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Should Ganking be profitable?

First post
Author
Vaerah Vahrokha
Vahrokh Consulting
#441 - 2013-03-23 15:52:38 UTC
Murk Paradox wrote:
Caldari Citizen 1897289768188 wrote:
Mag's wrote:
Why shouldn't you be able to rob people of their valuables for profit?

why should you?



Because Eve is about taking from someone else. CCP even gives you multiple methods on how to do that; ransoming, scamming, ganking, pvp, EVEN FW is about taking from someone else.


You forgot Gifting P

There have been 3 charities, 2 to help people in RL emergency with the PLEX for good campaign and one gathering "2nd hand" mods etc. to give to new pilots, recently featured on the EvE news.
Singulis Pacifica
Pator Tech School
Minmatar Republic
#442 - 2013-03-23 15:52:41 UTC  |  Edited by: Singulis Pacifica
Solstice Project wrote:
It's not possible ....


....Case closed.


Next.


Apologies for not quoting all, but it's for keeping the post easier to read.

TLDR: Future property laws may end up forcing CCP to either shut down or bend to governmental international and national rules anyway. So the question of should a gank be profitable is easy: yes, but penalties will end up being more severe.

You my friend, are more or less spot on. What you wrote down is the exact behavior of what is going on here. I too favor to limit the strong in favor of the weak, granted that I would only punish a consequence of an "illegal" action and not the action itself. (so don't make ganks harder to do, but make the punshiment more severe if you gank)

What you wrote down defies human civilization. Essentially, the Darwinism approach can not be applied to human societies. It's simply because we as humans have developed more intelligence than the average animal. So implementing Social Darwinism in EVE is possible, but then the natural course of action is to limit the strong. CCP doesn't really want to do that, but they are on thin ice here. At the end of the day, we're all human beings. And in the real world, our national laws protect the weak from the strong. Suppose you would gank me with your friends in EVE and I would get a few of my friends and come to your house to wreck the place or worse actually harm you, then your constitution protects you from my actions. And to be honest, I'd rather have a beer with you than anything else, but that's beside the point.

The problem is that there's a thin line on the matter of property. This question has been asked before by those who favor the strong: "Why shouldn't you be able to rob people of their valuables for profit?" The answer is that nearly in all countries in the world (if not all), such actions are unconstitutional. And of course, it's just a game right? Yes, I agree, but how much of the effort someone has put into a game (or perhaps even RL money) should be protected by government law? There are no laws yet on property law in relation to online games, but this will likely happen with mmos becoming more popular each generation.

And then too, CCP will need to bend to the rules (whether they like it or not) and protect the weak from the strong. After all, if you see a person walking around with lots of dollars in a suitcase, you can't rob him, because if you do, you're going to jail (or maybe receive a death penalty in some countries). At some point, online gaming ends up falling under the same property rights as real life property does. All those of you who favor the strong in EVE may hate it, but if you all really think about it. It's what your constitution is all about: Protect an individual against another or a group of individuals. So you too are protected by it in real life, and likely, in your online gaming actions as well.
Takseen
Federal Defense Union
Gallente Federation
#443 - 2013-03-23 15:56:35 UTC
Singulis Pacifica wrote:
words


I look forward to filing assault and murder charges against the next person who frags me in Unreal Tournament.
Tippia
Sunshine and Lollipops
#444 - 2013-03-23 15:58:04 UTC  |  Edited by: Tippia
Singulis Pacifica wrote:
but how much of the effort someone has put into a game (or perhaps even RL money) should be protected by government law?
Nothing. At that point, it's no longer a game, but gambling and/or an investment scheme. There's also pretty much nothing to suggest that anything of the kind will ever happen. All cases that people like to cite in relation to such activities have been cases of real-world crimes being committed over virtual goods, rather than the other way around.

Quote:
There are no laws yet on property law in relation to online games, but this will likely happen with mmos becoming more popular each generation.
…and just like gambling is a different thing from investment banking, companies will be able to say that, no, nothing you put in will in any way guarantee that you get anything back.
Jonah Gravenstein
Machiavellian Space Bastards
#445 - 2013-03-23 15:59:39 UTC  |  Edited by: Jonah Gravenstein
There's only one problem with Singulis Pacificas' post, pixels are not physical property, even if they were the Eula, which everybody is deemed to have signed and agreed to, puts any and all game content firmly under the ownership of CCP, ergo it never belonged to the person that is robbed, it belongs to CCP and is merely a redistribution of pixels.

With any and all the content in Eve being the property of CCP, any future amendments to the law with regards to property in a virtual world should have no effect on the way that gankers conduct their business. Because all your stuff belongs to CCP.

I presume the "constitution" is referring to the US constitution, guess what? it doesn't affect or apply to me, CCP, or anybody else that lives or does business outside of the United States.

The only laws that apply are the ones of your country of residence or business.

In the beginning there was nothing, which exploded.

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Murk Paradox
Ministry of War
Amarr Empire
#446 - 2013-03-23 16:03:02 UTC  |  Edited by: Murk Paradox
Singulis Pacifica wrote:
Solstice Project wrote:
It's not possible ....


....Case closed.


Next.


Apologies for not quoting all, but it's for keeping the post easier to read.

TLDR: Future property laws may end up forcing CCP to either shut down or bend to governmental international and national rules anyway. So the question of should a gank be profitable is easy: yes, but penalties will end up being more severe.

You my friend, are more or less spot on. What you wrote down is the exact behavior of what is going on here. I too favor to limit the strong in favor of the weak, granted that I would only punish a consequence of an "illegal" action and not the action itself. (so don't make ganks harder to do, but make the punshiment more severe if you gank)

What you wrote down defies human civilization. Essentially, the Darwinism approach can not be applied to human societies. It's simply because we as humans have developed more intelligence than the average animal. So implementing Social Darwinism in EVE is possible, but then the natural course of action is to limit the strong. CCP doesn't really want to do that, but they are on thin ice here. At the end of the day, we're all human beings. And in the real world, our national laws protect the weak from the strong. Suppose you would gank me with your friends in EVE and I would get a few of my friends and come to your house to wreck the place or worse actually harm you, then your constitution protects you from my actions. And to be honest, I'd rather have a beer with you than anything else, but that's beside the point.

The problem is that there's a thin line on the matter of property. This question has been asked before by those who favor the strong: "Why shouldn't you be able to rob people of their valuables for profit?" The answer is that nearly in all countries in the world (if not all), such actions are unconstitutional. And of course, it's just a game right? Yes, I agree, but how much of the effort someone has put into a game (or perhaps even RL money) should be protected by government law? There are no laws yet on property law in relation to online games, but this will likely happen with mmos becoming more popular each generation.

And then too, CCP will need to bend to the rules (whether they like it or not) and protect the weak from the strong. After all, if you see a person walking around with lots of dollars in a suitcase, you can't rob him, because if you do, you're going to jail (or maybe receive a death penalty in some countries). At some point, online gaming ends up falling under the same property rights as real life property does. All those of you who favor the strong in EVE may hate it, but if you all really think about it. It's what your constitution is all about: Protect an individual against another or a group of individuals. So you too are protected by it in real life, and likely, in your online gaming actions as well.



You mean the same humans who fled earth and it's galaxies to go through Eve gate and eventually become the Gallente/Amarr/Caldari/Minmatar people, or do you mean the players who control the pilots that have no bearing on the innerworkings of a game based on intergalactic spaceships?

If you mean the player, keep in mind that when you play free online poker, you run the risk of becoming broke, regardless of how much time you sit at the table. It's simply the nature of the game you elect to play.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Singulis Pacifica
Pator Tech School
Minmatar Republic
#447 - 2013-03-23 16:05:57 UTC
Takseen wrote:
Singulis Pacifica wrote:
words


I look forward to filing assault and murder charges against the next person who frags me in Unreal Tournament.


This is not the case here. You're taking my words out of context. I assume you have a brain and that it works as it should. We all know that if you get fragged in a shooter, you virtually don't lose anything. You simply respawn and go back at it. There is no loss other than a digital statistic. What I mean is robbing you from in-game currencies and such. EVE is one of the MMO's that reaches the borderline of governmental interference. Second Life (does that still exist nowadays?) is even a step further. China and Russia already want to intervene as much as they can in online activities. This may include Online gaming as well.


Takseen
Federal Defense Union
Gallente Federation
#448 - 2013-03-23 16:09:49 UTC  |  Edited by: Takseen
Singulis Pacifica wrote:

This is not the case here. You're taking my words out of context. I assume you have a brain and that it works as it should. We all know that if you get fragged in a shooter, you virtually don't lose anything. You simply respawn and go back at it. There is no loss other than a digital statistic. What I mean is robbing you from in-game currencies and such. EVE is one of the MMO's that reaches the borderline of governmental interference. Second Life (does that still exist nowadays?) is even a step further. China and Russia already want to intervene as much as they can in online activities. This may include Online gaming as well.

You don't actually own any of your in-game currency, CCP does. As such, CCP is free to redistribute it among any of its players. If they wanted they could drain everyone's wallet at the next downtime and give it to the Mittani, or Chribba.
It'd probably kill Eve, but it wouldn't be illegal.

Also I don't think we should be looking to emulate Russia or China too closely.
Singulis Pacifica
Pator Tech School
Minmatar Republic
#449 - 2013-03-23 16:11:16 UTC  |  Edited by: Singulis Pacifica
Tippia wrote:
Nothing. At that point, it's no longer a game, but gambling and/or an investment scheme. There's also pretty much nothing to suggest that anything of the kind will ever happen. All cases that people like to cite in relation to such activities have been cases of real-world crimes being committed over virtual goods, rather than the other way around.


There was once a case in China I believe in which a person robbed a virtual item (I think it was a sword) from the original owner. That case even went to court. I can't recall the verdict anymore, but it does point out that governments could impose new laws in relation to property rights on digital currencies and goods.
Jonah Gravenstein
Machiavellian Space Bastards
#450 - 2013-03-23 16:13:59 UTC  |  Edited by: Jonah Gravenstein
Singulis Pacifica wrote:


This is not the case here. You're taking my words out of context. I assume you have a brain and that it works as it should. We all know that if you get fragged in a shooter, you virtually don't lose anything. You simply respawn and go back at it. There is no loss other than a digital statistic. What I mean is robbing you from in-game currencies and such. EVE is one of the MMO's that reaches the borderline of governmental interference. Second Life (does that still exist nowadays?) is even a step further. China and Russia already want to intervene as much as they can in online activities. This may include Online gaming as well.



Second life is an entirely different kettle of fish, people can and do make a living wage in second life because linden dollars can be exchanged directly for real life currency, which is why it is a taxable income, if you try that in Eve, CCP will ban you, and rightfully so.

Linden dollars (SLD) are listed on a few exchange rate sites, ISK is also listed, but only as the Icelandic Krona, not the virtual version we are familiar with.

China and Russia are totalitarian regimes, it wouldn't surprise me in the slightest to see them try and interfere in virtual worlds, fortunately countries like that are not the norm.

In the beginning there was nothing, which exploded.

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Danks
Fat Angry Toe Tappin Inbreds
#451 - 2013-03-23 16:15:14 UTC
If you're worried about the time wasted when someone takes away your internet pixels maybe you shouldn't have put that time into your internet pixels in the first place.
Murk Paradox
Ministry of War
Amarr Empire
#452 - 2013-03-23 16:16:19 UTC
Singulis Pacifica wrote:
Tippia wrote:
Nothing. At that point, it's no longer a game, but gambling and/or an investment scheme. There's also pretty much nothing to suggest that anything of the kind will ever happen. All cases that people like to cite in relation to such activities have been cases of real-world crimes being committed over virtual goods, rather than the other way around.


There was once a case in China I believe in which a person robbed a virtual item (I think it was a sword) from the original owner. That case even went to court. I can't recall the verdict anymore, but it does point out that governments could impose new laws in relation to property rights on digital currencies and goods.



I'd suggest looking up the laws that govern CCP then. See how that applies. Beyond that, it wouldn't belong in this post since that would include hacking the account and doing a pilot-pilot transfer. Awoxing, scamming ingame et al is not against the virtual laws of CCP's world.

We are talking about using a spaceship for it's intended use; to blow up another spaceship.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Singulis Pacifica
Pator Tech School
Minmatar Republic
#453 - 2013-03-23 16:21:24 UTC
Jonah Gravenstein wrote:
There's only one problem with Singulis Pacificas' post, pixels are not physical property, even if they were the Eula, which everybody is deemed to have signed and agreed to, puts any and all game content firmly under the ownership of CCP, ergo it never belonged to the person that is robbed, it belongs to CCP and is merely a redistribution of pixels.

With any and all the content in Eve being the property of CCP, any future amendments to the law with regards to property in a virtual world should have no effect on the way that gankers conduct their business. Because all your stuff belongs to CCP.


Correct, but as much as you say CCP holds all rights, they too are subject to governmental rules. If Iceland would decide to implement new propery laws concerning in-game currencies, then CCP either has to abide by it, or they simply move out and settle elsewhere.


Jonah Gravenstein wrote:

I presume the "constitution" is referring to the US constitution, guess what? it doesn't affect or apply to me, CCP, or anybody else that lives or does business outside of the United States.

The only laws that apply are the ones of your country of residence or business.


Mmm, any country has a constitution, not just the US. Correct, the US constitution doesn't apply here. But guess what.. You (wherever you come from, I'm sure it's a great country) have your own consitution. And when your government decides that you should be protected from this game, you can no longer play it. That's one of the reason why setting up an MMO is somewhat challenging in say.. China. It's not so much about the availability. It's more that the Chinese government needs to approve it.
Singulis Pacifica
Pator Tech School
Minmatar Republic
#454 - 2013-03-23 16:29:02 UTC  |  Edited by: Singulis Pacifica
Murk Paradox wrote:


I'd suggest looking up the laws that govern CCP then. See how that applies. Beyond that, it wouldn't belong in this post since that would include hacking the account and doing a pilot-pilot transfer. Awoxing, scamming ingame et al is not against the virtual laws of CCP's world.

We are talking about using a spaceship for it's intended use; to blow up another spaceship.


Agreed, but the post was in reaction to the question: why can't you gank someone for profit. And also in reaction to Soltice's excellent comment.

Back to the topic at hand then: Yes you should gank for profit. But as I said before, the punishment for doing so should be more severe. It's now the weak individual vs the strong group. Then the weak individual should form up as well right? You're absolutely right, but not everyone plays an MMO the way you must play it. If that would be the case, then CCP would have to force players out of the NPC corps and have them join with player-corps. (Come to think of it, would that be a bad thing I wonder?)

Anyway, as far as the topic goes, let's not de-rail any further. Though I do find these conversations on forums very interesting. That's what you get when you've studied sociology I suppose P.
Mag's
Azn Empire
#455 - 2013-03-23 16:29:26 UTC  |  Edited by: Mag's
Singulis Pacifica wrote:
Tippia wrote:
Nothing. At that point, it's no longer a game, but gambling and/or an investment scheme. There's also pretty much nothing to suggest that anything of the kind will ever happen. All cases that people like to cite in relation to such activities have been cases of real-world crimes being committed over virtual goods, rather than the other way around.


There was once a case in China I believe in which a person robbed a virtual item (I think it was a sword) from the original owner. That case even went to court. I can't recall the verdict anymore, but it does point out that governments could impose new laws in relation to property rights on digital currencies and goods.
That case involved real life violence, hence why it ended up in court.

You do not own anything in Eve. It remains the property of CCP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Jonah Gravenstein
Machiavellian Space Bastards
#456 - 2013-03-23 16:29:55 UTC  |  Edited by: Jonah Gravenstein
Singulis Pacifica wrote:

Correct, but as much as you say CCP holds all rights, they too are subject to governmental rules. If Iceland would decide to implement new propery laws concerning in-game currencies, then CCP either has to abide by it, or they simply move out and settle elsewhere.

Yep I'm sure the Icelandic government is going to implement a virtual property law that effects a company that is one of its biggest exporters, and has more customers than the entire population of the country they govern.

Singulis Pacifica wrote:

Mmm, any country has a constitution, not just the US. Correct, the US constitution doesn't apply here. But guess what.. You (wherever you come from, I'm sure it's a great country) have your own consitution. And when your government decides that you should be protected from this game, you can no longer play it. That's one of the reason why setting up an MMO is somewhat challenging in say.. China. It's not so much about the availability. It's more that the Chinese government needs to approve it.


Actually I'm from the UK, we don't have an official written constitution. We've never needed one.

In the beginning there was nothing, which exploded.

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baltec1
Bat Country
Pandemic Horde
#457 - 2013-03-23 16:30:55 UTC
Singulis Pacifica wrote:
Jonah Gravenstein wrote:
There's only one problem with Singulis Pacificas' post, pixels are not physical property, even if they were the Eula, which everybody is deemed to have signed and agreed to, puts any and all game content firmly under the ownership of CCP, ergo it never belonged to the person that is robbed, it belongs to CCP and is merely a redistribution of pixels.

With any and all the content in Eve being the property of CCP, any future amendments to the law with regards to property in a virtual world should have no effect on the way that gankers conduct their business. Because all your stuff belongs to CCP.


Correct, but as much as you say CCP holds all rights, they too are subject to governmental rules. If Iceland would decide to implement new propery laws concerning in-game currencies, then CCP either has to abide by it, or they simply move out and settle elsewhere.


Jonah Gravenstein wrote:

I presume the "constitution" is referring to the US constitution, guess what? it doesn't affect or apply to me, CCP, or anybody else that lives or does business outside of the United States.

The only laws that apply are the ones of your country of residence or business.


Mmm, any country has a constitution, not just the US. Correct, the US constitution doesn't apply here. But guess what.. You (wherever you come from, I'm sure it's a great country) have your own consitution. And when your government decides that you should be protected from this game, you can no longer play it. That's one of the reason why setting up an MMO is somewhat challenging in say.. China. It's not so much about the availability. It's more that the Chinese government needs to approve it.


This thing you talk about is daft. No law is ever going to be made that bans people from being a space pirate in a game that advertises as having space pirates. Internet spaceship lawyers will not ever happen because its stupid. Your dream of suing Goons and CCP over blowing up your pixels in a game and stealing the pixel cargo is about as realistic as me becoming the king of Mars and suing NASA for tresspass every time it lands a rover on the planet.
Caldari Citizen 1897289768188
HOW to PEG SAFETY
#458 - 2013-03-23 16:31:31 UTC
baltec1 wrote:
Caldari Citizen 1897289768188 wrote:
Mag's wrote:
Why shouldn't you be able to rob people of their valuables for profit?

why should you?


Because we have been playing as pirates for a decade.

Others have played as carebares even longer. No where does is say pirating has to yield a profit. Pirates should be able to pirate in hi-sec if they choose just not profit from it.
Tippia
Sunshine and Lollipops
#459 - 2013-03-23 16:33:22 UTC  |  Edited by: Tippia
Singulis Pacifica wrote:
Tippia wrote:
Nothing. At that point, it's no longer a game, but gambling and/or an investment scheme. There's also pretty much nothing to suggest that anything of the kind will ever happen. All cases that people like to cite in relation to such activities have been cases of real-world crimes being committed over virtual goods, rather than the other way around.
There was once a case in China I believe in which a person robbed a virtual item (I think it was a sword) from the original owner. That case even went to court. I can't recall the verdict anymore, but it does point out that governments could impose new laws in relation to property rights on digital currencies and goods.
…which, as mentioned, was a case of a real-world crime being committed over virtual goods, not the other way around. It had nothing to do with the value of the goods.

And no, governments can't really impose new laws like that because it would be in direct competition with the pre-existing contract laws that regulate these things. Also, with those laws already in place, there's simply no reason to clog up the rule books with more laws that compete and contradict each other to regulate the same thing.

Caldari Citizen 1897289768188 wrote:
Pirates should be able to pirate in hi-sec if they choose just not profit from it.
Why shouldn't you be able to rob people of their valuables for profit?
Jonah Gravenstein
Machiavellian Space Bastards
#460 - 2013-03-23 16:34:13 UTC  |  Edited by: Jonah Gravenstein
Caldari Citizen 1897289768188 wrote:
baltec1 wrote:
Caldari Citizen 1897289768188 wrote:
Mag's wrote:
Why shouldn't you be able to rob people of their valuables for profit?

why should you?


Because we have been playing as pirates for a decade.

Others have played as carebares even longer. No where does is say pirating has to yield a profit. Pirates should be able to pirate in hi-sec if they choose just not profit from it.

Pirates have been in Eve for exactly the same amount of time as the carebears, namely a decade, which bizarrely enough is the exact amount of time that Eve has been around. Your statement is an outright falsehood with regards to Eve.

Why shouldn't you be able to rob people of their valuables for profit?

In the beginning there was nothing, which exploded.

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