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carebears are scaring off noobs with boredom.

First post
Author
Skeln Thargensen
Doomheim
#101 - 2013-04-07 21:37:00 UTC
you can always hangout in your starter school for a while. some of them have stuff on and they have the advantage of not having to worry about wardecs, so folks can PvP or carebear or both.

the major downside is that low is tricky.

forums.  serious business.

Bi-Mi Lansatha
The Scope
Gallente Federation
#102 - 2013-04-07 21:40:40 UTC
Skeln Thargensen wrote:
...the major downside is that low is tricky.
For me, that is what makes it fun. Blink
Frying Doom
#103 - 2013-04-07 21:45:18 UTC
Commander Ted wrote:
I find that often times when new players look for corporations they get sucked into a high sec corporation run by carebears. I had multiple internet friends try Eve and go join their other internet friends doing missions, I try to convince them that they are not experiencing what the game really has to offer, they ignore me, and quit the game saying its ****.

Carebears are killing Eve by sucking up players and protecting them. "JOIN OUR CORP WE TEACH U TO PLAY" "OK GO COPY FITS OFF BATTLECLINIC AND NEVER EVER GO INTO THE PVP ZONE U DIE INSTANTLY." "HEY THIS WEEKEND WE GONNA RUN MINING OP IT FUN FOR 5 HOURS." "NEED ISK? ONLY WAY TO MAKE IS TO DO MORE MISSIONS, SALVAGE MY MISSIONS 4 ME K?"
"OH NO A WARDEC EVERYONE LOG OFF YOU WILL DIE."

discuss.

TL;DR
Carebears bore noobs and make them quit. Being risk averse isn't fun.
Some people like being carebears, whatever. Most people don't and that is why most noobs who enter Eve get bored by joining one of these corporations.

EDIT: Im not forcing my playstyle on anyway so save your tears, im just saying that new players aren't getting what they signed up for most the time when they leave the tutorial and find a highsec corp which leaves them with a bad taste in their mouth.

By what you just said "OH NO A WARDEC EVERYONE LOG OFF YOU WILL DIE."

You just stated that it is PvP that is scaring off noobs.

But in reality it is the fact that they have to have patience in this game that scares off most people. Most people in MMOs now are used to putting in a solid weekends hard work and being half way to the endgame content these days.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Skeln Thargensen
Doomheim
#104 - 2013-04-07 21:49:23 UTC
Bi-Mi Lansatha wrote:
Skeln Thargensen wrote:
...the major downside is that low is tricky.
For me, that is what makes it fun. Blink


when you're NPC corpmates fleeted up it brings the added dimension of not being able to fire back unless you've been fired on. I think... this is why they tend to roam in null it's very simple there.

forums.  serious business.

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#105 - 2013-04-07 21:53:23 UTC  |  Edited by: Seven Koskanaiken
Here's the wiki First Days in Space from the official eve wiki.

Quote:
Things You Can Do
Choose a Career – How do I make money? What defines my pilot character? EVE is a game where you aren’t set in your ways, so it’s more of a pointer to the type of character you’d like to be. Career is used here as a “style of play” as opposed to an actual choice you must make in the game. If you found that you like mining in the Crash Course, you may want to read up on being a good miner, and tailor your character toward that. If it’s PVP that you hunger for, aim that way.

Explore - Now that you know the basics, explore EVE! There is an entire galaxy of systems, thousands of people to encounter, and no end to the possibilities you can navigate through. Destiny is yours to create. Bookmark places that you find of interest, so that you can come back later.


Quote:
Things You Should Not Do

Listen to people that tell you that characters of only a few weeks and with less than a million SP are worthless in PvP. Just search a little longer for the right corporation and you will be able to learn the ropes of PvP pretty soon. Easily accessible T1 frigates like the Rifter, Incursus, Punisher and Merlin are flown with great effect by veteran players.


Quote:
Keep In Mind
When in doubt, ask: other players in local, advice channel, EVElopedia, EVE forums, submit a ticket. There are lots of ways to ask for help, or to get a simple answer to a question. If someone laughs at your question, label them a jerk and target them for destruction. Most people in the game are happy to help.

EVE offers a harsh universe. Everything is on the stakes, unless it's in your personal hangar. Be very careful whom to trust. EVE has a great tradition of scams, corporate theft and backstabbing in general. It's part of the game. This video might give you an impression how CCP sees their universe.


So there it is. Basically people can't even be bothered to read page 1 of the manual before playing and so trust everything their first corp says. Shocked

You can even SUBMIT A TICKET lol. "Hey GMs, my corp says I have to mine and lowsec is bad. Is it true?". You can submit that.

People just tilting at windmills again, bashing carebears. Yawwwwwn.
Beekeeper Bob
Beekeepers Anonymous
#106 - 2013-04-07 22:34:23 UTC
posting in a stealth Nerf carebears thread.....1.1 out of 10.

Signature removed - CCP Eterne

Praetor Meles
Black Mount Industrial
Breakpoint.
#107 - 2013-04-07 23:08:51 UTC
Beekeeper Bob wrote:
posting in a stealth Nerf carebears thread.....1.1 out of 10.



It's not even stealth. It was decloaked some time ago.

[insert random rubbish that irritates you personally] is further evidence that Eve is dying/thriving*

  • delete as required to make your point
I Love Boobies
All Hail Boobies
#108 - 2013-04-07 23:17:23 UTC
So, OP, evidently you are an alt of someone who isn't a carebear. So why not go into the recruitment channel and get all these new players into your alliance or big corp and show them the things carebears are doing wrong? Wait... what's that? Your big alliance or corp won't accept new players? Go figure... where are they supposed to learn your style of play then? Think a bit before you blame someone who really isn't the problem.
Ace Uoweme
Republic Military School
Minmatar Republic
#109 - 2013-04-07 23:30:25 UTC
Commander Ted wrote:
Most new players want to pvp, and the experience after the tutorial does not enable that. They get sucked into carebear corps.


Trolling for trolling sake, makes you a dull boy.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Ace Uoweme
Republic Military School
Minmatar Republic
#110 - 2013-04-08 00:07:56 UTC
I Love Boobies wrote:
So, OP, evidently you are an alt of someone who isn't a carebear. So why not go into the recruitment channel and get all these new players into your alliance or big corp and show them the things carebears are doing wrong? Wait... what's that? Your big alliance or corp won't accept new players? Go figure... where are they supposed to learn your style of play then? Think a bit before you blame someone who really isn't the problem.


He's an excellent example of even the CSM candidates (who proclaim to know what's best for all, and act just like floating turds in the process).

--

If folks want to help...

Mentor.

Too lazy to teach?

You're now part of the problem in expecting others to do the job, for the love of the game you would do naturally.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#111 - 2013-04-08 00:17:44 UTC
Bi-Mi Lansatha wrote:
Solstice Project wrote:
It's on the same level as carebears in noobcorps telling new people to never go to lowsec
because they'll die fast and that's bad. Instead of teaching them, they just tell them to avoid it.

New people will die rather quick in Lowsec. Not even an opinion...a fact.

New players lack the experience, knowledge and skill to operate there.

A number of people in my Corp (including myself) tried it early on... destruction followed.

I have three toons there now, but I know more now. Not enough, but more.


That's exactly the kind of idiotic **** that we're talking about. You say that like it's true to a new player and he doesn't know that you are completely full of crap. He'll just assume that you are more experienced and must know what you are talking about. So he'll stick to his highsec carebearing ways, and either quit from boredom or pass this kind of **** along to the next noob, or both, and the cycle will continue.

Yes, a new player who moves to lowsec will lose ships. As will an older player who moves to lowsec. Losing ships is a part of this game no matter how you look at it. A new player who heads right out to lowsec and starts losing ships and getting in fights is going to have a lot more fun, though, than one who keeps on shooting those red crosses and rocks and listening to fools like you. And lowsec is just one example of the many options open to the liberated rookie.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Tippia
Sunshine and Lollipops
#112 - 2013-04-08 00:22:36 UTC  |  Edited by: Tippia
Bi-Mi Lansatha wrote:
New people will die rather quick in Lowsec. Not even an opinion...
…a myth. New people die there as much as anyone else do since lowsec life and death is not a function of age. Survival has to do with company and care — both of which a newbie can avail himself of.

Teaching people that they shouldn't go until “they're ready” will only ever mean that they're never ready. It's these kinds of myths, propagated in corps who blindly believe in them without ever having tested it, that ruin the lives of newbies and which either make them quit or make them form corps where they, in turn, propagate the same myths to a new generation of newbies without ever having tested it.

My standard advice to all new players is rather simple: if anyone ever says “don't try X until you have [skill/ship/SP] Y”, you know beyond any doubt that the person is clueless about X because nothing in the game works like that. Along with such insipid nonsense as the old “train to V” advice, it's the worst kind of newbie griefing and really should be a bannable offence.
iPod Blues
Move along there is nothing here
#113 - 2013-04-08 00:26:59 UTC
But I like carebear corps. Lots of pretty blue targets.
Skeln Thargensen
Doomheim
#114 - 2013-04-08 00:27:13 UTC  |  Edited by: Skeln Thargensen
Tippia wrote:
…a myth. New people die there as much as anyone else do since lowsec life and death is not a function of age. Survival has to do with company and care — both of which a newbie can avail himself of.


or a MWD and prototype cloak.

it's really that simple.

forums.  serious business.

Bi-Mi Lansatha
The Scope
Gallente Federation
#115 - 2013-04-08 00:36:17 UTC
Haedonism Bot wrote:


That's exactly the kind of idiotic ****

Yes, a new player who moves to lowsec will lose ships. As will an older player who moves to lowsec. Losing ships is...
A new player can not afford to lose ships on a regular a basis. An older player has the ISK

Now much ISK do you think a new player has after two weeks?
Tesco Ergo Sum
#116 - 2013-04-08 00:39:22 UTC
Commander Ted wrote:
Ace Uoweme wrote:


These are the reasons they leave EvE and claim it sucks:

Antisocial. Labeling. Telling them THIS IS THE WAY TO PLAY OR IT"S THE HIGHWAY. GTFO scrub!!!

That behavior is really going win friends and influence them. -_-

If a player doesn't want to PvP for the moment, who are you to dictate how he's going to spend his money and time? CCP has missions, and if he wants to do them, it's in the game for players to play.

Most gamers start small to learn the game. They don't jump headfirst into the deep pool. EvE isn't a "nice" game, and unless they get acquainted to it, they'll leave in a heartbeat.


What?
Are you serious? Antisocial labeling?

You leave the game because your bored.
5 hour mining ops, are boring.
Blowing things up, not boring.
Blowing up mindless red crosses, boring.


5 hour CTA is boring
Gatecamping is boring
Home Defense is boring
Ratting is boring
Logistics (some on has to keep fuel to the POS/JB) is boring
Waiting for Caps to build is boring

Perspectives, we've heard of them...

I was lied to by nullbears, trained up so I could fly just about everything but hit like a wet noodle then quit when the alliance failscaded (multiple times).

Seems like the HighSec carebears aren't the only liars...
Bi-Mi Lansatha
The Scope
Gallente Federation
#117 - 2013-04-08 00:39:32 UTC  |  Edited by: Bi-Mi Lansatha
Tippia wrote:
Bi-Mi Lansatha wrote:
New people will die rather quick in Lowsec. Not even an opinion...
…a myth. New people die there as much as anyone else do since lowsec life and death is not a function of age. .
LolShouldn't you try not to contradict your self so quickly?


Tippia wrote:
...My standard advice to all new players is rather simple: if anyone ever says “don't try X until you have [skill/ship/SP] Y”, you know beyond any doubt that the person is clueless about X because nothing in the game works like that. Along with such insipid nonsense as the old “train to V” advice, it's the worst kind of newbie griefing and really should be a bannable offence.
Lol Go tell a new player to run Incursions when they are one month old. There are groups that run them as a profession... ask them if you don't need some skill and certain types of ships.
Bi-Mi Lansatha
The Scope
Gallente Federation
#118 - 2013-04-08 00:56:38 UTC
Frying Doom wrote:
...But in reality it is the fact that they have to have patience in this game that scares off most people. Most people in MMOs now are used to putting in a solid weekends hard work and being half way to the endgame content these days.
This game is definitely about be patient. You can't fly every ship in the first week, month or even year... and you must build up skills to be effective. Some aren't interested in that.

Interestingly enough, the more important side... the compelling part can be had in the first week if a new player is lucky... the social side.
Xen Solarus
Furious Destruction and Salvage
#119 - 2013-04-08 00:58:44 UTC  |  Edited by: Xen Solarus
Personally i feel like pirates have been the largest contribution to the existance of carebears. Its true that many of them are there simply because they don't like or enjoy the elements of the game that other area provide, such as PvP. You'll never change these players minds. But others that start out in EvE face a considerable hurdle, both in experience and knowledge, to truely get a foothold into the game. Pirates have been so successful in lowsec, at preying upon such players, that they've turned it into a wasteland. The risk of traveling to such an area for these players simply does not match up to the rewards. They're is little incentive to risk facing opponents of superior PvP experience, when compared to what they can gain from the safety of highsec. Its true that some sneak through the cracks, join null or another experienced corp and become experienced and love the game. But others see no alternative to highsec. Everywhere else only offers a swift death, mostly to harvest their tears.

This is why i laugh when i see pirates spouting their highsec-hating rhetoric. They just can't understand why those highsec players aren't throwing themselves into their waiting death-camps. Afterall, everyone should play EvE for exactly the same reason they do!

Worse still, with the stagnation of lowsec, many of these pirates have moved into highsec ganking, furthering the problem and hampering newer players natural progression to the other areas of the game. Why risk the dangers of lowsec when the area that is already supposedly high-security is challenging in itself?

In my opinion, the idea floated a while back regarding scaling gateguns for lowsec, in addition to boosted lowsec resources, would help to reinvigorate this area. Not only would it encourage carebears and newer players to enter lowsec for the increased resources, the scaling gateguns would effectively let them "get a foot in the door", without being immediately OMGWTFPWNED by a gatecamp. This is turn leads to more targets for pirates! Its literally a win, win.

The only issue is that pirates would have to actually scan down and hunt the targets in system, instead of just sitting on a gate while their targets lemming-through single-file. They seemed to have a MASSIVE issue with this, when the idea was floated a while back, whilst simultaneously being completely unable to justify WHY. Well, its because they didn't want to lose their easy-mode.

TLDR: In summary, boost lowsec resources, add scaling gateguns = more carebears risking their lives for profit = more carebears becoming not-carebears. Cool

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Tippia
Sunshine and Lollipops
#120 - 2013-04-08 01:02:49 UTC  |  Edited by: Tippia
Bi-Mi Lansatha wrote:
Shouldn't you try not to contradict your self so quickly?
Why should I try something that I already succeeded at?

Quote:
Go tell a new player to run Incursions when they are one month old.
I'll go tell a new player that ratting can be done from day one, which is all incursions are.
What you're illustrating is exactly the fallacy that drives this nonsensical “advice”: the notion that just because you can't do top-tier stuff immediately, you shouldn't bother with the activity at all. It's the same with manufacturing (“don't try without skills at V and T2 BPO”), with lowsec (“don't try without top skills and ships”), with missions (“L4s in a T1-fitted BC? Ridiculous!”).

…oh, and with a proper skill plan, you could get into incursions in about a month, but it would be such a hyper-specialised character that I wouldn't suggest it to a newbie anyway.