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[Odyssey] Faction Navy Cruisers

First post First post
Author
Rina Kondur
Dirt 'n' Glitter
Local Is Primary
#41 - 2013-03-27 19:08:49 UTC
Recoil IV wrote:
why nerf omen navy so bad?its superbad as it is atm,the rest seem to be improved to fullfil a purpose


Have you actually flown a fleet with Navy Omens? They rock now and this patch will only make them better. A range bonus is going to be great for the ship.

Two step wrote:
My comment from the CSM forums:

Omen and Aug have the same slot layout, might be nice to switch one of them up. Maybe trade a low for a mid on the omen, since it is supposed to be more speedy, and might want dual webs or something.


Please don't touch the Navy Omen slot lay out. It's prefect for what it is.
Davion Falcon
Those Once Loyal
#42 - 2013-03-27 19:10:34 UTC  |  Edited by: Davion Falcon
So the new Scythe effectively has only one ship bonus as opposed to the two that the rest get.

Anyone else feel like Minmatar ship/weapons are getting thoroughly **** on as of late?

Ruthlessness is the kindness of the wise. Never forgotten, never forgiven.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#43 - 2013-03-27 19:11:50 UTC
taminara wrote:
Garviel Tarrant wrote:
CCP Fozzie wrote:
Important note: unlike all my previous ship stat displays of this type, we're using align time at 0 skills instead of the old ones which were at level 5 skills. This makes the whole thing consistent (all the other stats are displayed for 0 skills) but means that you can't directly compare align times to my past ship change posts.!


Why don't you use all at lvl V for ALL things?

Everyone else uses all at lvl V as standard for EVERYTHING.. When was the last time someone told you how much EHP his ship had without any skills?

What the stats are at 0 is a real bother and makes it really hard to figure out what any changes actually mean.


It's so that you can plug the raw stats in to eveHQ or similar...


Who the **** uses eve HQ?




Also you should change the maller to be more like the Augoror -1 gun increase damage bonus and give it a utility high for nos.

BYDI recruitment closed-ish

Tawa Suyo
C.O.D.E
#44 - 2013-03-27 19:11:59 UTC
Any particular reason you decided to make the scythe continue to use the flawed (and in the process of being phased out) split weapon system and left out the caldari rail boat?

Wouldn't it make more sense to have the Navy Osprey as an optimal bonussed hybrid sniper (as opposed to the NExequerors brawling hybrids) and have the Scythe Fleet as the fast missile platform?
Pesadel0
Sebiestor Tribe
Minmatar Republic
#45 - 2013-03-27 19:18:07 UTC
Thank you for the sfi nerf. Really why nerf it giving it shield and taking the armor? and taking cpu off?
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#46 - 2013-03-27 19:20:05 UTC
Jitami This wrote:
Is there any point in training T2 ships any more?


In some cases very little with how buffed up some of the T1 hulls are now. However I am sure this will change once CCP starts to rebalance the T2 hulls. I hope they look at Interceptors once they are done with Command Ships and Tech 1 Battleships.
chatgris
Quantum Cats Syndicate
Of Essence
#47 - 2013-03-27 19:29:56 UTC
Garviel Tarrant wrote:
Who the **** uses eve HQ?


I do, far superior to EFT IMO.
X4me1eoH
School of Applied Knowledge
Caldari State
#48 - 2013-03-27 19:30:38 UTC
Navy cruisers better than HACs? :facepalm:
Zilero
Aliastra
Gallente Federation
#49 - 2013-03-27 19:31:57 UTC
In light of the earlier proposed TE changes, please provide the Stabber Fleet Issue with a bonus to falloff.

Thanks!
Zarnak Wulf
Task Force 641
Empyrean Edict
#50 - 2013-03-27 19:33:36 UTC
Chiming in with the 'leave the SFI alone' crowd. It is no longer the go-to medium beast it once was. I can consistently kill them in rail T1 Vexors!

I also support the idea of a Caldari hybrid faction Cruiser - currently there are zero. And do we really need/ want 3 of 8 faction cruisers to spam missiles?


Viribus
Dark Enlightenment
New Eden Alliance 99013733
#51 - 2013-03-27 19:40:33 UTC
I don't get the navy vexor change. The whole gimmick with that ship was that it could fit drones and guns, and out-dps an ishtar (or even a deimos) in a glass cannon fit. Now it's reworked to just be an inferior Ishtar.

Same story with the omen navy, loses DPS to become a faster but much weaker zealot, and is given a consolation prize of a big drone bay that has absolutely no synergy with an optimal-bonused mid-range ship.

What's so hard about giving faction ships their own strengths and roles instead of just making them bargain basement HACs?
Viribus
Dark Enlightenment
New Eden Alliance 99013733
#52 - 2013-03-27 19:43:15 UTC
Rina Kondur wrote:
Recoil IV wrote:
why nerf omen navy so bad?its superbad as it is atm,the rest seem to be improved to fullfil a purpose


Have you actually flown a fleet with Navy Omens? They rock now and this patch will only make them better. A range bonus is going to be great for the ship.


And in exchange it gets its tank and DPS massively nerfed
Warde Guildencrantz
Caldari Provisions
Caldari State
#53 - 2013-03-27 19:47:57 UTC
Thoughts:

-Most of them sound great!

-Can you please PLEASE not nerf the stabber fleet issue's mass? It's my absolute favourite ship and it seems quite balanced in comparison with the other boats even without the mass change.

-Osprey needs a badass model like the hookbill has if you are going to make it like a hookbill ;)

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Klarion Sythis
Caldari Provisions
Caldari State
#54 - 2013-03-27 19:48:18 UTC
Very excited to get a hold of these.
xBabykiller
Perkone
Caldari State
#55 - 2013-03-27 19:54:38 UTC
please please please please DONT NERF TE !!!!
Karl Planck
Perkone
Caldari State
#56 - 2013-03-27 19:56:43 UTC
Viribus wrote:
Rina Kondur wrote:
Recoil IV wrote:
why nerf omen navy so bad?its superbad as it is atm,the rest seem to be improved to fullfil a purpose


Have you actually flown a fleet with Navy Omens? They rock now and this patch will only make them better. A range bonus is going to be great for the ship.


And in exchange it gets its tank and DPS massively nerfed


so wrong it hurts. DPS gets a slight bonus (not including drones). tank is nerfed but look at the speed!!! Holy sheet! This is going to be a fav of mine.

Also, navy exquerer is going to be hilarious.

I has all the eve inactivity

Templar Dane
Amarrian Vengeance
Ragequit Cancel Sub
#57 - 2013-03-27 20:02:20 UTC
there a reason the nomen has less armor than the flabber?
Viribus
Dark Enlightenment
New Eden Alliance 99013733
#58 - 2013-03-27 20:04:42 UTC
Karl Planck wrote:
Viribus wrote:
Rina Kondur wrote:
Recoil IV wrote:
why nerf omen navy so bad?its superbad as it is atm,the rest seem to be improved to fullfil a purpose


Have you actually flown a fleet with Navy Omens? They rock now and this patch will only make them better. A range bonus is going to be great for the ship.


And in exchange it gets its tank and DPS massively nerfed


so wrong it hurts. DPS gets a slight bonus (not including drones)


Current bonus is an effective 50% bonus to DPS

New bonus is a 50% flat bonus to damage

And it loses a gun

Do the math
Iam Widdershins
Project Nemesis
#59 - 2013-03-27 20:05:27 UTC  |  Edited by: Iam Widdershins
My concerns with these changes, which are by-and-large pretty good, is the absolute slap in the face given to the Omen Navy Issue.

Currently it has a -7.5 rate of fire bonus and 5 turrets, giving it the equivalent damage of 8 turrets with the cap usage of 4. After these changes it will have the equivalent damage of 6 turrets with the same cap usage, gaining only an optimal range increase in compensation -- one that it must share with the already-popular Zealot.

Additional speed notwithstanding, this just doesn't feel like a great change to me. Sure, it has drones over the Zealot, but the Zealot was already popular over the Nomen when it had 40 meters of dronebay and only 4% less gun damage; when it gains only 10 meters of dronebay and the Zealot outguns it by 39% with the same optimal bonus, I don't think this is going to change much.

Nor do I think that "we will deal with the Zealot in a future balance pass" is a very good excuse for this. I can't think why anyone would complain that the Zealot isn't a very decently balanced ship.

I was expecting to see something along the lines of "We think the Omen Navy Issue is a great example of a fairly solid navy cruiser to begin with, so we just gave it a tad bit of speed and tweaked its hitpoints a little leaving its function largely intact." That's something that I would be interested in flying in the future and would expect to see flying around.

Edit: I see some exultation from people who are happy to see these changes because they make the Nomen good in fleets; that's all well and good but it doesn't really seem like a good reason to keep the change. ANYTHING with a range bonus is good in fleets of sufficient size, and the Nomen is especially popular in certain crowds because they can buy it locally with easily obtainable LP. I don't think this actually makes it a better ship in any way than it is now.

Oh and P.S. drones don't mix well with optimal range bonuses.

Lobbying for your right to delete your signature

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#60 - 2013-03-27 20:06:37 UTC  |  Edited by: TrouserDeagle
Posting to say how much I hate heavy drones, and how inappropriate they are for a cruiser or BC since they're so slow.

When will it end.

Edit: And not even enough bay for one wave of spares. Bring it up to whatever the ishtar has, or stop the madness and give it double bonus to medium drones or something like you should be doing to all of these drone cruisers.