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SUGGESTION: War Declaration Minimum Corp Member Requirement

First post
Author
Ceseuron
Aliastra
Gallente Federation
#1 - 2013-04-01 03:56:06 UTC
Before I begin, let me start by saying that I am not a carebear. I enjoy a good fight, and I have no problem losing ships, pods, implants, and whatever else goes along with it. I enjoy high sec wars, low sec fights, nullsec roams...the works.

That being said, I think there needs to be some changes on how war declarations get handled vis a vis the ridiculous 2 and 3 man corporations running around and bulk war deccing a half a dozen corporations at a time. The end result is one or two players doing little more than being a nuisance. I mean, I know we're all on the Internet here, but is it really necessary to enable people to go out of their way to prove John Gabriel's "Greater Internet @$#!-wad Theory" correct on a regular basis? I think not...

I propose that a minimum ACTIVE member count requirement (e.g. must have logged in within the past X days) be imposed on any corporation wishing to declare war on another. Set it to some reasonable number, like 10+, or even base it on some reasonable fraction (or whole) of the target corporation. Do something to make wars meaningful again, basically.

Again, I should reiterate that I am not suggesting we abandon war declarations entirely. I would just rather see them taken more seriously than they currently are. Every time I've gone hunting for war targets in these ridiculous 2 man griefer corporations, 9 times out of 10, they tuck tail and run as fast as they can as soon as someone willing to take them up on their war shows up. The last good engagement I had involved me losing a Hyperion of an expensive sort, but the six man corporation we were fighting was an honorable group, and it was...FUN.
Taoist Dragon
Okata Syndicate
#2 - 2013-04-01 04:26:48 UTC
Nah,

If you let a 1-3 man corp put you out of business during a wardec then you're failing at eve.


HTFU man! Go out and kick their asses!

That is the Way, the Tao.

Balance is everything.

Zircon Dasher
#3 - 2013-04-01 05:03:47 UTC
Ceseuron wrote:

Again, I should reiterate that I am not suggesting we abandon war declarations entirely. I would just rather see them taken more seriously than they currently are. Every time I've gone hunting for war targets in these ridiculous 2 man griefer corporations, 9 times out of 10, they tuck tail and run as fast as they can as soon as someone willing to take them up on their war shows up. The last good engagement I had involved me losing a Hyperion of an expensive sort, but the six man corporation we were fighting was an honorable group, and it was...FUN.


You should definitely undock and go kick their asses. Stop letting them ruin your biznazz.

Problem is: if there were fights, then it would ruin the statistics about wardecs. Can't have that right now.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Ceseuron
Aliastra
Gallente Federation
#4 - 2013-04-01 06:28:21 UTC  |  Edited by: ISD LackOfFaith
Redacted quote of deleted post. -- ISD LackOfFaith

Taoist Dragon wrote:
If you let a 1-3 man corp put you out of business during a wardec then you're failing at eve.

They're not putting me out of any business, actually. I've yet to lose a ship in any of these nuisance wars, probably because I'm not fielding a frigate loaded with civilian modules to fight with.

Zircon Dasher wrote:
Problem is: if there were fights, then it would ruin the statistics about wardecs. Can't have that right now.

I do not understand this point. Elaborate?
Taoist Dragon
Okata Syndicate
#5 - 2013-04-01 06:46:33 UTC
So whats your post for then?

If you are not losing ships or they are not putting you out of business then why worry about it?

That is the Way, the Tao.

Balance is everything.

Kodama Ikari
Thragon
#6 - 2013-04-01 07:03:58 UTC
i understand that getting wardecced by people that aren't actually a threat can be a pain in the ass, particularly if it means you can't autopilot your freighter or do whatever else normally do. However, requiring that the deccers have 10 alts instead of 2 will change absolutely nothing about your experience.

Besides, with 2 man corp + watch lists and locators, it should be pretty easy to keep tabs on them and continue normally (albeit slightly more carefully) with your regularly scheduled activities.
Morgan Torry
Arma Purgatorium
#7 - 2013-04-01 12:14:41 UTC
Kodama Ikari wrote:
i understand that getting wardecced by people that aren't actually a threat can be a pain in the ass, particularly if it means you can't autopilot your freighter or do whatever else normally do. However, requiring that the deccers have 10 alts instead of 2 will change absolutely nothing about your experience.

Besides, with 2 man corp + watch lists and locators, it should be pretty easy to keep tabs on them and continue normally (albeit slightly more carefully) with your regularly scheduled activities.


This 100%. Play smart and you'll never lose a thing. Especially to these small one or two man corp wardecs. They're easy...make a watchlist. Takes a total of right-clicking and selecting "Add Contact." Not too time consuming. Plus you get a 24 hour warning, so you could do it while afk running missions in your faction fit BS right before the dec goes through and not waste any time.

Arma Purgatorium - What is Podded May Never Die

Machiavelli's Nemesis
Angry Mustellid
#8 - 2013-04-01 12:22:36 UTC
For this art attack you will need:

- About a million to start a corp
- Your character
- About a dozen trial accounts with three characters rolled on each
- Corp management lvl 2 or 3

*declares victory*
Ginger Barbarella
#9 - 2013-04-01 15:32:04 UTC  |  Edited by: Ginger Barbarella
Ceseuron wrote:
Before I begin, let me start by saying that I am not a carebear. I enjoy a good fight, and I have no problem losing ships, pods, implants, and whatever else goes along with it. I enjoy high sec wars, low sec fights, nullsec roams...the works.

That being said, I think there needs to be some changes on how war declarations get handled vis a vis the ridiculous 2 and 3 man corporations running around and bulk war deccing a half a dozen corporations at a time. The end result is one or two players doing little more than being a nuisance. I mean, I know we're all on the Internet here, but is it really necessary to enable people to go out of their way to prove John Gabriel's "Greater Internet @$#!-wad Theory" correct on a regular basis? I think not...

I propose that a minimum ACTIVE member count requirement (e.g. must have logged in within the past X days) be imposed on any corporation wishing to declare war on another. Set it to some reasonable number, like 10+, or even base it on some reasonable fraction (or whole) of the target corporation. Do something to make wars meaningful again, basically.

Again, I should reiterate that I am not suggesting we abandon war declarations entirely. I would just rather see them taken more seriously than they currently are. Every time I've gone hunting for war targets in these ridiculous 2 man griefer corporations, 9 times out of 10, they tuck tail and run as fast as they can as soon as someone willing to take them up on their war shows up. The last good engagement I had involved me losing a Hyperion of an expensive sort, but the six man corporation we were fighting was an honorable group, and it was...FUN.


I don't buy into the "minimum member count" idea, but given that there ARE people who use wardecs for griefing purposes and NOT for what the wardec mechanism was meant for, I'd alter your suggestion a bit with something like an x-number of decs per # of members kind of thing. If you're a 1-3 man corp, you can only ACTIVELY start one wardec. 5-10, two wardecs, and so on. Yes, I know this can easily be exploited with the whole wardec invite thing, but maybe it's worth discussing. Apply the same rule to accepting an invite to an existing war, maybe... dunno. I've always thought wardecs should be about accomplishing something, and not just to grief small high-sec indy players.

"Blow it all on Quafe and strippers." --- Sorlac

Muad 'dib
State War Academy
Caldari State
#10 - 2013-04-01 16:12:57 UTC
I completely agree with the op.

CCP please set the minimum active members of a corp required to instigate or be the target of a war dec: To one :D

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Haulie Berry
#11 - 2013-04-01 16:54:10 UTC
http://www.imgjoe.com/x/out001.png

So you're saying that this individual who has war dec'd your much larger corporation and succeeded in killing one of your members should not be allowed to do that, then?

Roll

Haulie Berry
#12 - 2013-04-01 16:58:01 UTC  |  Edited by: Haulie Berry
Haulie Berry wrote:
http://www.imgjoe.com/x/out001.png

So you're saying that this individual who has war dec'd your much larger corporation and succeeded in killing one of your members should not be allowed to do that, then?

Roll




In fact, looking through your war history, it looks like single-player corporations have traditionally been successful in scoring at least a few kills in war decs against your corporation, while your corporation has traditionally succeeded in being blown up and then whining about it on the forums.

This is not a gameplay problem. This is a personal problem. As such, it should be dealt with by you, and not by the devs.
Kristoffon Ellecon
The Scope
Gallente Federation
#13 - 2013-04-01 17:00:03 UTC
GOOD NEWS EVERYONE

Your scrubby corporation has qualified for a free wardec from Kris' Karebear Killing Korp.

See you soon! o7
Haulie Berry
#14 - 2013-04-01 17:04:31 UTC  |  Edited by: Haulie Berry
Kristoffon Ellecon wrote:
GOOD NEWS EVERYONE

Your scrubby corporation has qualified for a free wardec from Kris' Karebear Killing Korp.

See you soon! o7



Hm. Is Cannibal Kane still doing contract work?

Because I've got isk to burn and that would probably be funny.

Quote:
I don't buy into the "minimum member count" idea, but given that there ARE people who use wardecs for griefing purposes and NOT for what the wardec mechanism was meant for, I'd alter your suggestion a bit with something like an x-number of decs per # of members kind of thing. If you're a 1-3 man corp, you can only ACTIVELY start one wardec. 5-10, two wardecs, and so on. Yes, I know this can easily be exploited with the whole wardec invite thing, but maybe it's worth discussing. Apply the same rule to accepting an invite to an existing war, maybe... dunno. I've always thought wardecs should be about accomplishing something, and not just to grief small high-sec indy players.


This idea is 100% as bad as the OP's and constitutes a uniquely stupid post, even for you.

A war-dec simply grants Corp A the right to shoot Corp B in empire space without the usual consequences for doing so.

That is the purpose of the dec mechanic, in its entirety. What the declaring corporation uses that free-fire status for is deliberately NOT predefined, and is entirely up to them. You know, sandbox game and all that jazz?

Merely interfering with another corporation through intimidation and the possibility of attack can be an accomplishment in its own right. Who the **** are you to say it isn't? If someone wants to spend their time and money doing laps around a station where their war targets are perma-docked, that is their prerogative, and your opinion of whether or not that is a worthy accomplishment couldn't possibly be any less worthless.
Sean Parisi
Blackrise Vanguard
#15 - 2013-04-01 17:23:42 UTC
Wait, you want me to war dec you with my one man corporations of death?
Maxpie
MUSE LLP
#16 - 2013-04-01 17:54:18 UTC
Lots of reading comprehension fail in this thread. Despite that, op it's part of the good, bad and ugly that sets Eve apart. Annoying? Yes. Meaningless? Yes. Proves the theory? Frequently, yes. But it really has to be this way lest we head further down that road to cookie cutter.

No good deed goes unpunished

Ginger Barbarella
#17 - 2013-04-01 18:45:01 UTC
Haulie Berry wrote:
This idea is 100% as bad as the OP's and constitutes a uniquely stupid post, even for you.


You're quite right. How dare I suggest wardecs actually ACCOMPLISH something.

Yeah, I suck. I forgot this was GD Light.

"Blow it all on Quafe and strippers." --- Sorlac

Haulie Berry
#18 - 2013-04-01 18:47:59 UTC
Ginger Barbarella wrote:
Haulie Berry wrote:
This idea is 100% as bad as the OP's and constitutes a uniquely stupid post, even for you.


You're quite right. How dare I suggest wardecs actually ACCOMPLISH something.

Yeah, I suck. I forgot this was GD Light.



They already do accomplish something. Asserting that they don't is patently idiotic.
Haulie Berry
#19 - 2013-04-01 20:48:02 UTC  |  Edited by: ISD LackOfFaith
Redacted quote of deleted post. -- ISD LackOfFaith

Actually, I spend the bulk of my time doing high-sec industry (fairly plainly obvious given that the vast majority of my posts are in S&I).

Not that it's of any particular consequence.

What I spend my time doing has no material relationship to whether or not your idea has merit.

The people declaring war on the OP are quite obviously accomplishing something, by definition. This is an absolute, irrefutable fact. They've blown up his ships and hindered his operations, and made his life more difficult than it would be in the absence of the war dec.

To say that this isn't "accomplishing anything" is the claim of an intellectually dishonest dullard. It is clearly accomplishing something. Whether or or not that accomplishment is worth the price of maintaining the war is a wholly subjective determination that is rightfully left to the person paying the bill.
Ceseuron
Aliastra
Gallente Federation
#20 - 2013-04-02 02:50:44 UTC
Some of these vitriolic responses are rather amusing, but the point of the original post was to suggest a way to make wars more meaningful, not to abolish them. I'm not sure how this was misunderstood by anyone other than those deliberately misreading the OP for the purposes of trying to instigate a forum flame war. This immediate leap to the conclusion that anyone who doesn't agree with the current state of the war declaration system MUST be a carebear is laughable at best. I've done a a lot of PVP throughout my time in EVE, from null to high sec ranging from massive fleet slugfests to suicide ganking cargo runners in back when Jita was THE market hub of the game. Asking for a war dec system that actually does something worthwhile besides cater to the lowest common denominator isn't going to break the game.

Kristoffon Ellecon wrote:
GOOD NEWS EVERYONE

Your scrubby corporation has qualified for a free wardec from Kris' Karebear Killing Korp.

See you soon! o7


Roll I'm trembling in my space boots....
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