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carebears are scaring off noobs with boredom.

First post
Author
Feyd Rautha Harkonnen
Doomheim
#321 - 2013-04-08 16:38:50 UTC
Commander Ted wrote:
I find that often times when new players look for corporations they get sucked into a high sec corporation run by carebears. I had multiple internet friends try Eve and go join their other internet friends doing missions, I try to convince them that they are not experiencing what the game really has to offer, they ignore me, and quit the game saying its ****.

Carebears are killing Eve by sucking up players and protecting them.....


Everyone should join us on combatting this scourge, wardec a carebear corp today!
Polaris Sagan
Doomheim
#322 - 2013-04-08 16:40:21 UTC
Commander Ted wrote:
Polaris Sagan wrote:
So what you're saying is everyone who lives in hisec and preferes not to pvp is a carebear?

There's more to EVE than just shooting players. Not to mention that without 'carebears' the market price would be high, minerals up etc and no ships to buy when someone blows yours up.

For the record, I mine and manufacture. But I'm not afraid on jumping into a cheap frig to pvp with people should the situation arise...


Yes, if you don't pvp your a carebear.

If you don't want to pvp your risk averse, so your a carebear.


Your arguments against my post show your ignorance of the point I was trying to make and have nothing to do with what im arguing for.

I don't care if you keep being boring, just don't teach new players thats how you play when the AWESUM!11!!!!1 trailers show quite the opposite.


There is no pvp off button so your argument is invalid...

As for "i dont care if you keep being boring just dont teach new players"...whats boring to you might not be boring to others...so whose showing their ignorance now?
Zenos Ebeth
Brutor Tribe
Minmatar Republic
#323 - 2013-04-08 16:47:08 UTC
It is well kwown that carebears :
-Are the reason for starvation , war and unhappiness in the world
-give cancer
-Support nazis
-Don't have a soul
-Hate Jesus
-Scare away new players

Bad posts are not welcome on these forums.  -CCP Falcon

Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#324 - 2013-04-08 16:48:21 UTC
Feyd Rautha Harkonnen wrote:
Commander Ted wrote:
I find that often times when new players look for corporations they get sucked into a high sec corporation run by carebears. I had multiple internet friends try Eve and go join their other internet friends doing missions, I try to convince them that they are not experiencing what the game really has to offer, they ignore me, and quit the game saying its ****.

Carebears are killing Eve by sucking up players and protecting them.....


Everyone should join us on combatting this scourge, wardec a carebear corp today!


This is the right attitude. The good news in this situation is that we still have some tools left to combat it. When you identify one of these dangerous carebear corps, you should do a service to the community and destroy it. CCP has given us wardecs, AWOXing, and suicide ganking to help us deal with these people. Do it well and you may even get them to ragequit.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Krixtal Icefluxor
INLAND EMPIRE Galactic
#325 - 2013-04-08 16:50:28 UTC
This entire thread has demonstrated exactly why only a small portion of EVE Players even bother to read the Forums anymore.

Just mostly pure drivel. None of it can be taken seriously.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tippia
Sunshine and Lollipops
#326 - 2013-04-08 16:51:54 UTC  |  Edited by: Tippia
Seven Koskanaiken wrote:
It's still only giving opinions, you can't ban them for that.
…and I never said you should. You're confusing two completely different issues.

One is the ignoramus corps, which are unable to teach new players about the game because they are themselves too unfamiliar with it. The other is people who preach the “don't do X until you have Y” and “all to V” mantras. The latter group is the one that need to have a sock implanted in their tranchea.

MatrixSkye Mk2 wrote:
- Misunderstanding aggression flagging isn't something that only hi sec carebear corps do. And this also does not constitute grief play.
- Your opinions on lo and null sec are highly subjective. If a corp member speaks of lo/null sec in a negative light because of the experience he's faced there himself that is something that he is entitled to, even if yfou don't like it and regard it as "grief".
- What exactly is it they are being told they can and cannot do? Are these corp policies (ie only mine and mission)? If that is the case, you are welcome to leave. If they are forcing you to stay, then feel free to file a petition. If a carebear joins a pirate corp and is "forced" to PVP miners, will you feel the same level of compassion as a player being "forced" to mine and mission in a different corp? I didn't think so.
Otherwise, I'm curious as to what is it they are being told (i.e., "you can absolutely not enter lo sec as it is game-mechanically impossible").
- You don't get to dictate what decisions players make in a game where a player's decisions are entrusted to the player. You are certainly welcome to form your own ideas and decisions and even share them with other players. But the decision is ultimately the individual's to call. Again, corp members are certainly welcome to persuade you. There's nothing "bannable" about this.
The same goes for you. I never said any of that is grief play — I said that those are items that carbear corps habitually fail to teach their members properly. And no, again, it's not a matter of opinion but of facts and mechanics, and about “truths” that have been proven false over and over again throughout the history of the game, e.g. that low is permacamped, or that there is no place for the little guy or the newbie in null.

As for what you can and cannot do, again, I'm talking about mechanics. Things like outlaws being allowed in highsec; such as suicide ganking; such as salvaging; such as probing mission runners.

I have no idea where you get the idea that I'm dictating anything. If anything, it's what these corps do (see the example provided earlier in the thread). That last point is about design decisions such as highsec being a PvP zone; that it's your task to chase outlaws; that it's up to players to protect themselves, not the game; that you don't inherently own anything beyond what you can actually keep to yourself. All of these are points that carebear players have a tendency to completely have misunderstood, and I've seen many cases where these misapprehensions are being taught though corp chats.

Quote:
Really? Do you have anything to back this claim up?
Yes. See my newbie skill plan, which shows that you can get a workable PvP skill set in a matter of weeks, not years. See the myth about the permacamped/insta-death lowsec, which is as solid as a wire-mesh sieve and just as full of pirates as the sieve is of water.

Quote:
I'll agree that the intent may be different. But the outcome is still the same. Either both are "ban-worthy offences" or none.
Bluffing is not the same thing as lying about how the game works, no. One is a legitimate gameplay move; the other is cheating. The ganker is doing the former; the unwitting carebear does the latter and the newbie is far worse off for it. Neither the intent nor the outcome is the same.
MatrixSkye Mk2
Republic University
Minmatar Republic
#327 - 2013-04-08 16:51:58 UTC
Zenos Ebeth wrote:
It is well kwown that carebears :
-Are the reason for starvation , war and unhappiness in the world
-give cancer
-Support *****
-Don't have a soul
-Hate Jesus
-Scare away new players

And have caused global warming. Don't forget global warming.

Successfully doinitwrong™ since 2006.

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#328 - 2013-04-08 16:58:46 UTC
Tippia wrote:

One is the ignoramus corps, which are unable to teach new players about the game because they are themselves too unfamiliar with it. The other is people who preach the “don't do X until you have Y” and “all to V” mantras. The latter group is the one that need to have a sock implanted in their tranchea.


I'm not confusing them, these aren't two different issues. They aren't mutually exclusive. Those opinions can come out of ignorance.

There's 1000 posts in sci and ind forum saying "don't manufacture until PE is at V", are they all griefers that should be banned, or are they giving that advice out of goodwill?




Esteban Dragonovic
Saidusairos Nebula Concern
#329 - 2013-04-08 17:00:19 UTC
While I happen to agree with op, his suggestion doesn't actually target the core of the problem and that would be eve's terrible tutorial. For as much as ccp likes to try and present the game as a sandbox, their tutorial does a terrible job at showing the possibilities that lie within. Granted its better than it was before, all the current tutorial still does is essentaily dispay the mechanics of the game within highsec and then plops you off doing missions or mining IN highsec. Needless to say this hardley does justice to the rest of the game and its no wonder why highsec corps are able to suck up new players, its all they know!
Ccp needs to actually properly retool the tutorial to show the full depth and environment of player interaction in the game. At least take them for a tour around lowsec so they can taste some diversity in the eve lifestlye. Otherwise new players are going to be stuck with the impression that eve is simpley another themepark to forever do quests in.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#330 - 2013-04-08 17:06:06 UTC
Esteban Dragonovic wrote:
ly retool the tutorial to show the full depth and environment of player interaction in the game. At least take them for a tour around lowsec so they can taste some diversity in the eve lifestlye. Otherwise new players are going to be stuck with the impression that eve is simpley another themepark to forever do quests in.



But the Low Sec Pirates always blast away the newbies and warn them that they are 'not ready' for Low sec yet. And they indeed are not.

TBH, this whole thread and argument is just pointless.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Ginger Barbarella
#331 - 2013-04-08 17:07:28 UTC
Commander Ted wrote:
Carebears are killing Eve by sucking up players and protecting them. "JOIN OUR CORP WE TEACH U TO PLAY" "OK GO COPY FITS OFF BATTLECLINIC AND NEVER EVER GO INTO THE PVP ZONE U DIE INSTANTLY." "HEY THIS WEEKEND WE GONNA RUN MINING OP IT FUN FOR 5 HOURS." "NEED ISK? ONLY WAY TO MAKE IS TO DO MORE MISSIONS, SALVAGE MY MISSIONS 4 ME K?"
"OH NO A WARDEC EVERYONE LOG OFF YOU WILL DIE."

It doesn't help that many of these corps lie about doing pvp, when in fact they are just a smaller chatroom and lower taxes than the npc corp.

discuss.



Bad troll is bad. This is GD, man... fail better.

"Blow it all on Quafe and strippers." --- Sorlac

Skeln Thargensen
Doomheim
#332 - 2013-04-08 17:11:28 UTC
I don't really see how you can prepare people for anything other than high sec with the tutorials.

but it's true, once you're done with them and the SoE arc, you might find yourself stuck.

i mean you'd have to create a PvP arena if you wanted to have a tutorial for that and I would say there's a good chance of you being burned at the stake for even entertaining the thought.

forums.  serious business.

Klymer
Hedion University
Amarr Empire
#333 - 2013-04-08 17:11:38 UTC
The more who quit today, the less who whine tomorrow.
Velicitia
XS Tech
#334 - 2013-04-08 17:12:43 UTC
Shao Huang wrote:
I am the part of the 'they' referred to in this thread, i.e. a rookie, noob, etc. I have no idea what this thread is actually about. What it pretends to be about is concern for new players and player retention or something. I do not pretend to have any view on most of the assertions flying around in the thread.


You're probably a rookie (or forum alt Blink) ... so let's assume that you are. From the way you've posted, you definitely do not sound like a "noob" though, and will probably (hopefully!) digest what's being said here and learn something from it.

Sorry in advance for a long post.

As LHA Tarawa mentioned, this is a discussion (if you can call it that) that goes back a _long_ time and essentially gets to the core of the game in some sense.

For the most part, you have these two divisions of people in EVE

1. The petrified of risk
2. The EVE players

Hopefully the rest of this post, I can refrain from "carebear" and "PVPer", and at the same time keep things clearer than mud. Please also bear in mind that these are at best generalizations/stereotypes, and are painted from my own perspective. Others will agree and disagree to various points and with a varying intensity.

The "petrified" types are the ones who come to EVE because it's internet spaceships, and not because it's a sandbox or MMO or anything else. They want to mine/build/whatever in complete peace and safety. They want little to no outside interaction that will negatively impact their gameplay. While they may join (or form) corporations and alliances, there is little to no cohesion and everyone is nearly always doing their own thing -- sometimes tens of jumps away from each other. They're a corporation in name only, and will more likely than not break the ties with their corp "mates" when something more lucrative comes by, or when something detrimental (e.g. a wardec) impacts their gameplay too severely.

They may or may not live near newbie systems and/or frequent the help channels. For those that do, their help is of the "stay away from lowsec, because you will die" type. It may also entail such things as "dock and hide during wardecs" or other tactics that are meant to ensure that they have a low profile (or are boring enough) such that people leave them alone. This rarely, if ever works permanently, as someone will find them at some point, and gank/dec/bump them. At which point, they start campaigning to have mechanics changed to nullify whatever tactic/ploy/scam that caused something bad to happen to them or their ship. When confronted with arguments that they were the ones at fault, things will usually go downhill very quickly.



The "EVE Player" may have initially come to EVE because it's internet spaceships; though may have also come because it's a sandbox MMO. They may want to mine/build/whatever in complete peace and safefy, but also acknowledge that their actions affect other players and that other players affect them. They will embrace this fact and do their best to outwit the other players in some fashion -- maybe they get a "futures contract" on minerals before the markets spike for an expansion, or maybe they have perfected breaking through gatecamps to get cheaper stuff (or sell stuff for more money), or have done something else to give them an edge over the other guys (hell, maybe they even hired mercs to take out the competing miners). Either way, they're taking what they have been given via mechanics, and using it to the best of their abilities and opportunities to come out on top.

As with the extremely risk-averse types, some may or may not live near rookie systems and frequent the help channels. They may have come from MMOs that are on-rails, and require specific settings to allow direct combat (e.g. "duels" or "battlegrounds" or "PVP Servers") ... however, they do not apply the mechanics for those games to EVE, and will not campaign against the nature of the game. In turn, because they are advocating that people embrace "all of EVE", they're usually labelled as "griefers" (or equiv).

- is hisec (or lowsec or nullsec) safe --> "no." There is just the illusion of safety that can (and will) be broken by other players, regardless of the CONCORD security rating of a system. Sure, NPCs might be around to deal swift and decisive "justice" to a criminal, but to rely on this is folly as the "justice" is merely puntitive after the crime has been committed. There is no "prevention of criminal acts" mandate to any system.

In all honesty, lowsec and nullsec (and w-space) are probably "safer" than hisec, because you know that _anyone_ you see on local or D-scan is out to get you, and you can react accordingly. You can post guards in the system to lock it down, and they can shoot without having to wait for the other guy to do something "bad". (Null and w-space only) You can bubble the entry points and make it nearly impossible for people to get away from a gate (or get to it in the first place). But this takes effort, coordination, and more importantly to many -- a lowering of your on-paper income.



Now, I'm not saying that any one game playstyle is wrong, or better than the other. The true problem is that some believe that they should be allowed to affect other players without those players in turn affecting them.

If you want to mission, or mine, or run exploration sites ... then by all means do so.
If you want to wardec miners, or ninja salvage mission sites, or claim hold of a region of space and charge miners for permits ... then by all means do so.

I may personally not agree with the activities you choose to spend your time playing EVE ... but I will certainly defend your right to do it.

(the above statement obviously only applies if you're not breaking any CCP rules; and that you're trying to do it within the current framework of EVE, and not trying to get said framework changed to suit you)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Tippia
Sunshine and Lollipops
#335 - 2013-04-08 17:15:07 UTC  |  Edited by: Tippia
Seven Koskanaiken wrote:
I'm not confusing them, these aren't two different issues. They aren't mutually exclusive. Those opinions can come out of ignorance.
They are two different issues. They may have a common root and, as such, occasionally be expressed by the same people, but they do two different things.

One expresses a profound misunderstanding of how the game works.
The other expresses elitism and an unwillingness to accept low efficiency. In other words, it refuses newbishness, which makes it absolutely worthless as advice to newbies.

To take the PE V example and as a way of illustrating the two standpoints.

The one would say “don't manufacture until PE is at V (because the price of materials will mechanically always be higher than the price of the product)” — i.e. the person doesn't understand how prices in the game are dictated or how material requirements are calculated.
The other would say “don't manufacture until PE is at V (because it'll eat into your margin, and if you pick the prong product, people with better skills and BPs will have driven down the margin so low that you won't be profitable)” — i.e. the person understands the mechanics and the market, but wants to earn more than 1k ISK per unit sold.


…and yes, the people saying this without explaining why PE V is desirable and without explaining how you could can actually survive without it (if you're willing to do a bit more work) — i.e. the ones who are just telling people to wait for no good reason — are not providing any kind of advice; they are maliciously restraining and delaying the newbie's entry into the manufacturing profession. And yes, a good colon stomping would be rather appropriate for them.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#336 - 2013-04-08 17:22:38 UTC
Velicitia wrote:


I may personally not agree with the activities you choose to spend your time playing EVE ... but I will certainly defend your right to do it.




Exactly. Why people even care what others do ingame points to something just fundamentally strange.

They need to learn to work with what is presented by everyone, no matter the play style.

Besides, it all sounds to me like they just want to oddly enough actually eliminate potential targets from the game. How counter-productive is that ?

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#337 - 2013-04-08 17:23:29 UTC  |  Edited by: Captain Tardbar
Velicitia wrote:
For the most part, you have these two divisions of people in EVE

1. The petrified of risk
2. The EVE players



I don't know. I've known people who after getting podded get in a 500 million isk ship in an attempt to get revenge only to lose that ship too.

Sure they maybe good for the economy, but the whole situation makes me go "Hrm... That isn't the wisest choice of action."

Well in that regard incursion runners have more risk involved with putting their billion dollar ships on the line than most frigate PVPers do.

But I thought we had come to the conclusion that risk versus reward doesn't matter in EVE.

Anyways, I think your whole premise of your wall of text that you so painstakenly wrote can be dismissed simply for the fact that people cannot simply be catergorized into two simple categories. There are varying shades of risk people are willing to take. It really depends on the individual

Personally, I don't mind losing a 20 million PVP frig or cruiser on a daily basis, but I'm certainly not going to undock in a freighter with over 5 billion worth of officer mods crammed into its juicy hull.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Skeln Thargensen
Doomheim
#338 - 2013-04-08 17:24:18 UTC
I've always assumed it's some bizarre form of RP because pirates should love carebears. they really have no career without them.

forums.  serious business.

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#339 - 2013-04-08 17:24:49 UTC  |  Edited by: Seven Koskanaiken
Tippia wrote:
Seven Koskanaiken wrote:
I'm not confusing them, these aren't two different issues. They aren't mutually exclusive. Those opinions can come out of ignorance.
They are two different issues. They may have a common root and, as such, occasionally be expressed by the same people, but they do two different things.

One expresses a profound misunderstanding of how the game works.
The other expresses elitism and an unwillingness to accept low efficiency.

To take the PE V example and as a way of illustrating the two standpoints.

The one would say “don't manufacture until PE is at V (because the price of materials will mechanically always be higher than the price of the product)” — i.e. the person doesn't understand how prices in the game are dictated or how material requirements are calculated.
The other would say “don't manufacture until PE is at V (because it'll eat into your margin, and if you pick the prong product, people with better skills and BPs will have driven down the margin so low that you won't be profitable)” — i.e. the person understands the mechanics and the market, but wants to earn more than 1k ISK per unit sold.


…and yes, the people saying this without explaining why PE V is desirable and without explaining how you could can actually survive without it (if you're willing to do a bit more work) — i.e. the ones who are just telling people to wait for no good reason — are not providing any kind of advice; they are maliciously restraining and delaying the newbie's entry into the manufacturing profession. And yes, a good colon stomping would be rather appropriate for them.


Ah now you've moved the goal posts again.

You were comparing a group (ignoramus) with a tactic (no X until Y), and telling me, not to confuse a group with a tactic.

Now you've started comparing a group (ignoramus) with another group (the understanding) and then admitted the tactic (no X until Y) is common to them both WHICH is why I said the group and tactic were not mutually exclusive. You CANNOT deduce whether someone saying no X until Y is either ignorant or a griefer, and it would be impossible to ban them. A better solution would be for people to read the single evelopedia page called First Days in Space that tells newbies that they don't have to listen to their corp, or to find a better corp if they want something else.
Esteban Dragonovic
Saidusairos Nebula Concern
#340 - 2013-04-08 17:24:50 UTC  |  Edited by: Esteban Dragonovic
Krixtal Icefluxor wrote:



But the Low Sec Pirates always blast away the newbies and warn them that they are 'not ready' for Low sec yet. And they indeed are not.



Dying as a newbie is fairly painless, they can just have him quickly respawn at a nearby station. As for the whole "not ready" part, the tutorial is suppost teach you and make you ready. Going through an experance of running and fighting through lowsec as well as a live crash course in combat tactics is the best way of doing that.