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Author
Sentamon
Imperial Academy
Amarr Empire
#281 - 2013-03-21 05:09:45 UTC
passive and offline income does not equal active online income

apples and oranges

~ Professional Forum Alt  ~

Mr Kidd
Center for Advanced Studies
Gallente Federation
#282 - 2013-03-21 14:47:16 UTC  |  Edited by: Mr Kidd
The most comparable activity to moon mining is PI. I doubt you'll find any single toon making 5.2bil/month in passive PI income do nothing more than setting up a pos and keeping it fueled. Sure, with PI one can make billions a month but, at that point there is little about it that is passive given the complexity of production chains and utilizing several toons.

Whereas moon mining is pretty much a set it and forget it activity aside from refueling the pos once a month & unloading silos and you make 5.2bil/month. As to the 20,000 players keeping moon mining running, how many of them directly see how much of that income? My guess is maybe a handful. Now, cry me a river about alliance purchase plans, replacement plans, etc, etc, etc. The alliance still controls the income and the manner in which it is distributed, i.e. you play the game their way or you don't get any benefits. Moon goo income doesn't directly benefit the individual player in the way that a miner or pi industrialist directly earns his income. So, it really is apples and oranges to compare a miner's income to moon mining income.

And lets not forget that no other part of space has such a passively lucrative income stream that doesn't require direct payment to players for effort that they've put forth to acquire those valuable resources. The entirety of the rest of Eve is saddled with player level activities that a corp/alliance must try to capitalize, if even. Whereas, moon goo is a corp/alliance level activity that circumvents the individual player.

True, moon goo can be compared to other activities by income levels. But where passivity and economic benefit is concerned it is entirely a unique game mechanic.

Don't ban me, bro!

Speedkermit Damo
Republic University
Minmatar Republic
#283 - 2013-03-21 18:03:45 UTC
Just wondering as I am quite new to EVE.

Who held those regions in the North-west (which is where most moons are located, from what I understand) when tech-moons were introduced to EVE? Has it always been Goons or did someone else hold the space at the time? How long ago were tech-moons added?

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

RubyPorto
RubysRhymes
#284 - 2013-03-22 00:39:29 UTC
Sentamon wrote:
passive and offline income does not equal active online income

apples and oranges


His claim was that:

Frying Doom wrote:
I nor anyone else can compete against those tech moons, as even if someone where to take say 10 of them off you, you have gained so much isk for so long that you would have the ability to fight back even if you were to sustain massive losses.


The fact that each Tech moon earns half what a Miner mining in HS earns per hour shows that it is trivial to compete with Tech moon income.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Murk Paradox
Ministry of War
Amarr Empire
#285 - 2013-03-22 17:51:42 UTC
Sentamon wrote:
passive and offline income does not equal active online income

apples and oranges



Especially when taken into account how many people can mine while their pos is hard at work.

Comparing the mack to the pos is going to make the miner lose because the person who owns the pos can do more than 1 thing with that 1 pilot. The mack pilot can only mine while he is mining. Regardless of whether he is afk or not.

That pos owner can be doing missions, defending that pos, mine, be on an alt, whatever.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#286 - 2013-03-22 17:54:46 UTC
RubyPorto wrote:
Sentamon wrote:
passive and offline income does not equal active online income

apples and oranges


His claim was that:

Frying Doom wrote:
I nor anyone else can compete against those tech moons, as even if someone where to take say 10 of them off you, you have gained so much isk for so long that you would have the ability to fight back even if you were to sustain massive losses.


The fact that each Tech moon earns half what a Miner mining in HS earns per hour shows that it is trivial to compete with Tech moon income.



So in order to create some sort of solution to the argument and maybe even to the nullsec industry problem.... moon mining tech pos's need to be actively ran by players with cycle times like a miner?

Or should they still be allowed to run autonomously 24/7?

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

RubyPorto
RubysRhymes
#287 - 2013-03-22 22:30:32 UTC
Murk Paradox wrote:
RubyPorto wrote:
Sentamon wrote:
passive and offline income does not equal active online income

apples and oranges


His claim was that:

Frying Doom wrote:
I nor anyone else can compete against those tech moons, as even if someone where to take say 10 of them off you, you have gained so much isk for so long that you would have the ability to fight back even if you were to sustain massive losses.


The fact that each Tech moon earns half what a Miner mining in HS earns per hour shows that it is trivial to compete with Tech moon income.



So in order to create some sort of solution to the argument and maybe even to the nullsec industry problem.... moon mining tech pos's need to be actively ran by players with cycle times like a miner?

Or should they still be allowed to run autonomously 24/7?


I don't see how that has anything to do with the topic at hand, namely Frying's claim that nobody can compete with the income from Tech moons. Which claim has been shown to be false.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Zircon Dasher
#288 - 2013-03-22 23:02:55 UTC
Somebody wrote:

Tech is 7,200,000 per hour/ 172,800,000 per day


Fun with numbers: (done in my head..... cba to check values for correctness)

2500 member alliance.
5% tax
5% of membership doing taxable tasks per day.
average of 50,000,000 per day of tasks (25M per hour *2 hours... ie LOW BALL)

On average there will be 125 members doing taxable tasks per day, contributing 2,500,000 each for a total of 312,500,000 per day.


But good job showing why it is that a ground up alliance income stream is preferred over moons which are binary in their income generation.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Murk Paradox
Ministry of War
Amarr Empire
#289 - 2013-03-23 14:24:28 UTC
RubyPorto wrote:
Murk Paradox wrote:
RubyPorto wrote:
Sentamon wrote:
passive and offline income does not equal active online income

apples and oranges


His claim was that:

Frying Doom wrote:
I nor anyone else can compete against those tech moons, as even if someone where to take say 10 of them off you, you have gained so much isk for so long that you would have the ability to fight back even if you were to sustain massive losses.


The fact that each Tech moon earns half what a Miner mining in HS earns per hour shows that it is trivial to compete with Tech moon income.



So in order to create some sort of solution to the argument and maybe even to the nullsec industry problem.... moon mining tech pos's need to be actively ran by players with cycle times like a miner?

Or should they still be allowed to run autonomously 24/7?


I don't see how that has anything to do with the topic at hand, namely Frying's claim that nobody can compete with the income from Tech moons. Which claim has been shown to be false.



I just gathered that the fact of it being a passive income makes it very powerful as an income stream. When you take into account that active income gaining CAN be comparable, it in fact cannot be comparable when that passive in come stream can be added to the same wallet as an active income stream.

That's where the inbalance comes from. If you want to compare active mining (active? hah!) to passive tech moon PI, then the comparison has to match. Apples to apples, oranges to oranges and all that.

When you can make half as much NOT logging in but twice a week versus a miner who has to mine 4 hours a day 5-7 days a week.... there's a bit of comparitive disparity.

So passively, nothing CAN compete with tech moon mining, which makes his statement true. Because when you look at the time it takes from player interaction and "work" (work? hah again with bot aspirant behavior but i digress), moon mining has a way higher rate than mining. ALOT more.

Or we can try to put it into an "equal" formula... Tippia I think, raised the isk per hour ratio, or maybe you did I'm unsure; moot point anyways, because it's not a ratio of activity equally applied.

Basically, in order to compete with someone who logs in for roughly 2 hours a week to maintain the PI facility, I have to mine for what, 20? 28? per week to compete (ore/ice) financially?

So to top that off, that person who is in control of the PI facility, can ALSO mine that same # of hours. That kind of makes the example.... invalid.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

RubyPorto
RubysRhymes
#290 - 2013-03-23 20:26:17 UTC
Murk Paradox wrote:
So passively, nothing CAN compete with tech moon mining, which makes his statement true. Because when you look at the time it takes from player interaction and "work" (work? hah again with bot aspirant behavior but i digress), moon mining has a way higher rate than mining. ALOT more.


Ok. But if we're setting things equal, what do you think the average income of a known-to-be undefended Tech Moon POS is?
It's actually negative (because the POS you threw up costs money that won't be recouped by the time it gets RFed/destroyed).

What's the average income of a known-to-be undefended Mackinaw?
It's the same as any other Mackinaw, because CONCORD's always there to hold your hand.


Moons require less daily effort, but require occasional enormous effort (defense fleets).
AFK mining requires more daily effort, but never requires any effort spikes.


If you assume 1 defense/repair fleet per month (250 people for 2-3 hours is 500 man hours) you get 10m ISK/man-hour for tech moon income. Which is, once again, lower than mining.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Murk Paradox
Ministry of War
Amarr Empire
#291 - 2013-03-23 20:42:52 UTC  |  Edited by: Murk Paradox
RubyPorto wrote:
Murk Paradox wrote:
So passively, nothing CAN compete with tech moon mining, which makes his statement true. Because when you look at the time it takes from player interaction and "work" (work? hah again with bot aspirant behavior but i digress), moon mining has a way higher rate than mining. ALOT more.


Ok. But if we're setting things equal, what do you think the average income of a known-to-be undefended Tech Moon POS is?
It's actually negative (because the POS you threw up costs money that won't be recouped by the time it gets RFed/destroyed).

What's the average income of a known-to-be undefended Mackinaw?
It's the same as any other Mackinaw, because CONCORD's always there to hold your hand.


Moons require less daily effort, but require occasional enormous effort (defense fleets).
AFK mining requires more daily effort, but never requires any effort spikes.


If you assume 1 defense/repair fleet per month (250 people for 2-3 hours is 500 man hours) you get 10m ISK/man-hour for tech moon income. Which is, once again, lower than mining.



That seems like you're word twisting the situation to compare a tank fit mack versus a yield fit mack. It might be my comprehension skills, or lack thereof, but I still do not see how you can equate passive versus active in regards to income streams.

What if that undefended pos was NOT attacked? Would that change your argument? You are using the term "known-to-be" which just seems a bit too one sided to honestly reply to =)

Because what if that pos did not need to be defended? How much we talkin then?

Oh, and nothin is saying I can't find a remote npc null ice belt to mine in without having to depend on concord either. Just to keep things simple of course.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Tippia
Sunshine and Lollipops
#292 - 2013-03-23 20:48:26 UTC
Murk Paradox wrote:
What if that undefended pos was NOT attacked? Would that change your argument? You are using the term "known-to-be" which just seems a bit too one sided to honestly reply to =)

Because what if that pos did not need to be defended? How much we talkin then?
Then it's not really a tech moon, either, so we're talking a hell of a lot lower income (and it's not all that high to begin with).
Mr Kidd
Center for Advanced Studies
Gallente Federation
#293 - 2013-03-23 20:50:51 UTC  |  Edited by: Mr Kidd
RubyPorto wrote:
Murk Paradox wrote:
So passively, nothing CAN compete with tech moon mining, which makes his statement true. Because when you look at the time it takes from player interaction and "work" (work? hah again with bot aspirant behavior but i digress), moon mining has a way higher rate than mining. ALOT more.


Ok. But if we're setting things equal, what do you think the average income of a known-to-be undefended Tech Moon POS is?
It's actually negative (because the POS you threw up costs money that won't be recouped by the time it gets RFed/destroyed).

What's the average income of a known-to-be undefended Mackinaw?
It's the same as any other Mackinaw, because CONCORD's always there to hold your hand.


Moons require less daily effort, but require occasional enormous effort (defense fleets).
AFK mining requires more daily effort, but never requires any effort spikes.


If you assume 1 defense/repair fleet per month (250 people for 2-3 hours is 500 man hours) you get 10m ISK/man-hour for tech moon income. Which is, once again, lower than mining.


Sounds like you're trying to quantify the overall effort of all the players in an alliance in defending a moon mining operation. This is similar to the type of work I'm in. And in comparison of value of one activity versus another certain assumptions are made while ignoring unquantifiable data even while knowing that data would otherwise influence value. If you can't quantify it, you can't use it. In the end of such an analysis everything does equate because it's assumed such data being true for one item and not being true for another cannot be quantified when no other comparative evidence is available. Such analysis are imperfect. As one making such an analysis it is up to that person to adequately explain the differences, what was done to try to quantify those differences, why those differences were not considered and finally why the analysis is as accurate as possible in light of such differences. With that said.....

All you really need to do is compare amount of income minus investment (infrastructure) to acquire the resource minus a value given to a player's time and you can come to some comparative numbers. Now, what you consider investment is up to you but you can't just say player A invests a mackinaw and player B is investing an entire alliance. If you do, then you can't really compare the two since they're sufficiently different to be considered completely separate activities that have no quantifiable comparison. It would be like me comparing the value of a cruise ship for a corporation to a bicycle for an individual. Sure you could do it, but it won't exactly have anything meaningful in the analysis.

If I were going to go through the hassle of comparing moon mining to ice mining I would leave the analysis considering only the income from the activities minus time required for the individual player to acquire those resources. Everything else, I'm not comparing since there is no comparison.

Don't ban me, bro!

Beekeeper Bob
Beekeepers Anonymous
#294 - 2013-03-23 20:53:04 UTC
RubyPorto wrote:
Sentamon wrote:
passive and offline income does not equal active online income

apples and oranges


His claim was that:

Frying Doom wrote:
I nor anyone else can compete against those tech moons, as even if someone where to take say 10 of them off you, you have gained so much isk for so long that you would have the ability to fight back even if you were to sustain massive losses.


The fact that each Tech moon earns half what a Miner mining in HS earns per hour shows that it is trivial to compete with Tech moon income.



Do you really believe your own PR? Shocked


Signature removed - CCP Eterne

RubyPorto
RubysRhymes
#295 - 2013-03-23 20:57:32 UTC
Murk Paradox wrote:
That seems like you're word twisting the situation to compare a tank fit mack versus a yield fit mack. It might be my comprehension skills, or lack thereof, but I still do not see how you can equate passive versus active in regards to income streams.


An AFK, Tank fit Mack earns more per hour than a Tech Moon.

Quote:
What if that undefended pos was NOT attacked? Would that change your argument? You are using the term "known-to-be" which just seems a bit too one sided to honestly reply to =)


Then find me a Tech moon owned by someone unable to defend it, or an empty one to indicate that that situation is even remotely reasonable.

Quote:
Because what if that pos did not need to be defended? How much we talkin then?
It does, so your hypothetical is not relevant.

Quote:
Oh, and nothin is saying I can't find a remote npc null ice belt to mine in without having to depend on concord either. Just to keep things simple of course.


Ok. How long can you mine there safely once you're known to be there alone?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Murk Paradox
Ministry of War
Amarr Empire
#296 - 2013-03-23 20:59:06 UTC
Tippia wrote:
Murk Paradox wrote:
What if that undefended pos was NOT attacked? Would that change your argument? You are using the term "known-to-be" which just seems a bit too one sided to honestly reply to =)

Because what if that pos did not need to be defended? How much we talkin then?
Then it's not really a tech moon, either, so we're talking a hell of a lot lower income (and it's not all that high to begin with).



Yea, I don't have any experience with it, and won't presume to be an expert, but I do know the difference between active and passive incomes and multitasking and handling multiple streams of income =)

After all, 1+1>1

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

motgus
Caldari Provisions
Caldari State
#297 - 2013-03-23 20:59:34 UTC
Speedkermit Damo wrote:
Just wondering as I am quite new to EVE.

Who held those regions in the North-west (which is where most moons are located, from what I understand) when tech-moons were introduced to EVE? Has it always been Goons or did someone else hold the space at the time? How long ago were tech-moons added?


I do not know how long ago they were introduced, but prior to CFC (goons and allies) controlling the north there was the northern coalition which controlled the tech flow.
RubyPorto
RubysRhymes
#298 - 2013-03-23 21:00:22 UTC
Beekeeper Bob wrote:
Do you really believe your own PR? Shocked


5b per month is dead easy for an individual to produce. All you need is 500 people willing to work together to support an anti-Tech alliance, and that alliance has more income than the income derived from all Tech moons combined.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

RubyPorto
RubysRhymes
#299 - 2013-03-23 21:01:25 UTC
Murk Paradox wrote:
Tippia wrote:
Murk Paradox wrote:
What if that undefended pos was NOT attacked? Would that change your argument? You are using the term "known-to-be" which just seems a bit too one sided to honestly reply to =)

Because what if that pos did not need to be defended? How much we talkin then?
Then it's not really a tech moon, either, so we're talking a hell of a lot lower income (and it's not all that high to begin with).



Yea, I don't have any experience with it, and won't presume to be an expert, but I do know the difference between active and passive incomes and multitasking and handling multiple streams of income =)

After all, 1+1>1


The topic is whether active income can compete with less active income. Not whether it can replicate it.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Murk Paradox
Ministry of War
Amarr Empire
#300 - 2013-03-23 21:04:04 UTC
RubyPorto wrote:
Murk Paradox wrote:
That seems like you're word twisting the situation to compare a tank fit mack versus a yield fit mack. It might be my comprehension skills, or lack thereof, but I still do not see how you can equate passive versus active in regards to income streams.


An AFK, Tank fit Mack earns more per hour than a Tech Moon.

Quote:
What if that undefended pos was NOT attacked? Would that change your argument? You are using the term "known-to-be" which just seems a bit too one sided to honestly reply to =)


Then find me a Tech moon owned by someone unable to defend it, or an empty one to indicate that that situation is even remotely reasonable.

Quote:
Because what if that pos did not need to be defended? How much we talkin then?
It does, so your hypothetical is not relevant.

Quote:
Oh, and nothin is saying I can't find a remote npc null ice belt to mine in without having to depend on concord either. Just to keep things simple of course.


Ok. How long can you mine there safely once you're known to be there alone?



It would be irrelevant. You want specifics to justify a generalization? I mean, originally we were talking about active versus passive income. Now you're talkign abilities involved.

Like for instance, your variable on "how long can you mine there safely once you're known...", that right there is an open ended question not a closed ended question. I could NEVER accurately answer it. You couldn't either. Same elements as your specifics to tech moons.

Defend from who? Defend from Goons? Is it a Goon moon? Is it a lowsec moon? Null?

Look, you are a fan of saying 1+1>1, and that holds true here.

While you maintain that passive income, you can also add active income. You can have that passive income working for you when you do not have the man hours to add active income.

The rate might be different, but so is the frequency.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.