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Eve version of stunlock?

Author
darmwand
Center for Advanced Studies
Gallente Federation
#21 - 2013-03-29 19:46:05 UTC
Just a small thing if I may: you seem to be rather new to EVE PvP. One thing to keep in mind is that lots of people in low-sec fly frigates and when they see something bigger (eg. a Hurricane) they will gang up on it, even though a reasonably flown frigate should have no problem whatsoever killing a lone Arty Cane. Partly because of "hey it's a big ship, cake for everybody!" and partly because they assume your friends are waiting next door.

If you're serious about small-scale PvP, start roaming in frigates. People rarely blob frigs and you will find lots of people that agree to a 1v1. Once you have some experience with how to fly frigates (and what they usually die to) you might be able to successfully roam solo in bigger ships - for now though I think it's a rather suicidal idea.

"The pen is mightier than the sword if the sword is very short, and the pen is very sharp."

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#22 - 2013-03-29 20:13:27 UTC
Nariya Kentaya wrote:
[quote=J'Poll]
PvP doesnt make babies? guess i need to tell the GF weve been doing it wrong.



Lol

10/10
Forum Clone 77777
Doomheim
#23 - 2013-03-30 00:02:46 UTC
Its kinda ironic how the OP goes out in a battlecruiser, finds a smaller target he can freely shoot at, chooses his own engagement range and plans it all out so he has the best chance of winning. And when what looks like a gank target all of a sudden becomes the ganker the OP cries, as he realises he is now the target.

Well.. Nothing new here I guess..

Slymah
DorpCorp
#24 - 2013-03-30 01:56:08 UTC
Did you stop to think that the group that jumped you after you attacked their bait was also expecting you to be the bait for another fleet? That is where they were also taking a risk. You speak as if that fleet had any idea of what you had in plan for them. The only issue is that you had no plan.

Just because you were only on step 1 and the others were planning for steps 2-4 doesnt mean they are the ones without a sense of sportsmanship. You simply brought no sport. This is an MMO.
Grayson Cole
Doomheim
#25 - 2013-03-30 01:59:08 UTC
There is no honor in PvP. If you're looking for 2 duelists meeting at sunrise to settle who is the best and most honorable warrior, you're going to be sorely disappointed.

There are exceptions, but most players won't engage unless there is a high probability of a lopsided victory.

.

Andracin
Brutor Tribe
Minmatar Republic
#26 - 2013-03-30 02:07:07 UTC
EVE is an MMO. Not a single player game....and while I fly solo alot or with 1 or 2 other guys, the fact is the game rewards you for grouping with other players. Did you even check to see if any of the ruppy pilot's corp/alliance mates were in local? Or play stupid noob and let him agress and take the guns instead of giving him a free limited engagement timer in which to fight you?

As for ECM it is a force multiplier that is sometimes over-done but in several fights Ive been in a couple falcons or scorpions let a smaller fleet dominate a larger fleet who didn't have the ewar capacity to deal with them. And now days I see more ecm than damage drones so either figure out how to fit against being jammed or avoid fights where your probably going to die.

For someone who professes not to care about a loss and even wanted to get blown up you seem to have cried a aweful lot about having successfully completed your wish....
Dyphorus
Inritus Astrum
#27 - 2013-03-31 05:16:46 UTC
Your mistake was made long before any sort of ewar came into play. You made the decision to engage a target which was obviously bait, and yet you're surprised when you get hooked, reeled in and slaughtered.

EVE is a game of information which you lost in several ways including your choice of engagement and your lack of understanding of game mechanics. If you honestly expected to jump in to low sec in a BC without even a basic understanding of how PVP works in eve... you were dead before you undocked.

To put things in context for you, would you jump into PvP in SWtoR with a new character, of a class you'd never played, without having any idea how the class worked or what it's abilities are? Because that's exactly what you did here.

PVP in eve is not twitch based, if that's what you're looking for this is the wrong game. On the other hand, if strategy/tactics interest you, solo/small gang PvP in eve is about as deep as it gets.
Khalid DeCroix
Hard Knocks Inc.
Hard Knocks Citizens
#28 - 2013-03-31 05:58:36 UTC
Firstly, the OP's grammar is horrible to the point that I can hardly follow what he was talking about.

Secondly, engaging a red ruppy on a gate without checking thoroughly for his buddies is a great way to die. Flashy reds didn't get that way, typically, by engaging hurricanes solo with their ruppy. If he was actually solo, he would've disengaged somehow unless he thought you were a moron/noob. You died the second you decided to engage him without a backup/escape plan of your own.

Please refrain from complaining about ewar before you've mastered basic tactics here :D
Ace Uoweme
Republic Military School
Minmatar Republic
#29 - 2013-03-31 07:00:33 UTC
Nalelmir Ahashion wrote:
my point is that I was thinking pvp in space battles is more about utilizing the ship weapon system as offensive skills and ship shields\armor powers as defensive skills and while maneuvering around throwing some EWAR here and there but 100% of the time being "Stunlocked" is just pure pain and makes the whole hunting trip rampage useless...


Never play WoW PvP, if the rogues don't stunlock you the warriors sure will. If the CCing classes don't get you first.

Surprised how so many hate ECM in EvE, when it's part of the mechanics in other MMOs. You simply learn to adapt and use it to your advantage (have 7 warriors on me, lets my team finish the objectives).

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Raiz Nhell
PeregrineXII
#30 - 2013-04-02 05:23:37 UTC
Fighting fair sucks... by definition you give yourself a 50% chance of losing.

Always stack the odds.

Remember the rules of a gun fight:
1. Bring a gun, in fact bring two guns
2. Invite your friends, tell them to bring guns

There is no such thing as a fair fight...

If your fighting fair you have automatically put yourself at a disadvantage.

Velicitia
XS Tech
#31 - 2013-04-02 12:41:23 UTC
Raiz Nhell wrote:
Fighting fair sucks... by definition you give yourself a 50% chance of losing.

Always stack the odds.

Remember the rules of a gun fight:
1. Bring a gun, in fact bring two guns
2. Invite your friends, tell them to bring guns


EVE corollary to the rules of a gun fight:
3. Tell other friends to bring Guardians and Falcons

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

J'Poll
School of Applied Knowledge
Caldari State
#32 - 2013-04-02 15:46:32 UTC
Velicitia wrote:
Raiz Nhell wrote:
Fighting fair sucks... by definition you give yourself a 50% chance of losing.

Always stack the odds.

Remember the rules of a gun fight:
1. Bring a gun, in fact bring two guns
2. Invite your friends, tell them to bring guns


EVE corollary to the rules of a gun fight:
3. Tell other friends to bring Guardians and Falcons


And in low/null:

4. At least one cyno.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Tialano Utrigas
Running with Dogs
Out of the Blue.
#33 - 2013-04-02 15:53:31 UTC
Would love to have seen this guys reaction if he got hot dropped

:)
J'Poll
School of Applied Knowledge
Caldari State
#34 - 2013-04-02 16:49:45 UTC
Tialano Utrigas wrote:
Would love to have seen this guys reaction if he got hot dropped

:)


Same here.

At least he wasnt perma jammed if that happened, as there wasnt time to jam him with a proper hot drop.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Velicitia
XS Tech
#35 - 2013-04-02 17:05:31 UTC
J'Poll wrote:
Velicitia wrote:
Raiz Nhell wrote:
Fighting fair sucks... by definition you give yourself a 50% chance of losing.

Always stack the odds.

Remember the rules of a gun fight:
1. Bring a gun, in fact bring two guns
2. Invite your friends, tell them to bring guns


EVE corollary to the rules of a gun fight:
3. Tell other friends to bring Guardians and Falcons


And in low/null:

4. At least one cyno.

"They've lit a second cyno!" Cry

5. Tackle (and/or dictors)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Fractal Muse
Sebiestor Tribe
Minmatar Republic
#36 - 2013-04-02 17:11:05 UTC
Velicitia wrote:


5. Tackle (and/or dictors)

6. A titan?
Haulie Berry
#37 - 2013-04-02 17:14:49 UTC  |  Edited by: Haulie Berry
Nalelmir Ahashion wrote:

I am bad at PvP. Instead of asking how to be better at PvP, I will blame my failure on the game mechanics, which failed to function in the fashion I had, for no apparent reason, imagined they would function. Reality is supposed to revolve around my preconceived notions; how could the devs have possibly forgotten that?




Your post was a little on the tl;dr side, so I fixed it for you.

Hope this helps.
J'Poll
School of Applied Knowledge
Caldari State
#38 - 2013-04-02 17:16:29 UTC
Fractal Muse wrote:
Velicitia wrote:


5. Tackle (and/or dictors)

6. A titan?

7. PL

8. Asakai Part 2.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Milan Nantucket
Doomheim
#39 - 2013-04-02 19:25:27 UTC
hmmm.... smells like troll...

I know... gonna fit ECM to my AFK Cloaker and really make them whine
Friggz
Caldari Provisions
Caldari State
#40 - 2013-04-03 14:01:54 UTC
Nalelmir Ahashion wrote:
I get the feeling that some people here are just posting to makes themselves feel cool or something.

I was sincerely expecting to get (wishfully) one of the 2:
1. how do you handle EWAR ra*e.
2. what's so fun about it?



1. Several ways. The most obvious is bring your own E-War. Another is train the appropriate anti-ECM compensation skills. Drone boats tend to do well vrs ECM since once you get your drone on them they'll keep attacking even if you lose your lock. Finally, understand that in a 4 vrs 1 fight you are going to die anyway.

You can technically fit ECCM but outside of Logis no one actually does that because it's a wasted slot anytime you don't fight ECM.

2. It adds a lot of variety to the game. Without E-war the game would be simplified down to everyone just applying max damage to the primary and seeing who dies first. E-war makes things more tactical and adds advantages and disadvantage to various weapon systems. For example, Energy Neuts completely hose laser boats but projectile turrets don't require cap and just keep on firing. Turrets in general get the advantage of dealing damage instantly but missiles are immume to tracking disruptors. It makes the game deeper.

It also allows for playstyles and fleet concepts that wouldn't normally exist. For example Black Ops would not exist if not for E-war. The primary form of DPS for Black Ops is paper thin bombers kept alive only because E-war prevents them from being targeted.
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