hyperion...

Active tanking is a problem. It's great if solo camping or missioning, but put that ship in a fleet and it looses its versatility. Yeah, if remote cap reps are on field, it simply needs less armor remote reps from logi, but most pilots would rather have a deep tank to protect against alpha volleys. 1800 hp/10 seconds doesn't protect against that. CCP keeps saying that active tanking will find its place - eventually - how many years are going to by in the process?

I've moved from missioning to wspace. I no longer need self repping. I'm native gallente, so I'm expected to brawl - I'm also expected to have a buffer tank so the logi can keep me alive. Active repping is just fail.
Pelea Ming
Royal Amarr Institute
Amarr Empire
#738 - 2013-04-09 14:50:41 UTC
CCP Rise wrote:
Quote:
Seems you have been answersign only this thread. Are you guys covering the other threads equaly?


I've been watching the other threads as well, there just doesn't seem to be as much to comment on in the others. I'll go do a lap through them now to make sure I haven't missed anything big.

(Yes, at this point I'm abit angry and that is going to be shown in my choice of words and phraseology)
Of course, your keeping an eye on the other threads, and the amarr one is what, so blase you can't be bothered to post any responses to it? Despite that several of us have now specifically directed questions and such directly to you, asking for more elaboration on one thing or another, or even just what you might think about what we have to say?
wallenbergaren
Garoun Investment Bank
Gallente Federation
#739 - 2013-04-09 14:52:12 UTC
Suicide Smith wrote:
Bouh Revetoile wrote:
Red Teufel wrote:
hyp is so bad ccp. drop the active rep for a falloff bonus or something.

Yeah, turn the Hyperion into a minmatar ship, cool idea...

Well it's a blaster boat.. so give it optimal range.. Not as good as the Rokh, but every little bit helps with Blasters.


Blasters are falloff weapons just like ACs, that's why all all the ranged bonused hybrid ammo is so **** for blasters. Aside from Null none of them give a falloff bonus, only optimal.
The Bazzalisk
One Risky Click
Snuffed Out
#740 - 2013-04-09 14:52:59 UTC
Andreus Ixiris wrote:
To anyone suggesting that the Hyperion should lose hi-slots or turret hardpoints: no. It can't be done, currently, because art assets constain them from doing that. The Hyperion very, very clearly has eight turret hardpoints on the base model. Unless the ship was actively remodelled at the same time as the stats change, they can't get rid of guns or hardpoints.


The Myrmidon has 6 turret hardpoints on the model but they had no problem changing the fittings to 5.