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War Decs, Is this system a problem or not

Author
Malak Tarentelle
The Scope
Gallente Federation
#1 - 2013-04-02 22:04:40 UTC  |  Edited by: Malak Tarentelle
First of all i want to start with a quote
Quote:
The Strong do as they can and the Weak suffer as they must
The Melian Dialouge
we can all agree their are flaws with the war dec system. Some believe one way and some the other. the one thing i noticed is that no one sees the fundamental problem with them. You see in other mmos wardecs are used to gain something or to force people to do things. In this mmo war decs are used to either troll, or have a good time. The problem is not the system, but high low and null itself. No other game has a system like that. Yet we are trying to use a war dec system like other games, The two systems themselves are imcompadible(sic) currently. For how can you have a safe area, that people can be easily killed in. And an area for war, where wardecs do not matter.it defies the very nature of a wardec. It defies its purpose. It is a square circle. War decs should be done to give you a bonus in a null/low war, or in the war zone. Instead of having their only purpose be to kill people in a "safe" area. That could/should be a bonus. Not the only purpose. I will state it again. The problem is not the system. The system is fine. The problem is that the system was made for another type of game. Not a sandbox as complex as EVE. In comparison that would be like using a tablets ios on a computer or vise versa. Either way it makes the device useless for its intended purpose. Who would want a big computer that can not do much, or a small comp that can do a lot but is slow and over-complex.
below is some personal conjecture relating to my idea. A.K.A. i don't care if these suggestions are heeded (the ones below)
As you know if your read it, i think they should make war decs give you bonus' in war. Some simple ideas for these are below
10% (or less) faster locking time. If you are at war, you would know who your enemy was, so you can identify them faster
Assoscite identifier: this would let you see things like who they did business with the most, who they fought ect.. because in war you should know this. As such, you would know exactly who to target. Instead of just killing everyone you could be more precise.
Radar: finally some sort of tracking thing that can track ships you are at war with within a light year(besides black ops). I know they have agents for that, but in real life we have satellites for that.
That is my two cents, i know it may make wars more complex, but such is war irl, and such is EVE. These ideas may be great, or horrible from your standpoint. And i hope that you will tell me what you think in the comments below.
That is all

Benedictio tibi sit, quia morieris tu 

Kandy Kaine
Kandy Kaine Korporation
#2 - 2013-04-02 22:17:22 UTC
LOL
Skeln Thargensen
Doomheim
#3 - 2013-04-02 22:20:17 UTC
it's just group duelling. you can decline with the leave corp button.

forums.  serious business.

Malak Tarentelle
The Scope
Gallente Federation
#4 - 2013-04-02 22:28:55 UTC
Skeln Thargensen wrote:
it's just group duelling. you can decline with the leave corp button.

yes but when they recently added dueling, they made it so you have to accept for it to be active. You do not have to biomass your character to avoid it. Dueling allows for group dueling if you organize it also (And it does not cost anything). War is not a duel, it should not be. War is a means to an end. Whether that end is fun or to gain something. Dueling is a test of "honor". With war you throw honor out the window. This is why only one party can initiate it, when in dueling it takes two.

Benedictio tibi sit, quia morieris tu 

Kandy Kaine
Kandy Kaine Korporation
#5 - 2013-04-02 22:30:16 UTC
I hear they have dueling in WoW........
Micheal Dietrich
Kings Gambit Black
#6 - 2013-04-02 22:34:11 UTC
As I was reading that barely incomprehensible jumbled mess, I realized that I was slowly going crosseyed and would soon be blind. But I pushed forward and for that I was rewarded with this little gem.

Malak Tarentelle wrote:
For how can you have a safe area, that people can be easily killed in.



There is your problem. Highsec is not safe, only safer.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Karl Hobb
Imperial Margarine
#7 - 2013-04-02 22:36:40 UTC
OP is piloting a ****-fit thread.

A professional astro-bastard was not available so they sent me.

Malak Tarentelle
The Scope
Gallente Federation
#8 - 2013-04-02 22:38:04 UTC
Micheal Dietrich wrote:
As I was reading that barely incomprehensible jumbled mess, I realized that I was slowly going crosseyed and would soon be blind. But I pushed forward and for that I was rewarded with this little gem.

Malak Tarentelle wrote:
For how can you have a safe area, that people can be easily killed in.



There is your problem. Highsec is not safe, only safer.

But it is advertised as safe, nothing is truly safe, ever.

Benedictio tibi sit, quia morieris tu 

Doc Fury
Furious Enterprises
#9 - 2013-04-02 22:39:57 UTC
Malak Tarentelle wrote:
But it is advertised as safe.....


{citation needed}



There's a million angry citizens looking down their tubes..at me.

YuuKnow
The Scope
#10 - 2013-04-02 22:41:30 UTC
Bonuses for war decs?... meh.

War decs that are interesting and losses and gains?... yes.

yk
Malak Tarentelle
The Scope
Gallente Federation
#11 - 2013-04-02 22:43:18 UTC
Doc Fury wrote:
Malak Tarentelle wrote:
But it is advertised as safe.....


{citation needed}




High Sec (high security)
Security "freedom from danger. safety "
High"lots"
Translation "lots of safety, freedom from danger"
tis in the name

Benedictio tibi sit, quia morieris tu 

Doc Fury
Furious Enterprises
#12 - 2013-04-02 22:47:09 UTC
Malak Tarentelle wrote:
Doc Fury wrote:
Malak Tarentelle wrote:
But it is advertised as safe.....


{citation needed}




High Sec (high security)
Security "freedom from danger. safety "
High"lots"
Translation "lots of safety, freedom from danger"
tis in the name



"High" does not equal total







There's a million angry citizens looking down their tubes..at me.

Malak Tarentelle
The Scope
Gallente Federation
#13 - 2013-04-02 22:59:51 UTC
Doc Fury wrote:
Malak Tarentelle wrote:
Doc Fury wrote:
Malak Tarentelle wrote:
But it is advertised as safe.....


{citation needed}




High Sec (high security)
Security "freedom from danger. safety "
High"lots"
Translation "lots of safety, freedom from danger"
tis in the name

"High" does not equal total

lots is not all. I am not against ganking. I am not against fighting in higsec. I am just pointing out the arguments of both sides, for to know yourself it tis best to know the other.

Benedictio tibi sit, quia morieris tu 

Micheal Dietrich
Kings Gambit Black
#14 - 2013-04-02 23:00:06 UTC
Malak Tarentelle wrote:
Doc Fury wrote:
Malak Tarentelle wrote:
But it is advertised as safe.....


{citation needed}




High Sec (high security)
Security "freedom from danger. safety "
High"lots"
Translation "lots of safety, freedom from danger"
tis in the name



Citation needed means to provide the source of your information, not make **** up on the fly.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Malak Tarentelle
The Scope
Gallente Federation
#15 - 2013-04-02 23:02:49 UTC
Micheal Dietrich wrote:
Malak Tarentelle wrote:
Doc Fury wrote:
Malak Tarentelle wrote:
But it is advertised as safe.....


{citation needed}




High Sec (high security)
Security "freedom from danger. safety "
High"lots"
Translation "lots of safety, freedom from danger"
tis in the name



Citation needed means to provide the source of your information, not make **** up on the fly.

it is not made up, check the dictionary

Benedictio tibi sit, quia morieris tu 

Shao Huang
University of Caille
Gallente Federation
#16 - 2013-04-02 23:04:43 UTC
I dont know anything about waredecs. Total noob.

If I recall however the Melian dialogue is really when the Athenians begin to deviate, under the influence of Alcibiades ambition, from the course set out by Pericles, which results eventually in the Sicilian disaster. Might there be a parallel to your argument, I wonder?

Private sig. Do not read.

Skeln Thargensen
Doomheim
#17 - 2013-04-02 23:06:05 UTC
Malak Tarentelle wrote:
Skeln Thargensen wrote:
it's just group duelling. you can decline with the leave corp button.

yes but when they recently added dueling, they made it so you have to accept for it to be active. You do not have to biomass your character to avoid it. Dueling allows for group dueling if you organize it also (And it does not cost anything). War is not a duel, it should not be. War is a means to an end. Whether that end is fun or to gain something. Dueling is a test of "honor". With war you throw honor out the window. This is why only one party can initiate it, when in dueling it takes two.


the war is against the corp not the player so you can ditch the war by ditching your corp. the NPC holding corp you default to when you do this can't be a war target. there's no way for a player corp to force a single player to fight them in high sec.

forums.  serious business.

Malak Tarentelle
The Scope
Gallente Federation
#18 - 2013-04-02 23:08:54 UTC
Shao Huang wrote:
I dont know anything about waredecs. Total noob.

If I recall however the Melian dialogue is really when the Athenians begin to deviate, under the influence of Alcibiades ambition, from the course set out by Pericles, which results eventually in the Sicilian disaster. Might there be a parallel to your argument, I wonder?

the argument though provides a historical parallel to the one today. Mainly on the right to remain neutral, not participate in wars. Yes, i know that the Athenians deviated soon after and where conquered. As all great civilizations have and will do. But when you take the argument by itself it provides some interesting insights.

Benedictio tibi sit, quia morieris tu 

Micheal Dietrich
Kings Gambit Black
#19 - 2013-04-02 23:12:39 UTC  |  Edited by: Micheal Dietrich
Malak Tarentelle wrote:
Micheal Dietrich wrote:
Malak Tarentelle wrote:
Doc Fury wrote:
Malak Tarentelle wrote:
But it is advertised as safe.....


{citation needed}




High Sec (high security)
Security "freedom from danger. safety "
High"lots"
Translation "lots of safety, freedom from danger"
tis in the name



Citation needed means to provide the source of your information, not make **** up on the fly.

it is not made up, check the dictionary


Could say the same for you....

High

I think 4 provides the best adaptation:

4. exceeding the common degree or measure; strong; intense: high speed; high color.


Using the definition of High as per the dictionary, the security is higher than that of low or null. This is true. But is does not make High Sec safe, it makes it safer.

By undocking you have acepted the terms and conditions that at any point in time you may be aggressed by another player.

Note that the word has a link and that it is cited.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Malak Tarentelle
The Scope
Gallente Federation
#20 - 2013-04-02 23:13:14 UTC
Skeln Thargensen wrote:
Malak Tarentelle wrote:
Skeln Thargensen wrote:
it's just group duelling. you can decline with the leave corp button.

yes but when they recently added dueling, they made it so you have to accept for it to be active. You do not have to biomass your character to avoid it. Dueling allows for group dueling if you organize it also (And it does not cost anything). War is not a duel, it should not be. War is a means to an end. Whether that end is fun or to gain something. Dueling is a test of "honor". With war you throw honor out the window. This is why only one party can initiate it, when in dueling it takes two.


the war is against the corp not the player so you can ditch the war by ditching your corp. the NPC holding corp you default to when you do this can't be a war target. there's no way for a player corp to force a single player to fight them in high sec.

I did not say they where being forced to fight. That is not why i am arguing. i agree corps should be able to be wardeced by anyone, i just dont agree with how they are currently utilizing wardecs, as just a way to be able to shoot people.

Benedictio tibi sit, quia morieris tu 

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