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Player Features and Ideas Discussion

 
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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
X Gallentius
Easy Eight
#301 - 2013-04-08 21:21:47 UTC
Baldyface Akiga wrote:
X Gallentius wrote:
Mariner6 wrote:
You know, this idea is actually pretty good.

Armor resist bonus is for Amarr. Non-starter.
Yeah and drones are a Gallente thing...
Not going to argue, just saying that it's a non-starter. Almost like trying to get CCP to expand armor repping bonus to "remote reps received" as well. Non-starter..

Big smile, or Cry depending on how you look at it...
Josef Djugashvilis
#302 - 2013-04-08 21:22:18 UTC
Heavy drones mentioned with the Dominix.

I am concerned that CCP still seem to think anyone really uses them.

This is not a signature.

Major Killz
inglorious bastards.
#303 - 2013-04-08 21:22:22 UTC  |  Edited by: Major Killz
Megathron proposed changes.

Damage Control II
Magnetic Field Stabilizer II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Heavy Capacitor Booster II, Navy Cap Booster 800
Heavy Capacitor Booster II, Navy Cap Booster 800
100MN Microwarpdrive II
Warp Scrambler II
Stasis Webifier II

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
[empty high slot]

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Ogre II x4

970 damage per second.
130, 000 effective hit-point.

Note: what the Megathron is really losing is a damage module. A pilot may use the extra mid slot for a micro jump drive.

- killz

[u]Ich bin ein Pirat ![/u]

Josef Djugashvilis
#304 - 2013-04-08 21:24:32 UTC
Veng3ance wrote:
Love the changes overall.

My hope is you keep the Navy Dominix bonuses the same so people who enjoy the versatility of the Dominix today can still use the Navy domi for those purposes.


^^^ for me as well really.

This is not a signature.

Tradik
Aliastra
Gallente Federation
#305 - 2013-04-08 21:25:09 UTC
I hope you realize this is essentially guaranteeing that no gallente battleship will ever be used a mainline fleet BS (boot dominixes don't count - they're hybrids). With this change their options are now either a badly bonused ship, or one with crappyy slot layouts. As opposed to before when they had one almost decent ship, and one with crappy slot layouts and bad bonuses.

So basically you've taken one really bad ship, one decent ship, and made two bad ships. Congratulations!

Oh, I expect you'll see some more station game megathrons. Possibly even a lot more Fed Navy Megas, if the changes carry over, but as a fleet BS race, gallente is completely dead.
Derath Ellecon
Lotek Academy
#306 - 2013-04-08 21:26:48 UTC
Raven Solaris wrote:
On another note, correct me if I'm wrong but wasn't the idea with regards to Gallente vs. Amarr droneboats that Amarr = More bay and Gallente = More bandwidth?

Dragoon: 75m3, 25 bandwidth.
Algos: 60m3, 35 bandwidth

Arbitrator: 150m3, 50 bandwidth
Vexor: 125m3, 75 bandwidth

Prophecy: 225m3, 75 bandwidth
Myrmidon: 200m3, 100 bandwidth

Armageddon: 375m3, 125 bandwidth
Dominix: 375m3, 125 bandwidth

What happened?


This is my main beef. Gallente drone boats get the bandwidth to field heavier drones, but not the capacity to field adequate spares. As a result you end up playing the recall, re-deploy game constantly since drones are still wicked easy to kill.
Rroff
Antagonistic Tendencies
#307 - 2013-04-08 21:28:09 UTC  |  Edited by: Rroff
I think the drone changes to the geddon and domi are potentially very good - don't forget that as the domi is no longer hybrid weapon focused you can use a high slot better to extent drone control range, etc. I think the main problem is they don't seem to have sat down and looked at the geddon and domi side by side in isolation post change. I think a little further work on those 2 could make for some new and exciting changes coming from it (and less of a clash).

Almost tempted to suggest dropping one high on the domi and giving it an extra mid or low to futher boost its ability to use drones.

There are going to be some upset people I'd imagine tho who use RR domis for certain WH class PVE but with a bit of rejigging I think they can probably still work effectively there if not better with the sentry drone changes.


Megathron changes tho are just a big NO from me.
Askulf Joringer
Sebiestor Tribe
Minmatar Republic
#308 - 2013-04-08 21:28:38 UTC
Pretty sure all of these proposed Gallente BS changes should be deleted and re-worked by other members that ACTUALLY play their game rather than rely on metrics that have almost no real world applications. I'm also pretty sure that Kil2 is not up for the task of taking the lead on balancing anything at this point. Not trying to be mean or anything bro, but damn, you've managed to fail pretty hard pretty damn fast.

Major Killz
inglorious bastards.
#309 - 2013-04-08 21:28:52 UTC
Megathron proposed changes. Solo/Active, 800 damage per second.

Damage Control II
Large Armor Repairer II
Large Ancillary Armor Repairer, Nanite Repair Paste
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Heavy Capacitor Booster II, Navy Cap Booster 800
Heavy Capacitor Booster II, Navy Cap Booster 800
Prototype 100MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
[empty high slot]

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Nanobot Accelerator I

Ogre II x4


- killz

[u]Ich bin ein Pirat ![/u]

DR BiCarbonate
Doomriders.
#310 - 2013-04-08 21:29:56 UTC
bwahahahhahahahah
aha
ha
ahhaah
ahhhhhhhhhh
bwahahahahahahahahha

who the **** would fly domi over the geddon now, worthless.

to think i was excited that kil2 got hired by ccp becase you actually played the game. are these actually your changes? what the **** was the point of hiring you?

these changed are bad and you should feel ******* bad.

please quit, thx.
Kithian Hastos
EVE University
Ivy League
#311 - 2013-04-08 21:31:32 UTC
Awesome! Love the idea of turning the Dominix fully into a pure drone boat. I wish the same had been done to the Vexor in the cruiser pass!

For someone who has always wanted to keep neuts or reps in my highs, but felt gimped because of the blaster bonus, this is a welcome change.
Arazel Chainfire
Aliastra
Gallente Federation
#312 - 2013-04-08 21:32:06 UTC
I am struggling to find any good points in what you have done here... I really am. Point by point:

Hyperion:
8/4/7 does at least give it an extra low. However, since you didn't add any powergrid or to it, you are still going to be struggling to actually fit an active tank to it. Then too, it now can't use the dual cap booster setup without someone else around to tackle for you... and if you have more than about 2 people in fleet you would be better off having someone in a logi to rep you anyways, due to how horribad active armor tanking is on large ships. Active shield tanking works because you can use oversized reps on undersized hulls - see XLASB cyclone if you need an example. Until you can manage something equivalent to that with armor tanking, it isn't going to make a comeback, no matter how hard you try.

Additionally, blasters have short enough range that you aren't going to see buffer blaster hyperions like you do pulse abaddons because they don't have enough range - and the only environment that you might see them (WH's) won't use them due to mass restrictions anyways. As for rail fits... they will be less mobile than rohks, and the rohks range bonus means that they can use antimatter out to more effective ranges anyways. And there is a reason why "sniping" nowadays is done by attack battlecruisers, not battleships.

Go back to the drawing board, and try to come up with actual, viable uses for this ship that are more than just fringe cases.

Megathron:
You just swapped the slot layout with the hyperion. You are an idiot. One of the big reasons why the hyperion was so bad was BECAUSE OF ITS SLOT LAYOUT! You seem to be under the assumption that a 5/6 slot layout will work for armor tanking. Let me inform you - it won't. The only way that this will see use is as a shield tanked ship... not as armor tanked. If you want armor tanking to actually be viable on it, drop that "utility highslot", which it doesn't have the pg to fit anything in anyways for a midslot, instead of taking away one of its lowslots. A 7/5/7 slot layout megathron may actually see some use. Also... why the hell did you take away 25mbit bandwith? That just seems rather arbitrary... and this is the damn drone race too. Give it the phoons bay - 125 bandwith/175 capacity. What exactly you expect people to do with only 100mbit bandwith is beyond me - aside from just being capricious.

Domi:
Well... the domi needed some love anyways. At the moment though I'm struggling to see any use for this instead of the new geddon. The geddon gets missiles, can use neuts more effectively, can armor tank just as well, and they both do the same drone damage with the same drone bay. Also... give both of those ships their missing slot back. Despite what seems to be going through your heads, having extra drone bay is NOT worth loosing an extra slot - unless of course you are revamping drones to not be ******** pieces of junk with a UI out of the 90's that is.

Sorry if this seems a little hostile, but, seriously - these changes will NOT see gallente battleships used more.

-Arazel
Major Killz
inglorious bastards.
#313 - 2013-04-08 21:34:50 UTC
Megathron proposed changes. Solo/shield...

Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Co-Processor II
Co-Processor II

X-Large Ancillary Shield Booster, Cap Booster 400
Adaptive Invulnerability Field II
Medium Capacitor Booster II, Cap Booster 800
100MN Microwarpdrive II
Warp Disruptor II

Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Heavy Unstable Power Fluctuator I

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I

Hammerhead II x5
Hornet EC-300 x5
Warrior II x5

- killz

[u]Ich bin ein Pirat ![/u]

X Gallentius
Easy Eight
#314 - 2013-04-08 21:37:39 UTC  |  Edited by: X Gallentius
Dominix(6/5/7): Fittings: 9000 PWG, 600 CPU
Armageddon(7/4/7): Fittings: 14500 PWG(-2000), 550 CPU(+65)

One large turret difference.
PWG difference: 5,500
Heavy Unstable Power Fluctuator: 2000 PWG.

Remaining PWG: 3,500

WTF??? In the words of Chris Carter... "Come on man!"
Zircon Dasher
#315 - 2013-04-08 21:37:48 UTC
Not particularly surprised given the rumor mill about all the changes coming down the pipe but....

It still makes me :sad:

Welp. Glad I have all 4 races BS trained. Here is to hoping that the other changes carve out some space for Gal BS to be useful.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Rroff
Antagonistic Tendencies
#316 - 2013-04-08 21:39:00 UTC
Arazel Chainfire wrote:

Megathron:
You just swapped the slot layout with the hyperion. You are an idiot. One of the big reasons why the hyperion was so bad was BECAUSE OF ITS SLOT LAYOUT! You seem to be under the assumption that a 5/6 slot layout will work for armor tanking. Let me inform you - it won't. The only way that this will see use is as a shield tanked ship... not as armor tanked. If you want armor tanking to actually be viable on it, drop that "utility highslot", which it doesn't have the pg to fit anything in anyways for a midslot, instead of taking away one of its lowslots. A 7/5/7 slot layout megathron may actually see some use. Also... why the hell did you take away 25mbit bandwith? That just seems rather arbitrary... and this is the damn drone race too. Give it the phoons bay - 125 bandwith/175 capacity. What exactly you expect people to do with only 100mbit bandwith is beyond me - aside from just being capricious.


Even less useful than the hype in that config tho which is kinda lol - granted doesn't suffer quite as bad armor wise in some ways an interesting change but as a replacement for the mega... its a joke.

Arazel Chainfire wrote:


Hyperion:

Go back to the drawing board, and try to come up with actual, viable uses for this ship that are more than just fringe cases.


Pretty much all you needed to say there :P
Mariner6
The Scope
Gallente Federation
#317 - 2013-04-08 21:39:15 UTC  |  Edited by: Mariner6
X Gallentius wrote:
Baldyface Akiga wrote:
X Gallentius wrote:
Mariner6 wrote:
You know, this idea is actually pretty good.

Armor resist bonus is for Amarr. Non-starter.
Yeah and drones are a Gallente thing...
Not going to argue, just saying that it's a non-starter. Almost like trying to get CCP to expand armor repping bonus to "remote reps received" as well. Non-starter..

Big smile, or Cry depending on how you look at it...


I would have thought it a non starter too until I saw that tracking bonus on the APOC....ridiculous
Askulf Joringer
Sebiestor Tribe
Minmatar Republic
#318 - 2013-04-08 21:42:57 UTC
DR BiCarbonate wrote:
bwahahahhahahahah
aha
ha
ahhaah
ahhhhhhhhhh
bwahahahahahahahahha

who the **** would fly domi over the geddon now, worthless.

to think i was excited that kil2 got hired by ccp becase you actually played the game. are these actually your changes? what the **** was the point of hiring you?

these changed are bad and you should feel ******* bad.

please quit, thx.


I lolled, so harsh but so damn true.

At this point it seems that anyone with even the slightest intellectual capacity is in agreement with you.


Kil2 should just go back to using OP ships and pretending hes good. The only people that liked his streams were baddies anyway.
Mariner6
The Scope
Gallente Federation
#319 - 2013-04-08 21:43:04 UTC
Major Killz wrote:
Megathron proposed changes. Solo/shield...

Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Co-Processor II
Co-Processor II

X-Large Ancillary Shield Booster, Cap Booster 400
Adaptive Invulnerability Field II
Medium Capacitor Booster II, Cap Booster 800
100MN Microwarpdrive II
Warp Disruptor II

Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Neutron Blaster Cannon II, Null L
Heavy Unstable Power Fluctuator I

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I

Hammerhead II x5
Hornet EC-300 x5
Warrior II x5

- killz


2 fitting mods just to make that work and not even a DCU II. No thanks. I'll fly a Talos and outperform that.
Izi55IzI
Partizanski odred Slovenije
#320 - 2013-04-08 21:44:32 UTC
Seriously first take a gallente bs out and get some fights with them and then try to write a half decent change proposal.
I dunno who came up with those changes, but he needs either to be sent to drug rehab or asylum, because this is beyond terrible.

Why can't you look at each ship individually and not as a part of a blob? People still fly small gang/solo and I for one don't care how your sniper domi/shield mega/?hype fit into your grand 0.0 blob design.


Furthermore what I hate the most is constant dumbification of EVE, what's next not being able to undock if not fitted to CCP standard or buying fitted ships from market?

Lose the tier concept all together, ballance ships individually, stop assigning new terrible roles to classic battleships. fire the people responsible, leave EVE the sandbox it is.