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Top Things I Hate about Eve Online

First post
Author
Ace Uoweme
Republic Military School
Minmatar Republic
#141 - 2013-04-05 23:53:21 UTC
Reaver Glitterstim wrote:
If you don't like the things on that list, then EVE isn't your game. If you can get by avoiding those aspects of the game, then you're not really playing EVE.


No...

You don't seem to understand that what's portrayed on the forums isn't the game itself.

All you powerblock folks hang out here, like the "elite" raiders in other games. Some 10% of the population, but a v-e-r-y vocal 10%.

I'm interested in the building/trading aspects of the game (which isn't available in other MMOs at this scale). The PvP side I can get in 1000001 games, so it's not the reason I even came to play the game.

Now until CCP gets rid of building and marketing, I will park my butt here and play it's PvE. Don't like it, scream at CCP, as I'm going to play what the game has for building/marketing.

Scream, holler, do some roach dance, I'll still play the game for what it's worth...to me. Bear

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Jonah Gravenstein
Machiavellian Space Bastards
#142 - 2013-04-06 00:11:44 UTC  |  Edited by: Jonah Gravenstein
Ace Uoweme
I'm interested in the building/trading aspects of the game (which isn't available in other MMOs at this scale). The PvP side I can get in 1000001 games, so it's not the reason I even came to play the game.

Now until CCP gets rid of building and marketing, I will park my butt here and play it's PvE. Don't like it, scream at CCP, as I'm going to play what the game has for building/marketing.

Scream, holler, do some roach dance, I'll still play the game for what it's worth...to me. [:bear: wrote:

If you're here for the market and industry, that's not PvE, that's you versus every other player in the game, whether you see it or not. If it was PvE you would be competing with NPCs, there's very little NPC presence in the market and none in industry. 99% of transaction are between players, 99% of everything for sale on the market is made by a player, you're taking part in PvP, pretty brutal PvP at times. Even the PvE is there to fuel PvP, mining, looting, salvage, PI, all of it either goes through the market in its intial form or gets processed and used to produce something that can be sold on the market.

That's what people who come from other games don't understand, Eve is a PvP game that just happens to have some PvE elements, not great ones either.

EvE, everybody vs everbody - RubyPorto

In the beginning there was nothing, which exploded.

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Kali Omega
No Vacancies
No Vacancies.
#143 - 2013-04-06 02:32:42 UTC
Andy Landen wrote:
Kali Omega wrote:
Ace Uoweme wrote:
Kali Omega wrote:
I've never done a mission/complex in my life....

I have killed a rat or two in belt though...does that make me a pve'er ? I think not


You may not, but your alt did (which is you regardless).

You can't escape the PvE side in EvE. Everyone engages in it. It's why it even exists in a PvP game.


My only alt is a covert cyno alt...she sits cloaked waiting for people like andy.. no pve for her either.

You ask how to i make isk? Loot... "its a pirates life for me" Yarrr


Dude, you are the rats of the pve world. You make the cyno which brings lots of red targets ganging up on a single pve ship. The difference is that you have disruptors and you weren't invited, unlike most of the rats. Neither of those points makes you any more than a pve "rat." So yes, by fighting a pve ship, you are doing pve, while calling it pvp of all things. A carebear flying a pirate flag and whining about proposals to improve the mechanics that you hold so dear to being a carebear .. what do you make of that?


So if i fight a (live person) who is in a (pve) ship its Pve? wow Andy you have gone to all high in proving your ignorance
Andy Landen
Deep Core Mining Inc.
Caldari State
#144 - 2013-04-06 03:09:16 UTC
Kali Omega wrote:
Andy Landen wrote:

Dude, you are the rats of the pve world. You make the cyno which brings lots of red targets ganging up on a single pve ship. The difference is that you have disruptors and you weren't invited, unlike most of the rats. Neither of those points makes you any more than a pve "rat." So yes, by fighting a pve ship, you are doing pve, while calling it pvp of all things. A carebear flying a pirate flag and whining about proposals to improve the mechanics that you hold so dear to being a carebear .. what do you make of that?


So if i fight a (live person) who is in a (pve) ship its Pve? wow Andy you have gone to all high in proving your ignorance


You have gone to an all high to deny the resemblence to pve. Think about it: A pve ship vs lots of red crosses (rats/you). The blob happens to be controlled by players, but they are no different than an unexpected spawn of rats with disruptors. If you like blobbing pve ships without any risk to yourselves, then you are just a bunch of carebears merely pretending to be pvpers. If you dislike increasing the difficult and risk to your blob, then you are even more of a carebear.

My feedback and proposals make this thread a feedback and development thread, but the forum admins do not want people to consider these new ideas as feedback for development. Reveals the heavy hand of censorship, IMHO.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Kali Omega
No Vacancies
No Vacancies.
#145 - 2013-04-06 03:19:36 UTC
Andy Landen wrote:
Kali Omega wrote:
Andy Landen wrote:

Dude, you are the rats of the pve world. You make the cyno which brings lots of red targets ganging up on a single pve ship. The difference is that you have disruptors and you weren't invited, unlike most of the rats. Neither of those points makes you any more than a pve "rat." So yes, by fighting a pve ship, you are doing pve, while calling it pvp of all things. A carebear flying a pirate flag and whining about proposals to improve the mechanics that you hold so dear to being a carebear .. what do you make of that?


So if i fight a (live person) who is in a (pve) ship its Pve? wow Andy you have gone to all high in proving your ignorance


You have gone to an all high to deny the resemblence to pve. Think about it: A pve ship vs lots of red crosses (rats/you). The blob happens to be controlled by players, but they are no different than an unexpected spawn of rats with disruptors. If you like blobbing pve ships without any risk to yourselves, then you are just a bunch of carebears merely pretending to be pvpers. If you dislike increasing the difficult and risk to your blob, then you are even more of a carebear.

My feedback and proposals make this thread a feedback and development thread, but the forum admins do not want people to consider these new ideas as feedback for development. Reveals the heavy hand of censorship, IMHO.


PVE (Player vs environment )

PVP (Player vs player)

Argument ended.
Reaver Glitterstim
The Scope
Gallente Federation
#146 - 2013-04-06 03:21:17 UTC
Ace Uoweme wrote:
The PvP side I can get in 1000001 games,
FTFY

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Ace Uoweme
Republic Military School
Minmatar Republic
#147 - 2013-04-06 04:22:01 UTC
PVE (Player vs environment ) - Ratting/building/trading/marketing/fitting/sitting in the station spinning ships

PVP (Player vs player) - combat with actual other players (shooting POSes for example isn't PvP, that's PvE).

Argument ended.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Reaver Glitterstim
The Scope
Gallente Federation
#148 - 2013-04-06 04:45:51 UTC  |  Edited by: Reaver Glitterstim
Ace Uoweme wrote:
PVE (Player vs environment ) - Ratting/building/trading/marketing/fitting/sitting in the station spinning ships

PVP (Player vs player) - combat with actual other players (shooting POSes for example isn't PvP, that's PvE).

Argument ended.
Actually shooting POSes is very much PVP. I'm working with my group to grief these other people by taking their stuff away. They then form a defense fleet and go meet us, and decide if it's a good idea to fight us. If they come at us, we decide if it's a good idea to stick around. 95% of the time it's not a fair fight, and 3% of the time it would have been a fair fight but a bad FC messed it up. Yet even though we got blueballed, PVP still happened because we still took their POS from them -or- lost some ships running away with our tail between our legs.

This is the sort of PVP you will never find in any other game. We have a small percentage of pilots who love flying about solo or in small groups in stealthy ships in our enemies' territory picking off stragglers and making us look scary, while a small percentage of them d the same to us. That 5% or so of the alliance cause some 40% of the opposing alliance to lose PVE ships on a regular basis and become extremely frustrated with EVE and go raging on the forums about how one-sided and unfair EVE PVP is.

That's what sets EVE PVP apart from other games. You can't even draw a line between PVP and PVE. In fact, just when you think you have found a nook or cranny where you can safely PVE without fear of PVP, someone will find you and grief you just on principle. 65% of the people who get griefed in this way sincerely believe that the aggressor did it just to be a ****, because they are antisocial, or because they are exceedingly bored. But the reality is that these griefers feel they have an obligation to the EVE community to make sure that nobody can feel safe anywhere. They work very hard and struggle to grief as much and as well as they do. It is not as easy as it looks, but it is much more fulfilling than you might think it is if you don't have much understanding of EVE's economy.

And that's another thing that sets EVE apart from other massive games. Its economy is not only vast and varied, but the majority of it is somewhat hidden from view. Despite there being a wealth of players who are eager to bring new people into the "real" game, there are still entire herds of newcomers who have no idea that this economy exists, and will go on for long periods of time believing that EVE is a harsh, everyone-for-themselves sort of land, and banking on the sense of accomplishment being from managing to put up with it all and still come out successful. They will draft up their own goals to measure their success by, and the few who achieve these goals are left wondering why the majority of the EVE community really isn't impressed by their success, because they have a fundamental misunderstanding of how the EVE economy works.

It is these sorts of disparities in how EVE works versus how the denizens of EVE think EVE works that adds another layer of mystery and intrigue to the game. You might be convinced that your luck has been cursed with a powerful enchantment, or that you must have rubbed some internet deity the wrong way, because your luck in the game is incomprehensibly bad. There is just no way that players who aren't working together on a level almost unseen in the real world, who don't have an enormous amount of infrastructure invested in the game, could ever have managed to position themselves so perfectly as to be in just the right place at the right time to grief you as horribly as they did. Every time it happens, you will swear up and down that it is just sheer dumb luck, and every time it will happen again. And until you watch these griefers in action, you will have no idea how the things they do are even physically possible. At least that's how it was for me and a few others I know.

That's the sort of things that set EVE apart from other games. It really is the PVP, and I'm not trying to start a pissing contest with you or anything, but it really is all about the EVE PVP. Your PVP experiences here aren't the end-all-be-all of EVE PVP.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Jonah Gravenstein
Machiavellian Space Bastards
#149 - 2013-04-06 09:58:13 UTC  |  Edited by: Jonah Gravenstein
Ace Uoweme wrote:
PVE (Player vs environment ) - Ratting/building/trading/marketing/fitting/sitting in the station spinning ships

PVP (Player vs player) - combat with actual other players (shooting POSes for example isn't PvP, that's PvE).

Argument ended.

Wrong, PvE is shooting at NPCs, ship spinning is admiring your ship, fitting your ship is neither, the other 3 are PvP.

In the beginning there was nothing, which exploded.

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Feyd's Survival Pack

Domina Trix
McKNOBBLER DRINKING CLAN
#150 - 2013-04-06 10:28:25 UTC
Quote:

null sec and low sec was not meant for the faint of heart


Tell that to the blue donut.

Two of the defining characteristics of a carebear are wanting other players to play the way the carebear wants and whining on the forums for the game to change when they don't. Yet I see more threads on these forums from gankers than I do miners whining about wanting the game changed to suit them.

Karadion
Caldari Provisions
Caldari State
#151 - 2013-04-06 10:47:03 UTC
Goons.
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#152 - 2013-04-06 10:48:34 UTC
Looking at OP's hates... It's clear you are rubbish at Eve, No iWin for you ♥

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Apocryphal Noise
Close Encounters of the EVE Kind
Goonswarm Federation
#153 - 2013-04-06 11:04:08 UTC
God damn it has been a long time since I've seen an ~~~~honorable pvp~~~~~ thread.

"1v1 me bro" - op
Ace Uoweme
Republic Military School
Minmatar Republic
#154 - 2013-04-06 12:39:11 UTC  |  Edited by: Ace Uoweme
Double post

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Ace Uoweme
Republic Military School
Minmatar Republic
#155 - 2013-04-06 12:40:00 UTC
Jonah Gravenstein wrote:
Wrong, PvE is shooting at NPCs, ship spinning is admiring your ship, the other 4 are PvP.


It's Player vs. Environment. Environment isn't just roids and rats. It's anything not related to attacking another player.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Jonah Gravenstein
Machiavellian Space Bastards
#156 - 2013-04-06 12:47:59 UTC  |  Edited by: Jonah Gravenstein
Ace Uoweme wrote:

It's Player vs. Environment. Environment isn't just roids and rats. It's anything not related to attacking another player.

Trading is all about attacking another player, because trade is competing with other players, not NPCs. So is manufacturing, your competition is other players, not NPCs. Competing with other players = PvP no matter what the activity. Stop being deliberately obtuse.

General consensus of opinion is that people like you, should GBTW or whatever game you came from.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Naes Mlahrend
Devil's Horsemen
#157 - 2013-04-06 17:25:59 UTC
Ace Uoweme wrote:


It's Player vs. Environment. Environment isn't just roids and rats. It's anything not related to attacking another player.


That is probably the most wrong thing I've ever heard about PVP.

Attacking another player is not the ONLY form of PVP. PVP as said by many others is pitting your self against another LIVING PERSON in any way, shape or form.


Wodensun
Caldari Provisions
Caldari State
#158 - 2013-04-06 19:18:42 UTC
I don't like something to.. Can I go whine on the foruns to or should I just troll your thread some?

Do not give me likes them 101 likes arent a accident...

Andy Landen
Deep Core Mining Inc.
Caldari State
#159 - 2013-04-06 19:37:08 UTC  |  Edited by: Andy Landen
If your target does not have warp disruptors, field logistics, and all the other elements that present a serious player threat against you, then entering a pve arena against a single pve ship just makes you and your friends a few more uninvited rats on the scene. You like blobing against a single pve ship? If so, then you are a carebear. Period.


Added: I am simply proposing that some of the mechanics which make it so easy for people to be "pvp carebears" be changed so that the scales are not so harshly tipped toward the risk-adverse "pvper." Also, to put this thread BACK into the Features and Feedback area for due discussion and consideration in the improvement of Eve Online. It is a shame that so many "pvp" players such as the one below are so-simple-minded that they don't see the difference between attacking a pvp group and attacking a solo pve ship.

"We cannot solve our problems with the same thinking we used when we created them." Albert Einstein 

Jonah Gravenstein
Machiavellian Space Bastards
#160 - 2013-04-06 19:44:19 UTC
Andy Landen wrote:
If your target does not have warp disruptors, field logistics, and all the other elements that present a serious player threat against you, then entering a pve arena against a single pve ship just makes you and your friends a few more uninvited rats on the scene. You like blobing against a single pve ship? If so, then you are a carebear. Period.


We don't have PvE arenas here, if it's a player that you're shooting at then it's P(layer)vP(layer), if it's not another player then it's P(layer)vE(nvironment). The clue is in the acronyms.

In the beginning there was nothing, which exploded.

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Feyd's Survival Pack